Merge branch 'master' into feature/loadingscreen-refactor

# Conflicts:
#	modules/base/rendering/renderabletrailorbit.h
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	modules/digitaluniverse/rendering/renderablepoints.cpp
#	modules/galaxy/rendering/renderablegalaxy.cpp
#	modules/galaxy/rendering/renderablegalaxy.h
#	modules/kameleonvolume/rendering/renderablekameleonvolume.cpp
#	modules/kameleonvolume/rendering/renderablekameleonvolume.h
#	modules/spacecraftinstruments/rendering/renderablefov.h
#	modules/spacecraftinstruments/rendering/renderableplaneprojection.h
#	modules/toyvolume/rendering/renderabletoyvolume.cpp
#	modules/toyvolume/rendering/renderabletoyvolume.h
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
#	modules/volume/rendering/renderabletimevaryingvolume.h
This commit is contained in:
Alexander Bock
2017-11-08 19:10:59 -06:00
380 changed files with 1913 additions and 2014 deletions
+2 -2
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@@ -78,7 +78,7 @@ std::unique_ptr<ModelGeometry> ModelGeometry::createFromDictionary(
}
const std::string geometryType = dictionary.value<std::string>(KeyType);
auto factory = FactoryManager::ref().factory<ModelGeometry>();
return factory->create(geometryType, dictionary);;
}
@@ -134,7 +134,7 @@ bool ModelGeometry::initialize(Renderable* parent) {
if (_vertices.empty()) {
return false;
}
glGenVertexArrays(1, &_vaoID);
glGenBuffers(1, &_vbo);
glGenBuffers(1, &_ibo);
+2 -2
View File
@@ -53,11 +53,11 @@ public:
ModelGeometry(const ghoul::Dictionary& dictionary);
virtual ~ModelGeometry() = default;
virtual bool initialize(Renderable* parent);
virtual void deinitialize();
void render();
virtual bool loadModel(const std::string& filename) = 0;
void changeRenderMode(const GLenum mode);
//bool getVertices(std::vector<Vertex>* vertexList);
@@ -40,7 +40,7 @@ bool MultiModelGeometry::loadModel(const std::string& filename) {
std::vector<ghoul::io::ModelReaderBase::Vertex> vertices;
std::vector<int> indices;
ghoul::io::ModelReaderMultiFormat().loadModel(filename, vertices, indices);
_vertices.reserve(vertices.size());
for (const ghoul::io::ModelReaderBase::Vertex& v : vertices) {
Vertex vv;
+1 -1
View File
@@ -183,7 +183,7 @@ void RenderableModel::deinitializeGL() {
void RenderableModel::render(const RenderData& data, RendererTasks&) {
_programObject->activate();
// Model transform and view transform needs to be in double precision
glm::dmat4 modelTransform =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
+2 -3
View File
@@ -107,7 +107,6 @@ documentation::Documentation RenderablePlane::Documentation() {
};
}
RenderablePlane::RenderablePlane(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _texturePath(TextureInfo)
@@ -237,7 +236,7 @@ void RenderablePlane::render(const RenderData& data, RendererTasks&) {
_shader->setUniform("modelViewProjectionTransform",
data.camera.projectionMatrix() * glm::mat4(modelViewTransform));
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
@@ -330,7 +329,7 @@ void RenderablePlane::createPlane() {
sizeof(GLfloat) * 6,
nullptr
);
glEnableVertexAttribArray(1);
glVertexAttribPointer(
1,
+3 -3
View File
@@ -259,13 +259,13 @@ void RenderableSphere::render(const RenderData& data, RendererTasks&) {
if (_fadeOutThreshold > -1.0) {
float distCamera = glm::distance(data.camera.positionVec3(), data.position.dvec3());
double term = std::exp((-distCamera + _size * _fadeOutThreshold) / (_size * _fadeOutThreshold));
_shader->setUniform("alpha", _transparency * static_cast<float>(term / (term + 1.0)));
}
else {
_shader->setUniform("alpha", _transparency);
}
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
@@ -273,7 +273,7 @@ void RenderableSphere::render(const RenderData& data, RendererTasks&) {
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
bool usingFramebufferRenderer =
OsEng.renderEngine().rendererImplementation() == RenderEngine::RendererImplementation::Framebuffer;
+2 -2
View File
@@ -266,7 +266,7 @@ void RenderableTrail::render(const RenderData& data, RendererTasks&) {
bool usingFramebufferRenderer =
OsEng.renderEngine().rendererImplementation() ==
RenderEngine::RendererImplementation::Framebuffer;
if (usingFramebufferRenderer) {
glDepthMask(false);
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
@@ -394,7 +394,7 @@ void RenderableTrail::render(const RenderData& data, RendererTasks&) {
if (renderPoints) {
glDisable(GL_PROGRAM_POINT_SIZE);
}
glBindVertexArray(0);
if (usingFramebufferRenderer) {
+1 -1
View File
@@ -91,7 +91,7 @@ protected:
/// Returns the documentation entries that the con
static documentation::Documentation Documentation();
/// The layout of the VBOs
struct TrailVBOLayout {
float x, y, z;
@@ -382,7 +382,7 @@ RenderableTrailOrbit::UpdateReport RenderableTrailOrbit::updateTrails(
// The previously oldest permanent point has been moved nNewPoints steps into the
// future
_firstPointTime += nNewPoints * secondsPerPoint;
return { true, nNewPoints };
}
else {
@@ -87,7 +87,7 @@ namespace openspace {
documentation::Documentation RenderableTrailTrajectory::Documentation() {
using namespace documentation;
documentation::Documentation doc {
"RenderableTrailTrajectory",
"base_renderable_renderabletrailtrajectory",
@@ -244,7 +244,7 @@ void RenderableTrailTrajectory::update(const UpdateData& data) {
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nullptr);
// We clear the indexArray just in case. The base class will take care not to use
// it if it is empty
_indexArray.clear();
@@ -252,7 +252,7 @@ void RenderableTrailTrajectory::update(const UpdateData& data) {
_subsamplingIsDirty = true;
_needsFullSweep = false;
}
// This has to be done every update step;
if (_renderFullTrail) {
// If the full trail should be rendered at all times, we can directly render the
@@ -280,7 +280,7 @@ void RenderableTrailTrajectory::update(const UpdateData& data) {
_vertexArray[_primaryRenderInformation.count - 1].y,
_vertexArray[_primaryRenderInformation.count - 1].z
);
// And get the current location of the object
glm::dvec3 p = _translation->position(data.time.j2000Seconds());
glm::dvec3 v1 = { p.x, p.y, p.z };
@@ -57,7 +57,7 @@ public:
void deinitializeGL() override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:
@@ -107,7 +107,7 @@ void ScreenSpaceFramebuffer::render() {
);
GLint defaultFBO = _framebuffer->getActiveObject();
_framebuffer->activate();
glClearColor (0.0f, 0.0f, 0.0f, 0.0f);
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_ALPHA_TEST);
@@ -123,7 +123,7 @@ void ScreenSpaceFramebuffer::render() {
static_cast<GLsizei>(resolution.x),
static_cast<GLsizei>(resolution.y)
);
glm::mat4 rotation = rotationMatrix();
glm::mat4 translation = translationMatrix();
glm::mat4 scale = scaleMatrix();
@@ -54,7 +54,7 @@ public:
void setSize(glm::vec4);
void addRenderFunction(std::shared_ptr<std::function<void()>> renderFunction);
void removeAllRenderFunctions();
static documentation::Documentation Documentation();
private:
@@ -30,9 +30,9 @@
#include <openspace/properties/stringproperty.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
namespace documentation { struct Documentation; }
class ScreenSpaceImageLocal : public ScreenSpaceRenderable {
@@ -31,9 +31,9 @@
#include <openspace/properties/stringproperty.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
namespace documentation { struct Documentation; }
class ScreenSpaceImageOnline : public ScreenSpaceRenderable {
@@ -107,7 +107,6 @@ bool WavefrontGeometry::loadModel(const std::string& filename) {
_vertices[j + currentPosition].tex[0] = shapes[i].mesh.texcoords[2 * j + 0];
_vertices[j + currentPosition].tex[1] = shapes[i].mesh.texcoords[2 * j + 1];
}
}
currentPosition += shapes[i].mesh.positions.size() / 3;
+1 -1
View File
@@ -112,7 +112,7 @@ void LuaRotation::update(const UpdateData& data) {
_state,
duration_cast<milliseconds>(now.time_since_epoch()).count()
);
// Execute the scaling function
int success = lua_pcall(_state, 2, 9, 0);
if (success != 0) {
+2 -2
View File
@@ -32,9 +32,9 @@
#include <ghoul/lua/luastate.h>
namespace openspace {
namespace documentation { struct Documentation; }
class LuaRotation : public Rotation {
public:
LuaRotation();
+3 -3
View File
@@ -30,9 +30,9 @@
#include <openspace/properties/matrix/dmat3property.h>
namespace openspace {
namespace documentation { struct Documentation; }
class StaticRotation : public Rotation {
public:
StaticRotation();
@@ -43,7 +43,7 @@ public:
private:
properties::DMat3Property _rotationMatrix;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___STATICROTATION___H__
+1 -1
View File
@@ -103,7 +103,7 @@ void LuaScale::update(const UpdateData& data) {
_state,
duration_cast<milliseconds>(now.time_since_epoch()).count()
);
// Execute the scaling function
int success = lua_pcall(_state, 2, 1, 0);
if (success != 0) {
+2 -2
View File
@@ -32,9 +32,9 @@
#include <ghoul/lua/luastate.h>
namespace openspace {
namespace documentation { struct Documentation; }
class LuaScale : public Scale {
public:
LuaScale();
+1 -1
View File
@@ -66,7 +66,7 @@ StaticScale::StaticScale(const ghoul::Dictionary& dictionary)
: StaticScale()
{
documentation::testSpecificationAndThrow(Documentation(), dictionary, "StaticScale");
_scaleValue = static_cast<float>(dictionary.value<double>(ScaleInfo.identifier));
}
+3 -3
View File
@@ -30,9 +30,9 @@
#include <openspace/properties/scalar/floatproperty.h>
namespace openspace {
namespace documentation { struct Documentation; }
class StaticScale : public Scale {
public:
StaticScale();
@@ -43,7 +43,7 @@ public:
private:
properties::FloatProperty _scaleValue;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___STATICSCALE___H__
+1 -1
View File
@@ -120,7 +120,7 @@ void LuaTranslation::update(const UpdateData& data) {
_state,
duration_cast<milliseconds>(now.time_since_epoch()).count()
);
// Execute the scaling function
int success = lua_pcall(_state, 2, 3, 0);
if (success != 0) {
+2 -2
View File
@@ -37,7 +37,7 @@
namespace openspace {
namespace documentation { struct Documentation; }
class LuaTranslation : public Translation {
public:
LuaTranslation();
@@ -53,7 +53,7 @@ private:
std::unique_ptr<ghoul::filesystem::File> _fileHandle;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___LUATRANSLATION___H__
+2 -2
View File
@@ -32,7 +32,7 @@
namespace openspace {
namespace documentation { struct Documentation; }
class StaticTranslation : public Translation {
public:
StaticTranslation();
@@ -43,7 +43,7 @@ public:
private:
properties::DVec3Property _position;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___STATICTRANSLATION___H__