Cleanup of WindowWrapper classes

This commit is contained in:
Alexander Bock
2015-12-14 15:55:28 -08:00
parent 6eca5c0f68
commit adfc7d244c
11 changed files with 230 additions and 97 deletions
@@ -29,34 +29,24 @@
namespace openspace {
/**
* DummyWindowWrapper that can be used if no actual rendering output is required, such as
* for console applications. The window sizes and resolutions will all be set to
* <code>0</code> and all graphics operations will be <code>no-op</code>s.
*/
class DummyWindowWrapper : public WindowWrapper {
public:
void setBarrier(bool enabled) override;
void clearAllWindows() override;
void clearAllWindows(const glm::vec4& clearColor) override;
bool windowHasResized() const override;
double time() const override;
double averageDeltaTime() const override;
uint32_t mouseButtons(int maxNumber = 8) const override;
glm::vec2 mousePosition() const override;
glm::ivec2 currentWindowSize() const override;
glm::ivec2 currentWindowResolution() const override;
bool isRegularRendering() const override;
glm::mat4 viewProjectionMatrix() const override;
void setNearFarClippingPlane(float near, float far) override;
glm::ivec4 viewportPixelCoordinates() const override;
bool isExternalControlConnected() const override;
void sendMessageToExternalControl(const std::vector<char>& message) const override;
// true for single viewport, single window; false otherwise
bool isSimpleRendering() const override;
void takeScreenshot() const override;
//virtual void forEachWindow(std::function<void (void)> function) = 0;
};
} // namespace openspace
@@ -29,13 +29,17 @@
namespace openspace {
/**
* WindowWrapper subclass wrapping the Simple Graphics Cluster Toolkit, forwarding all
* method calls to the specific functions in the Engine and SGCTWindow classes.
* \sa https://c-student.itn.liu.se/wiki/develop:sgct:sgct
*/
class SGCTWindowWrapper : public WindowWrapper {
public:
void setBarrier(bool enabled) override;
void clearAllWindows() override;
void clearAllWindows(const glm::vec4& clearColor) override;
bool windowHasResized() const override;
double time() const override;
double averageDeltaTime() const override;
glm::vec2 mousePosition() const override;
uint32_t mouseButtons(int maxNumber) const override;
@@ -55,9 +59,6 @@ public:
bool isSimpleRendering() const override;
void takeScreenshot() const override;
// void forEachWindow(std::function<void (void)> function) override;
};
} // namespace openspace
+107 -17
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@@ -33,34 +33,124 @@
namespace openspace {
/**
* A WindowWrapper is a class that handles the abstraction between OpenSpace and a
* specific window creation framework.<br>
* Every new windowing framework needs to have its own WindowWrapper subclass exposing the
* required features.
*/
class WindowWrapper {
public:
virtual void setBarrier(bool enabled) = 0;
virtual void clearAllWindows() = 0;
/**
* This method enables or disables a framelock barrier. If the specific windowing
* framework does not provide a framelock, this method defaults to a no-op.
* \param enabled If <code>true</code> the framelock is enabled, <code>false</code>
* disables it
*/
virtual void setBarrier(bool enabled);
/**
* This method clears all the rendering windows with the specified \p clearColor. In
* most OpenGL cases, this will end up with one or mode <code>glClear</code> calls.
* \param clearColor The color with which to clear all windows
*/
virtual void clearAllWindows(const glm::vec4& clearColor) = 0;
/**
* Returns whether the current window has been resized recently.
* \return <code>true</code> if the current window has been resized recently,
* <code>false</code> otherwise
*/
virtual bool windowHasResized() const = 0;
virtual double time() const = 0;
virtual double averageDeltaTime() const = 0;
virtual uint32_t mouseButtons(int maxNumber = 8) const = 0;
virtual glm::vec2 mousePosition() const = 0;
virtual glm::ivec2 currentWindowSize() const = 0;
virtual glm::ivec2 currentWindowResolution() const = 0;
virtual bool isRegularRendering() const = 0;
/**
* Returns the average frametime in seconds.
* \return The average frametime in seconds
*/
virtual double averageDeltaTime() const = 0;
/**
* Returns the location of the mouse cursor in pixel screen coordinates.
* \return The location of the mouse cursor in pixel screen coordinates
*/
virtual glm::vec2 mousePosition() const = 0;
/**
* Returns a bitmask of the status of all available mouse buttons. Bit <code>i</code>
* is <code>1</code> if mouse button <code>i</code> is pressed down;
* <code>false</code> otherwise.
* \param maxNumber The maximum number of mouse buttons that should be queried
* \return A bitmask showing the status of all mouse buttons (up to \p maxNumber)
*/
virtual uint32_t mouseButtons(int maxNumber = 8) const = 0;
/**
* Returns the size of the currently active window in pixel coordinates.
* \return The size of the currently active window in pixel coordinates
*/
virtual glm::ivec2 currentWindowSize() const = 0;
/**
* Returns the resolution of the currently active window in pixel coordinates.
* \return The resolution of the currently active window in pixel coordinates
*/
virtual glm::ivec2 currentWindowResolution() const;
/**
* Returns <code>true</code> if the current rendering method is regular, i.e., it is
* a flat projection without non-linear distortions. Returns <code>false</code> in
* other cases, for example fisheye projections.
* \return Whether the current rendering method is a regular method
*/
virtual bool isRegularRendering() const;
/**
* Returns the currently employed view-projection matrix.
* \return The currently employed view-projection matrix
*/
virtual glm::mat4 viewProjectionMatrix() const = 0;
/**
* Sets the near and far clipping planes of the rendering window.
* \param near The near clipping plane
* \param far The far clipping plane
*/
virtual void setNearFarClippingPlane(float near, float far) = 0;
virtual glm::ivec4 viewportPixelCoordinates() const = 0;
/**
* Returns the location and size of the current viewport (<code>x</code>,
* <code>width</code>, <code>y</code>, and <code>height</code>). If there is only a
* single viewport, <code>x</code> and <code>y</code> are <code>0</code> whereas
* <code>width</code> and <code>height</code> are equal to #currentWindowResolution.
* \return The location and size of the current viewport
*/
virtual glm::ivec4 viewportPixelCoordinates() const;
virtual bool isExternalControlConnected() const = 0;
virtual void sendMessageToExternalControl(const std::vector<char>& message) const = 0;
/**
* Returns <code>true</code> if there is an external control connected, i.e., an
* application that can receive control commands.
* \return If there is an external control connected
*/
virtual bool isExternalControlConnected() const;
// true for single viewport, single window; false otherwise
virtual bool isSimpleRendering() const = 0;
/**
* Sends a \p message to an external control.
* \param message The message to be sent
*/
virtual void sendMessageToExternalControl(const std::vector<char>& message) const;
/**
* Returns <code>true</code> if the rendering is a single viewport with an single
* window; <code>false</code> otherwise.
* \returns <code>true</code> if the rendering is a single viewport with an single
* widnow; <code>false</code> otherwise
*/
virtual bool isSimpleRendering() const;
/**
* Advises the windowing system to take a screenshot.
*/
virtual void takeScreenshot() const = 0;
//virtual void forEachWindow(std::function<void (void)> function) = 0;
};
} // namespace openspace
+8 -5
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@@ -26,6 +26,7 @@
#include <vector>
#include <tuple>
#include <utility> // pair
#include <chrono>
namespace openspace {
@@ -34,9 +35,9 @@ public:
//typedef std::tuple<ghoul::logging::LogManager::LogLevel, std::string, std::string> LogEntry;
struct LogEntry {
LogEntry(ghoul::logging::LogManager::LogLevel l, double t, std::string ts, std::string c, std::string m) : level(l), timeStamp(t), timeString(ts), category(c), message(m) {};
LogEntry(ghoul::logging::LogManager::LogLevel l, std::chrono::time_point<std::chrono::steady_clock> t, std::string ts, std::string c, std::string m) : level(l), timeStamp(t), timeString(ts), category(c), message(m) {};
ghoul::logging::LogManager::LogLevel level;
double timeStamp;
std::chrono::time_point<std::chrono::steady_clock> timeStamp;
std::string timeString;
std::string category;
std::string message;
@@ -52,16 +53,18 @@ public:
const size_t MaximumSize = 1000;
ScreenLog();
ScreenLog(std::chrono::seconds timeToLive);
void removeExpiredEntries();
virtual void log(ghoul::logging::LogManager::LogLevel level, const std::string& category,
const std::string& message);
const_range last(size_t n = 10);
private:
std::vector<LogEntry> _entries;
std::chrono::seconds _timeToLive;
};
}
+1
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@@ -36,6 +36,7 @@ set(OPENSPACE_SOURCE
${OPENSPACE_BASE_DIR}/src/engine/openspaceengine.cpp
${OPENSPACE_BASE_DIR}/src/engine/wrapper/dummywindowwrapper.cpp
${OPENSPACE_BASE_DIR}/src/engine/wrapper/sgctwindowwrapper.cpp
${OPENSPACE_BASE_DIR}/src/engine/wrapper/windowwrapper.cpp
${OPENSPACE_BASE_DIR}/src/interaction/controller.cpp
${OPENSPACE_BASE_DIR}/src/interaction/deviceidentifier.cpp
${OPENSPACE_BASE_DIR}/src/interaction/interactionhandler.cpp
+1 -1
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@@ -397,7 +397,7 @@ bool OpenSpaceEngine::isInitialized() {
}
void OpenSpaceEngine::clearAllWindows() {
_windowWrapper->clearAllWindows();
_windowWrapper->clearAllWindows(glm::vec4(0.f, 0.f, 0.f, 1.f));
}
bool OpenSpaceEngine::gatherCommandlineArguments() {
+1 -31
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@@ -26,18 +26,12 @@
namespace openspace {
void DummyWindowWrapper::setBarrier(bool enabled) {}
void DummyWindowWrapper::clearAllWindows() {}
void DummyWindowWrapper::clearAllWindows(const glm::vec4&) {}
bool DummyWindowWrapper::windowHasResized() const {
return false;
}
double DummyWindowWrapper::time() const {
return 0.0;
}
double DummyWindowWrapper::averageDeltaTime() const {
return 0.0;
}
@@ -54,36 +48,12 @@ glm::ivec2 DummyWindowWrapper::currentWindowSize() const {
return glm::ivec2(0);
}
glm::ivec2 DummyWindowWrapper::currentWindowResolution() const {
return glm::ivec2(0);
}
bool DummyWindowWrapper::isRegularRendering() const {
return true;
}
glm::mat4 DummyWindowWrapper::viewProjectionMatrix() const {
return glm::mat4(1.f);
}
void DummyWindowWrapper::setNearFarClippingPlane(float near, float far) {}
glm::ivec4 DummyWindowWrapper::viewportPixelCoordinates() const {
return glm::ivec4(0);
}
bool DummyWindowWrapper::isExternalControlConnected() const {
return false;
}
void DummyWindowWrapper::sendMessageToExternalControl(const std::vector<char>& message) const {
}
bool DummyWindowWrapper::isSimpleRendering() const {
return true;
}
void DummyWindowWrapper::takeScreenshot() const {}
} // namespace openspace
+2 -6
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@@ -36,10 +36,10 @@ void SGCTWindowWrapper::setBarrier(bool enabled) {
sgct::SGCTWindow::setBarrier(enabled);
}
void SGCTWindowWrapper::clearAllWindows() {
void SGCTWindowWrapper::clearAllWindows(const glm::vec4& clearColor) {
size_t n = sgct::Engine::instance()->getNumberOfWindows();
for (size_t i = 0; i < n; ++i) {
glClearColor(0, 0, 0, 0);
glClearColor(clearColor.r, clearColor.g, clearColor.b, clearColor.a);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
GLFWwindow* win = sgct::Engine::instance()->getWindowPtr(i)->getWindowHandle();
glfwSwapBuffers(win);
@@ -50,10 +50,6 @@ bool SGCTWindowWrapper::windowHasResized() const {
return sgct::Engine::instance()->getCurrentWindowPtr()->isWindowResized();
}
double SGCTWindowWrapper::time() const {
return sgct::Engine::instance()->getTime();
}
double SGCTWindowWrapper::averageDeltaTime() const {
return sgct::Engine::instance()->getAvgDt();
}
+59
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@@ -0,0 +1,59 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/engine/wrapper/windowwrapper.h>
namespace openspace {
glm::ivec2 WindowWrapper::currentWindowResolution() const {
return currentWindowSize();
}
bool WindowWrapper::isRegularRendering() const {
return true;
}
glm::ivec4 WindowWrapper::viewportPixelCoordinates() const {
return glm::ivec4(
0,
currentWindowResolution().x,
0,
currentWindowResolution().y
);
}
void WindowWrapper::setBarrier(bool) {}
bool WindowWrapper::isExternalControlConnected() const {
return false;
}
void WindowWrapper::sendMessageToExternalControl(const std::vector<char>& message) const {
}
bool WindowWrapper::isSimpleRendering() const {
return true;
}
} // namespace openspace
+13 -13
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@@ -85,6 +85,8 @@ namespace {
const std::string KeyRenderingMethod = "RenderingMethod";
const std::string DefaultRenderingMethod = "ABufferSingleLinked";
std::chrono::seconds ScreenLogTimeToLive(15);
}
namespace openspace {
@@ -291,7 +293,7 @@ bool RenderEngine::initializeGL() {
_abuffer->initialize();
LINFO("Initializing Log");
std::unique_ptr<ScreenLog> log = std::make_unique<ScreenLog>();
std::unique_ptr<ScreenLog> log = std::make_unique<ScreenLog>(ScreenLogTimeToLive);
_log = log.get();
ghoul::logging::LogManager::ref().addLog(std::move(log));
@@ -625,11 +627,12 @@ void RenderEngine::render(const glm::mat4 &projectionMatrix, const glm::mat4 &vi
#endif
}
if (_showScreenLog) {
_log->removeExpiredEntries();
const int max = 10;
const int category_length = 20;
const int msg_length = 140;
const float ttl = 15.f;
const float fade = 5.f;
std::chrono::seconds fade(5);
auto entries = _log->last(max);
const glm::vec4 white(0.9, 0.9, 0.9, 1);
@@ -639,21 +642,18 @@ void RenderEngine::render(const glm::mat4 &projectionMatrix, const glm::mat4 &vi
const glm::vec4 blue(0, 0, 1, 1);
size_t nr = 1;
auto now = std::chrono::steady_clock::now();
for (auto& it = entries.first; it != entries.second; ++it) {
const ScreenLog::LogEntry* e = &(*it);
const double t = OsEng.windowWrapper().time();
float diff = static_cast<float>(t - e->timeStamp);
// Since all log entries are ordered, once one is exceeding TTL, all have
// if (diff > ttl)
// break;
std::chrono::duration<double> diff = now - e->timeStamp;
float alpha = 1;
float ttf = ttl - fade;
std::chrono::duration<double> ttf = ScreenLogTimeToLive - fade;
if (diff > ttf) {
diff = diff - ttf;
float p = 0.8f - diff / fade;
auto d = (diff - ttf).count();
auto t = static_cast<float>(d) / static_cast<float>(fade.count());
float p = 0.8f - t;
alpha = (p <= 0.f) ? 0.f : pow(p, 0.3f);
}
+26 -3
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@@ -31,11 +31,34 @@
namespace openspace {
ScreenLog::ScreenLog() {}
ScreenLog::ScreenLog(std::chrono::seconds timeToLive)
: _timeToLive(std::move(timeToLive))
{}
void ScreenLog::removeExpiredEntries() {
auto t = std::chrono::steady_clock::now();
auto ttl = _timeToLive;
_entries.erase(
std::remove_if(
_entries.begin(),
_entries.end(),
[t, ttl](const LogEntry& e) { return (t - e.timeStamp) > ttl; }
),
_entries.end()
);
}
void ScreenLog::log(ghoul::logging::LogManager::LogLevel level, const std::string& category, const std::string& message) {
if (level >= ghoul::logging::LogManager::LogLevel::Info)
_entries.emplace_back(level, OsEng.windowWrapper().time(), Log::getTimeString(), category, message);
if (level >= ghoul::logging::LogManager::LogLevel::Info) {
_entries.emplace_back(
level,
std::chrono::steady_clock::now(),
Log::getTimeString(),
category,
message
);
}
// Once reaching maximum size, reduce to half
if (_entries.size() > MaximumSize) {