Merge branch 'master' into feature/memory-allocations

# Conflicts:
#	include/openspace/scene/scenegraphnode.h
#	modules/imgui/include/gui.h
This commit is contained in:
Alexander Bock
2020-08-05 19:06:04 +02:00
29 changed files with 20 additions and 1547 deletions

View File

@@ -30,7 +30,7 @@ local Deimos = {
},
Renderable = {
Type = "RenderableGlobe",
Radii = { 15, 12.2, 11 },
Radii = { 15000, 12200, 11000 },
SegmentsPerPatch = 90,
Layers = {
}

View File

@@ -30,7 +30,7 @@ local Phobos = {
},
Renderable = {
Type = "RenderableGlobe",
Radii = { 27, 22, 18 },
Radii = { 27000, 22000, 18000 },
SegmentsPerPatch = 90,
Layers = {
}

View File

@@ -60,7 +60,6 @@ namespace interaction {
class SessionRecording;
class ShortcutManager;
} // namespace interaction
namespace performance { class PerformanceManager; }
namespace properties { class PropertyOwner; }
namespace scripting {
class ScriptEngine;
@@ -98,7 +97,6 @@ interaction::KeybindingManager& gKeybindingManager();
interaction::NavigationHandler& gNavigationHandler();
interaction::SessionRecording& gSessionRecording();
interaction::ShortcutManager& gShortcutManager();
performance::PerformanceManager& gPerformanceManager();
properties::PropertyOwner& gRootPropertyOwner();
properties::PropertyOwner& gScreenSpaceRootPropertyOwner();
scripting::ScriptEngine& gScriptEngine();
@@ -137,8 +135,6 @@ static interaction::KeybindingManager& keybindingManager = detail::gKeybindingMa
static interaction::NavigationHandler& navigationHandler = detail::gNavigationHandler();
static interaction::SessionRecording& sessionRecording = detail::gSessionRecording();
static interaction::ShortcutManager& shortcutManager = detail::gShortcutManager();
static performance::PerformanceManager& performanceManager =
detail::gPerformanceManager();
static properties::PropertyOwner& rootPropertyOwner = detail::gRootPropertyOwner();
static properties::PropertyOwner& screenSpaceRootPropertyOwner =
detail::gScreenSpaceRootPropertyOwner();

View File

@@ -1,61 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___PERFORMANCELAYOUT___H__
#define __OPENSPACE_CORE___PERFORMANCELAYOUT___H__
#include <cstdint>
namespace openspace::performance {
struct PerformanceLayout {
constexpr static const int8_t Version = 0;
constexpr static const int LengthName = 256;
constexpr static const int NumberValues = 256;
constexpr static const int MaxValues = 1024;
PerformanceLayout();
struct SceneGraphPerformanceLayout {
char name[LengthName];
float renderTime[NumberValues];
float updateRenderable[NumberValues];
float updateTranslation[NumberValues];
float updateRotation[NumberValues];
float updateScaling[NumberValues];
};
SceneGraphPerformanceLayout sceneGraphEntries[MaxValues] = {};
int16_t nScaleGraphEntries = 0;
struct FunctionPerformanceLayout {
char name[LengthName];
float time[NumberValues];
};
FunctionPerformanceLayout functionEntries[MaxValues] = {};
int16_t nFunctionEntries = 0;
};
} // namespace openspace::performance
#endif // __OPENSPACE_CORE___PERFORMANCELAYOUT___H__

View File

@@ -1,94 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___PERFORMANCEMANAGER___H__
#define __OPENSPACE_CORE___PERFORMANCEMANAGER___H__
#include <map>
#include <memory>
#include <string>
#include <vector>
namespace ghoul { class SharedMemory; }
namespace openspace { class SceneGraphNode; }
namespace openspace::performance {
struct PerformanceLayout;
class PerformanceManager {
public:
static void CreateGlobalSharedMemory();
static void DestroyGlobalSharedMemory();
void setEnabled(bool enabled);
bool isEnabled() const;
void resetPerformanceMeasurements();
void storeIndividualPerformanceMeasurement(const std::string& identifier,
long long microseconds);
void storeScenePerformanceMeasurements(
const std::vector<SceneGraphNode*>& sceneNodes);
void outputLogs();
void writeData(std::ofstream& out, const std::vector<float>& data);
std::string formatLogName(std::string nodeName);
void logDir(std::string dir);
const std::string& logDir() const;
void prefix(std::string prefix);
const std::string& prefix() const;
void enableLogging();
void disableLogging();
void toggleLogging();
void setLogging(bool enabled);
bool loggingEnabled() const;
PerformanceLayout* performanceData();
private:
bool _performanceMeasurementEnabled = false;
bool _loggingEnabled = false;
std::string _logDir;
std::string _prefix;
std::string _ext = "log";
std::map<std::string, size_t> individualPerformanceLocations;
std::unique_ptr<ghoul::SharedMemory> _performanceMemory;
size_t _currentTick = 0;
void tick();
bool createLogDir();
};
} // namespace openspace::performance
#endif // __OPENSPACE_CORE___PERFORMANCEMANAGER___H__

View File

@@ -1,55 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___PERFORMANCEMEASUREMENT___H__
#define __OPENSPACE_CORE___PERFORMANCEMEASUREMENT___H__
#include <chrono>
#include <string>
namespace openspace::performance {
class PerformanceManager;
class PerformanceMeasurement {
public:
PerformanceMeasurement(std::string identifier);
~PerformanceMeasurement();
private:
std::string _identifier;
std::chrono::high_resolution_clock::time_point _startTime;
};
#define __MERGE_PerfMeasure(a,b) a##b
#define __LABEL_PerfMeasure(a) __MERGE_PerfMeasure(unique_name_, a)
/// Declare a new variable for measuring the performance of the current block
#define PerfMeasure(name) \
auto __LABEL_PerfMeasure(__LINE__) = \
openspace::performance::PerformanceMeasurement((name))
} // namespace openspace::performance
#endif // __OPENSPACE_CORE___PERFORMANCEMEASUREMENT___H__

View File

@@ -179,8 +179,6 @@ private:
Camera* _camera = nullptr;
Scene* _scene = nullptr;
properties::BoolProperty _doPerformanceMeasurements;
std::unique_ptr<Renderer> _renderer;
RendererImplementation _rendererImplementation = RendererImplementation::Invalid;
ghoul::Dictionary _rendererData;

View File

@@ -72,14 +72,6 @@ public:
BooleanType(UpdateScene);
struct PerformanceRecord {
long long renderTime; // time in ns
long long updateTimeRenderable; // time in ns
long long updateTimeTranslation; // time in ns
long long updateTimeRotation; // time in ns
long long updateTimeScaling; // time in ns
};
static constexpr const char* RootNodeIdentifier = "Root";
static constexpr const char* KeyIdentifier = "Identifier";
static constexpr const char* KeyParentName = "Parent";
@@ -139,8 +131,6 @@ public:
SceneGraphNode* childNode(const std::string& identifier);
const PerformanceRecord& performanceRecord() const;
const Renderable* renderable() const;
Renderable* renderable();
@@ -166,8 +156,6 @@ private:
// might be a node that is not very interesting (for example barycenters)
properties::BoolProperty _guiHidden;
PerformanceRecord _performanceRecord = { 0, 0, 0, 0, 0 };
ghoul::mm_unique_ptr<Renderable> _renderable;
properties::StringProperty _guiPath;

View File

@@ -45,13 +45,11 @@ struct UpdateData {
TransformData modelTransform;
const Time time;
const Time previousFrameTime;
const bool doPerformanceMeasurement;
};
struct RenderData {
const Camera& camera;
const Time time;
bool doPerformanceMeasurement = false;
int renderBinMask = -1;
TransformData modelTransform;
};

View File

@@ -237,8 +237,7 @@ void RenderableTrailOrbit::update(const UpdateData& data) {
const glm::vec3 p = _translation->position({
{},
data.time,
Time(0.0),
false
Time(0.0)
});
_vertexArray[_primaryRenderInformation.first] = { p.x, p.y, p.z };
@@ -434,8 +433,7 @@ RenderableTrailOrbit::UpdateReport RenderableTrailOrbit::updateTrails(
const glm::vec3 p = _translation->position({
{},
Time(_lastPointTime),
Time(0.0),
false
Time(0.0)
});
_vertexArray[_primaryRenderInformation.first] = { p.x, p.y, p.z };
@@ -474,8 +472,7 @@ RenderableTrailOrbit::UpdateReport RenderableTrailOrbit::updateTrails(
const glm::vec3 p = _translation->position({
{},
Time(_firstPointTime),
Time(0.0),
false
Time(0.0)
});
_vertexArray[_primaryRenderInformation.first] = { p.x, p.y, p.z };
@@ -517,7 +514,7 @@ void RenderableTrailOrbit::fullSweep(double time) {
const double secondsPerPoint = _period / (_resolution - 1);
// starting at 1 because the first position is a floating current one
for (int i = 1; i < _resolution; ++i) {
const glm::vec3 p = _translation->position({ {}, Time(time), Time(0.0), false });
const glm::vec3 p = _translation->position({ {}, Time(time), Time(0.0) });
_vertexArray[i] = { p.x, p.y, p.z };
time -= secondsPerPoint;

View File

@@ -227,8 +227,7 @@ void RenderableTrailTrajectory::update(const UpdateData& data) {
const glm::vec3 p = _translation->position({
{},
Time(_start + i * totalSampleInterval),
Time(0.0),
false
Time(0.0)
});
_vertexArray[i] = { p.x, p.y, p.z };
}

View File

@@ -34,8 +34,6 @@
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/globals.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/performance/performancemeasurement.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/scene/scene.h>

View File

@@ -350,7 +350,6 @@ RenderData ShadowComponent::begin(const RenderData& data) {
RenderData lightRenderData{
*_lightCamera,
data.time,
data.doPerformanceMeasurement,
data.renderBinMask,
data.modelTransform
};

View File

@@ -36,7 +36,6 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/include/guijoystickcomponent.h
${CMAKE_CURRENT_SOURCE_DIR}/include/guimemorycomponent.h
${CMAKE_CURRENT_SOURCE_DIR}/include/guimissioncomponent.h
${CMAKE_CURRENT_SOURCE_DIR}/include/guiperformancecomponent.h
${CMAKE_CURRENT_SOURCE_DIR}/include/guiparallelcomponent.h
${CMAKE_CURRENT_SOURCE_DIR}/include/guipropertycomponent.h
${CMAKE_CURRENT_SOURCE_DIR}/include/guishortcutscomponent.h
@@ -57,7 +56,6 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/src/guijoystickcomponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guimemorycomponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guimissioncomponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guiperformancecomponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guiparallelcomponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guipropertycomponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guishortcutscomponent.cpp

View File

@@ -184,9 +184,7 @@ ImGUIModule::ImGUIModule() : OpenSpaceModule(Name) {
ZoneScopedN("ImGUI")
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._sceneProperty.isEnabled())
{
if (gui.isEnabled() ||gui._sceneProperty.isEnabled()) {
return gui.keyCallback(key, mod, action);
}
else {
@@ -200,9 +198,7 @@ ImGUIModule::ImGUIModule() : OpenSpaceModule(Name) {
ZoneScopedN("ImGUI")
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._sceneProperty.isEnabled())
{
if (gui.isEnabled() || gui._sceneProperty.isEnabled()) {
return gui.charCallback(codepoint, modifier);
}
else {
@@ -229,9 +225,7 @@ ImGUIModule::ImGUIModule() : OpenSpaceModule(Name) {
}
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._sceneProperty.isEnabled())
{
if (gui.isEnabled() || gui._sceneProperty.isEnabled()) {
return gui.mouseButtonCallback(button, action);
}
else {
@@ -245,9 +239,7 @@ ImGUIModule::ImGUIModule() : OpenSpaceModule(Name) {
ZoneScopedN("ImGUI")
// A list of all the windows that can show up by themselves
if (gui.isEnabled() || gui._performance.isEnabled() ||
gui._sceneProperty.isEnabled())
{
if (gui.isEnabled() || gui._sceneProperty.isEnabled()) {
return gui.mouseWheelCallback(posY);
}
else {

View File

@@ -36,7 +36,6 @@
#include <modules/imgui/include/guimemorycomponent.h>
#include <modules/imgui/include/guimissioncomponent.h>
#include <modules/imgui/include/guiparallelcomponent.h>
#include <modules/imgui/include/guiperformancecomponent.h>
#include <modules/imgui/include/guipropertycomponent.h>
#include <modules/imgui/include/guishortcutscomponent.h>
#include <modules/imgui/include/guispacetimecomponent.h>
@@ -64,7 +63,7 @@ namespace openspace::gui {
namespace detail {
constexpr int nComponents() {
const int nRegularComponents = 17;
const int nRegularComponents = 16;
int totalComponents = nRegularComponents;
#ifdef OPENSPACE_MODULE_ISWA_ENABLED
@@ -107,7 +106,6 @@ public:
GuiFilePathComponent _filePath;
GuiAssetComponent _asset;
GuiGlobeBrowsingComponent _globeBrowsing;
GuiPerformanceComponent _performance;
GuiPropertyComponent _globalProperty;
GuiPropertyComponent _sceneProperty;
@@ -156,8 +154,6 @@ private:
&_joystick,
&_filePath,
&_performance,
&_help
};

View File

@@ -1,57 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_IMGUI___GUIPERFORMANCECOMPONENT___H__
#define __OPENSPACE_MODULE_IMGUI___GUIPERFORMANCECOMPONENT___H__
#include <modules/imgui/include/guicomponent.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/intproperty.h>
#include <memory>
namespace ghoul { class SharedMemory; }
namespace openspace::gui {
class GuiPerformanceComponent : public GuiComponent {
public:
GuiPerformanceComponent();
~GuiPerformanceComponent();
void render() override;
protected:
std::unique_ptr<ghoul::SharedMemory> _performanceMemory;
properties::IntProperty _sortingSelection;
properties::BoolProperty _sceneGraphIsEnabled;
properties::BoolProperty _functionsIsEnabled;
properties::BoolProperty _outputLogs;
};
} // namespace openspace::gui
#endif // __OPENSPACE_MODULE_IMGUI___GUIPERFORMANCECOMPONENT___H__

View File

@@ -29,7 +29,6 @@
#include <openspace/engine/globals.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/mission/missionmanager.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/scripting/scriptengine.h>
#include <ghoul/fmt.h>
#include <ghoul/filesystem/cachemanager.h>
@@ -443,12 +442,6 @@ void GUI::endFrame() {
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
}
_performance.setEnabled(global::performanceManager.isEnabled());
if (_performance.isEnabled()) {
_performance.render();
}
if (_isEnabled) {
render();
@@ -461,8 +454,7 @@ void GUI::endFrame() {
ImGui::Render();
const bool shouldRender = _performance.isEnabled() || _isEnabled;
if (!shouldRender) {
if (!_isEnabled) {
return;
}

View File

@@ -1,457 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/imgui/include/guiperformancecomponent.h>
#include <modules/imgui/include/imgui_include.h>
#include <openspace/engine/globals.h>
#include <openspace/performance/performancelayout.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/misc/sharedmemory.h>
#include <array>
#include <numeric>
namespace {
enum Sorting {
NoSorting = -1,
UpdateTranslation = 0,
UpdateRotation = 1,
UpdateScaling = 2,
UpdateRender = 3,
Render = 4,
Total = 5
};
constexpr openspace::properties::Property::PropertyInfo SortingSelectionInfo = {
"SortingSelection",
"Sorting",
"This value determines the sorting order of the performance measurements."
};
constexpr openspace::properties::Property::PropertyInfo SceneGraphEnabledInfo = {
"ShowSceneGraph",
"Show Scene Graph Measurements",
"If this value is enabled, the window showing the measurements for the scene "
"graph values is visible."
};
constexpr openspace::properties::Property::PropertyInfo FunctionsEnabledInfo = {
"ShowFunctions",
"Show Function Measurements",
"If this value is enabled, the window showing the measurements for the "
"individual functions is visible."
};
constexpr openspace::properties::Property::PropertyInfo OutputLogsInfo = {
"OutputLogs",
"Output Logs",
"" // @TODO Missing documentation
};
} // namespace
namespace openspace::gui {
GuiPerformanceComponent::GuiPerformanceComponent()
: GuiComponent("PerformanceComponent", "Performance Component")
, _sortingSelection(SortingSelectionInfo, -1, -1, 6)
, _sceneGraphIsEnabled(SceneGraphEnabledInfo, false)
, _functionsIsEnabled(FunctionsEnabledInfo, false)
, _outputLogs(OutputLogsInfo, false)
{
addProperty(_sortingSelection);
addProperty(_sceneGraphIsEnabled);
addProperty(_functionsIsEnabled);
addProperty(_outputLogs);
}
GuiPerformanceComponent::~GuiPerformanceComponent() {} // NOLINT
void GuiPerformanceComponent::render() {
if (!global::performanceManager.isEnabled()) {
return;
}
using ghoul::SharedMemory;
using namespace performance;
ImGui::SetNextWindowCollapsed(_isCollapsed);
bool v = _isEnabled;
ImGui::Begin("Performance", &v);
_isEnabled = v;
_isCollapsed = ImGui::IsWindowCollapsed();
PerformanceLayout* layout = global::performanceManager.performanceData();
v = _sceneGraphIsEnabled;
ImGui::Checkbox("SceneGraph", &v);
_sceneGraphIsEnabled = v;
v = _functionsIsEnabled;
ImGui::Checkbox("Functions", &v);
_functionsIsEnabled = v;
v = _outputLogs;
ImGui::Checkbox("Output Logs", &v);
global::performanceManager.setLogging(v);
// Need to catch if it's unsuccessful
v = global::performanceManager.loggingEnabled();
_outputLogs = v;
ImGui::Spacing();
if (ImGui::Button("Reset measurements")) {
global::performanceManager.resetPerformanceMeasurements();
}
if (_sceneGraphIsEnabled) {
bool sge = _sceneGraphIsEnabled;
ImGui::Begin("SceneGraph", &sge);
_sceneGraphIsEnabled = sge;
// The indices correspond to the index into the average array further below
ImGui::Text("Sorting");
int sorting = _sortingSelection;
ImGui::RadioButton("No Sorting", &sorting, Sorting::NoSorting);
ImGui::RadioButton("UpdateTranslation", &sorting, Sorting::UpdateTranslation);
ImGui::RadioButton("UpdateRotation", &sorting, Sorting::UpdateRotation);
ImGui::RadioButton("UpdateScaling", &sorting, Sorting::UpdateScaling);
ImGui::RadioButton("UpdateRender", &sorting, Sorting::UpdateRender);
ImGui::RadioButton("RenderTime", &sorting, Sorting::Render);
ImGui::RadioButton("TotalTime", &sorting, Sorting::Total);
_sortingSelection = sorting;
// Later, we will sort this indices list instead of the real values for
// performance reasons
std::vector<size_t> indices(layout->nScaleGraphEntries);
std::iota(indices.begin(), indices.end(), 0);
// Ordering:
// updateTranslation
// updateRotation
// updateScaling
// UpdateRender
// RenderTime
std::vector<std::array<float, 5>> averages(
layout->nScaleGraphEntries,
{ 0.f, 0.f, 0.f, 0.f, 0.f }
);
std::vector<std::array<std::pair<float, float>, 5>> minMax(
layout->nScaleGraphEntries
);
for (int i = 0; i < layout->nScaleGraphEntries; ++i) {
const PerformanceLayout::SceneGraphPerformanceLayout& entry =
layout->sceneGraphEntries[i];
int nValues[5] = { 0, 0, 0, 0, 0 };
// Compute the averages and count the number of values so we don't divide
// by 0 later
for (int j = 0; j < PerformanceLayout::NumberValues; ++j) {
averages[i][0] += entry.updateTranslation[j];
if (entry.updateTranslation[j] != 0.f) {
++(nValues[0]);
}
averages[i][1] += entry.updateRotation[j];
if (entry.updateRotation[j] != 0.f) {
++(nValues[1]);
}
averages[i][2] += entry.updateScaling[j];
if (entry.updateScaling[j] != 0.f) {
++(nValues[2]);
}
averages[i][3] += entry.updateRenderable[j];
if (entry.updateRenderable[j] != 0.f) {
++(nValues[3]);
}
averages[i][4] += entry.renderTime[j];
if (entry.renderTime[j] != 0.f) {
++(nValues[4]);
}
}
if (nValues[0] != 0) {
averages[i][0] /= static_cast<float>(nValues[0]);
}
if (nValues[1] != 0) {
averages[i][1] /= static_cast<float>(nValues[1]);
}
if (nValues[2] != 0) {
averages[i][2] /= static_cast<float>(nValues[2]);
}
if (nValues[3] != 0) {
averages[i][3] /= static_cast<float>(nValues[3]);
}
if (nValues[4] != 0) {
averages[i][4] /= static_cast<float>(nValues[4]);
}
// Get the minimum/maximum values for each of the components so that we
// can scale the plot by these numbers
auto minmaxTranslation = std::minmax_element(
std::begin(entry.updateTranslation),
std::end(entry.updateTranslation)
);
minMax[i][0] = std::make_pair(
*(minmaxTranslation.first),
*(minmaxTranslation.second)
);
auto minmaxRotation = std::minmax_element(
std::begin(entry.updateRotation),
std::end(entry.updateRotation)
);
minMax[i][1] = std::make_pair(
*(minmaxRotation.first),
*(minmaxRotation.second)
);
auto minmaxScaling = std::minmax_element(
std::begin(entry.updateScaling),
std::end(entry.updateScaling)
);
minMax[i][2] = std::make_pair(
*(minmaxScaling.first),
*(minmaxScaling.second)
);
auto minmaxUpdateRenderable = std::minmax_element(
std::begin(entry.updateRenderable),
std::end(entry.updateRenderable)
);
minMax[i][3] = std::make_pair(
*(minmaxUpdateRenderable.first),
*(minmaxUpdateRenderable.second)
);
auto minmaxRendering = std::minmax_element(
std::begin(entry.renderTime),
std::end(entry.renderTime)
);
minMax[i][4] = std::make_pair(
*(minmaxRendering.first),
*(minmaxRendering.second)
);
}
// If we don't want to sort, we will leave the indices list alone, thus
// leaving them in the regular ordering
Sorting selection = Sorting(sorting);
if (selection != Sorting::NoSorting) {
std::function<bool(size_t, size_t)> sortFunc;
if (selection == Sorting::Total) {
// If we do want to sort totally, we need to sum all the averages and
// use that as the criterion
sortFunc = [&averages](size_t a, size_t b) {
const float sumA = std::accumulate(
std::begin(averages[a]),
std::end(averages[a]),
0.f
);
const float sumB = std::accumulate(
std::begin(averages[b]),
std::end(averages[b]),
0.f
);
return sumA > sumB;
};
}
else {
// otherwise we use the sorting index
sortFunc = [sel = _sortingSelection, &averages](size_t a, size_t b) {
return averages[a][sel] > averages[b][sel];
};
}
std::sort(indices.begin(), indices.end(), sortFunc);
}
else {
// NoSorting -> So we sort by names instead
std::sort(
indices.begin(),
indices.end(),
[layout](size_t a, size_t b) {
return std::string(layout->sceneGraphEntries[a].name) <
std::string(layout->sceneGraphEntries[b].name);
}
);
}
for (int i = 0; i < layout->nScaleGraphEntries; ++i) {
// We are using the indices list as an additional level of indirection
// into the respective values so that the list will be sorted by whatever
// criterion we selected previously
const PerformanceLayout::SceneGraphPerformanceLayout& entry =
layout->sceneGraphEntries[indices[i]];
if (ImGui::CollapsingHeader(entry.name)) {
const std::string& updateTranslationTime = std::to_string(
entry.updateTranslation[PerformanceLayout::NumberValues - 1]
) + "us";
ImGui::PlotLines(
fmt::format(
"UpdateTranslation\nAverage: {}us",
averages[indices[i]][0]
).c_str(),
&entry.updateTranslation[0],
PerformanceLayout::NumberValues,
0,
updateTranslationTime.c_str(),
minMax[indices[i]][0].first,
minMax[indices[i]][0].second,
ImVec2(0, 40)
);
const std::string& updateRotationTime = std::to_string(
entry.updateRotation[PerformanceLayout::NumberValues - 1]
) + "us";
ImGui::PlotLines(
fmt::format(
"UpdateRotation\nAverage: {}us",
averages[indices[i]][1]
).c_str(),
&entry.updateRotation[0],
PerformanceLayout::NumberValues,
0,
updateRotationTime.c_str(),
minMax[indices[i]][1].first,
minMax[indices[i]][1].second,
ImVec2(0, 40)
);
const std::string& updateScalingTime = std::to_string(
entry.updateScaling[PerformanceLayout::NumberValues - 1]
) + "us";
ImGui::PlotLines(
fmt::format(
"UpdateScaling\nAverage: {}us",
averages[indices[i]][2]
).c_str(),
&entry.updateScaling[0],
PerformanceLayout::NumberValues,
0,
updateScalingTime.c_str(),
minMax[indices[i]][2].first,
minMax[indices[i]][2].second,
ImVec2(0, 40)
);
const std::string& updateRenderableTime = std::to_string(
entry.updateRenderable[PerformanceLayout::NumberValues - 1]
) + "us";
ImGui::PlotLines(
fmt::format(
"UpdateRender\nAverage: {}us",
averages[indices[i]][3]
).c_str(),
&entry.updateRenderable[0],
PerformanceLayout::NumberValues,
0,
updateRenderableTime.c_str(),
minMax[indices[i]][3].first,
minMax[indices[i]][3].second,
ImVec2(0, 40)
);
const std::string& renderTime = std::to_string(
entry.renderTime[PerformanceLayout::NumberValues - 1]
) + "us";
ImGui::PlotLines(
fmt::format(
"RenderTime\nAverage: {}us",
averages[indices[i]][4]
).c_str(),
&entry.renderTime[0],
PerformanceLayout::NumberValues,
0,
renderTime.c_str(),
minMax[indices[i]][4].first,
minMax[indices[i]][4].second,
ImVec2(0, 40)
);
}
}
ImGui::End();
}
if (_functionsIsEnabled) {
bool fe = _functionsIsEnabled;
ImGui::Begin("Functions", &fe);
_functionsIsEnabled = fe;
for (int i = 0; i < layout->nFunctionEntries; ++i) {
using namespace performance;
const PerformanceLayout::FunctionPerformanceLayout& entry =
layout->functionEntries[i];
float avg = 0.f;
int count = 0;
for (int j = 0; j < PerformanceLayout::NumberValues; ++j) {
avg += layout->functionEntries[i].time[j];
if (layout->functionEntries[i].time[j] != 0.f) {
++count;
}
}
if (count > 0) {
avg /= count;
}
auto minmax = std::minmax_element(
std::begin(layout->functionEntries[i].time),
std::end(layout->functionEntries[i].time)
);
const std::string& renderTime = std::to_string(
entry.time[PerformanceLayout::NumberValues - 1]
) + "us";
ImGui::PlotLines(
fmt::format("{}\nAverage: {}us", entry.name, avg).c_str(),
&entry.time[0],
PerformanceLayout::NumberValues,
0,
renderTime.c_str(),
*(minmax.first),
*(minmax.second),
ImVec2(0, 40)
);
}
ImGui::End();
}
ImGui::End();
}
} // namespace openspace::gui

View File

@@ -546,8 +546,7 @@ void RenderableOrbitalKepler::updateBuffers() {
glm::dvec3 position = _keplerTranslator.position({
{},
Time(timeOffset + orbit.epoch),
Time(0.0),
false
Time(0.0)
});
_vertexBufferData[vertexBufIdx].x = static_cast<float>(position.x);

View File

@@ -70,9 +70,6 @@ set(OPENSPACE_SOURCE
${OPENSPACE_BASE_DIR}/src/network/parallelpeer.cpp
${OPENSPACE_BASE_DIR}/src/network/parallelpeer_lua.inl
${OPENSPACE_BASE_DIR}/src/network/parallelserver.cpp
${OPENSPACE_BASE_DIR}/src/performance/performancemeasurement.cpp
${OPENSPACE_BASE_DIR}/src/performance/performancelayout.cpp
${OPENSPACE_BASE_DIR}/src/performance/performancemanager.cpp
${OPENSPACE_BASE_DIR}/src/properties/optionproperty.cpp
${OPENSPACE_BASE_DIR}/src/properties/property.cpp
${OPENSPACE_BASE_DIR}/src/properties/propertyowner.cpp
@@ -253,9 +250,6 @@ set(OPENSPACE_HEADER
${OPENSPACE_BASE_DIR}/include/openspace/network/parallelpeer.h
${OPENSPACE_BASE_DIR}/include/openspace/network/parallelserver.h
${OPENSPACE_BASE_DIR}/include/openspace/network/messagestructures.h
${OPENSPACE_BASE_DIR}/include/openspace/performance/performancemeasurement.h
${OPENSPACE_BASE_DIR}/include/openspace/performance/performancelayout.h
${OPENSPACE_BASE_DIR}/include/openspace/performance/performancemanager.h
${OPENSPACE_BASE_DIR}/include/openspace/properties/numericalproperty.h
${OPENSPACE_BASE_DIR}/include/openspace/properties/numericalproperty.inl
${OPENSPACE_BASE_DIR}/include/openspace/properties/optionproperty.h

View File

@@ -40,7 +40,6 @@
#include <openspace/interaction/shortcutmanager.h>
#include <openspace/mission/missionmanager.h>
#include <openspace/network/parallelpeer.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/rendering/dashboard.h>
#include <openspace/rendering/deferredcastermanager.h>
@@ -194,11 +193,6 @@ interaction::ShortcutManager& gShortcutManager() {
return g;
}
performance::PerformanceManager& gPerformanceManager() {
static performance::PerformanceManager g;
return g;
}
properties::PropertyOwner& gRootPropertyOwner() {
static properties::PropertyOwner g({ "" });
return g;

View File

@@ -41,8 +41,6 @@
#include <openspace/interaction/navigationhandler.h>
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/network/parallelpeer.h>
#include <openspace/performance/performancemeasurement.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/rendering/dashboard.h>
#include <openspace/rendering/dashboarditem.h>
#include <openspace/rendering/helper.h>
@@ -1057,18 +1055,8 @@ void OpenSpaceEngine::writeSceneDocumentation() {
void OpenSpaceEngine::preSynchronization() {
ZoneScoped
LTRACE("OpenSpaceEngine::preSynchronization(begin)");
//std::this_thread::sleep_for(std::chrono::milliseconds(10));
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (global::performanceManager.isEnabled()) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"OpenSpaceEngine::preSynchronization"
);
}
FileSys.triggerFilesystemEvents();
if (_hasScheduledAssetLoading) {
@@ -1132,16 +1120,8 @@ void OpenSpaceEngine::preSynchronization() {
void OpenSpaceEngine::postSynchronizationPreDraw() {
ZoneScoped
LTRACE("OpenSpaceEngine::postSynchronizationPreDraw(begin)");
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (global::performanceManager.isEnabled()) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"OpenSpaceEngine::postSynchronizationPreDraw"
);
}
bool master = global::windowDelegate.isMaster();
global::syncEngine.postSynchronization(SyncEngine::IsMaster(master));
@@ -1209,16 +1189,8 @@ void OpenSpaceEngine::render(const glm::mat4& sceneMatrix, const glm::mat4& view
const glm::mat4& projectionMatrix)
{
ZoneScoped
LTRACE("OpenSpaceEngine::render(begin)");
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (global::performanceManager.isEnabled()) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"OpenSpaceEngine::render"
);
}
const bool isGuiWindow =
global::windowDelegate.hasGuiWindow() ?
global::windowDelegate.isGuiWindow() :
@@ -1241,16 +1213,8 @@ void OpenSpaceEngine::render(const glm::mat4& sceneMatrix, const glm::mat4& view
void OpenSpaceEngine::drawOverlays() {
ZoneScoped
LTRACE("OpenSpaceEngine::drawOverlays(begin)");
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (global::performanceManager.isEnabled()) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"OpenSpaceEngine::drawOverlays"
);
}
const bool isGuiWindow =
global::windowDelegate.hasGuiWindow() ?
global::windowDelegate.isGuiWindow() :
@@ -1260,7 +1224,6 @@ void OpenSpaceEngine::drawOverlays() {
global::renderEngine.renderOverlays(_shutdown);
global::luaConsole.render();
global::sessionRecording.render();
}
for (const std::function<void()>& func : global::callback::draw2D) {
@@ -1274,16 +1237,8 @@ void OpenSpaceEngine::drawOverlays() {
void OpenSpaceEngine::postDraw() {
ZoneScoped
LTRACE("OpenSpaceEngine::postDraw(begin)");
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (global::performanceManager.isEnabled()) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"OpenSpaceEngine::postDraw"
);
}
global::renderEngine.postDraw();
for (const std::function<void()>& func : global::callback::postDraw) {

View File

@@ -1,45 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/performance/performancelayout.h>
#include <cstring>
namespace openspace::performance {
PerformanceLayout::PerformanceLayout() {
std::memset(
sceneGraphEntries,
0,
MaxValues * sizeof(SceneGraphPerformanceLayout)
);
std::memset(
functionEntries,
0,
MaxValues * sizeof(FunctionPerformanceLayout)
);
}
} // namespace openspace::performance

View File

@@ -1,458 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/performance/performancemanager.h>
#include <openspace/performance/performancelayout.h>
#include <openspace/scene/scenegraphnode.h>
#include <ghoul/fmt.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/misc/defer.h>
#include <ghoul/misc/sharedmemory.h>
#include <algorithm>
#include <cstring>
#include <iostream>
#include <fstream>
namespace {
constexpr const char* _loggerCat = "PerformanceManager";
constexpr const char* GlobalSharedMemoryName = "OpenSpacePerformanceMeasurementData";
// Probably 255 performance blocks per node are enough, so we can get away with
// 4 bytes (one uint8_t for the number, one uint8_t for the reference count to keep
// the global memory alive, and 2 bytes to enforce alignment)
constexpr const size_t GlobalSharedMemorySize = 4;
struct GlobalMemory {
uint8_t number;
uint8_t referenceCount;
std::array<uint8_t, 2> alignment;
};
constexpr const char* LocalSharedMemoryNameBase = "PerformanceMeasurement_";
} // namespace
namespace openspace::performance {
// The Performance Manager will use a level of indirection in order to support multiple
// PerformanceManagers running in parallel:
// The ghoul::SharedData block addressed by OpenSpacePerformanceMeasurementSharedData
// will only get allocated once and contains the total number of allocated shared memory
// blocks alongside a list of names of these blocks
void PerformanceManager::CreateGlobalSharedMemory() {
static_assert(
sizeof(GlobalMemory) == GlobalSharedMemorySize,
"The global memory struct does not fit the allocated global memory space"
);
if (ghoul::SharedMemory::exists(GlobalSharedMemoryName)) {
ghoul::SharedMemory sharedMemory(GlobalSharedMemoryName);
sharedMemory.acquireLock();
GlobalMemory* m = reinterpret_cast<GlobalMemory*>(sharedMemory.memory());
++(m->referenceCount);
LINFO(fmt::format(
"Using global shared memory block for performance measurements. "
"Reference count: {}",
int(m->referenceCount)
));
sharedMemory.releaseLock();
}
else {
LINFO("Creating global shared memory block for performance measurements");
ghoul::SharedMemory::create(GlobalSharedMemoryName, GlobalSharedMemorySize);
// Initialize the data
ghoul::SharedMemory sharedMemory(GlobalSharedMemoryName);
sharedMemory.acquireLock();
new (sharedMemory.memory()) GlobalMemory;
GlobalMemory* m = reinterpret_cast<GlobalMemory*>(sharedMemory.memory());
m->number = 0;
m->referenceCount = 1;
sharedMemory.releaseLock();
}
}
void PerformanceManager::DestroyGlobalSharedMemory() {
if (!ghoul::SharedMemory::exists(GlobalSharedMemoryName)) {
LWARNING("Global shared memory for Performance measurements did not exist");
return;
}
ghoul::SharedMemory sharedMemory(GlobalSharedMemoryName);
sharedMemory.acquireLock();
GlobalMemory* m = reinterpret_cast<GlobalMemory*>(sharedMemory.memory());
--(m->referenceCount);
LINFO(fmt::format(
"Global shared performance memory reference count: {}",
static_cast<int>(m->referenceCount)
));
if (m->referenceCount == 0) {
LINFO("Removing global shared performance memory");
// When the global memory is deleted, we have to get rid of all local memory as
// well. In principle, none should be left, but OpenSpace crashing might leave
// some of the memory orphaned
for (int i = 0; i < std::numeric_limits<uint8_t>::max(); ++i) {
std::string localName = LocalSharedMemoryNameBase + std::to_string(i);
if (ghoul::SharedMemory::exists(localName)) {
LINFO(fmt::format("Removing shared memory: {}", localName));
ghoul::SharedMemory::remove(localName);
}
}
ghoul::SharedMemory::remove(GlobalSharedMemoryName);
}
sharedMemory.releaseLock();
}
void PerformanceManager::setEnabled(bool enabled) {
_logDir = absPath("${BASE}");
_prefix = "PM-";
_performanceMeasurementEnabled = enabled;
if (enabled) {
PerformanceManager::CreateGlobalSharedMemory();
ghoul::SharedMemory sharedMemory(GlobalSharedMemoryName);
sharedMemory.acquireLock();
defer {
sharedMemory.releaseLock();
};
GlobalMemory* m = reinterpret_cast<GlobalMemory*>(sharedMemory.memory());
// The the first free block (which also coincides with the number of blocks
uint8_t blockIndex = m->number;
++(m->number);
const std::string& localName = LocalSharedMemoryNameBase +
std::to_string(blockIndex);
// Compute the total size
const int totalSize = sizeof(PerformanceLayout);
LINFO(fmt::format("Create shared memory '{}' of {} bytes", localName, totalSize));
if (ghoul::SharedMemory::exists(localName)) {
throw ghoul::RuntimeError(
"Shared Memory '" + localName + "' block already existed"
);
}
ghoul::SharedMemory::create(localName, totalSize);
_performanceMemory = std::make_unique<ghoul::SharedMemory>(localName);
// Using the placement-new to create a PerformanceLayout in the shared memory
new (_performanceMemory->memory()) PerformanceLayout;
}
else {
if (loggingEnabled()) {
outputLogs();
}
if (_performanceMemory) {
ghoul::SharedMemory sharedMemory(GlobalSharedMemoryName);
sharedMemory.acquireLock();
GlobalMemory* m = reinterpret_cast<GlobalMemory*>(sharedMemory.memory());
--(m->number);
sharedMemory.releaseLock();
LINFO(fmt::format("Remove shared memory '{}'", _performanceMemory->name()));
ghoul::SharedMemory::remove(_performanceMemory->name());
_performanceMemory = nullptr;
}
PerformanceManager::DestroyGlobalSharedMemory();
}
}
bool PerformanceManager::isEnabled() const {
return _performanceMeasurementEnabled;
}
void PerformanceManager::resetPerformanceMeasurements() {
// Using the placement-new to create a PerformanceLayout in the shared memory
_performanceMemory->acquireLock();
new (_performanceMemory->memory()) PerformanceLayout;
_performanceMemory->releaseLock();
individualPerformanceLocations.clear();
}
void PerformanceManager::outputLogs() {
// Log Layout values
PerformanceLayout* layout = performanceData();
const size_t writeStart = (PerformanceLayout::NumberValues - 1) - _currentTick;
// Log function performance
for (int16_t n = 0; n < layout->nFunctionEntries; n++) {
const PerformanceLayout::FunctionPerformanceLayout& function =
layout->functionEntries[n];
std::string filename = formatLogName(function.name);
std::ofstream out = std::ofstream(
absPath(std::move(filename)),
std::ofstream::out | std::ofstream::app
);
// Comma separate data
for (size_t i = writeStart; i < PerformanceLayout::NumberValues; i++) {
const std::vector<float>& data = { function.time[i] };
writeData(out, data);
}
out.close();
}
// Log scene object performance
for (int16_t n = 0; n < layout->nScaleGraphEntries; n++) {
const PerformanceLayout::SceneGraphPerformanceLayout node =
layout->sceneGraphEntries[n];
// Open file
std::string filename = formatLogName(node.name);
std::ofstream out = std::ofstream(
absPath(std::move(filename)),
std::ofstream::out | std::ofstream::app
);
// Comma separate data
for (size_t i = writeStart; i < PerformanceLayout::NumberValues; i++) {
const std::vector<float> data = {
node.renderTime[i],
node.updateRenderable[i],
node.updateRotation[i],
node.updateScaling[i],
node.updateTranslation[i]
};
writeData(out, data);
}
out.close();
}
}
void PerformanceManager::writeData(std::ofstream& out, const std::vector<float>& data) {
for (size_t i = 0; i < data.size() - 1; i++) {
out << data[i] << ",";
}
out << data[data.size() - 1] << "\n";
}
std::string PerformanceManager::formatLogName(std::string nodeName) {
// Replace any colons with dashes
std::replace(nodeName.begin(), nodeName.end(), ':', '-');
// Replace spaces with underscore
std::replace(nodeName.begin(), nodeName.end(), ' ', '_');
return _logDir + "/" + _prefix + nodeName + "." + _ext;
}
void PerformanceManager::logDir(std::string dir) {
_logDir = absPath(std::move(dir));
}
const std::string& PerformanceManager::logDir() const {
return _logDir;
}
void PerformanceManager::prefix(std::string prefix) {
_prefix = std::move(prefix);
}
const std::string& PerformanceManager::prefix() const {
return _prefix;
}
void PerformanceManager::enableLogging() {
setLogging(true);
}
void PerformanceManager::disableLogging() {
setLogging(false);
}
void PerformanceManager::toggleLogging() {
setLogging(!_loggingEnabled);
}
void PerformanceManager::setLogging(bool enabled) {
// Create the log directory if it doesn't exist. Do it here, so that it
// only tests once each time output is enabled
if (enabled) {
// If it can't create the directory, it's not logging so set false
enabled = createLogDir();
}
_loggingEnabled = enabled;
}
bool PerformanceManager::createLogDir() {
// Done if it exists
ghoul::filesystem::Directory dir(_logDir);
if (FileSys.directoryExists(dir)) {
return true;
}
// Error and set false if can't create
try {
FileSys.createDirectory(dir, ghoul::filesystem::FileSystem::Recursive::Yes);
}
catch (const ghoul::filesystem::FileSystem::FileSystemException& e) {
LERROR(fmt::format("Could not create log directory: {}", e.message));
return false;
}
return true;
}
bool PerformanceManager::loggingEnabled() const {
return _loggingEnabled;
}
PerformanceLayout* PerformanceManager::performanceData() {
void* ptr = _performanceMemory->memory();
return reinterpret_cast<PerformanceLayout*>(ptr);
}
void PerformanceManager::tick() {
_currentTick = (_currentTick + 1) % PerformanceLayout::NumberValues;
}
void PerformanceManager::storeIndividualPerformanceMeasurement(
const std::string& identifier,
long long microseconds)
{
if (!_performanceMemory) {
// If someone called the PerfMeasure macro without checking whether we are
// currently set-up for recording, we don't want to crash, so we just discard
return;
}
PerformanceLayout* layout = performanceData();
_performanceMemory->acquireLock();
auto it = individualPerformanceLocations.find(identifier);
PerformanceLayout::FunctionPerformanceLayout* p = nullptr;
if (it == individualPerformanceLocations.end()) {
p = &(layout->functionEntries[layout->nFunctionEntries]);
individualPerformanceLocations[identifier] = layout->nFunctionEntries;
++(layout->nFunctionEntries);
}
else {
p = &(layout->functionEntries[it->second]);
}
#ifdef _MSC_VER
strcpy_s(p->name, identifier.length() + 1, identifier.c_str());
#else
strcpy(p->name, identifier.c_str());
#endif
std::rotate(
std::begin(p->time),
std::next(std::begin(p->time)),
std::end(p->time)
);
p->time[PerformanceLayout::NumberValues - 1] = static_cast<float>(microseconds);
_performanceMemory->releaseLock();
}
void PerformanceManager::storeScenePerformanceMeasurements(
const std::vector<SceneGraphNode*>& sceneNodes)
{
PerformanceLayout* layout = performanceData();
_performanceMemory->acquireLock();
const int nNodes = static_cast<int>(sceneNodes.size());
layout->nScaleGraphEntries = static_cast<int16_t>(nNodes);
for (int i = 0; i < nNodes; ++i) {
const SceneGraphNode& node = *sceneNodes[i];
memset(layout->sceneGraphEntries[i].name, 0, PerformanceLayout::LengthName);
#ifdef _MSC_VER
strcpy_s(
layout->sceneGraphEntries[i].name,
node.identifier().length() + 1,
node.identifier().c_str()
);
#else
strcpy(layout->sceneGraphEntries[i].name, node.identifier().c_str());
#endif
const SceneGraphNode::PerformanceRecord& r = node.performanceRecord();
PerformanceLayout::SceneGraphPerformanceLayout& entry =
layout->sceneGraphEntries[i];
// Covert nano to microseconds
constexpr const float Micro = 1000.f;
std::rotate(
std::begin(entry.renderTime),
std::next(std::begin(entry.renderTime)),
std::end(entry.renderTime)
);
entry.renderTime[PerformanceLayout::NumberValues - 1] = r.renderTime / Micro;
std::rotate(
std::begin(entry.updateTranslation),
std::next(std::begin(entry.updateTranslation)),
std::end(entry.updateTranslation)
);
entry.updateTranslation[PerformanceLayout::NumberValues - 1] =
r.updateTimeTranslation / Micro;
std::rotate(
std::begin(entry.updateRotation),
std::next(std::begin(entry.updateRotation)),
std::end(entry.updateRotation)
);
entry.updateRotation[PerformanceLayout::NumberValues - 1] =
r.updateTimeRotation / Micro;
std::rotate(
std::begin(entry.updateScaling),
std::next(std::begin(entry.updateScaling)),
std::end(entry.updateScaling)
);
entry.updateScaling[PerformanceLayout::NumberValues - 1] =
r.updateTimeScaling / Micro;
std::rotate(
std::begin(entry.updateRenderable),
std::next(std::begin(entry.updateRenderable)),
std::end(entry.updateRenderable)
);
entry.updateRenderable[PerformanceLayout::NumberValues - 1] =
r.updateTimeRenderable / Micro;
}
_performanceMemory->releaseLock();
if (_loggingEnabled && _currentTick == PerformanceLayout::NumberValues - 1) {
outputLogs();
}
tick();
}
} // namespace openspace::performance

View File

@@ -1,53 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/performance/performancemeasurement.h>
#include <openspace/engine/globals.h>
#include <openspace/performance/performancemanager.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace openspace::performance {
PerformanceMeasurement::PerformanceMeasurement(std::string identifier)
: _identifier(std::move(identifier))
{
glFinish();
_startTime = std::chrono::high_resolution_clock::now();
}
PerformanceMeasurement::~PerformanceMeasurement() {
glFinish();
auto endTime = std::chrono::high_resolution_clock::now();
auto duration = std::chrono::duration_cast<std::chrono::microseconds>(
endTime - _startTime
).count();
global::performanceManager.storeIndividualPerformanceMeasurement(
std::move(_identifier),
duration
);
}
} // namespace openspace::performance

View File

@@ -26,8 +26,6 @@
#include <openspace/engine/globals.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/performance/performancemeasurement.h>
#include <openspace/rendering/deferredcaster.h>
#include <openspace/rendering/deferredcastermanager.h>
#include <openspace/rendering/raycastermanager.h>
@@ -523,14 +521,6 @@ void FramebufferRenderer::deferredcastersChanged(Deferredcaster&,
}
void FramebufferRenderer::applyTMO(float blackoutFactor) {
const bool doPerformanceMeasurements = global::performanceManager.isEnabled();
std::unique_ptr<performance::PerformanceMeasurement> perfInternal;
if (doPerformanceMeasurements) {
perfInternal = std::make_unique<performance::PerformanceMeasurement>(
"FramebufferRenderer::render::TMO"
);
}
_hdrFilteringProgram->activate();
ghoul::opengl::TextureUnit hdrFeedingTextureUnit;
@@ -563,15 +553,6 @@ void FramebufferRenderer::applyTMO(float blackoutFactor) {
}
void FramebufferRenderer::applyFXAA() {
const bool doPerformanceMeasurements = global::performanceManager.isEnabled();
std::unique_ptr<performance::PerformanceMeasurement> perfInternal;
if (doPerformanceMeasurements) {
perfInternal = std::make_unique<performance::PerformanceMeasurement>(
"FramebufferRenderer::render::FXAA"
);
}
_fxaaProgram->activate();
ghoul::opengl::TextureUnit renderedTextureUnit;
@@ -645,15 +626,6 @@ void FramebufferRenderer::updateDownscaleTextures() {
}
void FramebufferRenderer::writeDownscaledVolume() {
const bool doPerformanceMeasurements = global::performanceManager.isEnabled();
std::unique_ptr<performance::PerformanceMeasurement> perfInternal;
if (doPerformanceMeasurements) {
perfInternal = std::make_unique<performance::PerformanceMeasurement>(
"FramebufferRenderer::render::writeDownscaledVolume"
);
}
// Saving current OpenGL state
GLboolean blendEnabled = glIsEnabledi(GL_BLEND, 0);
@@ -1177,16 +1149,6 @@ void FramebufferRenderer::render(Scene* scene, Camera* camera, float blackoutFac
}
_pingPongIndex = 0;
// Measurements cache variable
const bool doPerformanceMeasurements = global::performanceManager.isEnabled();
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (doPerformanceMeasurements) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"FramebufferRenderer::render"
);
}
if (!scene || !camera) {
return;
}
@@ -1207,7 +1169,6 @@ void FramebufferRenderer::render(Scene* scene, Camera* camera, float blackoutFac
RenderData data = {
*camera,
std::move(time),
doPerformanceMeasurements,
0,
{}
};
@@ -1234,13 +1195,6 @@ void FramebufferRenderer::render(Scene* scene, Camera* camera, float blackoutFac
// Run Volume Tasks
{
GLDebugGroup group("Raycaster Tasks");
std::unique_ptr<performance::PerformanceMeasurement> perfInternal;
if (doPerformanceMeasurements) {
perfInternal = std::make_unique<performance::PerformanceMeasurement>(
"FramebufferRenderer::render::raycasterTasks"
);
}
performRaycasterTasks(tasks.raycasterTasks);
if (HasGLDebugInfo) {
@@ -1257,12 +1211,6 @@ void FramebufferRenderer::render(Scene* scene, Camera* camera, float blackoutFac
glBindFramebuffer(GL_FRAMEBUFFER, _pingPongBuffers.framebuffer);
glDrawBuffers(1, &ColorAttachment01Array[_pingPongIndex]);
std::unique_ptr<performance::PerformanceMeasurement> perfInternal;
if (doPerformanceMeasurements) {
perfInternal = std::make_unique<performance::PerformanceMeasurement>(
"FramebufferRenderer::render::deferredTasks"
);
}
performDeferredTasks(tasks.deferredcasterTasks);
}

View File

@@ -32,8 +32,6 @@
#include <openspace/interaction/navigationhandler.h>
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/mission/missionmanager.h>
#include <openspace/performance/performancemanager.h>
#include <openspace/performance/performancemeasurement.h>
#include <openspace/rendering/abufferrenderer.h>
#include <openspace/rendering/dashboard.h>
#include <openspace/rendering/deferredcastermanager.h>
@@ -257,7 +255,6 @@ namespace openspace {
RenderEngine::RenderEngine()
: properties::PropertyOwner({ "RenderEngine" })
, _doPerformanceMeasurements(PerformanceInfo)
, _showOverlayOnSlaves(ShowOverlaySlavesInfo, false)
, _showLog(ShowLogInfo, true)
, _verticalLogOffset(VerticalLogOffsetInfo, 0.f, 0.f, 1.f)
@@ -297,11 +294,6 @@ RenderEngine::RenderEngine()
glm::vec3(glm::pi<float>())
)
{
_doPerformanceMeasurements.onChange([this](){
global::performanceManager.setEnabled(_doPerformanceMeasurements);
});
addProperty(_doPerformanceMeasurements);
addProperty(_showOverlayOnSlaves);
addProperty(_showLog);
addProperty(_verticalLogOffset);
@@ -528,8 +520,7 @@ void RenderEngine::updateScene() {
_scene->update({
TransformData{ glm::dvec3(0.0), glm::dmat3(1.0), glm::dvec3(1.0) },
currentTime,
integrateFromTime,
_doPerformanceMeasurements
integrateFromTime
});
LTRACE("RenderEngine::updateSceneGraph(end)");
@@ -852,13 +843,6 @@ void RenderEngine::renderShutdownInformation(float timer, float fullTime) {
void RenderEngine::renderDashboard() {
ZoneScoped
std::unique_ptr<performance::PerformanceMeasurement> perf;
if (global::performanceManager.isEnabled()) {
perf = std::make_unique<performance::PerformanceMeasurement>(
"Main Dashboard::render"
);
}
glm::vec2 dashboardStart = global::dashboard.getStartPositionOffset();
glm::vec2 penPosition = glm::vec2(
dashboardStart.x,
@@ -888,12 +872,6 @@ void RenderEngine::postDraw() {
++_frameNumber;
if (global::performanceManager.isEnabled()) {
global::performanceManager.storeScenePerformanceMeasurements(
scene()->allSceneGraphNodes()
);
}
#ifdef OPENSPACE_WITH_INSTRUMENTATION
if (_saveFrameInformation) {
_frameInfo.frames.push_back({

View File

@@ -441,51 +441,15 @@ void SceneGraphNode::update(const UpdateData& data) {
}
if (_transform.translation) {
if (data.doPerformanceMeasurement) {
glFinish();
const auto start = std::chrono::high_resolution_clock::now();
_transform.translation->update(data);
glFinish();
const auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeTranslation = (end - start).count();
}
else {
_transform.translation->update(data);
}
_transform.translation->update(data);
}
if (_transform.rotation) {
if (data.doPerformanceMeasurement) {
glFinish();
const auto start = std::chrono::high_resolution_clock::now();
_transform.rotation->update(data);
glFinish();
const auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeRotation = (end - start).count();
}
else {
_transform.rotation->update(data);
}
_transform.rotation->update(data);
}
if (_transform.scale) {
if (data.doPerformanceMeasurement) {
glFinish();
const auto start = std::chrono::high_resolution_clock::now();
_transform.scale->update(data);
glFinish();
const auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeScaling = (end - start).count();
}
else {
_transform.scale->update(data);
}
_transform.scale->update(data);
}
UpdateData newUpdateData = data;
@@ -509,19 +473,7 @@ void SceneGraphNode::update(const UpdateData& data) {
_inverseModelTransformCached = glm::inverse(_modelTransformCached);
if (_renderable && _renderable->isReady()) {
if (data.doPerformanceMeasurement) {
glFinish();
auto start = std::chrono::high_resolution_clock::now();
_renderable->update(newUpdateData);
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeRenderable = (end - start).count();
}
else {
_renderable->update(newUpdateData);
}
_renderable->update(newUpdateData);
}
}
@@ -536,7 +488,6 @@ void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
RenderData newData = {
data.camera,
data.time,
data.doPerformanceMeasurement,
data.renderBinMask,
{ _worldPositionCached, _worldRotationCached, _worldScaleCached }
};
@@ -553,20 +504,7 @@ void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
return;
}
if (data.doPerformanceMeasurement) {
glFinish();
auto start = std::chrono::high_resolution_clock::now();
_renderable->render(newData, tasks);
if (_computeScreenSpaceValues) {
computeScreenSpaceData(newData);
}
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.renderTime = (end - start).count();
}
else {
{
TracyGpuZone("Render")
_renderable->render(newData, tasks);
@@ -961,8 +899,4 @@ SceneGraphNode* SceneGraphNode::childNode(const std::string& id) {
return nullptr;
}
const SceneGraphNode::PerformanceRecord& SceneGraphNode::performanceRecord() const {
return _performanceRecord;
}
} // namespace openspace