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Merge pull request #2213 from OpenSpace/feature/du-meshes-selection
Add ability to select constellations
This commit is contained in:
@@ -1,7 +1,7 @@
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local data = asset.syncedResource({
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Name = "Constellation Bounds Data",
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Name = "Constellation Files",
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Type = "HttpSynchronization",
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Identifier = "digitaluniverse_constellationbounds_data",
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Identifier = "digitaluniverse_constellations_data",
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Version = 1
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})
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@@ -16,8 +16,8 @@ local object = {
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Type = "RenderableConstellationBounds",
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Enabled = false,
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File = data .. "bound_20.dat",
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ConstellationFile = data .. "constellations.dat"
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-- ConstellationSelection = zodiacs
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NamesFile = data .. "constellations.dat",
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-- Selection = zodiacs
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},
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Transform = {
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Rotation = {
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@@ -41,18 +41,18 @@ local object = {
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asset.onInitialize(function()
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openspace.addSceneGraphNode(object)
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end)
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asset.onDeinitialize(function()
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openspace.removeSceneGraphNode(object)
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end)
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asset.export(object)
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asset.meta = {
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Name = "Constellation Bounds",
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Version = "1.1",
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Version = "1.2",
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Description = [[DU asset providing a Spherical mesh dividing the sky into regions that
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fit the constellations]],
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Author = "Brian Abbott (AMNH)",
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@@ -1,24 +1,32 @@
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local speck = asset.syncedResource({
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Name = "Constellation Speck Files",
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Name = "Constellation Files",
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Type = "HttpSynchronization",
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Identifier = "digitaluniverse_constellations_speck",
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Version = 2
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Identifier = "digitaluniverse_constellations_data",
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Version = 1
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})
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local zodiacs = {
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"Cancer", "Taurus", "Pisces", "Aries", "Libra", "Aquarius", "Capricornus", "Scorpius",
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"Virgo", "Sagittarius", "Gemini", "Leo"
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}
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local constellationsExtragalactic = {
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Identifier = "ConstellationsExtragalactic",
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Renderable = {
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Type = "RenderableDUMeshes",
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Type = "RenderableConstellationLines",
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Enabled = false,
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Opacity = 0.4,
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File = speck .. "constellationsEXGAL.speck",
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LabelFile = speck .. "constellationsEXGAL.label",
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NamesFile = speck .. "constellations.dat",
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TextColor = { 0.8, 0.8, 0.8 },
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TextOpacity = 0.4,
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TextSize = 20.0,
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TextMinMaxSize = { 20, 30 },
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MeshColor = { { 0.6, 0.4, 0.4 }, { 0.8, 0.0, 0.0 }, { 0.0, 0.3, 0.8 } },
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Unit = "Mpc"
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Colors = { { 0.6, 0.4, 0.4 }, { 0.8, 0.0, 0.0 }, { 0.0, 0.3, 0.8 } },
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LabelUnit = "Mpc",
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LineUnit = "Mpc",
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-- Selection = zodiacs
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},
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GUI = {
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Name = "Constellations (Extragalactic)",
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@@ -29,20 +37,23 @@ local constellationsExtragalactic = {
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local constellations = {
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Identifier = "Constellations",
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Renderable = {
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Type = "RenderableDUMeshes",
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Type = "RenderableConstellationLines",
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Enabled = false,
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Opacity = 0.3,
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File = speck .. "constellations.speck",
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LabelFile = speck .. "constellations.label",
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NamesFile = speck .. "constellations.dat",
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TextColor = { 0.8, 0.8, 0.8 },
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TextOpacity = 0.3,
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TextSize = 14.5,
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TextMinMaxSize = { 8, 170 },
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MeshColor = { { 0.6, 0.4, 0.4 }, { 0.8, 0.0, 0.0 }, { 0.0, 0.3, 0.8 } },
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Unit = "pc"
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Colors = { { 0.6, 0.4, 0.4 }, { 0.8, 0.0, 0.0 }, { 0.0, 0.3, 0.8 } },
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LabelUnit = "pc",
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LineUnit = "pc",
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-- Selection = zodiacs
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},
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GUI = {
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Name = "Constellations",
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Name = "Constellations",
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Path = "/Milky Way/Constellations",
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Description = [[Census 88 constellations and labels. DU Version 2.3. <br> These
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modern constellations are largely based on those of the Babylonians and
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@@ -60,12 +71,12 @@ asset.onInitialize(function()
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openspace.addSceneGraphNode(constellationsExtragalactic)
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openspace.addSceneGraphNode(constellations)
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end)
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asset.onDeinitialize(function()
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openspace.removeSceneGraphNode(constellations)
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openspace.removeSceneGraphNode(constellationsExtragalactic)
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end)
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asset.export(constellationsExtragalactic)
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asset.export(constellations)
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@@ -73,7 +84,7 @@ asset.export(constellations)
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asset.meta = {
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Name = "Constellations",
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Version = "1.1",
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Version = "1.2",
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Description = "Digital Universe asset for constellation lines",
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Author = "Brian Abbott (AMNH)",
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URL = "https://www.amnh.org/research/hayden-planetarium/digital-universe",
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@@ -2,12 +2,48 @@ local constellationsCSV = asset.localResource("constellation_data.csv")
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local transforms = asset.require("scene/solarsystem/sun/transforms")
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local images = asset.syncedResource({
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Name = "Constellation Images",
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Type = "HttpSynchronization",
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Identifier = "constellation_images",
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Version = 4
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Name = "Constellation Images",
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Type = "HttpSynchronization",
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Identifier = "constellation_images",
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Version = 4
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})
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local data = asset.syncedResource({
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Name = "Constellation Files",
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Type = "HttpSynchronization",
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Identifier = "digitaluniverse_constellations_data",
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Version = 1
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})
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-- Function that returns the full name of a constellation given its abbreviation
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-- The function uses the constellations.dat file to find the name
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-- If the file does not exist or if a match could not be found, it returns nil
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local findFullName = function(abbreviation)
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local namesFile = data .. "constellations.dat"
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local file = io.open(namesFile, "r")
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if file ~= nil then
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io.close(file)
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for line in io.lines(namesFile) do
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local index, length = string.find(line, abbreviation)
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if index ~= nil and index < 4 then
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return string.sub(line, length + 1)
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end
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local fullLine = line
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local lowerLine = string.lower(line)
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index, length = string.find(lowerLine, string.lower(abbreviation))
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if index ~= nil and index < 4 then
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return string.sub(fullLine, length + 1)
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end
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end
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end
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return nil
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end
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--function that reads the file
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local createConstellations = function (baseIdentifier, guiPath, constellationfile)
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local genConstellations = {};
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@@ -30,6 +66,13 @@ local createConstellations = function (baseIdentifier, guiPath, constellationfil
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local normy = y/magVec
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local normz = z/magVec
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-- Use the full name in the data constellations.dat if possible
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-- Otherwise, use the given name in the constellation_data.csv file
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local foundName = findFullName(abbreviation)
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if foundName ~= nil then
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name = foundName
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end
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group = (group == "" and globe or group)
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local aconstellation = {
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@@ -172,7 +215,7 @@ end
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asset.meta = {
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Name = "Constellation Images",
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Version = "1.1",
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Version = "1.2",
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Description = "Artistic images depicting the constellations",
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Author = "James Hedberg",
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URL = "http://jameshedberg.com",
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@@ -255,6 +255,13 @@ bool RenderableDUMeshes::isReady() const {
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(!_renderingMeshesMap.empty() || (!_labelset.entries.empty()));
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}
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void RenderableDUMeshes::initialize() {
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bool success = loadData();
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if (!success) {
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throw ghoul::RuntimeError("Error loading data");
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}
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}
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void RenderableDUMeshes::initializeGL() {
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_program = DigitalUniverseModule::ProgramObjectManager.request(
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"RenderableDUMeshes",
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@@ -269,11 +276,6 @@ void RenderableDUMeshes::initializeGL() {
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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bool success = loadData();
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if (!success) {
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throw ghoul::RuntimeError("Error loading data");
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}
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createMeshes();
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if (_hasLabel) {
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@@ -536,8 +538,7 @@ bool RenderableDUMeshes::readSpeckFile() {
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std::getline(file, line);
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std::stringstream dim(line);
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dim >> mesh.numU; // numU
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dim >> mesh.numV; // numV
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dim >> mesh.numU >> mesh.numV;
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// We can now read the vertices data:
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for (int l = 0; l < mesh.numU * mesh.numV; ++l) {
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@@ -602,7 +603,6 @@ bool RenderableDUMeshes::readSpeckFile() {
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}
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}
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}
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setBoundingSphere(maxRadius);
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return true;
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@@ -636,7 +636,7 @@ void RenderableDUMeshes::createMeshes() {
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// in_position
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glEnableVertexAttribArray(0);
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// (2022-03-23, emmbr) This code was actually never used. We only read three
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// values per line and di not handle any texture cooridnates, even if there
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// values per line and did not handle any texture cooridnates, even if there
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// would have been some in the file
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//// U and V may not be given by the user
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//if (p.second.vertices.size() / (p.second.numU * p.second.numV) > 3) {
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@@ -55,6 +55,7 @@ public:
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explicit RenderableDUMeshes(const ghoul::Dictionary& dictionary);
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~RenderableDUMeshes() override = default;
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void initialize() override;
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void initializeGL() override;
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void deinitializeGL() override;
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@@ -84,7 +85,7 @@ private:
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// "If you wish to draw a line between points, then numU will be 1 while
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// numV will equal the number of points to connect.
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// If you want a square, 4000×4000 grid with lines every 200 units,
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// then numU numU will both equal 21
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// then numU numV will both equal 21
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int numU;
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int numV;
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MeshType style;
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@@ -28,7 +28,9 @@ set(HEADER_FILES
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horizonsfile.h
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kepler.h
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speckloader.h
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rendering/renderableconstellationsbase.h
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rendering/renderableconstellationbounds.h
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rendering/renderableconstellationlines.h
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rendering/renderablefluxnodes.h
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rendering/renderablehabitablezone.h
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rendering/renderablerings.h
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@@ -48,7 +50,9 @@ set(SOURCE_FILES
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kepler.cpp
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spacemodule_lua.inl
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speckloader.cpp
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rendering/renderableconstellationsbase.cpp
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rendering/renderableconstellationbounds.cpp
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rendering/renderableconstellationlines.cpp
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rendering/renderablefluxnodes.cpp
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rendering/renderablehabitablezone.cpp
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rendering/renderablerings.cpp
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@@ -66,6 +70,8 @@ source_group("Source Files" FILES ${SOURCE_FILES})
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set(SHADER_FILES
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shaders/constellationbounds_fs.glsl
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shaders/constellationbounds_vs.glsl
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shaders/constellationlines_fs.glsl
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shaders/constellationlines_vs.glsl
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shaders/debrisViz_fs.glsl
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shaders/debrisViz_vs.glsl
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shaders/fluxnodes_fs.glsl
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@@ -25,13 +25,11 @@
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#include <modules/space/rendering/renderableconstellationbounds.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/misc.h>
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#include <ghoul/opengl/programobject.h>
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#include <fstream>
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#include <optional>
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@@ -50,14 +48,6 @@ namespace {
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"constellations"
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};
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constexpr openspace::properties::Property::PropertyInfo ConstellationInfo = {
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"ConstellationFile",
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"Constellation File Path",
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"Specifies the file that contains the mapping between constellation "
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"abbreviations and full name of the constellation. If this value is empty, the "
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"abbreviations are used as the full names"
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};
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constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
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"Color",
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"Color of constellation lines",
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@@ -65,33 +55,12 @@ namespace {
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"full opacity"
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};
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constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
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"LineWidth",
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"Line Width",
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"The line width of the constellation bounds"
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};
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constexpr openspace::properties::Property::PropertyInfo SelectionInfo = {
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"ConstellationSelection",
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"Constellation Selection",
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"The constellations that are selected are displayed on the celestial sphere"
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};
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struct [[codegen::Dictionary(RenderableConstellationBounds)]] Parameters {
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// [[codegen::verbatim(VertexInfo.description)]]
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std::string file;
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// [[codegen::verbatim(ConstellationInfo.description)]]
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std::optional<std::string> constellationFile;
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std::filesystem::path file;
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// [[codegen::verbatim(ColorInfo.description)]]
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std::optional<glm::vec3> color [[codegen::color()]];
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// [[codegen::verbatim(LineWidthInfo.description)]]
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std::optional<float> lineWidth;
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// [[codegen::verbatim(SelectionInfo.description)]]
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std::optional<std::vector<std::string>> constellationSelection;
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};
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#include "renderableconstellationbounds_codegen.cpp"
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} // namespace
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@@ -103,53 +72,46 @@ documentation::Documentation RenderableConstellationBounds::Documentation() {
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}
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RenderableConstellationBounds::RenderableConstellationBounds(
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const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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const ghoul::Dictionary& dictionary)
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: RenderableConstellationsBase(dictionary)
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, _vertexFilename(VertexInfo)
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, _constellationFilename(ConstellationInfo)
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, _color(ColorInfo, glm::vec3(1.f, 0.f, 0.f), glm::vec3(0.f), glm::vec3(1.f))
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, _lineWidth(LineWidthInfo, 2.f, 1.f, 32.f)
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, _constellationSelection(SelectionInfo)
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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_vertexFilename.onChange([&](){ loadVertexFile(); });
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// Avoid reading files here, instead do it in multithreaded initialize()
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_vertexFilename = absPath(p.file.string()).string();
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_vertexFilename.onChange([&](){ loadData(); });
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addProperty(_vertexFilename);
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_vertexFilename = p.file;
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_constellationFilename.onChange([&](){ loadConstellationFile(); });
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_constellationFilename = p.constellationFile.value_or(_constellationFilename);
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addProperty(_constellationFilename);
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_color.setViewOption(properties::Property::ViewOptions::Color);
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_color = p.color.value_or(_color);
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addProperty(_color);
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}
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_lineWidth = p.lineWidth.value_or(_lineWidth);
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addProperty(_lineWidth);
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void RenderableConstellationBounds::initialize() {
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RenderableConstellationsBase::initialize();
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fillSelectionProperty();
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_constellationSelection.onChange([this]() { selectionPropertyHasChanged(); });
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addProperty(_constellationSelection);
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loadData();
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if (p.constellationSelection.has_value()) {
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const std::vector<std::string> options = _constellationSelection.options();
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if (!_assetSelection.empty()) {
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const std::vector<std::string> options = _selection.options();
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std::set<std::string> selectedConstellations;
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std::set<std::string> selectedNames;
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for (const std::string& s : *p.constellationSelection) {
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for (const std::string& s : _assetSelection) {
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const auto it = std::find(options.begin(), options.end(), s);
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if (it == options.end()) {
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// The user has specified a constellation name that doesn't exist
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LWARNINGC(
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"RenderableConstellationBounds",
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"RenderableConstellationsBase",
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fmt::format("Option '{}' not found in list of constellations", s)
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);
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}
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else {
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selectedNames.insert(s);
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selectedConstellations.insert(s);
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}
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}
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_constellationSelection = selectedNames;
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_selection = selectedConstellations;
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}
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}
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@@ -192,10 +154,16 @@ void RenderableConstellationBounds::deinitializeGL() {
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}
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bool RenderableConstellationBounds::isReady() const {
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return (_vao != 0) && (_vbo != 0) && _program;
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bool isReady = _program && _vao != 0 && _vbo != 0;
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// If we have labels, they also need to be loaded
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if (_hasLabel) {
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return isReady && !_labelset.entries.empty();
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}
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return isReady;
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}
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||||
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void RenderableConstellationBounds::render(const RenderData& data, RendererTasks&) {
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void RenderableConstellationBounds::render(const RenderData& data, RendererTasks& tasks) {
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_program->activate();
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||||
|
||||
_program->setUniform("campos", glm::vec4(data.camera.positionVec3(), 1.f));
|
||||
@@ -212,6 +180,7 @@ void RenderableConstellationBounds::render(const RenderData& data, RendererTasks
|
||||
_program->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
|
||||
_program->setUniform("ModelTransform", glm::mat4(modelTransform));
|
||||
_program->setUniform("color", _color);
|
||||
_program->setUniform("opacity", opacity());
|
||||
|
||||
glLineWidth(_lineWidth);
|
||||
|
||||
@@ -223,6 +192,16 @@ void RenderableConstellationBounds::render(const RenderData& data, RendererTasks
|
||||
}
|
||||
glBindVertexArray(0);
|
||||
_program->deactivate();
|
||||
|
||||
RenderableConstellationsBase::render(data, tasks);
|
||||
}
|
||||
|
||||
bool RenderableConstellationBounds::loadData() {
|
||||
bool success = loadVertexFile();
|
||||
if (!success) {
|
||||
throw ghoul::RuntimeError("Error loading data");
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
bool RenderableConstellationBounds::loadVertexFile() {
|
||||
@@ -261,8 +240,8 @@ bool RenderableConstellationBounds::loadVertexFile() {
|
||||
float dec;
|
||||
s >> dec;
|
||||
|
||||
std::string constellationName;
|
||||
s >> constellationName;
|
||||
std::string abbreviation;
|
||||
s >> abbreviation;
|
||||
|
||||
if (!s.good()) {
|
||||
// If this evaluates to true, the stream was not completely filled, which
|
||||
@@ -277,7 +256,7 @@ bool RenderableConstellationBounds::loadVertexFile() {
|
||||
}
|
||||
|
||||
// Did we arrive at a new constellation?
|
||||
if (constellationName != currentBound.constellationAbbreviation) {
|
||||
if (abbreviation != currentBound.constellationAbbreviation) {
|
||||
// Store how many vertices we read during the active time of the constellation
|
||||
currentBound.nVertices = static_cast<GLsizei>(
|
||||
_vertexValues.size() - currentBound.startIndex
|
||||
@@ -286,8 +265,9 @@ bool RenderableConstellationBounds::loadVertexFile() {
|
||||
_constellationBounds.push_back(currentBound);
|
||||
currentBound = ConstellationBound();
|
||||
currentBound.isEnabled = true;
|
||||
currentBound.constellationAbbreviation = constellationName;
|
||||
currentBound.constellationFullName = constellationName;
|
||||
currentBound.constellationAbbreviation = abbreviation;
|
||||
std::string name = constellationFullName(abbreviation);
|
||||
currentBound.constellationFullName = name.empty() ? abbreviation : name;
|
||||
currentBound.startIndex = static_cast<GLsizei>(_vertexValues.size());
|
||||
}
|
||||
|
||||
@@ -326,64 +306,9 @@ bool RenderableConstellationBounds::loadVertexFile() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderableConstellationBounds::loadConstellationFile() {
|
||||
if (_constellationFilename.value().empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::ifstream file;
|
||||
file.exceptions(std::ifstream::goodbit);
|
||||
file.open(absPath(_constellationFilename));
|
||||
|
||||
std::string line;
|
||||
int index = 0;
|
||||
while (file.good()) {
|
||||
std::getline(file, line);
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string abbreviation;
|
||||
std::stringstream s(line);
|
||||
s >> abbreviation;
|
||||
|
||||
const auto it = std::find_if(
|
||||
_constellationBounds.begin(),
|
||||
_constellationBounds.end(),
|
||||
[abbreviation](const ConstellationBound& bound) {
|
||||
return bound.constellationAbbreviation == abbreviation;
|
||||
}
|
||||
);
|
||||
if (it == _constellationBounds.end()) {
|
||||
LERRORC(
|
||||
"RenderableConstellationBounds",
|
||||
fmt::format("Could not find constellation '{}' in list", abbreviation)
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update the constellations full name
|
||||
std::string fullName;
|
||||
std::getline(s, fullName);
|
||||
ghoul::trimWhitespace(fullName);
|
||||
it->constellationFullName = std::move(fullName);
|
||||
|
||||
++index;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::fillSelectionProperty() {
|
||||
for (int i = 0 ; i < static_cast<int>(_constellationBounds.size()); ++i) {
|
||||
const ConstellationBound& bound = _constellationBounds[i];
|
||||
_constellationSelection.addOption(bound.constellationFullName);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationBounds::selectionPropertyHasChanged() {
|
||||
// If no values are selected (the default), we want to show all constellations
|
||||
if (!_constellationSelection.hasSelected()) {
|
||||
if (!_selection.hasSelected()) {
|
||||
for (ConstellationBound& b : _constellationBounds) {
|
||||
b.isEnabled = true;
|
||||
}
|
||||
@@ -391,7 +316,7 @@ void RenderableConstellationBounds::selectionPropertyHasChanged() {
|
||||
else {
|
||||
// Enable all constellations that are selected
|
||||
for (ConstellationBound& b : _constellationBounds) {
|
||||
b.isEnabled = _constellationSelection.isSelected(b.constellationFullName);
|
||||
b.isEnabled = _selection.isSelected(b.constellationFullName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,13 +25,7 @@
|
||||
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONBOUNDS___H__
|
||||
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONBOUNDS___H__
|
||||
|
||||
#include <openspace/rendering/renderable.h>
|
||||
|
||||
#include <openspace/properties/selectionproperty.h>
|
||||
#include <openspace/properties/stringproperty.h>
|
||||
#include <openspace/properties/vector/vec3property.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
#include <vector>
|
||||
#include <modules/space/rendering/renderableconstellationsbase.h>
|
||||
|
||||
namespace ghoul::opengl { class ProgramObject; }
|
||||
|
||||
@@ -48,10 +42,11 @@ namespace documentation { struct Documentation; }
|
||||
* <code>_distance</code> property. Currently, all constellation bounds are lines, which
|
||||
* leads to artifacts if the radius is very small.
|
||||
*/
|
||||
class RenderableConstellationBounds : public Renderable {
|
||||
class RenderableConstellationBounds : public RenderableConstellationsBase {
|
||||
public:
|
||||
RenderableConstellationBounds(const ghoul::Dictionary& dictionary);
|
||||
|
||||
void initialize() override;
|
||||
void initializeGL() override;
|
||||
void deinitializeGL() override;
|
||||
|
||||
@@ -79,41 +74,25 @@ private:
|
||||
* \return \c true if the loading succeeded, \c false otherwise
|
||||
*/
|
||||
bool loadVertexFile();
|
||||
|
||||
/**
|
||||
* Loads the file specified in _constellationFilename that contains the mapping
|
||||
* between abbreviations and full names of constellations.
|
||||
*
|
||||
* \return <code>true</code> if the loading succeeded, <code>false</code> otherwise
|
||||
*/
|
||||
bool loadConstellationFile();
|
||||
|
||||
/// Fills the <code>_constellationSelection</code> property with all constellations
|
||||
void fillSelectionProperty();
|
||||
bool loadData();
|
||||
|
||||
/**
|
||||
* Callback method that gets triggered when <code>_constellationSelection</code>
|
||||
* changes.
|
||||
*/
|
||||
void selectionPropertyHasChanged();
|
||||
void selectionPropertyHasChanged() override;
|
||||
|
||||
/// The filename containing the constellation bounds
|
||||
properties::StringProperty _vertexFilename;
|
||||
|
||||
/// The file containing constellation names
|
||||
properties::StringProperty _constellationFilename;
|
||||
|
||||
/// Determines the color of the constellation lines
|
||||
properties::Vec3Property _color;
|
||||
|
||||
// Linewidth for the constellation bounds
|
||||
properties::FloatProperty _lineWidth;
|
||||
|
||||
std::unique_ptr<ghoul::opengl::ProgramObject> _program;
|
||||
|
||||
/// The list of all loaded constellation bounds
|
||||
std::vector<ConstellationBound> _constellationBounds;
|
||||
|
||||
std::unique_ptr<ghoul::opengl::ProgramObject> _program;
|
||||
|
||||
struct Vertex {
|
||||
float x;
|
||||
float y;
|
||||
@@ -121,9 +100,6 @@ private:
|
||||
};
|
||||
std::vector<Vertex> _vertexValues; ///< A list of all vertices of all bounds
|
||||
|
||||
/// The property that stores all indices of constellations that should be drawn
|
||||
properties::SelectionProperty _constellationSelection;
|
||||
|
||||
GLuint _vao = 0;
|
||||
GLuint _vbo = 0;
|
||||
};
|
||||
|
||||
448
modules/space/rendering/renderableconstellationlines.cpp
Normal file
448
modules/space/rendering/renderableconstellationlines.cpp
Normal file
@@ -0,0 +1,448 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <modules/space/rendering/renderableconstellationlines.h>
|
||||
|
||||
#include <openspace/documentation/documentation.h>
|
||||
#include <openspace/engine/globals.h>
|
||||
#include <openspace/rendering/renderengine.h>
|
||||
#include <openspace/util/updatestructures.h>
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/glm.h>
|
||||
#include <ghoul/logging/logmanager.h>
|
||||
#include <ghoul/misc/misc.h>
|
||||
#include <ghoul/opengl/openglstatecache.h>
|
||||
#include <ghoul/opengl/programobject.h>
|
||||
#include <scn/scn.h>
|
||||
#include <array>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <optional>
|
||||
|
||||
namespace {
|
||||
constexpr std::string_view _loggerCat = "RenderableConstellationLines";
|
||||
|
||||
constexpr std::array<const char*, 4> UniformNames = {
|
||||
"modelViewTransform", "projectionTransform", "opacity", "color"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo SpeckInfo = {
|
||||
"File",
|
||||
"Constellation Data File Path",
|
||||
"The file that contains the data for the constellation lines"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo DrawElementsInfo = {
|
||||
"DrawElements",
|
||||
"Draw Elements",
|
||||
"Enables/Disables the drawing of the constellations"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LineUnitInfo = {
|
||||
"LineUnit",
|
||||
"Line Unit",
|
||||
"The distance unit used for the constellation lines data"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo ColorsInfo = {
|
||||
"Colors",
|
||||
"Constellation Colors",
|
||||
"The defined colors for the constellations to be rendered. "
|
||||
"There can be several groups of constellaitons that can have distinct colors."
|
||||
};
|
||||
|
||||
struct [[codegen::Dictionary(RenderableConstellationLines)]] Parameters {
|
||||
// The path to the SPECK file that contains constellation lines data
|
||||
std::filesystem::path file;
|
||||
|
||||
enum class [[codegen::map(openspace::DistanceUnit)]] Unit {
|
||||
Meter [[codegen::key("m")]],
|
||||
Kilometer [[codegen::key("Km")]],
|
||||
Parsec [[codegen::key("pc")]],
|
||||
Kiloparsec [[codegen::key("Kpc")]],
|
||||
Megaparsec [[codegen::key("Mpc")]],
|
||||
Gigaparsec [[codegen::key("Gpc")]],
|
||||
Gigalightyear [[codegen::key("Gly")]]
|
||||
};
|
||||
// [[codegen::verbatim(LineUnitInfo.description)]]
|
||||
std::optional<Unit> lineUnit;
|
||||
|
||||
// [[codegen::verbatim(ColorsInfo.description)]]
|
||||
std::optional<std::vector<glm::vec3>> colors;
|
||||
};
|
||||
#include "renderableconstellationlines_codegen.cpp"
|
||||
} // namespace
|
||||
|
||||
namespace openspace {
|
||||
|
||||
documentation::Documentation RenderableConstellationLines::Documentation() {
|
||||
return codegen::doc<Parameters>("space_renderable_constellationlines");
|
||||
}
|
||||
|
||||
RenderableConstellationLines::RenderableConstellationLines(
|
||||
const ghoul::Dictionary& dictionary)
|
||||
: RenderableConstellationsBase(dictionary)
|
||||
, _speckFile(SpeckInfo)
|
||||
, _drawElements(DrawElementsInfo, true)
|
||||
{
|
||||
const Parameters p = codegen::bake<Parameters>(dictionary);
|
||||
|
||||
// Avoid reading files here, instead do it in multithreaded initialize()
|
||||
_speckFile = absPath(p.file.string()).string();
|
||||
_speckFile.onChange([&]() { loadData(); });
|
||||
addProperty(_speckFile);
|
||||
|
||||
addProperty(_drawElements);
|
||||
|
||||
if (p.lineUnit.has_value()) {
|
||||
_constellationUnit = codegen::map<DistanceUnit>(*p.lineUnit);
|
||||
}
|
||||
else {
|
||||
_constellationUnit = DistanceUnit::Meter;
|
||||
}
|
||||
|
||||
if (p.colors.has_value()) {
|
||||
std::vector<glm::vec3> ops = *p.colors;
|
||||
for (size_t i = 0; i < ops.size(); ++i) {
|
||||
_constellationColorMap.insert({ static_cast<int>(i) + 1, ops[i] });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::selectionPropertyHasChanged() {
|
||||
using ConstellationKeyValuePair = std::pair<const int, ConstellationLine>;
|
||||
|
||||
// If no values are selected (the default), we want to show all constellations
|
||||
if (!_selection.hasSelected()) {
|
||||
for (ConstellationKeyValuePair& pair : _renderingConstellationsMap)
|
||||
{
|
||||
pair.second.isEnabled = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Enable all constellations that are selected
|
||||
for (ConstellationKeyValuePair& pair : _renderingConstellationsMap)
|
||||
{
|
||||
pair.second.isEnabled = _selection.isSelected(pair.second.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderableConstellationLines::isReady() const {
|
||||
bool isReady = _program && !_renderingConstellationsMap.empty();
|
||||
|
||||
// If we have labels, they also need to be loaded
|
||||
if (_hasLabel) {
|
||||
return isReady && !_labelset.entries.empty();
|
||||
}
|
||||
return isReady;
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::initialize() {
|
||||
RenderableConstellationsBase::initialize();
|
||||
|
||||
loadData();
|
||||
|
||||
if (!_assetSelection.empty()) {
|
||||
const std::vector<std::string> options = _selection.options();
|
||||
std::set<std::string> selectedConstellations;
|
||||
|
||||
for (const std::string& s : _assetSelection) {
|
||||
const auto it = std::find(options.begin(), options.end(), s);
|
||||
if (it == options.end()) {
|
||||
// The user has specified a constellation name that doesn't exist
|
||||
LWARNINGC(
|
||||
"RenderableConstellationsBase",
|
||||
fmt::format("Option '{}' not found in list of constellations", s)
|
||||
);
|
||||
}
|
||||
else {
|
||||
selectedConstellations.insert(s);
|
||||
}
|
||||
}
|
||||
_selection = selectedConstellations;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::initializeGL() {
|
||||
_program = global::renderEngine->buildRenderProgram(
|
||||
"RenderableConstellationLines",
|
||||
absPath("${MODULE_SPACE}/shaders/constellationlines_vs.glsl"),
|
||||
absPath("${MODULE_SPACE}/shaders/constellationlines_fs.glsl")
|
||||
);
|
||||
|
||||
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
||||
|
||||
createConstellations();
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::deinitializeGL() {
|
||||
using ConstellationKeyValuePair = std::pair<const int, ConstellationLine>;
|
||||
for (const ConstellationKeyValuePair& pair : _renderingConstellationsMap)
|
||||
{
|
||||
glDeleteVertexArrays(1, &pair.second.vaoArray);
|
||||
glDeleteBuffers(1, &pair.second.vboArray);
|
||||
}
|
||||
|
||||
if (_program) {
|
||||
global::renderEngine->removeRenderProgram(_program.get());
|
||||
_program = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::renderConstellations(const RenderData&,
|
||||
const glm::dmat4& modelViewMatrix,
|
||||
const glm::dmat4& projectionMatrix)
|
||||
{
|
||||
glEnablei(GL_BLEND, 0);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
glDepthMask(false);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
_program->activate();
|
||||
|
||||
_program->setUniform(_uniformCache.modelViewTransform, modelViewMatrix);
|
||||
_program->setUniform(_uniformCache.projectionTransform, projectionMatrix);
|
||||
_program->setUniform(_uniformCache.opacity, opacity());
|
||||
|
||||
using ConstellationKeyValuePair = std::pair<const int, ConstellationLine>;
|
||||
for (const ConstellationKeyValuePair& pair : _renderingConstellationsMap)
|
||||
{
|
||||
if (!pair.second.isEnabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
_program->setUniform(
|
||||
_uniformCache.color,
|
||||
_constellationColorMap[pair.second.colorIndex]
|
||||
);
|
||||
|
||||
glBindVertexArray(pair.second.vaoArray);
|
||||
|
||||
glLineWidth(_lineWidth);
|
||||
glDrawArrays(GL_LINE_STRIP, 0, pair.second.numV);
|
||||
global::renderEngine->openglStateCache().resetLineState();
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
_program->deactivate();
|
||||
|
||||
// Restores GL State
|
||||
global::renderEngine->openglStateCache().resetDepthState();
|
||||
global::renderEngine->openglStateCache().resetBlendState();
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::render(const RenderData& data, RendererTasks& tasks) {
|
||||
const glm::dmat4 modelMatrix =
|
||||
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
|
||||
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
|
||||
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
||||
|
||||
const glm::dmat4 modelViewMatrix = data.camera.combinedViewMatrix() * modelMatrix;
|
||||
const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
|
||||
|
||||
if (_drawElements) {
|
||||
renderConstellations(data, modelViewMatrix, projectionMatrix);
|
||||
}
|
||||
|
||||
RenderableConstellationsBase::render(data, tasks);
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::update(const UpdateData&) {
|
||||
if (_program->isDirty()) {
|
||||
_program->rebuildFromFile();
|
||||
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderableConstellationLines::loadData() {
|
||||
bool success = readSpeckFile();
|
||||
if (!success) {
|
||||
throw ghoul::RuntimeError("Error loading data");
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
bool RenderableConstellationLines::readSpeckFile() {
|
||||
if (_speckFile.value().empty()) {
|
||||
return false;
|
||||
}
|
||||
std::filesystem::path fileName = absPath(_speckFile);
|
||||
|
||||
LINFO(fmt::format("Loading Speck file {}", fileName));
|
||||
std::ifstream file(fileName);
|
||||
if (!file.good()) {
|
||||
LERROR(fmt::format("Failed to open Speck file {}", fileName));
|
||||
return false;
|
||||
}
|
||||
|
||||
const float scale = static_cast<float>(toMeter(_constellationUnit));
|
||||
double maxRadius = 0.0;
|
||||
|
||||
int lineIndex = 0;
|
||||
|
||||
// The beginning of the speck file has a header that either contains comments
|
||||
// (signaled by a preceding '#') or information about the structure of the file
|
||||
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
|
||||
std::string line;
|
||||
while (true) {
|
||||
std::getline(file, line);
|
||||
|
||||
if (file.eof()) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Guard against wrong line endings (copying files from Windows to Mac) causes
|
||||
// lines to have a final \r
|
||||
if (!line.empty() && line.back() == '\r') {
|
||||
line = line.substr(0, line.length() - 1);
|
||||
}
|
||||
|
||||
if (line.empty() || line[0] == '#') {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::size_t found = line.find("mesh");
|
||||
if (found == std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
else {
|
||||
// mesh lines are structured as follows:
|
||||
// mesh -c colorindex {
|
||||
// colorindex is the index of the color for the mesh
|
||||
std::stringstream str(line);
|
||||
|
||||
ConstellationLine constellationLine;
|
||||
constellationLine.lineIndex = lineIndex;
|
||||
|
||||
std::string dummy;
|
||||
str >> dummy; // mesh command
|
||||
dummy.clear();
|
||||
str >> dummy; // color index command
|
||||
do {
|
||||
if (dummy == "-c") {
|
||||
str >> constellationLine.colorIndex; // color index
|
||||
}
|
||||
else {
|
||||
std::string message = fmt::format("Unknown command '{}' found in "
|
||||
"constellation file '{}'", dummy, fileName);
|
||||
LWARNING(message);
|
||||
}
|
||||
dummy.clear();
|
||||
str >> dummy;
|
||||
} while (dummy != "{");
|
||||
|
||||
std::getline(file, line);
|
||||
|
||||
// Read the identifier
|
||||
std::stringstream id(line);
|
||||
std::string identifier;
|
||||
|
||||
id >> dummy; // id command
|
||||
dummy.clear();
|
||||
std::getline(id, identifier); // identifier
|
||||
ghoul::trimWhitespace(identifier);
|
||||
std::string name = constellationFullName(identifier);
|
||||
if (!name.empty()) {
|
||||
constellationLine.name = name;
|
||||
}
|
||||
|
||||
// Read the number of vertices
|
||||
std::getline(file, line);
|
||||
std::stringstream dim(line);
|
||||
dim >> constellationLine.numV;
|
||||
|
||||
// We can now read the vertices data:
|
||||
for (int l = 0; l < constellationLine.numV; ++l) {
|
||||
std::getline(file, line);
|
||||
if (line.substr(0, 1) == "}") {
|
||||
break;
|
||||
}
|
||||
|
||||
// Try to read three values for the position
|
||||
glm::vec3 pos;
|
||||
bool success = true;
|
||||
auto reading = scn::scan(line, "{} {} {}", pos.x, pos.y, pos.z);
|
||||
if (reading) {
|
||||
pos *= scale;
|
||||
constellationLine.vertices.push_back(pos.x);
|
||||
constellationLine.vertices.push_back(pos.y);
|
||||
constellationLine.vertices.push_back(pos.z);
|
||||
}
|
||||
else {
|
||||
success = false;
|
||||
LERROR(fmt::format(
|
||||
"Failed reading position on line {} of mesh {} in file: '{}'. "
|
||||
"Stopped reading constellation data", l, lineIndex, fileName
|
||||
));
|
||||
}
|
||||
|
||||
// Check if new max radius
|
||||
const double r = glm::length(glm::dvec3(pos));
|
||||
maxRadius = std::max(maxRadius, r);
|
||||
}
|
||||
|
||||
std::getline(file, line);
|
||||
if (line.substr(0, 1) == "}") {
|
||||
_renderingConstellationsMap.insert({ lineIndex++, constellationLine });
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
setBoundingSphere(maxRadius);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderableConstellationLines::createConstellations() {
|
||||
LDEBUG("Creating constellations");
|
||||
|
||||
for (std::pair<const int, ConstellationLine>& p : _renderingConstellationsMap) {
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
p.second.vaoArray = vao;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
p.second.vboArray = vbo;
|
||||
|
||||
glBindVertexArray(vao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glBufferData(
|
||||
GL_ARRAY_BUFFER,
|
||||
p.second.vertices.size() * sizeof(GLfloat),
|
||||
p.second.vertices.data(),
|
||||
GL_STATIC_DRAW
|
||||
);
|
||||
// in_position
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nullptr);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
102
modules/space/rendering/renderableconstellationlines.h
Normal file
102
modules/space/rendering/renderableconstellationlines.h
Normal file
@@ -0,0 +1,102 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONLINES___H__
|
||||
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONLINES___H__
|
||||
|
||||
#include <modules/space/rendering/renderableconstellationsbase.h>
|
||||
|
||||
#include <ghoul/opengl/uniformcache.h>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace ghoul::filesystem { class File; }
|
||||
namespace ghoul::fontrendering { class Font; }
|
||||
namespace ghoul::opengl {
|
||||
class ProgramObject;
|
||||
class Texture;
|
||||
} // namespace ghoul::opengl
|
||||
|
||||
namespace openspace {
|
||||
|
||||
namespace documentation { struct Documentation; }
|
||||
|
||||
class RenderableConstellationLines : public RenderableConstellationsBase {
|
||||
public:
|
||||
explicit RenderableConstellationLines(const ghoul::Dictionary& dictionary);
|
||||
~RenderableConstellationLines() override = default;
|
||||
|
||||
void initialize() override;
|
||||
void initializeGL() override;
|
||||
void deinitializeGL() override;
|
||||
|
||||
bool isReady() const override;
|
||||
|
||||
void render(const RenderData& data, RendererTasks& rendererTask) override;
|
||||
void update(const UpdateData& data) override;
|
||||
|
||||
static documentation::Documentation Documentation();
|
||||
|
||||
private:
|
||||
struct ConstellationLine {
|
||||
bool isEnabled = true;
|
||||
std::string name;
|
||||
int lineIndex;
|
||||
int colorIndex;
|
||||
int numV;
|
||||
GLuint vaoArray;
|
||||
GLuint vboArray;
|
||||
std::vector<GLfloat> vertices;
|
||||
};
|
||||
|
||||
void createConstellations();
|
||||
void renderConstellations(const RenderData& data, const glm::dmat4& modelViewMatrix,
|
||||
const glm::dmat4& projectionMatrix);
|
||||
|
||||
bool loadData();
|
||||
bool readSpeckFile();
|
||||
|
||||
/**
|
||||
* Callback method that gets triggered when <code>_constellationSelection</code>
|
||||
* changes
|
||||
*/
|
||||
void selectionPropertyHasChanged() override;
|
||||
|
||||
properties::BoolProperty _drawElements;
|
||||
|
||||
std::unique_ptr<ghoul::opengl::ProgramObject> _program = nullptr;
|
||||
UniformCache(modelViewTransform, projectionTransform, opacity,
|
||||
color) _uniformCache;
|
||||
|
||||
properties::StringProperty _speckFile;
|
||||
|
||||
DistanceUnit _constellationUnit = DistanceUnit::Parsec;
|
||||
|
||||
std::vector<float> _fullData;
|
||||
|
||||
std::unordered_map<int, glm::vec3> _constellationColorMap;
|
||||
std::unordered_map<int, ConstellationLine> _renderingConstellationsMap;
|
||||
};
|
||||
} // namespace openspace
|
||||
|
||||
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONLINES___H__
|
||||
412
modules/space/rendering/renderableconstellationsbase.cpp
Normal file
412
modules/space/rendering/renderableconstellationsbase.cpp
Normal file
@@ -0,0 +1,412 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <modules/space/rendering/renderableconstellationsbase.h>
|
||||
|
||||
#include <openspace/documentation/documentation.h>
|
||||
#include <openspace/engine/globals.h>
|
||||
#include <openspace/engine/windowdelegate.h>
|
||||
#include <openspace/rendering/renderengine.h>
|
||||
#include <openspace/util/updatestructures.h>
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/font/fontmanager.h>
|
||||
#include <ghoul/font/fontrenderer.h>
|
||||
#include <ghoul/glm.h>
|
||||
#include <ghoul/misc/misc.h>
|
||||
#include <ghoul/opengl/programobject.h>
|
||||
#include <fstream>
|
||||
#include <optional>
|
||||
|
||||
namespace {
|
||||
constexpr int RenderOptionViewDirection = 0;
|
||||
constexpr int RenderOptionPositionNormal = 1;
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo TextColorInfo = {
|
||||
"TextColor",
|
||||
"Text Color",
|
||||
"The text color of the labels for the constellations"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo TextOpacityInfo = {
|
||||
"TextOpacity",
|
||||
"Text Opacity",
|
||||
"Determines the transparency of the text label, where 1 is completely opaque "
|
||||
"and 0 fully transparent"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo TextSizeInfo = {
|
||||
"TextSize",
|
||||
"Text Size",
|
||||
"The text size of the labels for the constellations"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LabelFileInfo = {
|
||||
"LabelFile",
|
||||
"Label File",
|
||||
"The path to the label file that contains information about the constellations"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LabelMinMaxSizeInfo = {
|
||||
"TextMinMaxSize",
|
||||
"Text Min/Max Size",
|
||||
"The minimum and maximum size (in pixels) for the text of the labels for the "
|
||||
"constellations"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo NamesFileInfo = {
|
||||
"NamesFile",
|
||||
"Constellation Names File Path",
|
||||
"Specifies the file that contains the mapping between constellation "
|
||||
"abbreviations and full names of the constellations. If this value is empty, the "
|
||||
"abbreviations are used as the full names"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
|
||||
"LineWidth",
|
||||
"Line Width",
|
||||
"The line width of the constellation"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo DrawLabelInfo = {
|
||||
"DrawLabels",
|
||||
"Draw Labels",
|
||||
"Determines whether labels should be drawn or hidden"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo RenderOptionInfo = {
|
||||
"RenderOption",
|
||||
"Render Option",
|
||||
"Debug option for rendering of billboards and texts"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LabelUnitInfo = {
|
||||
"LabelUnit",
|
||||
"Label Unit",
|
||||
"The unit used for the label data"
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo SelectionInfo = {
|
||||
"ConstellationSelection",
|
||||
"Constellation Selection",
|
||||
"The constellations that are selected are displayed on the celestial sphere"
|
||||
};
|
||||
|
||||
struct [[codegen::Dictionary(RenderableConstellationsBase)]] Parameters {
|
||||
// [[codegen::verbatim(DrawLabelInfo.description)]]
|
||||
std::optional<bool> drawLabels;
|
||||
|
||||
// [[codegen::verbatim(NamesFileInfo.description)]]
|
||||
std::optional<std::filesystem::path> namesFile;
|
||||
|
||||
// [[codegen::verbatim(TextColorInfo.description)]]
|
||||
std::optional<glm::vec3> textColor [[codegen::color()]];
|
||||
|
||||
// [[codegen::verbatim(TextOpacityInfo.description)]]
|
||||
std::optional<float> textOpacity;
|
||||
|
||||
// [[codegen::verbatim(TextSizeInfo.description)]]
|
||||
std::optional<float> textSize;
|
||||
|
||||
// [[codegen::verbatim(LabelFileInfo.description)]]
|
||||
std::optional<std::string> labelFile;
|
||||
|
||||
// [[codegen::verbatim(LabelMinMaxSizeInfo.description)]]
|
||||
std::optional<glm::ivec2> textMinMaxSize;
|
||||
|
||||
// [[codegen::verbatim(LineWidthInfo.description)]]
|
||||
std::optional<float> lineWidth;
|
||||
|
||||
enum class [[codegen::map(openspace::DistanceUnit)]] Unit {
|
||||
Meter [[codegen::key("m")]],
|
||||
Kilometer [[codegen::key("Km")]],
|
||||
Parsec [[codegen::key("pc")]],
|
||||
Kiloparsec [[codegen::key("Kpc")]],
|
||||
Megaparsec [[codegen::key("Mpc")]],
|
||||
Gigaparsec [[codegen::key("Gpc")]],
|
||||
Gigalightyear [[codegen::key("Gly")]]
|
||||
};
|
||||
// [[codegen::verbatim(LabelUnitInfo.description)]]
|
||||
std::optional<Unit> labelUnit;
|
||||
|
||||
// [[codegen::verbatim(SelectionInfo.description)]]
|
||||
std::optional<std::vector<std::string>> selection;
|
||||
};
|
||||
#include "renderableconstellationsbase_codegen.cpp"
|
||||
} // namespace
|
||||
|
||||
namespace openspace {
|
||||
|
||||
documentation::Documentation RenderableConstellationsBase::Documentation() {
|
||||
return codegen::doc<Parameters>("space_renderable_constellationsbase");
|
||||
}
|
||||
|
||||
RenderableConstellationsBase::RenderableConstellationsBase(const ghoul::Dictionary& dictionary)
|
||||
: Renderable(dictionary)
|
||||
, _textColor(TextColorInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(1.f))
|
||||
, _textOpacity(TextOpacityInfo, 1.f, 0.f, 1.f)
|
||||
, _textSize(TextSizeInfo, 8.f, 0.5f, 24.f)
|
||||
, _drawLabels(DrawLabelInfo, false)
|
||||
, _textMinMaxSize(
|
||||
LabelMinMaxSizeInfo,
|
||||
glm::ivec2(8, 500),
|
||||
glm::ivec2(0),
|
||||
glm::ivec2(1000)
|
||||
)
|
||||
, _lineWidth(LineWidthInfo, 2.f, 1.f, 16.f)
|
||||
, _renderOption(RenderOptionInfo, properties::OptionProperty::DisplayType::Dropdown)
|
||||
, _namesFilename(NamesFileInfo)
|
||||
, _selection(SelectionInfo)
|
||||
{
|
||||
const Parameters p = codegen::bake<Parameters>(dictionary);
|
||||
|
||||
addProperty(_opacity);
|
||||
registerUpdateRenderBinFromOpacity();
|
||||
|
||||
_renderOption.addOption(RenderOptionViewDirection, "Camera View Direction");
|
||||
_renderOption.addOption(RenderOptionPositionNormal, "Camera Position Normal");
|
||||
// @TODO (abock. 2021-01-31) In the other classes, this is done with an enum, and
|
||||
// doing it based on the fisheye rendering seems a bit brittle?
|
||||
if (global::windowDelegate->isFisheyeRendering()) {
|
||||
_renderOption = RenderOptionPositionNormal;
|
||||
}
|
||||
else {
|
||||
_renderOption = RenderOptionViewDirection;
|
||||
}
|
||||
addProperty(_renderOption);
|
||||
|
||||
// Avoid reading files here, instead do it in multithreaded initialize()
|
||||
if (p.namesFile.has_value()) {
|
||||
_namesFilename = absPath(p.namesFile.value().string()).string();
|
||||
}
|
||||
_namesFilename.onChange([&]() { loadConstellationFile(); });
|
||||
addProperty(_namesFilename);
|
||||
|
||||
_lineWidth = p.lineWidth.value_or(_lineWidth);
|
||||
addProperty(_lineWidth);
|
||||
|
||||
if (p.labelFile.has_value()) {
|
||||
_labelFile = absPath(*p.labelFile).string();
|
||||
_hasLabel = true;
|
||||
|
||||
_drawLabels = p.drawLabels.value_or(_drawLabels);
|
||||
addProperty(_drawLabels);
|
||||
|
||||
_textColor = p.textColor.value_or(_textColor);
|
||||
_hasLabel = p.textColor.has_value();
|
||||
_textColor.setViewOption(properties::Property::ViewOptions::Color);
|
||||
addProperty(_textColor);
|
||||
|
||||
_textOpacity = p.textOpacity.value_or(_textOpacity);
|
||||
addProperty(_textOpacity);
|
||||
|
||||
_textSize = p.textSize.value_or(_textSize);
|
||||
addProperty(_textSize);
|
||||
|
||||
_textMinMaxSize = p.textMinMaxSize.value_or(_textMinMaxSize);
|
||||
_textMinMaxSize.setViewOption(properties::Property::ViewOptions::MinMaxRange);
|
||||
addProperty(_textMinMaxSize);
|
||||
|
||||
if (p.labelUnit.has_value()) {
|
||||
_labelUnit = codegen::map<DistanceUnit>(*p.labelUnit);
|
||||
}
|
||||
else {
|
||||
_labelUnit = DistanceUnit::Meter;
|
||||
}
|
||||
}
|
||||
|
||||
_selection.onChange([this]() { selectionPropertyHasChanged(); });
|
||||
addProperty(_selection);
|
||||
|
||||
_assetSelection = p.selection.value_or(_assetSelection);
|
||||
}
|
||||
|
||||
std::string RenderableConstellationsBase::constellationFullName(
|
||||
const std::string& identifier) const
|
||||
{
|
||||
if (_namesTranslation.empty() || identifier.empty()) {
|
||||
std::string message = "List of constellations or the given identifier was empty";
|
||||
LWARNINGC("RenderableConstellationsBase", message);
|
||||
return "";
|
||||
}
|
||||
|
||||
if (_namesTranslation.contains(identifier)) {
|
||||
return _namesTranslation.at(identifier);
|
||||
}
|
||||
|
||||
std::string message = fmt::format(
|
||||
"Identifier '{}' could not be found in list of constellations", identifier
|
||||
);
|
||||
LERRORC("RenderableConstellationsBase", message);
|
||||
return "";
|
||||
}
|
||||
|
||||
void RenderableConstellationsBase::loadConstellationFile() {
|
||||
if (_namesFilename.value().empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Reset
|
||||
_selection.clearOptions();
|
||||
_namesTranslation.clear();
|
||||
|
||||
std::ifstream file;
|
||||
file.exceptions(std::ifstream::goodbit);
|
||||
file.open(absPath(_namesFilename));
|
||||
|
||||
std::string line;
|
||||
while (file.good()) {
|
||||
std::getline(file, line);
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string abbreviation;
|
||||
std::stringstream s(line);
|
||||
s >> abbreviation;
|
||||
|
||||
std::string fullName;
|
||||
std::getline(s, fullName);
|
||||
ghoul::trimWhitespace(fullName);
|
||||
_namesTranslation[abbreviation] = fullName;
|
||||
}
|
||||
|
||||
fillSelectionProperty();
|
||||
}
|
||||
|
||||
void RenderableConstellationsBase::fillSelectionProperty() {
|
||||
for (const std::pair<std::string, std::string>& pair : _namesTranslation) {
|
||||
_selection.addOption(pair.second);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationsBase::initialize() {
|
||||
loadConstellationFile();
|
||||
|
||||
if (!_hasLabel) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_font) {
|
||||
constexpr int FontSize = 50;
|
||||
_font = global::fontManager->font(
|
||||
"Mono",
|
||||
static_cast<float>(FontSize),
|
||||
ghoul::fontrendering::FontManager::Outline::Yes,
|
||||
ghoul::fontrendering::FontManager::LoadGlyphs::No
|
||||
);
|
||||
}
|
||||
|
||||
std::string labelFile = _labelFile;
|
||||
if (!labelFile.empty()) {
|
||||
_labelset = speck::label::loadFileWithCache(_labelFile);
|
||||
}
|
||||
|
||||
for (speck::Labelset::Entry& entry : _labelset.entries) {
|
||||
if (!entry.identifier.empty()) {
|
||||
std::string fullName = constellationFullName(entry.identifier);
|
||||
if (!fullName.empty()) {
|
||||
entry.text = fullName;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderableConstellationsBase::render(const RenderData& data, RendererTasks&) {
|
||||
if (!_hasLabel || !_drawLabels) {
|
||||
return;
|
||||
}
|
||||
|
||||
const glm::dmat4 modelMatrix =
|
||||
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
|
||||
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
|
||||
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
||||
|
||||
const glm::dmat4 modelViewMatrix = data.camera.combinedViewMatrix() * modelMatrix;
|
||||
const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
|
||||
const glm::dmat4 modelViewProjectionMatrix = projectionMatrix * modelViewMatrix;
|
||||
|
||||
const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
|
||||
const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
|
||||
glm::vec3 right = glm::cross(viewDirection, lookup);
|
||||
const glm::vec3 up = glm::cross(right, viewDirection);
|
||||
|
||||
const glm::dmat4 worldToModelTransform = glm::inverse(modelMatrix);
|
||||
glm::vec3 orthoRight = glm::normalize(
|
||||
glm::vec3(worldToModelTransform * glm::vec4(right, 0.f))
|
||||
);
|
||||
|
||||
if (orthoRight == glm::vec3(0.f)) {
|
||||
glm::vec3 otherVector(lookup.y, lookup.x, lookup.z);
|
||||
right = glm::cross(viewDirection, otherVector);
|
||||
orthoRight = glm::normalize(
|
||||
glm::vec3(worldToModelTransform * glm::vec4(right, 0.f))
|
||||
);
|
||||
}
|
||||
|
||||
const glm::vec3 orthoUp = glm::normalize(
|
||||
glm::vec3(worldToModelTransform * glm::dvec4(up, 0.f))
|
||||
);
|
||||
renderLabels(data, modelViewProjectionMatrix, orthoRight, orthoUp);
|
||||
}
|
||||
|
||||
void RenderableConstellationsBase::renderLabels(const RenderData& data,
|
||||
const glm::dmat4& modelViewProjectionMatrix,
|
||||
const glm::vec3& orthoRight,
|
||||
const glm::vec3& orthoUp)
|
||||
{
|
||||
float scale = static_cast<float>(toMeter(_labelUnit));
|
||||
|
||||
ghoul::fontrendering::FontRenderer::ProjectedLabelsInformation labelInfo;
|
||||
labelInfo.orthoRight = orthoRight;
|
||||
labelInfo.orthoUp = orthoUp;
|
||||
labelInfo.minSize = _textMinMaxSize.value().x;
|
||||
labelInfo.maxSize = _textMinMaxSize.value().y;
|
||||
labelInfo.cameraPos = data.camera.positionVec3();
|
||||
labelInfo.cameraLookUp = data.camera.lookUpVectorWorldSpace();
|
||||
labelInfo.renderType = _renderOption;
|
||||
labelInfo.mvpMatrix = modelViewProjectionMatrix;
|
||||
labelInfo.scale = pow(10.f, _textSize);
|
||||
labelInfo.enableDepth = true;
|
||||
labelInfo.enableFalseDepth = false;
|
||||
|
||||
glm::vec4 textColor = glm::vec4(glm::vec3(_textColor), _textOpacity);
|
||||
|
||||
for (const speck::Labelset::Entry& e : _labelset.entries) {
|
||||
if (_selection.hasSelected() && !_selection.isSelected(e.text)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
glm::vec3 scaledPos(e.position);
|
||||
scaledPos *= scale;
|
||||
ghoul::fontrendering::FontRenderer::defaultProjectionRenderer().render(
|
||||
*_font,
|
||||
scaledPos,
|
||||
e.text,
|
||||
textColor,
|
||||
labelInfo
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace openspace
|
||||
125
modules/space/rendering/renderableconstellationsbase.h
Normal file
125
modules/space/rendering/renderableconstellationsbase.h
Normal file
@@ -0,0 +1,125 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
|
||||
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
|
||||
|
||||
#include <openspace/rendering/renderable.h>
|
||||
|
||||
#include <modules/space/speckloader.h>
|
||||
#include <openspace/properties/optionproperty.h>
|
||||
#include <openspace/properties/selectionproperty.h>
|
||||
#include <openspace/properties/vector/vec3property.h>
|
||||
#include <openspace/properties/vector/ivec2property.h>
|
||||
#include <openspace/util/distanceconversion.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
namespace ghoul::fontrendering { class Font; }
|
||||
namespace ghoul::opengl { class ProgramObject; }
|
||||
|
||||
namespace openspace {
|
||||
|
||||
namespace documentation { struct Documentation; }
|
||||
|
||||
/**
|
||||
* This is a base class for constellation lines and bounds
|
||||
*/
|
||||
class RenderableConstellationsBase : public Renderable {
|
||||
public:
|
||||
virtual ~RenderableConstellationsBase() override = default;
|
||||
|
||||
virtual void initialize() override;
|
||||
virtual void initializeGL() override = 0;
|
||||
virtual void deinitializeGL() override = 0;
|
||||
|
||||
virtual bool isReady() const override = 0;
|
||||
|
||||
virtual void render(const RenderData& data, RendererTasks& rendererTask) override;
|
||||
void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix,
|
||||
const glm::vec3& orthoRight, const glm::vec3& orthoUp);
|
||||
|
||||
static documentation::Documentation Documentation();
|
||||
|
||||
protected:
|
||||
explicit RenderableConstellationsBase(const ghoul::Dictionary& dictionary);
|
||||
|
||||
/**
|
||||
* Callback method that gets triggered when <code>_constellationSelection</code>
|
||||
* changes
|
||||
*/
|
||||
virtual void selectionPropertyHasChanged() = 0;
|
||||
|
||||
/// Takes the given constellation <code>identifier</code> and returns the coresponding
|
||||
/// full name
|
||||
std::string constellationFullName(const std::string& identifier) const;
|
||||
|
||||
// Width for the rendered lines
|
||||
properties::FloatProperty _lineWidth;
|
||||
|
||||
// Property that stores all constellations chosen by the user to be drawn
|
||||
properties::SelectionProperty _selection;
|
||||
|
||||
// Temporary storage of which constellations should be rendered as stated in the
|
||||
// asset file
|
||||
std::vector<std::string> _assetSelection;
|
||||
|
||||
// Label text settings
|
||||
bool _hasLabel = false;
|
||||
speck::Labelset _labelset;
|
||||
properties::BoolProperty _drawLabels;
|
||||
|
||||
private:
|
||||
// Map over the constellations names and their abbreviations
|
||||
// key = abbreviation, value = full name
|
||||
std::map<std::string, std::string> _namesTranslation;
|
||||
|
||||
/**
|
||||
* Loads the file specified in <code>_constellationNamesFilename</code> that contains
|
||||
* the mapping between abbreviations and full names of constellations
|
||||
*/
|
||||
void loadConstellationFile();
|
||||
|
||||
/// Fills the <code>_constellationSelection</code> property with all constellations
|
||||
void fillSelectionProperty();
|
||||
|
||||
// The file containing constellation names and abbreviations
|
||||
properties::StringProperty _namesFilename;
|
||||
|
||||
// Label text settings
|
||||
std::string _labelFile;
|
||||
std::shared_ptr<ghoul::fontrendering::Font> _font = nullptr;
|
||||
DistanceUnit _labelUnit = DistanceUnit::Parsec;
|
||||
properties::Vec3Property _textColor;
|
||||
properties::FloatProperty _textOpacity;
|
||||
properties::FloatProperty _textSize;
|
||||
properties::IVec2Property _textMinMaxSize;
|
||||
|
||||
properties::OptionProperty _renderOption;
|
||||
};
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
|
||||
@@ -28,13 +28,18 @@
|
||||
in vec4 vs_position;
|
||||
|
||||
uniform vec3 color;
|
||||
uniform float opacity;
|
||||
|
||||
|
||||
Fragment getFragment() {
|
||||
vec4 position = vs_position;
|
||||
|
||||
Fragment frag;
|
||||
frag.color = vec4(color, 1.0);
|
||||
if (opacity == 0.0) {
|
||||
discard;
|
||||
}
|
||||
|
||||
vec4 position = vs_position;
|
||||
|
||||
frag.color = vec4(color, opacity);
|
||||
frag.depth = pscDepth(position);
|
||||
|
||||
return frag;
|
||||
|
||||
47
modules/space/shaders/constellationlines_fs.glsl
Normal file
47
modules/space/shaders/constellationlines_fs.glsl
Normal file
@@ -0,0 +1,47 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include "fragment.glsl"
|
||||
|
||||
in float vs_screenSpaceDepth;
|
||||
in vec4 vs_positionViewSpace;
|
||||
|
||||
uniform vec3 color;
|
||||
uniform float opacity;
|
||||
|
||||
|
||||
Fragment getFragment() {
|
||||
Fragment frag;
|
||||
if (opacity == 0.0) {
|
||||
discard;
|
||||
}
|
||||
|
||||
frag.color = vec4(color, opacity);
|
||||
frag.depth = vs_screenSpaceDepth;
|
||||
|
||||
frag.gPosition = vs_positionViewSpace;
|
||||
frag.gNormal = vec4(0.0, 0.0, 0.0, 1.0);
|
||||
|
||||
return frag;
|
||||
}
|
||||
47
modules/space/shaders/constellationlines_vs.glsl
Normal file
47
modules/space/shaders/constellationlines_vs.glsl
Normal file
@@ -0,0 +1,47 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2022 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#version __CONTEXT__
|
||||
|
||||
#include "PowerScaling/powerScaling_vs.hglsl"
|
||||
|
||||
in vec3 in_position;
|
||||
|
||||
out float vs_screenSpaceDepth;
|
||||
out vec4 vs_positionViewSpace;
|
||||
|
||||
uniform dmat4 modelViewTransform;
|
||||
uniform dmat4 projectionTransform;
|
||||
|
||||
|
||||
void main() {
|
||||
dvec4 positionViewSpace = modelViewTransform * dvec4(in_position, 1.0);
|
||||
vec4 positionClipSpace = vec4(projectionTransform * positionViewSpace);
|
||||
vec4 positionScreenSpace = vec4(z_normalization(positionClipSpace));
|
||||
|
||||
vs_screenSpaceDepth = positionScreenSpace.w;
|
||||
vs_positionViewSpace = vec4(positionViewSpace);
|
||||
|
||||
gl_Position = positionScreenSpace;
|
||||
}
|
||||
@@ -25,6 +25,7 @@
|
||||
#include <modules/space/spacemodule.h>
|
||||
|
||||
#include <modules/space/rendering/renderableconstellationbounds.h>
|
||||
#include <modules/space/rendering/renderableconstellationlines.h>
|
||||
#include <modules/space/rendering/renderablefluxnodes.h>
|
||||
#include <modules/space/rendering/renderablehabitablezone.h>
|
||||
#include <modules/space/rendering/renderableorbitalkepler.h>
|
||||
@@ -79,6 +80,9 @@ void SpaceModule::internalInitialize(const ghoul::Dictionary& dictionary) {
|
||||
fRenderable->registerClass<RenderableConstellationBounds>(
|
||||
"RenderableConstellationBounds"
|
||||
);
|
||||
fRenderable->registerClass<RenderableConstellationLines>(
|
||||
"RenderableConstellationLines"
|
||||
);
|
||||
fRenderable->registerClass<RenderableFluxNodes>("RenderableFluxNodes");
|
||||
fRenderable->registerClass<RenderableHabitableZone>("RenderableHabitableZone");
|
||||
fRenderable->registerClass<RenderableRings>("RenderableRings");
|
||||
@@ -115,6 +119,7 @@ std::vector<documentation::Documentation> SpaceModule::documentations() const {
|
||||
HorizonsTranslation::Documentation(),
|
||||
KeplerTranslation::Documentation(),
|
||||
RenderableConstellationBounds::Documentation(),
|
||||
RenderableConstellationLines::Documentation(),
|
||||
RenderableFluxNodes::Documentation(),
|
||||
RenderableHabitableZone::Documentation(),
|
||||
RenderableRings::Documentation(),
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
namespace {
|
||||
constexpr int8_t DataCacheFileVersion = 10;
|
||||
constexpr int8_t LabelCacheFileVersion = 10;
|
||||
constexpr int8_t LabelCacheFileVersion = 11;
|
||||
constexpr int8_t ColorCacheFileVersion = 10;
|
||||
|
||||
bool startsWith(std::string lhs, std::string_view rhs) noexcept {
|
||||
@@ -321,7 +321,7 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
|
||||
|
||||
if (!str.good()) {
|
||||
// Need to subtract one of the line number here as we increase the current
|
||||
// line count in the beginning of the while loop we are currently in
|
||||
// line count in the beginning of the while loop we are currently in
|
||||
throw ghoul::RuntimeError(fmt::format(
|
||||
"Error loading position information out of data line {} in file {}. "
|
||||
"Value was not a number",
|
||||
@@ -346,7 +346,7 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
|
||||
if (valueStream.fail()) {
|
||||
// Need to subtract one of the line number here as we increase the
|
||||
// current line count in the beginning of the while loop we are
|
||||
// currently in
|
||||
// currently in
|
||||
throw ghoul::RuntimeError(fmt::format(
|
||||
"Error loading data value {} out of data line {} in file {}. "
|
||||
"Value was not a number",
|
||||
@@ -674,10 +674,20 @@ Labelset loadFile(std::filesystem::path path, SkipAllZeroLines) {
|
||||
std::getline(str, rest);
|
||||
strip(rest);
|
||||
|
||||
if (startsWith(rest, "id")) {
|
||||
// optional arument with identifier
|
||||
// Remove the 'id' text
|
||||
rest = rest.substr(std::string_view("id ").size());
|
||||
size_t index = rest.find("text");
|
||||
entry.identifier = rest.substr(0, index - 1);
|
||||
|
||||
// update the rest, remove the identifier
|
||||
rest = rest.substr(index);
|
||||
}
|
||||
if (!startsWith(rest, "text")) {
|
||||
throw ghoul::RuntimeError(fmt::format(
|
||||
"Error loading label file {}: File contains some value between "
|
||||
"positions and text label, which is unsupported", path
|
||||
"Error loading label file {}: File contains an unsupported value "
|
||||
"between positions and text label", path
|
||||
));
|
||||
}
|
||||
|
||||
@@ -731,6 +741,13 @@ std::optional<Labelset> loadCachedFile(std::filesystem::path path) {
|
||||
file.read(reinterpret_cast<char*>(&e.position.y), sizeof(float));
|
||||
file.read(reinterpret_cast<char*>(&e.position.z), sizeof(float));
|
||||
|
||||
// Identifier
|
||||
uint8_t idLen;
|
||||
file.read(reinterpret_cast<char*>(&idLen), sizeof(uint8_t));
|
||||
e.identifier.resize(idLen);
|
||||
file.read(e.identifier.data(), idLen);
|
||||
|
||||
// Text
|
||||
uint16_t len;
|
||||
file.read(reinterpret_cast<char*>(&len), sizeof(uint16_t));
|
||||
e.text.resize(len);
|
||||
@@ -763,6 +780,13 @@ void saveCachedFile(const Labelset& labelset, std::filesystem::path path) {
|
||||
file.write(reinterpret_cast<const char*>(&e.position.y), sizeof(float));
|
||||
file.write(reinterpret_cast<const char*>(&e.position.z), sizeof(float));
|
||||
|
||||
// Identifier
|
||||
checkSize<uint8_t>(e.identifier.size(), "Identifier too long");
|
||||
uint8_t idLen = static_cast<uint8_t>(e.identifier.size());
|
||||
file.write(reinterpret_cast<const char*>(&idLen), sizeof(uint8_t));
|
||||
file.write(e.identifier.data(), idLen);
|
||||
|
||||
// Text
|
||||
checkSize<uint16_t>(e.text.size(), "Text too long");
|
||||
uint16_t len = static_cast<uint16_t>(e.text.size());
|
||||
file.write(reinterpret_cast<const char*>(&len), sizeof(uint16_t));
|
||||
|
||||
@@ -68,6 +68,7 @@ struct Labelset {
|
||||
|
||||
struct Entry {
|
||||
glm::vec3 position = glm::vec3(0.f);
|
||||
std::string identifier;
|
||||
std::string text;
|
||||
};
|
||||
std::vector<Entry> entries;
|
||||
|
||||
Reference in New Issue
Block a user