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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-10 13:41:45 -06:00
Updated absPath in shaders compilation.
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@@ -461,8 +461,8 @@ void FramebufferRenderer::updateRaycastData() {
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outsideDict.setValue("getEntryPath", GetEntryOutsidePath);
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_raycastPrograms[raycaster] = ghoul::opengl::ProgramObject::Build(
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"Volume " + std::to_string(data.id) + " raycast",
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vsPath,
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RaycastFragmentShaderPath,
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absPath(vsPath),
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absPath(RaycastFragmentShaderPath),
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outsideDict
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);
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} catch (ghoul::RuntimeError e) {
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@@ -473,8 +473,8 @@ void FramebufferRenderer::updateRaycastData() {
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insideDict.setValue("getEntryPath", GetEntryInsidePath);
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_insideRaycastPrograms[raycaster] = ghoul::opengl::ProgramObject::Build(
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"Volume " + std::to_string(data.id) + " inside raycast",
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"${SHADERS}/framebuffer/resolveframebuffer.vert",
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RaycastFragmentShaderPath,
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absPath("${SHADERS}/framebuffer/resolveframebuffer.vert"),
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absPath(RaycastFragmentShaderPath),
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insideDict
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);
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}
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@@ -519,8 +519,8 @@ void FramebufferRenderer::updateDeferredcastData() {
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//deferredDict.setValue("getEntryPath", GetEntryOutsidePath);
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_deferredcastPrograms[deferredcaster] = ghoul::opengl::ProgramObject::Build(
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"Deferred " + std::to_string(data.id) + " raycast",
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vsPath,
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deferredShaderPath,
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absPath(vsPath),
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absPath(deferredShaderPath),
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deferredDict);
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using IgnoreError = ghoul::opengl::ProgramObject::IgnoreError;
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_deferredcastPrograms[deferredcaster]->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
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@@ -538,8 +538,8 @@ void FramebufferRenderer::updateHDRData() {
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try {
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_hdrBackGroundProgram = ghoul::opengl::ProgramObject::Build(
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"HDR Background Control",
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"${SHADERS}/framebuffer/hdrBackground.vert",
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"${SHADERS}/framebuffer/hdrBackground.frag"
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absPath("${SHADERS}/framebuffer/hdrBackground.vert"),
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absPath("${SHADERS}/framebuffer/hdrBackground.frag")
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);
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using IgnoreError = ghoul::opengl::ProgramObject::IgnoreError;
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_hdrBackGroundProgram->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
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@@ -666,8 +666,8 @@ void FramebufferRenderer::updateMSAASamplingPattern() {
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try {
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pixelSizeProgram = ghoul::opengl::ProgramObject::Build(
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"OnePixel MSAA",
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"${SHADERS}/framebuffer/pixelSizeMSAA.vert",
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"${SHADERS}/framebuffer/pixelSizeMSAA.frag"
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absPath("${SHADERS}/framebuffer/pixelSizeMSAA.vert"),
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absPath("${SHADERS}/framebuffer/pixelSizeMSAA.frag")
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);
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}
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catch (const ghoul::RuntimeError& e) {
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@@ -814,8 +814,8 @@ void FramebufferRenderer::updateMSAASamplingPattern() {
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try {
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nOneStripProgram = ghoul::opengl::ProgramObject::Build(
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"OneStrip MSAA",
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"${SHADERS}/framebuffer/nOneStripMSAA.vert",
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"${SHADERS}/framebuffer/nOneStripMSAA.frag"
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absPath("${SHADERS}/framebuffer/nOneStripMSAA.vert"),
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absPath("${SHADERS}/framebuffer/nOneStripMSAA.frag")
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);
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}
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catch (const ghoul::RuntimeError& e) {
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