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Cleaning ConfigurationManager and OpenSpaceEngine
Updated Ghoul version
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@@ -41,32 +41,92 @@ class ConfigurationManager : public ghoul::Dictionary {
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public:
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/// The key that stores the subdirectory containing all predefined path tokens
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static const std::string KeyPaths;
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///
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/// The key that stores the location to the cache directory used to store all the
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/// permanent and non-permanent cached files
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static const std::string KeyCache;
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/// The key that stores the main directory for fonts
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static const std::string KeyFonts;
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/// The key that stores the location of the SGCT configuration file that is used on
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/// application launch
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static const std::string KeyConfigSgct;
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/// The key that stores the type of Lua documentation that should be stored
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static const std::string KeyLuaDocumentationType;
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/// The key that stores the save location of the Lua documentation
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static const std::string KeyLuaDocumentationFile;
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/// The key that stores the type of Property documentation that should be stored
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static const std::string KeyPropertyDocumentationType;
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/// The key that stores the save location of the Property documentation
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static const std::string KeyPropertyDocumentationFile;
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/// The key that stores the location of the scene file that is initially loaded
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static const std::string KeyConfigScene;
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static const std::string KeyEnableGui;
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/// The key that stores the subdirectory containing a list of all startup scripts to
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/// be executed on application start before the scene file is loaded
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static const std::string KeyStartupScript;
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/// The key that stores the subdirectory containing a list of all settings scripts to
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/// be executed on application start and after the scene file is loaded
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static const std::string KeySettingsScript;
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/// The key that stores the location of the SPICE time kernel to be loaded on
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/// application start
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static const std::string KeySpiceTimeKernel;
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/// The key that stores the location of the SPICE leapsecond kernel to be loaded on
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/// application start
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static const std::string KeySpiceLeapsecondKernel;
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/// The key that stores the desired LogLevel for the whole application
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/// \sa ghoul::logging::LogManager
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static const std::string KeyLogLevel;
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/// The key that stores whether the log should be immediately flushed after a n
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/// \sa ghoul::logging::LogManager
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static const std::string KeyLogImmediateFlush;
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/// The key that stores a subdirectory with a description for additional
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/// ghoul::logging::Log%s to be created
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/// \sa LogFactory
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static const std::string KeyLogs;
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/// The key that stores the verbosity (None, Minimal, Default, Full) of the system
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/// capabilities components
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static const std::string KeyCapabilitiesVerbosity;
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/// The key that stores whether the master node should perform rendering just function
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/// as a pure manager
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static const std::string KeyDisableMasterRendering;
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/// The key that sets the request URL that is used to request additional data to be
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/// downloaded
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static const std::string KeyDownloadRequestURL;
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/**
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* Iteratively walks the directory structure starting with \p filename to find the
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* base name compoenent of \p filename. The directory structure is searched by first
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* searching the current directory and then moving iteratively to the the parent
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* directory.
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* \param filename The fully qualified filename to be searched for
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* \return The path to the file that was found with the same base name as \p filename
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* but higher up in the file structure.
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* \throw ghoul::RuntimeError If the configuration could not be found
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* \pre \p filename must not be empty
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*/
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static std::string findConfiguration(const std::string& filename);
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/**
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* Load the provided configuration file (\p filename) into this Dictionary. All paths
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* that are specified in the configuration file will automatically be registered in
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* the ghoul::filesystem::FileSystem.
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* \param filename The filename to be loaded
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* \throw ghoul::FileNotFoundException If the \p filename did not exist
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* \throw ghoul::RuntimeError If the configuration file was not complete (i.e., did
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* not specify the necessary keys KeyPaths, KeyPaths.KeyCache, KeyFonts, and
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* KeyConfigSgct)
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* \throw ghoul::lua::LuaRuntimeException If there was Lua-based error loading the
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* configuration file
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* \pre \p filename must not be empty
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*/
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void loadFromFile(const std::string& filename);
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private:
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/**
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* Checks whether the loaded configuration file is complete, that is specifying the
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* necessary keys KeyPaths, KeyPaths.KeyCache, KeyFonts, and KeyConfigSgct. The method
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* will log fatal errors if a key is missing.
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* \return <code>true</code> if the configuration file was complete;
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* <code>false</code> otherwise
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*/
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bool checkCompleteness() const;
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};
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