Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop

This commit is contained in:
Anton Arbring
2015-05-11 18:41:25 -04:00
8 changed files with 345 additions and 2 deletions

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@@ -0,0 +1,64 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERABLECRAWLINGLINE_H__
#define __RENDERABLECRAWLINGLINE_H__
#include <openspace/rendering/renderable.h>
namespace openspace {
class RenderableCrawlingLine : public Renderable {
public:
RenderableCrawlingLine(const ghoul::Dictionary& dictionary);
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
ghoul::opengl::ProgramObject* _program;
bool _programIsDirty;
std::string _instrumentName;
std::string _source;
std::string _target;
std::string _referenceFrame;
psc _positions[2];
bool _drawLine;
float _imageSequenceTime;
GLuint _vao;
GLuint _vbo;
};
} // namespace openspace
#endif // __RENDERABLECRAWLINGLINE_H__

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@@ -133,6 +133,9 @@ public:
* returns true if instrumentID is within a capture range.
*/
bool instumentActive(std::string instrumentID);
float instrumentActiveTime(const std::string& instrumentID) const;
/*
* returns latest captured image
*/

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@@ -0,0 +1,47 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
uniform vec4 campos;
uniform vec4 objpos;
uniform float _alpha;
in vec4 vs_position;
#include "ABuffer/abufferStruct.hglsl"
#include "ABuffer/abufferAddToBuffer.hglsl"
#include "PowerScaling/powerScaling_fs.hglsl"
void main() {
vec4 position = vs_position;
float depth = pscDepth(position);
// vec4 diffuse = texture(texture1, vs_st);
vec4 diffuse = vec4(1.0);
diffuse.a = _alpha;
ABufferStruct_t frag = createGeometryFragment(diffuse, position, depth);
addToBuffer(frag);
}

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@@ -0,0 +1,44 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
uniform mat4 ViewProjection;
uniform mat4 ModelTransform;
layout(location = 0) in vec4 in_position;
out vec4 vs_position;
#include "PowerScaling/powerScaling_vs.hglsl"
void main() {
vs_position = in_position;
vec4 tmp = in_position;
vec4 position = pscTransform(tmp, ModelTransform);
vs_position = tmp;
position = ViewProjection * position;
gl_Position = z_normalization(position);
}

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@@ -0,0 +1,164 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/renderablecrawlingline.h>
#include <openspace/engine/configurationmanager.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/util/imagesequencer2.h>
namespace {
const std::string _loggerCat = "RenderableCrawlingLine";
const std::string KeySource = "Source";
const std::string KeyTarget = "Target";
const std::string KeyInstrument = "Instrument";
const std::string KeyReferenceFrame = "Frame";
static const int SourcePosition = 0;
static const int TargetPosition = 1;
}
namespace openspace {
RenderableCrawlingLine::RenderableCrawlingLine(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _program(nullptr)
, _programIsDirty(false)
, _imageSequenceTime(-1.f)
, _vao(0)
, _vbo(0)
{
dictionary.getValue(KeySource, _source);
dictionary.getValue(KeyTarget, _target);
dictionary.getValue(KeyInstrument, _instrumentName);
dictionary.getValue(KeyReferenceFrame, _referenceFrame);
}
bool RenderableCrawlingLine::isReady() const {
bool ready = true;
ready &= !_source.empty();
ready &= !_target.empty();
ready &= !_instrumentName.empty();
ready &= (_program != nullptr);
return ready;
}
bool RenderableCrawlingLine::initialize() {
bool completeSuccess = true;
_program = ghoul::opengl::ProgramObject::Build("RenderableCrawlingLine",
"${SHADERS}/modules/crawlingline/crawlingline_vs.glsl",
"${SHADERS}/modules/crawlingline/crawlingline_fs.glsl"
);
if (!_program)
return false;
_program->setProgramObjectCallback([&](ghoul::opengl::ProgramObject*){ _programIsDirty = true; });
glGenVertexArrays(1, &_vao);
glGenBuffers(1, &_vbo);
glBindVertexArray(_vao);
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
glBufferData(GL_ARRAY_BUFFER, 2 * sizeof(psc), NULL, GL_DYNAMIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, (void*)0);
glBindVertexArray(0);
return completeSuccess;
}
bool RenderableCrawlingLine::deinitialize(){
glDeleteVertexArrays(1, &_vao);
_vao = 0;
glDeleteBuffers(1, &_vbo);
_vbo = 0;
return true;
}
void RenderableCrawlingLine::render(const RenderData& data) {
if (_drawLine) {
_program->activate();
// fetch data
psc currentPosition = data.position;
psc campos = data.camera.position();
glm::mat4 camrot = data.camera.viewRotationMatrix();
glm::mat4 transform = glm::mat4(1);
// setup the data to the shader
_program->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_program->setUniform("ModelTransform", transform);
static const float CutoffValue = 0.15f;
float alpha;
if (_imageSequenceTime < 0.5f)
alpha = std::min(_imageSequenceTime / CutoffValue, 1.f);
else
alpha = std::min((1.f - _imageSequenceTime) / CutoffValue, 1.f);
_program->setUniform("_alpha", alpha);
setPscUniforms(_program, &data.camera, data.position);
glBindVertexArray(_vao);
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(psc) * 2, _positions);
//glBufferData(GL_ARRAY_BUFFER, 2 * sizeof(psc), _positions, GL_DYNAMIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0);
glDrawArrays(GL_LINES, 0, 2);
glBindVertexArray(0);
_program->deactivate();
}
}
void RenderableCrawlingLine::update(const UpdateData& data) {
double t;
//_positions[SourcePosition][0] = 0.f;
//_positions[SourcePosition][1] = 0.f;
//_positions[SourcePosition][2] = 0.f;
//_positions[SourcePosition][3] = 0.f;
//
//_positions[TargetPosition][0] = 0.f;
//_positions[TargetPosition][1] = 0.f;
//_positions[TargetPosition][2] = 0.f;
//_positions[TargetPosition][3] = 0.f;
SpiceManager::ref().getTargetPosition(_source, "SUN", _referenceFrame, "NONE", data.time, _positions[SourcePosition], t);
_positions[SourcePosition][3] += 3;
SpiceManager::ref().getTargetPosition(_target, "SUN", _referenceFrame, "NONE", data.time, _positions[TargetPosition], t);
_positions[TargetPosition][3] += 3;
if (ImageSequencer2::ref().isReady()) {
_imageSequenceTime = ImageSequencer2::ref().instrumentActiveTime(_instrumentName);
_drawLine = _imageSequenceTime != -1.f;
}
}
}

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@@ -34,6 +34,7 @@
#include <openspace/rendering/renderablesphere.h>
#include <openspace/rendering/renderablesphericalgrid.h>
#include <openspace/rendering/renderablefieldlines.h>
#include <openspace/rendering/renderablecrawlingline.h>
#include <openspace/rendering/planets/renderableplanet.h>
#include <openspace/rendering/planets/simplespheregeometry.h>
#include <openspace/rendering/renderableplane.h>
@@ -101,8 +102,10 @@ void FactoryManager::initialize()
"RenderableVolumeGL");
_manager->factory<Renderable>()->registerClass<RenderableFieldlines>(
"RenderableFieldlines");
_manager->factory<Renderable>()->registerClass<RenderableCrawlingLine>(
"RenderableCrawlingLine");
// Add Ephimerides
// Add Ephemerides
_manager->addFactory(new ghoul::TemplateFactory<Ephemeris>);
_manager->factory<Ephemeris>()->registerClass<StaticEphemeris>("Static");
_manager->factory<Ephemeris>()->registerClass<StaticEphemeris>("Dynamic");

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@@ -204,6 +204,24 @@ bool ImageSequencer2::instumentActive(std::string instrumentID){
}
return false;
}
float ImageSequencer2::instrumentActiveTime(const std::string& instrumentID) const {
for (auto i : _instrumentTimes){
//check if this instrument is in range
if (i.second.inRange(_currentTime)){
//if so, then get the corresponding spiceID
std::vector<std::string> spiceIDs = _fileTranslation.at(i.first)->getTranslation();
//check which specific subinstrument is firing
for (auto s : spiceIDs){
if (s == instrumentID) {
return static_cast<float>((_currentTime - i.second._min) / (i.second._max - i.second._min));
}
}
}
}
return -1.f;
}
bool ImageSequencer2::getImagePaths(std::vector<Image>& captures,
std::string projectee,
std::string instrumentID){