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Add documentation of spacecraftinstrument module types (closes #1847)
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@@ -74,6 +74,12 @@ namespace {
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return glm::vec2(std::max(lhs.x, rhs.x), lhs.y + rhs.y);
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}
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// This dashboard item shows information about the status of individual instruments
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// onboard a spacecraft with regards to upcoming image capture. An image sequence has
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// to be registered in order to be able to show the necessary information. The
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// dashboard item shows a visual representation on how much time has passed since the
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// previous image capture and how much time remains until the instrument captures the
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// next image.
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struct [[codegen::Dictionary(DashboardItemInstruments)]] Parameters {
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// [[codegen::verbatim(ActiveColorInfo.description)]]
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std::optional<glm::vec3> activeColor [[codegen::color()]];
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@@ -142,7 +142,11 @@ namespace {
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}
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}
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// Needs support for std::map first for the frameConversions
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// This Renderable type shows a visual representation of a spacecraft instrument's
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// field-of-view. Information about the field-of-view are extracted from SPICE kernels
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// that must be loaded with the correct information. By default a field-of-view is
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// only visible while an instrument is active, but the field-of-view can be made
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// visible at all times through the `AlwaysDrawFov` setting.
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struct [[codegen::Dictionary(RenderableFov)]] Parameters {
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// The SPICE name of the source body for which the field of view should be
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// rendered.
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@@ -47,6 +47,12 @@ namespace {
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openspace::properties::Property::Visibility::NoviceUser
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};
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// Similarly to the [RenderablePlaneProjection](renderableplaneprojection) and
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// [RenderablePlanetProjection](renderableplanetprojection), this Renderable type
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// servers as a potential target for image projections from a spacecraft's instrument.
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// This renderable will determine whenever an image in a currently loaded image
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// sequence is projected whether that instrument's field of view intersects this model
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// and will correctly project the captured image onto the model.
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struct [[codegen::Dictionary(RenderableModelProjection)]] Parameters {
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// The file or files that should be loaded, that specifies the model to load. The
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// file can contain filesystem tokens or can be specified relative to the
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@@ -44,6 +44,12 @@
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namespace {
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constexpr std::string_view _loggerCat = "RenderablePlaneProjection";
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// This specialized Renderable type is used as a target for projections from a
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// spacecraft instrument. Similarly to the
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// [RenderablePlanetProject](renderableplanetprojection) it uses the spacecraft's
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// position and orientation and information about an instruments field-of-view and
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// set of images to project a captured image. In the case of this renderable the
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// target geometry is a two-dimensional plane that the image is projected on.
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struct [[codegen::Dictionary(RenderablePlaneProjection)]] Parameters {
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// The SPICE name of the spacecraft from which the projection is performed.
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std::string spacecraft;
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@@ -137,6 +137,12 @@ namespace {
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openspace::properties::Property::Visibility::AdvancedUser
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};
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// This Renderable serves as a potential target for images projected from a
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// spacecraft's instrument. Images have to be loaded into an image sequence first and
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// when it is then time to project an image into the world from the point of view of
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// the instrument, the field-of-view will be checked against the extent of this
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// planetary body. If the field-of-view intersects, the image gets correctly projected
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// onto the surface.
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struct [[codegen::Dictionary(RenderablePlanetProjection)]] Parameters {
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// Contains information about projecting onto this planet.
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ghoul::Dictionary projection
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@@ -105,6 +105,12 @@ namespace {
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openspace::properties::Property::Visibility::AdvancedUser
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};
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// This Renderable displays the shadow cylinder behind a planetary body. Given the
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// SPICE name of a planetary body and an observer, it will show a cylinder extending
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// behind the body away from the observer to highlight the areas of space from which
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// the observer is occluded by the body. A concrete example is using the Sun as the
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// observer, in which case the shadow cylinder indicates the areas in which there is
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// darkness.
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struct [[codegen::Dictionary(RenderableShadowCylinder)]] Parameters {
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// [[codegen::verbatim(NumberPointsInfo.description)]]
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std::optional<int> numberOfPoints;
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