Adding back in the right buffer.

This commit is contained in:
Jonathas Costa
2019-07-17 18:28:06 -04:00
parent 0f09c36aa2
commit dc1ab017c6
2 changed files with 8 additions and 11 deletions

View File

@@ -1876,9 +1876,6 @@ void FramebufferRenderer::render(Scene* scene, Camera* camera, float blackoutFac
scene->render(data, tasks);
data.renderBinMask = static_cast<int>(Renderable::RenderBin::Opaque);
scene->render(data, tasks);
glDrawBuffers(2, ColorAttachment03Array);
data.renderBinMask = static_cast<int>(Renderable::RenderBin::Transparent);
scene->render(data, tasks);