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Multithreaded scene initialization
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@@ -33,13 +33,14 @@
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#include <mutex>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/scene/sceneinitializer.h>
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#include <openspace/scene/scenelicense.h>
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#include <openspace/scene/scenelicensewriter.h>
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#include <openspace/scripting/scriptengine.h>
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#include <openspace/util/camera.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/programobject.h>
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namespace ghoul { class Dictionary; }
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@@ -65,7 +66,7 @@ public:
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};
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// constructors & destructor
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Scene();
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Scene(std::unique_ptr<SceneInitializer> initializer);
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~Scene();
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/**
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@@ -160,6 +161,11 @@ public:
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*/
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SceneGraphNode* loadNode(const ghoul::Dictionary& nodeDictionary);
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/**
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* Initialize a scene graph node.
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*/
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void initializeNode(SceneGraphNode* node);
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/**
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* Returns the Lua library that contains all Lua functions available to change the
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* scene graph. The functions contained are
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@@ -188,6 +194,7 @@ private:
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std::unordered_map<std::string, SceneGraphNode*> _nodesByName;
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bool _dirtyNodeRegistry;
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SceneGraphNode _rootDummy;
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std::unique_ptr<SceneInitializer> _initializer;
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std::vector<SceneLicense> _licenses;
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@@ -54,6 +54,12 @@ namespace documentation { struct Documentation; }
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class SceneGraphNode : public properties::PropertyOwner {
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public:
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enum class State : int {
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Loaded,
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Initialized,
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GLInitialized
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};
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using UpdateScene = ghoul::Boolean;
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struct PerformanceRecord {
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@@ -138,6 +144,7 @@ private:
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glm::dmat3 calculateWorldRotation() const;
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double calculateWorldScale() const;
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std::atomic<State> _state;
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std::vector<std::unique_ptr<SceneGraphNode>> _children;
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SceneGraphNode* _parent;
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std::vector<SceneGraphNode*> _dependencies;
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@@ -0,0 +1,65 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___SCENEINITIALIZER___H__
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#define __OPENSPACE_CORE___SCENEINITIALIZER___H__
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#include <openspace/scene/scenegraphnode.h>
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#include <ghoul/misc/threadpool.h>
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#include <mutex>
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namespace openspace {
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class SceneInitializer {
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public:
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virtual ~SceneInitializer() = default;
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virtual void initializeNode(SceneGraphNode* node) = 0;
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virtual std::vector<SceneGraphNode*> getInitializedNodes() = 0;
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};
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class SingleThreadedSceneInitializer : public SceneInitializer {
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public:
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void initializeNode(SceneGraphNode* node) override;
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std::vector<SceneGraphNode*> getInitializedNodes() override;
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private:
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std::vector<SceneGraphNode*> _initializedNodes;
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};
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class MultiThreadedSceneInitializer : public SceneInitializer {
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public:
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MultiThreadedSceneInitializer(unsigned int nThreads);
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void initializeNode(SceneGraphNode* node) override;
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std::vector<SceneGraphNode*> getInitializedNodes() override;
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private:
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std::vector<SceneGraphNode*> _initializedNodes;
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ghoul::ThreadPool _threadPool;
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std::mutex _mutex;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___SCENEINITIALIZER___H__
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