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Fix indentation
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@@ -67,9 +67,9 @@ VideoTileProvider::VideoTileProvider(const ghoul::Dictionary& dictionary)
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Tile VideoTileProvider::tile(const TileIndex& tileIndex) {
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ZoneScoped
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if (!_videoPlayer.isInitialized()) {
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return Tile();
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}
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if (!_videoPlayer.isInitialized()) {
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return Tile();
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}
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// Always check that our framebuffer is ok
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if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
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