mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-25 05:29:41 -06:00
Update _performanceRecord to store std::chrono::nanosecond duration instead of bare number
This commit is contained in:
@@ -1,4 +1,4 @@
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/*****************************************************************************************
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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@@ -45,6 +45,7 @@ struct PerformanceLayout {
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float updateTranslation[NumberValues];
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float updateRotation[NumberValues];
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float updateScaling[NumberValues];
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float totalTime[NumberValues];
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};
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SceneGraphPerformanceLayout sceneGraphEntries[MaxValues];
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int16_t nScaleGraphEntries;
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@@ -1,4 +1,4 @@
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/*****************************************************************************************
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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@@ -34,6 +34,7 @@
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#include <memory>
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#include <string>
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#include <vector>
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#include <chrono>
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namespace ghoul { class Dictionary; }
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@@ -57,11 +58,12 @@ public:
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using UpdateScene = ghoul::Boolean;
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struct PerformanceRecord {
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long long renderTime; // time in ns
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long long updateTimeRenderable; // time in ns
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long long updateTimeTranslation; // time in ns
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long long updateTimeRotation; // time in ns
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long long updateTimeScaling; // time in ns
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std::chrono::nanoseconds renderTime;
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std::chrono::nanoseconds updateTimeRenderable;
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std::chrono::nanoseconds updateTimeTranslation;
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std::chrono::nanoseconds updateTimeRotation;
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std::chrono::nanoseconds updateTimeScaling;
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std::chrono::nanoseconds totalTime;
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};
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static const std::string RootNodeName;
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@@ -1,4 +1,4 @@
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/*****************************************************************************************
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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@@ -403,35 +403,35 @@ void PerformanceManager::storeScenePerformanceMeasurements(
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std::next(std::begin(entry.renderTime)),
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std::end(entry.renderTime)
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);
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entry.renderTime[PerformanceLayout::NumberValues - 1] = r.renderTime / micro;
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entry.renderTime[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.renderTime).count();
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std::rotate(
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std::begin(entry.updateTranslation),
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std::next(std::begin(entry.updateTranslation)),
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std::end(entry.updateTranslation)
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);
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entry.updateTranslation[PerformanceLayout::NumberValues - 1] = r.updateTimeTranslation / micro;
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entry.updateTranslation[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeTranslation).count();
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std::rotate(
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std::begin(entry.updateRotation),
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std::next(std::begin(entry.updateRotation)),
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std::end(entry.updateRotation)
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);
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entry.updateRotation[PerformanceLayout::NumberValues - 1] = r.updateTimeRotation / micro;
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entry.updateRotation[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeRotation).count();
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std::rotate(
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std::begin(entry.updateScaling),
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std::next(std::begin(entry.updateScaling)),
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std::end(entry.updateScaling)
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);
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entry.updateScaling[PerformanceLayout::NumberValues - 1] = r.updateTimeScaling / micro;
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entry.updateScaling[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeScaling).count();
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std::rotate(
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std::begin(entry.updateRenderable),
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std::next(std::begin(entry.updateRenderable)),
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std::end(entry.updateRenderable)
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);
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entry.updateRenderable[PerformanceLayout::NumberValues - 1] = r.updateTimeRenderable / micro;
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entry.updateRenderable[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeRenderable).count();
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}
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_performanceMemory->releaseLock();
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@@ -1,4 +1,4 @@
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/*****************************************************************************************
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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@@ -169,7 +169,14 @@ SceneGraphNode::SceneGraphNode()
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: properties::PropertyOwner("")
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, _parent(nullptr)
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, _scene(nullptr)
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, _performanceRecord({0, 0, 0, 0, 0})
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, _performanceRecord({
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std::chrono::nanoseconds(0),
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std::chrono::nanoseconds(0),
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std::chrono::nanoseconds(0),
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std::chrono::nanoseconds(0),
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std::chrono::nanoseconds(0),
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std::chrono::nanoseconds(0)
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})
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, _renderable(nullptr)
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, _transform {
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std::make_unique<StaticTranslation>(),
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@@ -231,6 +238,11 @@ void SceneGraphNode::traversePostOrder(std::function<void(SceneGraphNode*)> fn)
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}
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void SceneGraphNode::update(const UpdateData& data) {
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auto startUpdate = std::chrono::high_resolution_clock::now();
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auto endUpdate = startUpdate;
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if (data.doPerformanceMeasurement) {
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startUpdate = std::chrono::high_resolution_clock::now();
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}
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if (_transform.translation) {
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if (data.doPerformanceMeasurement) {
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glFinish();
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@@ -240,7 +252,7 @@ void SceneGraphNode::update(const UpdateData& data) {
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glFinish();
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auto end = std::chrono::high_resolution_clock::now();
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_performanceRecord.updateTimeTranslation = (end - start).count();
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_performanceRecord.updateTimeTranslation = (end - start);
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}
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else {
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_transform.translation->update(data);
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@@ -256,7 +268,7 @@ void SceneGraphNode::update(const UpdateData& data) {
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glFinish();
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auto end = std::chrono::high_resolution_clock::now();
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_performanceRecord.updateTimeRotation = (end - start).count();
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_performanceRecord.updateTimeRotation = (end - start);
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}
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else {
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_transform.rotation->update(data);
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@@ -272,7 +284,7 @@ void SceneGraphNode::update(const UpdateData& data) {
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glFinish();
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auto end = std::chrono::high_resolution_clock::now();
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_performanceRecord.updateTimeScaling = (end - start).count();
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_performanceRecord.updateTimeScaling = (end - start);
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}
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else {
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_transform.scale->update(data);
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@@ -308,11 +320,16 @@ void SceneGraphNode::update(const UpdateData& data) {
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glFinish();
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auto end = std::chrono::high_resolution_clock::now();
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_performanceRecord.updateTimeRenderable = (end - start).count();
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_performanceRecord.updateTimeRenderable = (end - start);
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}
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else
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_renderable->update(newUpdateData);
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}
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if (data.doPerformanceMeasurement) {
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endUpdate = std::chrono::high_resolution_clock::now();
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_performanceRecord.totalTime += (endUpdate - startUpdate);
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}
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}
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void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
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@@ -344,7 +361,8 @@ void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
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glFinish();
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auto end = std::chrono::high_resolution_clock::now();
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_performanceRecord.renderTime = (end - start).count();
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_performanceRecord.renderTime = (end - start);
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_performanceRecord.totalTime += (end - start);
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}
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else
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_renderable->render(newData, tasks);
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