Update _performanceRecord to store std::chrono::nanosecond duration instead of bare number

This commit is contained in:
Matthew Territo
2017-07-19 16:36:18 -06:00
parent 51be0629bc
commit e810dcf5b2
4 changed files with 41 additions and 20 deletions

View File

@@ -1,4 +1,4 @@
/*****************************************************************************************
/*****************************************************************************************
* *
* OpenSpace *
* *
@@ -45,6 +45,7 @@ struct PerformanceLayout {
float updateTranslation[NumberValues];
float updateRotation[NumberValues];
float updateScaling[NumberValues];
float totalTime[NumberValues];
};
SceneGraphPerformanceLayout sceneGraphEntries[MaxValues];
int16_t nScaleGraphEntries;

View File

@@ -1,4 +1,4 @@
/*****************************************************************************************
/*****************************************************************************************
* *
* OpenSpace *
* *
@@ -34,6 +34,7 @@
#include <memory>
#include <string>
#include <vector>
#include <chrono>
namespace ghoul { class Dictionary; }
@@ -57,11 +58,12 @@ public:
using UpdateScene = ghoul::Boolean;
struct PerformanceRecord {
long long renderTime; // time in ns
long long updateTimeRenderable; // time in ns
long long updateTimeTranslation; // time in ns
long long updateTimeRotation; // time in ns
long long updateTimeScaling; // time in ns
std::chrono::nanoseconds renderTime;
std::chrono::nanoseconds updateTimeRenderable;
std::chrono::nanoseconds updateTimeTranslation;
std::chrono::nanoseconds updateTimeRotation;
std::chrono::nanoseconds updateTimeScaling;
std::chrono::nanoseconds totalTime;
};
static const std::string RootNodeName;

View File

@@ -1,4 +1,4 @@
/*****************************************************************************************
/*****************************************************************************************
* *
* OpenSpace *
* *
@@ -403,35 +403,35 @@ void PerformanceManager::storeScenePerformanceMeasurements(
std::next(std::begin(entry.renderTime)),
std::end(entry.renderTime)
);
entry.renderTime[PerformanceLayout::NumberValues - 1] = r.renderTime / micro;
entry.renderTime[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.renderTime).count();
std::rotate(
std::begin(entry.updateTranslation),
std::next(std::begin(entry.updateTranslation)),
std::end(entry.updateTranslation)
);
entry.updateTranslation[PerformanceLayout::NumberValues - 1] = r.updateTimeTranslation / micro;
entry.updateTranslation[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeTranslation).count();
std::rotate(
std::begin(entry.updateRotation),
std::next(std::begin(entry.updateRotation)),
std::end(entry.updateRotation)
);
entry.updateRotation[PerformanceLayout::NumberValues - 1] = r.updateTimeRotation / micro;
entry.updateRotation[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeRotation).count();
std::rotate(
std::begin(entry.updateScaling),
std::next(std::begin(entry.updateScaling)),
std::end(entry.updateScaling)
);
entry.updateScaling[PerformanceLayout::NumberValues - 1] = r.updateTimeScaling / micro;
entry.updateScaling[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeScaling).count();
std::rotate(
std::begin(entry.updateRenderable),
std::next(std::begin(entry.updateRenderable)),
std::end(entry.updateRenderable)
);
entry.updateRenderable[PerformanceLayout::NumberValues - 1] = r.updateTimeRenderable / micro;
entry.updateRenderable[PerformanceLayout::NumberValues - 1] = std::chrono::duration_cast<std::chrono::microseconds>(r.updateTimeRenderable).count();
}
_performanceMemory->releaseLock();

View File

@@ -1,4 +1,4 @@
/*****************************************************************************************
/*****************************************************************************************
* *
* OpenSpace *
* *
@@ -169,7 +169,14 @@ SceneGraphNode::SceneGraphNode()
: properties::PropertyOwner("")
, _parent(nullptr)
, _scene(nullptr)
, _performanceRecord({0, 0, 0, 0, 0})
, _performanceRecord({
std::chrono::nanoseconds(0),
std::chrono::nanoseconds(0),
std::chrono::nanoseconds(0),
std::chrono::nanoseconds(0),
std::chrono::nanoseconds(0),
std::chrono::nanoseconds(0)
})
, _renderable(nullptr)
, _transform {
std::make_unique<StaticTranslation>(),
@@ -231,6 +238,11 @@ void SceneGraphNode::traversePostOrder(std::function<void(SceneGraphNode*)> fn)
}
void SceneGraphNode::update(const UpdateData& data) {
auto startUpdate = std::chrono::high_resolution_clock::now();
auto endUpdate = startUpdate;
if (data.doPerformanceMeasurement) {
startUpdate = std::chrono::high_resolution_clock::now();
}
if (_transform.translation) {
if (data.doPerformanceMeasurement) {
glFinish();
@@ -240,7 +252,7 @@ void SceneGraphNode::update(const UpdateData& data) {
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeTranslation = (end - start).count();
_performanceRecord.updateTimeTranslation = (end - start);
}
else {
_transform.translation->update(data);
@@ -256,7 +268,7 @@ void SceneGraphNode::update(const UpdateData& data) {
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeRotation = (end - start).count();
_performanceRecord.updateTimeRotation = (end - start);
}
else {
_transform.rotation->update(data);
@@ -272,7 +284,7 @@ void SceneGraphNode::update(const UpdateData& data) {
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeScaling = (end - start).count();
_performanceRecord.updateTimeScaling = (end - start);
}
else {
_transform.scale->update(data);
@@ -308,11 +320,16 @@ void SceneGraphNode::update(const UpdateData& data) {
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.updateTimeRenderable = (end - start).count();
_performanceRecord.updateTimeRenderable = (end - start);
}
else
_renderable->update(newUpdateData);
}
if (data.doPerformanceMeasurement) {
endUpdate = std::chrono::high_resolution_clock::now();
_performanceRecord.totalTime += (endUpdate - startUpdate);
}
}
void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
@@ -344,7 +361,8 @@ void SceneGraphNode::render(const RenderData& data, RendererTasks& tasks) {
glFinish();
auto end = std::chrono::high_resolution_clock::now();
_performanceRecord.renderTime = (end - start).count();
_performanceRecord.renderTime = (end - start);
_performanceRecord.totalTime += (end - start);
}
else
_renderable->render(newData, tasks);