Imported Raycasterbox into RenderableVolumeExpert

This commit is contained in:
Jonas Strandstedt
2014-04-18 14:24:01 -04:00
parent a6a5207a5d
commit ebcfadcf0e
4 changed files with 232 additions and 89 deletions

View File

@@ -27,6 +27,7 @@
// open space includes
#include <openspace/rendering/renderablevolume.h>
#include <openspace/rendering/volumeraycasterbox.h>
// ghoul includes
#include <ghoul/opengl/programobject.h>
@@ -39,14 +40,18 @@
#include <ghoul/io/rawvolumereader.h>
#include <ghoul/filesystem/file.h>
#include <sgct.h>
#ifdef __APPLE__
#include <memory>
#else
#include <mutex>
#endif
namespace ghoul {
namespace opencl {
class CLWorkSize;
}
}
namespace openspace {
class RenderableVolumeExpert: public RenderableVolume {
@@ -73,8 +78,6 @@ private:
std::vector<ghoul::RawVolumeReader::ReadHints> _volumeHints;
// Textures
ghoul::opengl::Texture* _backTexture;
ghoul::opengl::Texture* _frontTexture;
ghoul::opengl::Texture* _output;
std::vector<ghoul::opengl::Texture*> _volumes;
std::vector<ghoul::opengl::Texture*> _transferFunctions;
@@ -92,6 +95,7 @@ private:
ghoul::opencl::CLCommandQueue _commands;
ghoul::opencl::CLProgram _program;
ghoul::opencl::CLKernel _kernel;
ghoul::opencl::CLWorkSize* _ws;
ghoul::filesystem::File* _kernelSourceFile;
std::vector<std::pair<ghoul::opencl::CLProgram::Option, bool> > _kernelOptions;
bool _programUpdateOnSave;
@@ -100,12 +104,12 @@ private:
std::mutex* _kernelLock;
std::mutex* _textureLock;
ghoul::opengl::FramebufferObject* _fbo;
ghoul::opengl::ProgramObject *_fboProgram;
ghoul::opengl::ProgramObject *_quadProgram;
sgct_utils::SGCTBox* _boundingBox;
GLuint _screenQuad;
VolumeRaycasterBox* _colorBoxRenderer;
};
} // namespace openspace

View File

@@ -0,0 +1,60 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef VOLUMERAYCASTERBOX_H_
#define VOLUMERAYCASTERBOX_H_
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/framebufferobject.h>
#include <ghoul/opengl/texture.h>
namespace sgct_utils {
class SGCTBox;
}
namespace openspace {
class VolumeRaycasterBox {
public:
VolumeRaycasterBox();
~VolumeRaycasterBox();
bool initialize();
void render(glm::mat4 MVP);
ghoul::opengl::Texture* backFace();
ghoul::opengl::Texture* frontFace();
glm::size2_t dimensions();
private:
ghoul::opengl::FramebufferObject* _fbo;
ghoul::opengl::Texture *_backTexture, *_frontTexture;
ghoul::opengl::ProgramObject *_boxProgram;
sgct_utils::SGCTBox* _boundingBox;
GLint _MVPLocation;
glm::size2_t _dimensions;
};
} /* namespace openspace */
#endif /* VOLUMERAYCASTERBOX_H_ */

View File

@@ -61,9 +61,9 @@ namespace openspace {
RenderableVolumeExpert::RenderableVolumeExpert(const ghoul::Dictionary& dictionary):
RenderableVolume(dictionary),
_backTexture(nullptr), _frontTexture(nullptr), _output(nullptr),
_output(nullptr),
_clBackTexture(0), _clFrontTexture(0), _clOutput(0),
_kernelSourceFile(nullptr), _programUpdateOnSave(false) {
_kernelSourceFile(nullptr), _programUpdateOnSave(false), _colorBoxRenderer(nullptr) {
_kernelLock = new std::mutex;
_textureLock = new std::mutex;
@@ -166,7 +166,8 @@ RenderableVolumeExpert::RenderableVolumeExpert(const ghoul::Dictionary& dictiona
if (kernelPath != "") {
_kernelSourceFile = new ghoul::filesystem::File(kernelPath, false);
}
_colorBoxRenderer = new VolumeRaycasterBox();
}
RenderableVolumeExpert::~RenderableVolumeExpert() {
@@ -244,50 +245,44 @@ bool RenderableVolumeExpert::initialize() {
glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind buffer
glBindVertexArray(0); //unbind array
_boundingBox = new sgct_utils::SGCTBox(1.0f, sgct_utils::SGCTBox::Regular);
// ------ SETUP SHADERS -----------------
// TODO error control or better design pattern
if( ! OsEng.ref().configurationManager().getValue("RaycastProgram", _fboProgram)) {
LERROR("Could not find 'RaycastProgram'");
return false;
}
if( ! OsEng.ref().configurationManager().getValue("Quad", _quadProgram)) {
LERROR("Could not find 'Quad'");
return false;
}
// ------ SETUP FBO ---------------------
_fbo = new ghoul::opengl::FramebufferObject();
_fbo->activate();
int x = sgct::Engine::instance()->getActiveXResolution();
int y = sgct::Engine::instance()->getActiveYResolution();
_backTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
_frontTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
_output = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
_backTexture->uploadTexture();
_frontTexture->uploadTexture();
_colorBoxRenderer->initialize();
glm::size2_t dimensions = _colorBoxRenderer->dimensions();
ghoul::opengl::Texture* backTexture = _colorBoxRenderer->backFace();
ghoul::opengl::Texture* frontTexture = _colorBoxRenderer->frontFace();
_output = new ghoul::opengl::Texture(glm::size3_t(dimensions[0],dimensions[1],1));
_output->uploadTexture();
_fbo->attachTexture(_backTexture, GL_COLOR_ATTACHMENT0);
_fbo->attachTexture(_frontTexture, GL_COLOR_ATTACHMENT1);
_fbo->deactivate();
_context = OsEng.clContext();
_commands = _context.createCommandQueue();
_clBackTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *_backTexture);
_clFrontTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *_frontTexture);
_clBackTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *backTexture);
_clFrontTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *frontTexture);
_clOutput = _context.createTextureFromGLTexture(CL_MEM_WRITE_ONLY, *_output);
// Compile kernels
safeKernelCompilation();
size_t local_x = 32;
size_t local_y = 32;
while (local_x > 1) {
if(dimensions[0] % local_x == 0)
break;
local_x /= 2;
}
while (local_y > 1) {
if(dimensions[1] % local_y == 0)
break;
local_y /= 2;
}
_ws = new ghoul::opencl::CLWorkSize({dimensions[0],dimensions[1]}, {local_x,local_y});
return true;
}
@@ -299,9 +294,6 @@ bool RenderableVolumeExpert::deinitialize() {
void RenderableVolumeExpert::render(const Camera *camera, const psc &thisPosition) {
// check so that the raycaster is set
//assert(_rayCaster);
if( ! _kernel.isValidKernel())
return;
@@ -313,58 +305,13 @@ void RenderableVolumeExpert::render(const Camera *camera, const psc &thisPositio
transform = glm::translate(transform, glm::vec3(thisPosition[0]*factor, thisPosition[1]*factor, thisPosition[2]*factor));
transform = glm::rotate(transform, time*speed, glm::vec3(0.0f, 1.0f, 0.0f));
// ------ DRAW TO FBO -------------------
GLuint sgctFBO = ghoul::opengl::FramebufferObject::getActiveObject(); // Save SGCTs main FBO
_fbo->activate();
_fboProgram->activate();
_fboProgram->setUniform("modelViewProjection", transform);
// Draw backface
glDrawBuffer(GL_COLOR_ATTACHMENT0);
glClearColor(0.2f, 0.2f, 0.2f, 0);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_CULL_FACE);
glCullFace(GL_FRONT);
_boundingBox->draw();
glDisable(GL_CULL_FACE);
// Draw frontface
glDrawBuffer(GL_COLOR_ATTACHMENT1);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(0.2f, 0.2f, 0.2f, 0);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
_boundingBox->draw();
glDisable(GL_CULL_FACE);
_fboProgram->deactivate();
_fbo->deactivate();
// ------ DRAW TO SCREEN ----------------
glBindFramebuffer(GL_FRAMEBUFFER, sgctFBO); // Re-bind SGCTs main FBO
size_t x = sgct::Engine::instance()->getActiveXResolution();
size_t y = sgct::Engine::instance()->getActiveYResolution();
size_t local_x = 32;
size_t local_y = 32;
while (local_x > 1) {
if(x % local_x == 0)
break;
local_x /= 2;
}
while (local_y > 1) {
if(y % local_y == 0)
break;
local_y /= 2;
}
ghoul::opencl::CLWorkSize ws({x,y}, {local_x,local_y});
_colorBoxRenderer->render(transform);
_textureLock->lock();
_kernelLock->lock();
glFinish();
_commands.enqueueKernelBlocking(_kernel, ws);
_commands.enqueueKernelBlocking(_kernel, *_ws);
_commands.finish();
_quadProgram->activate();
@@ -465,9 +412,9 @@ void RenderableVolumeExpert::safeUpdateTexture(const ghoul::filesystem::File& fi
return;
LDEBUG("Updating transferfunction");
// create the new texture
ghoul::opengl::Texture* newTexture = loadTransferFunction(file.path());
//ghoul::opengl::Texture* newTexture = ghoul::opengl::loadTexture(file.path());
if(newTexture) {
@@ -495,6 +442,8 @@ void RenderableVolumeExpert::safeUpdateTexture(const ghoul::filesystem::File& fi
// __kernel arguments(front, back, output, [_volumes], .. fileID))
_kernel.setArgument(3 + _volumes.size() + fileID, &clNewTexture);
LDEBUG("Transferfunction successfully updated");
// end of critical section
_textureLock->unlock();
}

View File

@@ -0,0 +1,130 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/rendering/volumeraycasterbox.h>
#include <openspace/engine/openspaceengine.h>
#include <sgct.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/filesystem/filesystem.h>
namespace {
std::string _loggerCat = "VolumeRaycasterBox";
}
using namespace ghoul::opengl;
namespace openspace {
VolumeRaycasterBox::VolumeRaycasterBox() {
}
VolumeRaycasterBox::~VolumeRaycasterBox() {}
bool VolumeRaycasterBox::initialize() {
_boundingBox = new sgct_utils::SGCTBox(1.0f, sgct_utils::SGCTBox::Regular);
// ------ SETUP SHADER -----------------
_boxProgram = new ProgramObject("RaycastBoxProgram");
/*
ShaderObject* vertexShader = new ShaderObject(ShaderObject::ShaderTypeVertex,
absPath("${BASE_PATH}/shaders/exitpoints.vert"));
ShaderObject* fragmentShader = new ShaderObject(ShaderObject::ShaderTypeFragment,
absPath("${BASE_PATH}/shaders/exitpoints.frag"));
_boxProgram->attachObject(vertexShader);
_boxProgram->attachObject(fragmentShader);
_boxProgram->compileShaderObjects();
_boxProgram->linkProgramObject();
*/
OsEng.configurationManager().getValue("RaycastProgram", _boxProgram);
_MVPLocation = _boxProgram->uniformLocation("modelViewProjection");
// ------ SETUP FBO ---------------------
_fbo = new FramebufferObject();
_fbo->activate();
size_t x = sgct::Engine::instance()->getActiveXResolution();
size_t y = sgct::Engine::instance()->getActiveYResolution();
_dimensions = glm::size2_t(x, y);
_backTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
_frontTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
_backTexture->uploadTexture();
_frontTexture->uploadTexture();
_fbo->attachTexture(_backTexture, GL_COLOR_ATTACHMENT0);
_fbo->attachTexture(_frontTexture, GL_COLOR_ATTACHMENT1);
_fbo->deactivate();
return true;
}
void VolumeRaycasterBox::render(glm::mat4 MVP) {
GLuint activeFBO = ghoul::opengl::FramebufferObject::getActiveObject(); // Save SGCTs main FBO
_fbo->activate();
_boxProgram->activate();
_boxProgram->setUniform(_MVPLocation, MVP);
// Draw backface
glDrawBuffer(GL_COLOR_ATTACHMENT0);
glClearColor(0.2f, 0.2f, 0.2f, 0);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_CULL_FACE);
glCullFace(GL_FRONT);
_boundingBox->draw();
glDisable(GL_CULL_FACE);
// Draw frontface
glDrawBuffer(GL_COLOR_ATTACHMENT1);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(0.2f, 0.2f, 0.2f, 0);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
_boundingBox->draw();
glDisable(GL_CULL_FACE);
_boxProgram->deactivate();
_fbo->deactivate();
glBindFramebuffer(GL_FRAMEBUFFER, activeFBO);
}
Texture* VolumeRaycasterBox::backFace() {
return _backTexture;
}
Texture* VolumeRaycasterBox::frontFace() {
return _frontTexture;
}
glm::size2_t VolumeRaycasterBox::dimensions() {
return _dimensions;
}
} /* namespace openspace */