mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-02 01:30:34 -06:00
Imported Raycasterbox into RenderableVolumeExpert
This commit is contained in:
@@ -27,6 +27,7 @@
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// open space includes
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#include <openspace/rendering/renderablevolume.h>
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#include <openspace/rendering/volumeraycasterbox.h>
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// ghoul includes
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#include <ghoul/opengl/programobject.h>
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@@ -39,14 +40,18 @@
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#include <ghoul/io/rawvolumereader.h>
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#include <ghoul/filesystem/file.h>
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#include <sgct.h>
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#ifdef __APPLE__
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#include <memory>
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#else
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#include <mutex>
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#endif
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namespace ghoul {
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namespace opencl {
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class CLWorkSize;
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}
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}
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namespace openspace {
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class RenderableVolumeExpert: public RenderableVolume {
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@@ -73,8 +78,6 @@ private:
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std::vector<ghoul::RawVolumeReader::ReadHints> _volumeHints;
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// Textures
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ghoul::opengl::Texture* _backTexture;
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ghoul::opengl::Texture* _frontTexture;
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ghoul::opengl::Texture* _output;
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std::vector<ghoul::opengl::Texture*> _volumes;
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std::vector<ghoul::opengl::Texture*> _transferFunctions;
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@@ -92,6 +95,7 @@ private:
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ghoul::opencl::CLCommandQueue _commands;
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ghoul::opencl::CLProgram _program;
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ghoul::opencl::CLKernel _kernel;
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ghoul::opencl::CLWorkSize* _ws;
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ghoul::filesystem::File* _kernelSourceFile;
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std::vector<std::pair<ghoul::opencl::CLProgram::Option, bool> > _kernelOptions;
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bool _programUpdateOnSave;
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@@ -100,12 +104,12 @@ private:
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std::mutex* _kernelLock;
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std::mutex* _textureLock;
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ghoul::opengl::FramebufferObject* _fbo;
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ghoul::opengl::ProgramObject *_fboProgram;
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ghoul::opengl::ProgramObject *_quadProgram;
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sgct_utils::SGCTBox* _boundingBox;
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GLuint _screenQuad;
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VolumeRaycasterBox* _colorBoxRenderer;
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};
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} // namespace openspace
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60
include/openspace/rendering/volumeraycasterbox.h
Normal file
60
include/openspace/rendering/volumeraycasterbox.h
Normal file
@@ -0,0 +1,60 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef VOLUMERAYCASTERBOX_H_
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#define VOLUMERAYCASTERBOX_H_
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/framebufferobject.h>
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#include <ghoul/opengl/texture.h>
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namespace sgct_utils {
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class SGCTBox;
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}
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namespace openspace {
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class VolumeRaycasterBox {
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public:
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VolumeRaycasterBox();
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~VolumeRaycasterBox();
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bool initialize();
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void render(glm::mat4 MVP);
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ghoul::opengl::Texture* backFace();
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ghoul::opengl::Texture* frontFace();
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glm::size2_t dimensions();
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private:
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ghoul::opengl::FramebufferObject* _fbo;
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ghoul::opengl::Texture *_backTexture, *_frontTexture;
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ghoul::opengl::ProgramObject *_boxProgram;
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sgct_utils::SGCTBox* _boundingBox;
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GLint _MVPLocation;
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glm::size2_t _dimensions;
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};
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} /* namespace openspace */
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#endif /* VOLUMERAYCASTERBOX_H_ */
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@@ -61,9 +61,9 @@ namespace openspace {
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RenderableVolumeExpert::RenderableVolumeExpert(const ghoul::Dictionary& dictionary):
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RenderableVolume(dictionary),
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_backTexture(nullptr), _frontTexture(nullptr), _output(nullptr),
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_output(nullptr),
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_clBackTexture(0), _clFrontTexture(0), _clOutput(0),
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_kernelSourceFile(nullptr), _programUpdateOnSave(false) {
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_kernelSourceFile(nullptr), _programUpdateOnSave(false), _colorBoxRenderer(nullptr) {
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_kernelLock = new std::mutex;
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_textureLock = new std::mutex;
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@@ -166,7 +166,8 @@ RenderableVolumeExpert::RenderableVolumeExpert(const ghoul::Dictionary& dictiona
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if (kernelPath != "") {
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_kernelSourceFile = new ghoul::filesystem::File(kernelPath, false);
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}
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_colorBoxRenderer = new VolumeRaycasterBox();
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}
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RenderableVolumeExpert::~RenderableVolumeExpert() {
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@@ -244,50 +245,44 @@ bool RenderableVolumeExpert::initialize() {
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glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind buffer
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glBindVertexArray(0); //unbind array
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_boundingBox = new sgct_utils::SGCTBox(1.0f, sgct_utils::SGCTBox::Regular);
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// ------ SETUP SHADERS -----------------
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// TODO error control or better design pattern
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if( ! OsEng.ref().configurationManager().getValue("RaycastProgram", _fboProgram)) {
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LERROR("Could not find 'RaycastProgram'");
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return false;
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}
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if( ! OsEng.ref().configurationManager().getValue("Quad", _quadProgram)) {
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LERROR("Could not find 'Quad'");
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return false;
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}
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// ------ SETUP FBO ---------------------
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_fbo = new ghoul::opengl::FramebufferObject();
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_fbo->activate();
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int x = sgct::Engine::instance()->getActiveXResolution();
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int y = sgct::Engine::instance()->getActiveYResolution();
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_backTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
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_frontTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
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_output = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
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_backTexture->uploadTexture();
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_frontTexture->uploadTexture();
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_colorBoxRenderer->initialize();
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glm::size2_t dimensions = _colorBoxRenderer->dimensions();
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ghoul::opengl::Texture* backTexture = _colorBoxRenderer->backFace();
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ghoul::opengl::Texture* frontTexture = _colorBoxRenderer->frontFace();
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_output = new ghoul::opengl::Texture(glm::size3_t(dimensions[0],dimensions[1],1));
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_output->uploadTexture();
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_fbo->attachTexture(_backTexture, GL_COLOR_ATTACHMENT0);
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_fbo->attachTexture(_frontTexture, GL_COLOR_ATTACHMENT1);
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_fbo->deactivate();
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_context = OsEng.clContext();
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_commands = _context.createCommandQueue();
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_clBackTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *_backTexture);
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_clFrontTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *_frontTexture);
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_clBackTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *backTexture);
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_clFrontTexture = _context.createTextureFromGLTexture(CL_MEM_READ_ONLY, *frontTexture);
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_clOutput = _context.createTextureFromGLTexture(CL_MEM_WRITE_ONLY, *_output);
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// Compile kernels
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safeKernelCompilation();
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size_t local_x = 32;
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size_t local_y = 32;
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while (local_x > 1) {
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if(dimensions[0] % local_x == 0)
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break;
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local_x /= 2;
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}
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while (local_y > 1) {
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if(dimensions[1] % local_y == 0)
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break;
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local_y /= 2;
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}
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_ws = new ghoul::opencl::CLWorkSize({dimensions[0],dimensions[1]}, {local_x,local_y});
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return true;
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}
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@@ -299,9 +294,6 @@ bool RenderableVolumeExpert::deinitialize() {
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void RenderableVolumeExpert::render(const Camera *camera, const psc &thisPosition) {
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// check so that the raycaster is set
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//assert(_rayCaster);
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if( ! _kernel.isValidKernel())
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return;
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@@ -313,58 +305,13 @@ void RenderableVolumeExpert::render(const Camera *camera, const psc &thisPositio
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transform = glm::translate(transform, glm::vec3(thisPosition[0]*factor, thisPosition[1]*factor, thisPosition[2]*factor));
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transform = glm::rotate(transform, time*speed, glm::vec3(0.0f, 1.0f, 0.0f));
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// ------ DRAW TO FBO -------------------
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GLuint sgctFBO = ghoul::opengl::FramebufferObject::getActiveObject(); // Save SGCTs main FBO
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_fbo->activate();
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_fboProgram->activate();
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_fboProgram->setUniform("modelViewProjection", transform);
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// Draw backface
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glDrawBuffer(GL_COLOR_ATTACHMENT0);
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glClearColor(0.2f, 0.2f, 0.2f, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_FRONT);
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_boundingBox->draw();
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glDisable(GL_CULL_FACE);
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// Draw frontface
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glDrawBuffer(GL_COLOR_ATTACHMENT1);
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(0.2f, 0.2f, 0.2f, 0);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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_boundingBox->draw();
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glDisable(GL_CULL_FACE);
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_fboProgram->deactivate();
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_fbo->deactivate();
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// ------ DRAW TO SCREEN ----------------
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glBindFramebuffer(GL_FRAMEBUFFER, sgctFBO); // Re-bind SGCTs main FBO
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size_t x = sgct::Engine::instance()->getActiveXResolution();
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size_t y = sgct::Engine::instance()->getActiveYResolution();
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size_t local_x = 32;
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size_t local_y = 32;
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while (local_x > 1) {
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if(x % local_x == 0)
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break;
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local_x /= 2;
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}
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while (local_y > 1) {
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if(y % local_y == 0)
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break;
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local_y /= 2;
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}
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ghoul::opencl::CLWorkSize ws({x,y}, {local_x,local_y});
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_colorBoxRenderer->render(transform);
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_textureLock->lock();
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_kernelLock->lock();
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glFinish();
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_commands.enqueueKernelBlocking(_kernel, ws);
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_commands.enqueueKernelBlocking(_kernel, *_ws);
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_commands.finish();
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_quadProgram->activate();
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@@ -465,9 +412,9 @@ void RenderableVolumeExpert::safeUpdateTexture(const ghoul::filesystem::File& fi
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return;
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LDEBUG("Updating transferfunction");
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// create the new texture
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ghoul::opengl::Texture* newTexture = loadTransferFunction(file.path());
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//ghoul::opengl::Texture* newTexture = ghoul::opengl::loadTexture(file.path());
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if(newTexture) {
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@@ -495,6 +442,8 @@ void RenderableVolumeExpert::safeUpdateTexture(const ghoul::filesystem::File& fi
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// __kernel arguments(front, back, output, [_volumes], .. fileID))
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_kernel.setArgument(3 + _volumes.size() + fileID, &clNewTexture);
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LDEBUG("Transferfunction successfully updated");
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// end of critical section
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_textureLock->unlock();
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}
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130
src/rendering/volumeraycasterbox.cpp
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130
src/rendering/volumeraycasterbox.cpp
Normal file
@@ -0,0 +1,130 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
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||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
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||||
* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/rendering/volumeraycasterbox.h>
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#include <openspace/engine/openspaceengine.h>
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#include <sgct.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/filesystem/filesystem.h>
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namespace {
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std::string _loggerCat = "VolumeRaycasterBox";
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}
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using namespace ghoul::opengl;
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namespace openspace {
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VolumeRaycasterBox::VolumeRaycasterBox() {
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}
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VolumeRaycasterBox::~VolumeRaycasterBox() {}
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bool VolumeRaycasterBox::initialize() {
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_boundingBox = new sgct_utils::SGCTBox(1.0f, sgct_utils::SGCTBox::Regular);
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// ------ SETUP SHADER -----------------
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_boxProgram = new ProgramObject("RaycastBoxProgram");
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/*
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ShaderObject* vertexShader = new ShaderObject(ShaderObject::ShaderTypeVertex,
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absPath("${BASE_PATH}/shaders/exitpoints.vert"));
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ShaderObject* fragmentShader = new ShaderObject(ShaderObject::ShaderTypeFragment,
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absPath("${BASE_PATH}/shaders/exitpoints.frag"));
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_boxProgram->attachObject(vertexShader);
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_boxProgram->attachObject(fragmentShader);
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_boxProgram->compileShaderObjects();
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_boxProgram->linkProgramObject();
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*/
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OsEng.configurationManager().getValue("RaycastProgram", _boxProgram);
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_MVPLocation = _boxProgram->uniformLocation("modelViewProjection");
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// ------ SETUP FBO ---------------------
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_fbo = new FramebufferObject();
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_fbo->activate();
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size_t x = sgct::Engine::instance()->getActiveXResolution();
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size_t y = sgct::Engine::instance()->getActiveYResolution();
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_dimensions = glm::size2_t(x, y);
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_backTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
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_frontTexture = new ghoul::opengl::Texture(glm::size3_t(x,y,1));
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_backTexture->uploadTexture();
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_frontTexture->uploadTexture();
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_fbo->attachTexture(_backTexture, GL_COLOR_ATTACHMENT0);
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_fbo->attachTexture(_frontTexture, GL_COLOR_ATTACHMENT1);
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_fbo->deactivate();
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return true;
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}
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void VolumeRaycasterBox::render(glm::mat4 MVP) {
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GLuint activeFBO = ghoul::opengl::FramebufferObject::getActiveObject(); // Save SGCTs main FBO
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_fbo->activate();
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_boxProgram->activate();
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_boxProgram->setUniform(_MVPLocation, MVP);
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// Draw backface
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glDrawBuffer(GL_COLOR_ATTACHMENT0);
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glClearColor(0.2f, 0.2f, 0.2f, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_FRONT);
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_boundingBox->draw();
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glDisable(GL_CULL_FACE);
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// Draw frontface
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glDrawBuffer(GL_COLOR_ATTACHMENT1);
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(0.2f, 0.2f, 0.2f, 0);
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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_boundingBox->draw();
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glDisable(GL_CULL_FACE);
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_boxProgram->deactivate();
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_fbo->deactivate();
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glBindFramebuffer(GL_FRAMEBUFFER, activeFBO);
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}
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Texture* VolumeRaycasterBox::backFace() {
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return _backTexture;
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}
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Texture* VolumeRaycasterBox::frontFace() {
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return _frontTexture;
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}
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glm::size2_t VolumeRaycasterBox::dimensions() {
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return _dimensions;
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}
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} /* namespace openspace */
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Reference in New Issue
Block a user