SceneLoader: Fix bug when loading directory with subdirectories

This commit is contained in:
Emil Axelsson
2017-05-31 11:38:33 +02:00
parent ad84202d28
commit f231ca290e

View File

@@ -219,7 +219,7 @@ std::vector<SceneLoader::LoadedNode> SceneLoader::loadDirectory(
const Directory directory(path);
const std::string directoryPath = directory.path();
if (!FileSys.fileExists(directoryPath)) {
if (!FileSys.directoryExists(directoryPath)) {
LERROR("The directory " << directoryPath << " does not exist.");
return std::vector<SceneLoader::LoadedNode>();
}