mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-28 15:09:36 -06:00
Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
This commit is contained in:
@@ -49,7 +49,6 @@ set(HEADER_FILES
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${CMAKE_CURRENT_SOURCE_DIR}/rendering/aabb.h
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${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.h
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${CMAKE_CURRENT_SOURCE_DIR}/other/texturetileset.h
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${CMAKE_CURRENT_SOURCE_DIR}/other/patchcoverageprovider.h
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${CMAKE_CURRENT_SOURCE_DIR}/other/tileprovider.h
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${CMAKE_CURRENT_SOURCE_DIR}/other/texturedataprovider.h
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@@ -86,7 +85,6 @@ set(SOURCE_FILES
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${CMAKE_CURRENT_SOURCE_DIR}/rendering/aabb.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/other/texturetileset.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/other/patchcoverageprovider.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/other/tileprovider.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/other/texturedataprovider.cpp
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@@ -31,7 +31,7 @@ namespace {
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namespace openspace {
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ThreadPool TileProviderManager::tileRequestThreadPool(1);
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ThreadPool TileProviderManager::tileRequestThreadPool(15);
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TileProviderManager::TileProviderManager()
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@@ -1,185 +0,0 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/other/texturetileset.h>
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#include <modules/globebrowsing/geodetics/ellipsoid.h>
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#include <modules/globebrowsing/other/texturedataprovider.h>
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#include <ghoul/opengl/texturemanager.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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#include "gdal_priv.h"
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#include "cpl_conv.h" // for CPLMalloc()
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#include <glm/glm.hpp>
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namespace {
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const std::string _loggerCat = "TextureTileSet";
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}
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namespace openspace {
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TextureTileSet::TextureTileSet(
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Geodetic2 sizeLevel0,
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Geodetic2 offsetLevel0,
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int depth)
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: _sizeLevel0(sizeLevel0)
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, _offsetLevel0(offsetLevel0)
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, _depth(depth)
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{
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/*
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// Read using GDAL
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//std::string testFile = absPath("map_service_configs/TERRA_CR_B143_2016-04-12.wms");
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//std::string testFile = absPath("map_service_configs/TERRAIN.wms");
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std::string testFile = absPath("textures/earth_bluemarble.jpg");
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GDALDataset *poDataset;
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GDALAllRegister();
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poDataset = (GDALDataset *)GDALOpen(testFile.c_str(), GA_ReadOnly);
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assert(poDataset != nullptr, "Unable to read dataset" << testFile);
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TextureDataProvider conv;
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GeodeticTileIndex ti(0, 0, 0);
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_testTexture = conv.convertToOpenGLTexture(poDataset, ti, GL_UNSIGNED_BYTE);
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_testTexture->uploadTexture();
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_testTexture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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*/
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/*
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// Set e texture to test
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std::string fileName = "textures/earth_bluemarble.jpg";
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//std::string fileName = "../../../build/tiles/tile5_8_12.png";
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//std::string fileName = "tile5_8_12.png";
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_testTexture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath(fileName)));
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if (_testTexture) {
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LDEBUG("Loaded texture from '" << "textures/earth_bluemarble.jpg" << "'");
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_testTexture->uploadTexture();
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// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
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// TODO: AnisotropicMipMap crashes on ATI cards ---abock
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//_testTexture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
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_testTexture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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}
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*/
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}
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TextureTileSet::~TextureTileSet(){
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}
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ChunkIndex TextureTileSet::getChunkIndex(const GeodeticPatch& patch) {
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// Calculate the level of the index depanding on the size of the incoming patch.
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// The level is as big as possible (as far down as possible) but it can't be
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// too big since at maximum four tiles should be used to cover a patch
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int level = log2(static_cast<int>(glm::max(
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_sizeLevel0.lat / (patch.size().lat),
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_sizeLevel0.lon / (patch.size().lon))));
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// If the depth is not big enough, the level must be clamped.
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level = glm::min(level, _depth);
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// Calculate the index in x y where the tile should be positioned
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Vec2 tileSize = _sizeLevel0.toLonLatVec2() / pow(2, level);
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Vec2 nw = patch.northWestCorner().toLonLatVec2();
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Vec2 offset = _offsetLevel0.toLonLatVec2();
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glm::ivec2 tileIndexXY = (nw - offset) / tileSize;
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// Flip y since indices increase from top to bottom
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//tileIndexXY.y = pow(2, level - 1) - tileIndexXY.y;
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// Create the tileindex
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ChunkIndex chunkIndex = { tileIndexXY.x, tileIndexXY.y, level };
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return chunkIndex;
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}
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std::shared_ptr<Texture> TextureTileSet::getTile(const GeodeticPatch& patch) {
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return getTile(getChunkIndex(patch));
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}
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std::shared_ptr<Texture> TextureTileSet::getTile(const ChunkIndex& chunkIndex) {
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return _testTexture;
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}
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GeodeticPatch TextureTileSet::getTilePositionAndScale(
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const ChunkIndex& chunkIndex) {
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Geodetic2 tileSize = Geodetic2(
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_sizeLevel0.lat / pow(2, chunkIndex.level),
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_sizeLevel0.lon / pow(2, chunkIndex.level));
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Geodetic2 northWest = Geodetic2(
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_offsetLevel0.lat + chunkIndex.y * tileSize.lat,
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_offsetLevel0.lon + chunkIndex.x * tileSize.lon);
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return GeodeticPatch(
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Geodetic2(northWest.lat - tileSize.lat / 2, northWest.lon + tileSize.lon / 2),
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Geodetic2(tileSize.lat / 2, tileSize.lon / 2));
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}
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glm::mat3 TextureTileSet::getUvTransformationPatchToTile(
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GeodeticPatch patch,
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const ChunkIndex& chunkIndex)
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{
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GeodeticPatch tile = getTilePositionAndScale(chunkIndex);
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return getUvTransformationPatchToTile(patch, tile);
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}
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glm::mat3 TextureTileSet::getUvTransformationPatchToTile(
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GeodeticPatch patch,
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GeodeticPatch tile)
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{
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Vec2 posDiff =
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patch.southWestCorner().toLonLatVec2() -
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tile.southWestCorner().toLonLatVec2();
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glm::mat3 invTileScale = glm::mat3(
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{ 1 / (tile.size().lon), 0, 0,
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0, 1 / (tile.size().lat), 0,
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0, 0, 1 });
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glm::mat3 globalTranslation = glm::mat3(
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{ 1, 0, 0,
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0, 1, 0,
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posDiff.x, posDiff.y, 1 });
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glm::mat3 patchScale = glm::mat3(
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{ (patch.halfSize().lon * 2), 0, 0,
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0, (patch.halfSize().lat * 2), 0,
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0, 0, 1 });
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return invTileScale * globalTranslation * patchScale;
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}
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} // namespace openspace
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@@ -1,105 +0,0 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __TEXTURETILESET_H__
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#define __TEXTURETILESET_H__
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/opengl/texture.h>
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#include <modules/globebrowsing/geodetics/geodetic2.h>
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#include <modules/globebrowsing/geodetics/ellipsoid.h>
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#include <modules/globebrowsing/other/tileprovider.h>
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//////////////////////////////////////////////////////////////////////////////////////////
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// TEXTURE TILE SET //
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//////////////////////////////////////////////////////////////////////////////////////////
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namespace openspace {
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using namespace ghoul::opengl;
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class TextureTileSet
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{
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public:
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TextureTileSet(
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Geodetic2 sizeLevel0,
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Geodetic2 offsetLevel0,
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int depth);
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~TextureTileSet();
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/**
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Returns the index of the tile at an appropriate level.
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Appropriate meaning that the tile should be at as high level as possible
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Without the tile being smaller than the patch in lat-lon space.
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The tile is at least as big as the patch.
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*/
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ChunkIndex getChunkIndex(const GeodeticPatch& patch);
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/**
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Returns a texture that can be used for the specified patch
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*/
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std::shared_ptr<Texture> getTile(const GeodeticPatch& patch);
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/**
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Returns the texture for the given tile index. The indices reaches from left
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to right and top to bottom while the texture coordinates and the latlon
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coordinates reaches from left to right and bottom to top.
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*/
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std::shared_ptr<Texture> getTile(const ChunkIndex& chunkIndex);
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/**
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A tile can be defined with a tile index or a LatLonPatch which defines
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the position and the size of the tile.
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*/
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GeodeticPatch getTilePositionAndScale(
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const ChunkIndex& chunkIndex);
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/**
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A transformation (translation and scaling) from the texture space of a patch
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to the texture space of a tile.
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*/
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glm::mat3 getUvTransformationPatchToTile(
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GeodeticPatch patch,
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const ChunkIndex& chunkIndex);
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/**
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Overloaded function
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*/
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glm::mat3 getUvTransformationPatchToTile(
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GeodeticPatch patch,
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GeodeticPatch tile);
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private:
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Geodetic2 _sizeLevel0;
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Geodetic2 _offsetLevel0;
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int _depth;
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std::shared_ptr<Texture> _testTexture;
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};
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} // namespace openspace
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#endif // __TEXTURETILESET_H__
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@@ -36,7 +36,6 @@
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#include <modules/globebrowsing/meshes/grid.h>
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#include <modules/globebrowsing/meshes/clipmapgrid.h>
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//#include <modules/globebrowsing/rendering/frustumculler.h>
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#include <modules/globebrowsing/other/texturetileset.h>
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#include <modules/globebrowsing/other/patchcoverageprovider.h>
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#include <modules/globebrowsing/other/tileprovidermanager.h>
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#include <modules/globebrowsing/other/layeredtextureshaderprovider.h>
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@@ -187,8 +187,6 @@ bool RenderEngine::initialize() {
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// init camera and set temporary position and scaling
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_mainCamera = new Camera();
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_mainCamera->setScaling(glm::vec2(1.0, -8.0));
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_mainCamera->setPosition(psc(0.5f, 0.f, 1.499823f, 11.f));
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OsEng.interactionHandler().setCamera(_mainCamera);
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if (_renderer) {
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@@ -301,9 +301,10 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
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if (!fn) {
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throw ghoul::RuntimeError("Could not find focus node");
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}
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// Check crash for when fn == nullptr
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glm::mat4 la = glm::lookAt(glm::vec3(0,0,0), fn->worldPosition().vec3() - cameraPosition.vec3(), c->lookUpVectorCameraSpace());
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//glm::mat4 la = glm::lookAt(cameraPosition.vec3(), fn->worldPosition().vec3(), glm::vec3(c->lookUpVectorCameraSpace()));
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// Check crash for when fn == nullptr
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glm::vec3 target = glm::normalize(fn->worldPosition().vec3() - cameraPosition.vec3());
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glm::mat4 la = glm::lookAt(glm::vec3(0, 0, 0), target, glm::vec3(c->lookUpVectorCameraSpace()));
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c->setRotation(glm::quat_cast(la));
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c->setPosition(cameraPosition);
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@@ -316,6 +317,10 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
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c->rotate(rot);
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}
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// explicitly update and sync the camera
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c->preSynchronization();
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c->postSynchronizationPreDraw();
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for (SceneGraphNode* node : _graph.nodes()) {
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std::vector<properties::Property*> properties = node->propertiesRecursive();
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Reference in New Issue
Block a user