Transfer function to dataplan and ColorBar

This commit is contained in:
Sebastian Piwell
2016-04-13 11:36:43 -04:00
parent e292f79697
commit fa3fc8dc87
13 changed files with 553 additions and 11 deletions

View File

@@ -83,8 +83,10 @@ public:
static void setPscUniforms(ghoul::opengl::ProgramObject& program, const Camera& camera, const PowerScaledCoordinate& position);
private:
protected:
properties::BoolProperty _enabled;
private:
PowerScaledScalar boundingSphere_;
std::string _startTime;
std::string _endTime;

View File

@@ -31,6 +31,7 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/dataplane.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/textureplane.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspacecygnet.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/colorbar.h
${CMAKE_CURRENT_SOURCE_DIR}/util/iswamanager.h
)
source_group("Header Files" FILES ${HEADER_FILES})
@@ -42,6 +43,7 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/dataplane.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/textureplane.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspacecygnet.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/colorbar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/util/iswamanager.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
@@ -49,6 +51,10 @@ source_group("Source Files" FILES ${SOURCE_FILES})
set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/shaders/cygnetplane_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/cygnetplane_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/dataplane_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/dataplane_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/colorbar_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/colorbar_vs.glsl
)
source_group("Shader Files" FILES ${SHADER_FILES})

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@@ -0,0 +1,149 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/iswa/rendering/colorbar.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/opengl/textureunit.h>
namespace openspace{
ColorBar::ColorBar()
:_shader(nullptr)
,_texture(nullptr)
,_quad(0)
,_vertexPositionBuffer(0)
{}
bool ColorBar::initialize(){
std::cout << "initializeing colorbar" << std::endl;
if (_shader == nullptr) {
// DatePlane Program
RenderEngine& renderEngine = OsEng.renderEngine();
_shader = renderEngine.buildRenderProgram("ColorBarProgram",
"${MODULE_ISWA}/shaders/colorbar_vs.glsl",
"${MODULE_ISWA}/shaders/colorbar_fs.glsl"
);
if (!_shader)
return false;
}
createPlane();
glm::size3_t dimensions = glm::size3_t(300,100,1);
ghoul::opengl::Texture::FilterMode filtermode = ghoul::opengl::Texture::FilterMode::Linear;
ghoul::opengl::Texture::WrappingMode wrappingmode = ghoul::opengl::Texture::WrappingMode::ClampToEdge;
_texture =
std::make_unique<ghoul::opengl::Texture>(dimensions, ghoul::opengl::Texture::Format::Red, GL_RED, GL_FLOAT, filtermode, wrappingmode);
if(_texture){
std::cout << "Texture created" << std::endl;
}
return true;
}
bool ColorBar::deinitialize(){
glDeleteVertexArrays(1, &_quad);
_quad = 0;
glDeleteBuffers(1, &_vertexPositionBuffer);
_vertexPositionBuffer = 0;
RenderEngine& renderEngine = OsEng.renderEngine();
if (_shader) {
renderEngine.removeRenderProgram(_shader);
_shader = nullptr;
}
}
void ColorBar::render(){
}
void ColorBar::render(ColorBarData& data){
_shader->activate();
glEnable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
glm::mat4 transform = glm::mat4(1.0);
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", data.transform);
_shader->setUniform("top", data.top);
_shader->setUniform("mid", data.mid);
_shader->setUniform("bot", data.bot);
_shader->setUniform("tfValues", data.tfValues);
setPscUniforms(*_shader.get(), data.camera, data.position);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
}
void ColorBar::setPscUniforms(
ghoul::opengl::ProgramObject& program,
const Camera& camera,
const PowerScaledCoordinate& position)
{
program.setUniform("campos", camera.position().vec4());
program.setUniform("objpos", position.vec4());
program.setUniform("camrot", camera.viewRotationMatrix());
program.setUniform("scaling", camera.scaling());
}
void ColorBar::createPlane(){
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
const GLfloat x = 1;
const GLfloat y = 3;
const GLfloat w = 7.5;
const GLfloat vertex_data[] = { // square of two triangles (sigh)
// x y z w s t
-x, -y, 0, w, 0, 1,
x, y, 0, w, 1, 0,
-x, y, 0, w, 0, 0,
-x, -y, 0, w, 0, 1,
x, -y, 0, w, 1, 1,
x, y, 0, w, 1, 0,
};
glBindVertexArray(_quad); // bind array
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer
glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(0));
glEnableVertexAttribArray(1);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast<void*>(sizeof(GLfloat) * 4));
}
}//namespace openspace

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@@ -0,0 +1,63 @@
// /*****************************************************************************************
// * *
// * OpenSpace *
// * *
// * Copyright (c) 2014-2016 *
// * *
// * Permission is hereby granted, free of charge, to any person obtaining a copy of this *
// * software and associated documentation files (the "Software"), to deal in the Software *
// * without restriction, including without limitation the rights to use, copy, modify, *
// * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
// * permit persons to whom the Software is furnished to do so, subject to the following *
// * conditions: *
// * *
// * The above copyright notice and this permission notice shall be included in all copies *
// * or substantial portions of the Software. *
// * *
// * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
// * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
// * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
// * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
// * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
// * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
// ****************************************************************************************/
#include <openspace/util/powerscaledscalar.h>
#include <openspace/util/camera.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
struct ColorBarData {
const Camera& camera;
psc position;
glm::mat4 transform;
glm::vec4 top;
glm::vec4 mid;
glm::vec4 bot;
glm::vec2 tfValues;
};
class ColorBar{
public:
ColorBar();
bool initialize();
bool deinitialize();
void render();
void render(ColorBarData& data);
// void update();
private:
void createPlane();
static void setPscUniforms(ghoul::opengl::ProgramObject& program, const Camera& camera, const PowerScaledCoordinate& position);
std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
std::unique_ptr<ghoul::opengl::Texture> _texture;
GLuint _quad;
GLuint _vertexPositionBuffer;
};
}

View File

@@ -106,6 +106,7 @@ bool CygnetPlane::createShader(){
if (!_shader)
return false;
}
return true;
}
void CygnetPlane::destroyShader(){

View File

@@ -43,10 +43,25 @@ namespace openspace {
DataPlane::DataPlane(const ghoul::Dictionary& dictionary)
:CygnetPlane(dictionary)
,_topColor("topColor", "Top Color", glm::vec4(1,0,0,1), glm::vec4(0), glm::vec4(1))
,_midColor("midColor", "Mid Color", glm::vec4(0,0,0,0), glm::vec4(0), glm::vec4(1))
,_botColor("botColor", "Bot Color", glm::vec4(0,0,1,1), glm::vec4(0), glm::vec4(1))
,_tfValues("tfValues", "TF Values", glm::vec2(0.5,0.1), glm::vec2(0), glm::vec2(1))
,_colorbar(nullptr)
{
_id = id();
setName("DataPlane" + std::to_string(_id));
addProperty(_topColor);
addProperty(_midColor);
addProperty(_botColor);
addProperty(_tfValues);
registerProperties();
OsEng.gui()._iSWAproperty.registerProperty(&_topColor);
OsEng.gui()._iSWAproperty.registerProperty(&_midColor);
OsEng.gui()._iSWAproperty.registerProperty(&_botColor);
OsEng.gui()._iSWAproperty.registerProperty(&_tfValues);
dictionary.getValue("kwPath", _kwPath);
}
@@ -67,7 +82,17 @@ bool DataPlane::initialize(){
createPlane();
createShader();
if (_shader == nullptr) {
// DatePlane Program
RenderEngine& renderEngine = OsEng.renderEngine();
_shader = renderEngine.buildRenderProgram("PlaneProgram",
"${MODULE_ISWA}/shaders/dataplane_vs.glsl",
"${MODULE_ISWA}/shaders/dataplane_fs.glsl"
);
if (!_shader)
return false;
}
_dimensions = glm::size3_t(500,500,1);
float zSlice = 0.5f;
@@ -75,6 +100,12 @@ bool DataPlane::initialize(){
loadTexture();
std::cout << "Creating Colorbar" << std::endl;
_colorbar = std::make_shared<ColorBar>();
if(_colorbar){
_colorbar->initialize();
}
return isReady();
}
@@ -86,6 +117,9 @@ bool DataPlane::deinitialize(){
_kw = nullptr;
_memorybuffer = "";
_colorbar->deinitialize();
_colorbar = nullptr;
return true;
}
@@ -133,9 +167,15 @@ void DataPlane::render(const RenderData& data){
glEnable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
_shader->setUniform("ViewProjection", OsEng.renderEngine().camera()->viewProjectionMatrix());
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
setPscUniforms(*_shader.get(), *OsEng.renderEngine().camera(), position);
_shader->setUniform("top", _topColor.value());
_shader->setUniform("mid", _midColor.value());
_shader->setUniform("bot", _botColor.value());
_shader->setUniform("tfValues", _tfValues.value());
setPscUniforms(*_shader.get(), data.camera, position);
ghoul::opengl::TextureUnit unit;
unit.activate();
@@ -146,6 +186,19 @@ void DataPlane::render(const RenderData& data){
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
position += transform*(glm::vec4(0.5f*_data->scale.x+100.0f ,-0.5f*_data->scale.y, 0.0f, _data->scale.w));
// RenderData data = { *_camera, psc(), doPerformanceMeasurements };
ColorBarData cbdata = { data.camera,
position,
transform,
_topColor.value(),
_midColor.value(),
_botColor.value(),
_tfValues.value()
// transform
};
_colorbar->render(cbdata);
}
}
@@ -182,7 +235,6 @@ void DataPlane::loadTexture() {
_texture = std::move(texture);
}
}
void DataPlane::updateTexture(){}

View File

@@ -27,10 +27,12 @@
#include <modules/iswa/rendering/cygnetplane.h>
#include <modules/kameleon/include/kameleonwrapper.h>
#include <openspace/properties/vectorproperty.h>
#include <modules/iswa/rendering/colorbar.h>
namespace openspace{
namespace openspace{
class DataPlane : public CygnetPlane {
class DataPlane : public CygnetPlane {
public:
DataPlane(const ghoul::Dictionary& dictionary);
~DataPlane();
@@ -46,11 +48,18 @@
static int id();
properties::Vec4Property _topColor;
properties::Vec4Property _midColor;
properties::Vec4Property _botColor;
properties::Vec2Property _tfValues;
std::shared_ptr<KameleonWrapper> _kw;
std::string _kwPath;
glm::size3_t _dimensions;
float* _dataSlice;
std::string _var;
std::shared_ptr<ColorBar> _colorbar;
};
} // namespace openspace

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@@ -72,12 +72,13 @@ ISWACygnet::ISWACygnet(const ghoul::Dictionary& dictionary)
ISWACygnet::~ISWACygnet(){}
void ISWACygnet::registerProperties(){
OsEng.gui()._property.registerProperty(&_updateInterval);
OsEng.gui()._property.registerProperty(&_delete);
OsEng.gui()._iSWAproperty.registerProperty(&_enabled);
OsEng.gui()._iSWAproperty.registerProperty(&_updateInterval);
OsEng.gui()._iSWAproperty.registerProperty(&_delete);
}
void ISWACygnet::unregisterProperties(){
OsEng.gui()._property.unregisterProperties(name());
OsEng.gui()._iSWAproperty.unregisterProperties(name());
}
}//namespace openspac

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@@ -0,0 +1,84 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
uniform float time;
uniform sampler2D texture1;
uniform vec4 top;
uniform vec4 mid;
uniform vec4 bot;
uniform vec2 tfValues;
in vec2 vs_st;
in vec4 vs_position;
#include "PowerScaling/powerScaling_fs.hglsl"
#include "fragment.glsl"
Fragment getFragment() {
vec4 position = vs_position;
float depth = pscDepth(position);
vec4 diffuse;
// diffuse = top;
// diffuse = texture(texture1, vs_st);
// float v = texture(texture1, vs_st).r;
float v = 1-vs_st.t;
float x = tfValues.x;
float y = tfValues.y;
// if(y == 0){
// v = v-x;
// diffuse = mix(bot, top, v);
// }else{
if(v > (x+y)){
v = v - (x+y);
v = v / (x-y);
diffuse = mix(mid, top, v);
}else if( v < (x-y)){
v = v / (x-y);
diffuse = mix(bot, mid, v);
}else{
diffuse = mid;
}
// }
// diffuse = vec4(vs_st.s, vs_st.t, 0, 1);
// vec4 diffuse = vec4(1,vs_st,1);
//vec4 diffuse = vec4(1,0,0,1);
// if(position.w > 9.0) {
// diffuse = vec4(1,0,0,1);
// }
//diffuse.a = diffuse.r;
// float tot = diffuse.r + diffuse.g + diffuse.b;
// tot /= 3.0;
// if (diffuse.a <= 0.05)
// discard;
Fragment frag;
frag.color = diffuse;
frag.depth = depth;
return frag;
}

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@@ -0,0 +1,49 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
uniform mat4 ViewProjection;
uniform mat4 ModelTransform;
layout(location = 0) in vec4 in_position;
layout(location = 1) in vec2 in_st;
out vec2 vs_st;
out vec4 vs_position;
out float s;
#include "PowerScaling/powerScaling_vs.hglsl"
void main()
{
vec4 tmp = in_position;
vec4 position = pscTransform(tmp, ModelTransform);
vs_position = tmp;
vs_st = in_st;
position = ViewProjection * position;
gl_Position = z_normalization(position);
}

View File

@@ -0,0 +1,77 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
uniform float time;
uniform sampler2D texture1;
uniform vec4 top;
uniform vec4 mid;
uniform vec4 bot;
uniform vec2 tfValues;
in vec2 vs_st;
in vec4 vs_position;
#include "PowerScaling/powerScaling_fs.hglsl"
#include "fragment.glsl"
Fragment getFragment() {
vec4 position = vs_position;
float depth = pscDepth(position);
vec4 diffuse;
// diffuse = top;
// diffuse = texture(texture1, vs_st);
float v = texture(texture1, vs_st).r;
float x = tfValues.x;
float y = tfValues.y;
if(v > (x+y)){
v = v - (x+y);
v = v / (x-y);
diffuse = mix(mid, top, v);
}else if( v < (x-y)){
v = v / (x-y);
diffuse = mix(bot, mid, v);
}else{
diffuse = mid;
}
// vec4 diffuse = vec4(1,vs_st,1);
//vec4 diffuse = vec4(1,0,0,1);
// if(position.w > 9.0) {
// diffuse = vec4(1,0,0,1);
// }
//diffuse.a = diffuse.r;
// float tot = diffuse.r + diffuse.g + diffuse.b;
// tot /= 3.0;
if (diffuse.a <= 0.05)
discard;
Fragment frag;
frag.color = diffuse;
frag.depth = depth;
return frag;
}

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@@ -0,0 +1,49 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
uniform mat4 ViewProjection;
uniform mat4 ModelTransform;
layout(location = 0) in vec4 in_position;
layout(location = 1) in vec2 in_st;
out vec2 vs_st;
out vec4 vs_position;
out float s;
#include "PowerScaling/powerScaling_vs.hglsl"
void main()
{
vec4 tmp = in_position;
vec4 position = pscTransform(tmp, ModelTransform);
vs_position = tmp;
vs_st = in_st;
position = ViewProjection * position;
gl_Position = z_normalization(position);
}

View File

@@ -59,7 +59,7 @@ return {
File = "${BASE_PATH}/Properties.txt"
},
DownloadRequestURL = "http://openspace.itn.liu.se/request.cgi",
RenderingMethod = "ABuffer"
RenderingMethod = "Framebuffer"
--RenderingMethod = "ABuffer" -- alternative: "Framebuffer"
}