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https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-26 23:08:55 -06:00
Added additional function for group to accept regex expression for URI
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@@ -684,10 +684,20 @@ scripting::LuaLibrary Scene::luaLibrary() {
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{
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"setPropertyGroupSingle",
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&luascriptfunctions::property_setGroupSingle,
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"string, *",
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"Sets all properties that belong to a tagged group. The first argument "
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"is the tag name to match. The second argument can be any time, but it "
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"has to match tye type that the property expects.",
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"string, string, *",
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"Sets all properties that belong to a tagged group AND match the "
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"URI (requires exact match) in the first argument. Second argument is "
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"the tag name to match. The third argument can be any type, but it has to "
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"match tye type that the property expects.",
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},
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{
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"setPropertyGroupRegex",
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&luascriptfunctions::property_setGroupRegex,
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"string, string, *",
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"Sets all properties that belong to a tagged group AND match the "
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"URI regex in the first argument. Second argument is the tag name to"
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"match. The third argument can be any type, but it has to match the "
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"type that the property expects.",
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},
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{
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"getPropertyValue",
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@@ -190,40 +190,46 @@ int property_setValue(lua_State* L) {
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/**
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* \ingroup LuaScripts
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* setPropertyGroupSingle(string, *):
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* Sets value of any property containing a tag that matches that of the first argument
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* to the value of the second argument, which is arbirtrary, but must agree with the
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* type the denoted Property expects
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* setPropertyGroupSingle(string, string, *):
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* Sets all properties identified by the URI (requires exact match) in the first
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* argument, AND contain a tag that matches that given in the second argument. The third
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* argument can be any type, but it has to match the type that the property(s) expect.
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*/
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int property_setGroupSingle(lua_State* L) {
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using ghoul::lua::errorLocation;
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using ghoul::lua::luaTypeToString;
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int nArguments = lua_gettop(L);
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SCRIPT_CHECK_ARGUMENTS("property_setValueSingle", L, 2, nArguments);
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SCRIPT_CHECK_ARGUMENTS("property_setGroupSingle", L, 2, nArguments);
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std::string uri = luaL_checkstring(L, -3);
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std::string tagToMatch = luaL_checkstring(L, -2);
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const int type = lua_type(L, -1);
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for (properties::Property* prop : allProperties()) {
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for (std::string tagEvaluate : *prop->getTags()) {
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if (tagEvaluate.compare(tagToMatch) == 0) {
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if (type != prop->typeLua()) {
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LERRORC("property_setValue", errorLocation(L) << "Property '"
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<< prop->guiName() << "' does not accept input of type '"
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<< luaTypeToString(type) << "'. Requested type: '"
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<< luaTypeToString(prop->typeLua()) << "'");
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return 0;
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}
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else {
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prop->setLuaValue(L);
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//ensure properties are synced over parallel connection
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std::string value;
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prop->getStringValue(value);
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//OsEng.parallelConnection().scriptMessage(
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prop->fullyQualifiedIdentifier(), value);
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break;
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}
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properties::Property* prop = property(uri);
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if (!prop) {
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LERRORC("property_setValue", errorLocation(L) << "Property with URI '"
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<< uri << "' was not found");
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return 0;
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}
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for (std::string tagEvaluate : *prop->getTags()) {
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if (tagEvaluate.compare(tagToMatch) == 0) {
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if (type != prop->typeLua()) {
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LERRORC("property_setValue", errorLocation(L) << "Property '"
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<< prop->guiName() << "' does not accept input of type '"
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<< luaTypeToString(type) << "'. Requested type: '"
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<< luaTypeToString(prop->typeLua()) << "'");
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return 0;
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}
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else {
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prop->setLuaValue(L);
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//ensure properties are synced over parallel connection
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std::string value;
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prop->getStringValue(value);
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//OsEng.parallelConnection().scriptMessage(
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// prop->fullyQualifiedIdentifier(), value);
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break;
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}
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}
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}
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@@ -268,6 +274,39 @@ int property_setGroup(lua_State* L) {
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* setPropertyGroupRegex(string, *):
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* Sets all properties that pass the regular expression in the first argument. The second
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* argument can be any type, but it has to match the type of the properties that matched
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* the regular expression. The regular expression has to be of the ECMAScript grammar.
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*/
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int property_setGroupRegex(lua_State* L) {
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using ghoul::lua::errorLocation;
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using ghoul::lua::luaTypeToString;
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int nArguments = lua_gettop(L);
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SCRIPT_CHECK_ARGUMENTS("property_setGroupRegex<", L, 2, nArguments);
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std::string regex = luaL_checkstring(L, -3);
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std::string tag = luaL_checkstring(L, -2);
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try {
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applyRegularExpression(
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L,
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std::regex(regex, std::regex_constants::optimize),
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allProperties(),
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lua_type(L, -1),
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&tag
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);
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}
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catch (const std::regex_error& e) {
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LERRORC("property_setValueRegex", "Malformed regular expression: '"
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<< regex << "'");
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}
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* getPropertyValue(string):
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