Solve merge conflict.

This commit is contained in:
Kalle Bladin
2016-04-27 16:46:46 -04:00
15 changed files with 198 additions and 302 deletions

View File

@@ -42,9 +42,10 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/geodetics/angle.h
${CMAKE_CURRENT_SOURCE_DIR}/geodetics/ellipsoid.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/patchrenderer.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/frustumculler.h
${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/other/patchrenderer.h
${CMAKE_CURRENT_SOURCE_DIR}/other/frustrumculler.h
${CMAKE_CURRENT_SOURCE_DIR}/other/texturetileset.h
${CMAKE_CURRENT_SOURCE_DIR}/other/twmstileprovider.h
${CMAKE_CURRENT_SOURCE_DIR}/other/gdaldataconverter.h
@@ -69,9 +70,10 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/geodetics/angle.inl
${CMAKE_CURRENT_SOURCE_DIR}/geodetics/ellipsoid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/patchrenderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/frustumculler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/patchrenderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/frustrumculler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/texturetileset.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/twmstileprovider.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/gdaldataconverter.cpp

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@@ -94,7 +94,7 @@ namespace openspace {
_patchRenderer.reset(new LatLonPatchRenderer(geometry));
_frustrumCuller = std::shared_ptr<FrustrumCuller>(new FrustrumCuller());
_frustumCuller = std::shared_ptr<FrustumCuller>(new FrustumCuller());
}
@@ -119,8 +119,8 @@ namespace openspace {
return *_patchRenderer;
}
FrustrumCuller& ChunkLodGlobe::getFrustrumCuller() {
return *_frustrumCuller;
FrustumCuller& ChunkLodGlobe::getFrustumCuller() {
return *_frustumCuller;
}

View File

@@ -40,7 +40,7 @@
#include <modules/globebrowsing/geodetics/ellipsoid.h>
#include <modules/globebrowsing/globes/chunknode.h>
#include <modules/globebrowsing/other/patchrenderer.h>
#include <modules/globebrowsing/rendering/patchrenderer.h>
#include <modules/globebrowsing/other/twmstileprovider.h>
namespace ghoul {
@@ -58,7 +58,7 @@ namespace openspace {
~ChunkLodGlobe();
LatLonPatchRenderer& getPatchRenderer();
FrustrumCuller& getFrustrumCuller();
FrustumCuller& getFrustumCuller();
bool initialize() override;
bool deinitialize() override;
@@ -85,7 +85,7 @@ namespace openspace {
std::unique_ptr<ChunkNode> _rightRoot;
// Frustrum culler
std::shared_ptr<FrustrumCuller> _frustrumCuller;
std::shared_ptr<FrustumCuller> _frustumCuller;
// the patch used for actual rendering
std::unique_ptr<LatLonPatchRenderer> _patchRenderer;

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@@ -30,11 +30,11 @@
#include <openspace/engine/openspaceengine.h>
#include <modules/globebrowsing/globes/chunklodglobe.h>
#include <modules/globebrowsing/rendering/frustumculler.h>
namespace {
const std::string _loggerCat = "ChunkNode";
const std::string _loggerCat = "ChunkNode";
}
namespace openspace {
@@ -46,148 +46,150 @@ ChunkNode::ChunkNode(ChunkLodGlobe& owner, const GeodeticPatch& patch, ChunkNode
: _owner(owner)
, _patch(patch)
, _parent(parent)
, _isVisible(true)
{
_children[0] = nullptr;
_children[1] = nullptr;
_children[2] = nullptr;
_children[3] = nullptr;
instanceCount++;
_children[0] = nullptr;
_children[1] = nullptr;
_children[2] = nullptr;
_children[3] = nullptr;
instanceCount++;
}
ChunkNode::~ChunkNode() {
instanceCount--;
instanceCount--;
}
bool ChunkNode::isRoot() const {
return _parent == nullptr;
return _parent == nullptr;
}
bool ChunkNode::isLeaf() const {
return _children[0] == nullptr;
return _children[0] == nullptr;
}
void ChunkNode::render(const RenderData& data, ChunkIndex traverseData) {
ghoul_assert(isRoot(), "this method should only be invoked on root");
//LDEBUG("-------------");
internalUpdateChunkTree(data, traverseData);
internalRender(data, traverseData);
ghoul_assert(isRoot(), "this method should only be invoked on root");
//LDEBUG("-------------");
internalUpdateChunkTree(data, traverseData);
internalRender(data, traverseData);
}
// Returns true or false wether this node can be merge or not
bool ChunkNode::internalUpdateChunkTree(const RenderData& data, ChunkIndex& traverseData) {
using namespace glm;
Geodetic2 center = _patch.center();
using namespace glm;
Geodetic2 center = _patch.center();
//LDEBUG("x: " << patch.x << " y: " << patch.y << " level: " << patch.level << " lat: " << center.lat << " lon: " << center.lon);
//LDEBUG("x: " << patch.x << " y: " << patch.y << " level: " << patch.level << " lat: " << center.lat << " lon: " << center.lon);
if (isLeaf()) {
if (isLeaf()) {
int desiredLevel = calculateDesiredLevel(data, traverseData);
desiredLevel = glm::clamp(desiredLevel, _owner.minSplitDepth, _owner.maxSplitDepth);
if (desiredLevel > traverseData.level) {
split();
}
else if(desiredLevel < traverseData.level){
return true; // request a merge from parent
}
return false;
}
else {
int requestedMergeMask = 0;
std::vector<ChunkIndex> childIndices = traverseData.childIndices();
for (int i = 0; i < 4; ++i) {
if (_children[i]->internalUpdateChunkTree(data, childIndices[i])) {
requestedMergeMask |= (1 << i);
}
}
int desiredLevel = calculateDesiredLevelAndUpdateIsVisible(data, traverseData);
desiredLevel = glm::clamp(desiredLevel, _owner.minSplitDepth, _owner.maxSplitDepth);
if (desiredLevel > traverseData.level) {
split();
}
else if(desiredLevel < traverseData.level){
return true; // request a merge from parent
}
return false;
}
else {
int requestedMergeMask = 0;
std::vector<ChunkIndex> childIndices = traverseData.childIndices();
for (int i = 0; i < 4; ++i) {
if (_children[i]->internalUpdateChunkTree(data, childIndices[i])) {
requestedMergeMask |= (1 << i);
}
}
// check if all children requested merge
if (requestedMergeMask == 0xf) {
merge();
// check if all children requested merge
if (requestedMergeMask == 0xf) {
merge();
// re-run this method on this, now that this is a leaf node
return internalUpdateChunkTree(data, traverseData);
}
return false;
}
// re-run this method on this, now that this is a leaf node
return internalUpdateChunkTree(data, traverseData);
}
return false;
}
}
void ChunkNode::internalRender(const RenderData& data, ChunkIndex& traverseData) {
if (isLeaf()) {
if (isLeaf()) {
if (_isVisible) {
TileIndex ti = { traverseData.x, traverseData.y, traverseData.level };
TileIndex ti = { traverseData.x, traverseData.y, traverseData.level };
LatLonPatchRenderer& patchRenderer = _owner.getPatchRenderer();
LatLonPatchRenderer& patchRenderer = _owner.getPatchRenderer();
patchRenderer.renderPatch(_patch, data, _owner.ellipsoid(), ti);
ChunkNode::renderedPatches++;
}
else {
std::vector<ChunkIndex> childIndices = traverseData.childIndices();
for (int i = 0; i < 4; ++i) {
_children[i]->internalRender(data, childIndices[i]);
}
}
patchRenderer.renderPatch(_patch, data, _owner.ellipsoid(), ti);
ChunkNode::renderedPatches++;
}
}
else {
std::vector<ChunkIndex> childIndices = traverseData.childIndices();
for (int i = 0; i < 4; ++i) {
_children[i]->internalRender(data, childIndices[i]);
}
}
}
int ChunkNode::calculateDesiredLevel(
int ChunkNode::calculateDesiredLevelAndUpdateIsVisible(
const RenderData& data,
const ChunkIndex& traverseData) {
Vec3 globePosition = data.position.dvec3();
//Vec3 patchNormal = _patch.center().asUnitCartesian();
_isVisible = true;
Vec3 globePosition = data.position.dvec3();
Vec3 patchPosition =
globePosition +
_owner.ellipsoid().geodetic2ToCartesian(_patch.center());
Vec3 cameraPosition = data.camera.position().dvec3();
Vec3 cameraDirection = Vec3(data.camera.viewDirection());
Vec3 cameraToChunk = patchPosition - cameraPosition;
Vec3 cameraPosition = data.camera.position().dvec3();
Vec3 cameraDirection = Vec3(data.camera.viewDirection());
Vec3 cameraToChunk = patchPosition - cameraPosition;
// if camera points at same direction as latlon patch normal,
// we see the back side and dont have to split it
//Scalar cosNormalCameraDirection = glm::dot(patchNormal, cameraDirection);
// if camera points at same direction as latlon patch normal,
// we see the back side and dont have to split it
//Scalar cosNormalCameraDirection = glm::dot(patchNormal, cameraDirection);
Vec3 globeToCamera = cameraPosition - globePosition;
Vec3 globeToCamera = cameraPosition - globePosition;
Geodetic2 cameraPositionOnGlobe = _owner.ellipsoid().cartesianToGeodetic2(globeToCamera);
Geodetic2 cameraPositionOnGlobe =
_owner.ellipsoid().cartesianToGeodetic2(globeToCamera);
Geodetic2 closestPatchPoint = _patch.closestPoint(cameraPositionOnGlobe);
Vec3 normalOfClosestPatchPoint = _owner.ellipsoid().geodeticSurfaceNormal(closestPatchPoint);
Scalar cosPatchNormalNormalizedGlobeToCamera = glm::dot(normalOfClosestPatchPoint, glm::normalize(globeToCamera));
Vec3 normalOfClosestPatchPoint =
_owner.ellipsoid().geodeticSurfaceNormal(closestPatchPoint);
Scalar cosPatchNormalNormalizedGlobeToCamera =
glm::dot(normalOfClosestPatchPoint, glm::normalize(globeToCamera));
//LDEBUG(cosPatchNormalCameraDirection);
//LDEBUG(cosPatchNormalCameraDirection);
// Get the minimum radius from the ellipsoid. The closer the ellipsoid is to a
// sphere, the better this will make the splitting. Using the minimum radius to
// be safe. This means that if the ellipsoid has high difference between radii,
// splitting might accur even though it is not needed.
Scalar minimumGlobeRadius = _owner.ellipsoid().minimumRadius();
double cosAngleToHorizon = minimumGlobeRadius / glm::length(globeToCamera);
if (cosPatchNormalNormalizedGlobeToCamera < cosAngleToHorizon) {
_isVisible = false;
return traverseData.level - 1;
}
if (cosPatchNormalNormalizedGlobeToCamera < cosAngleToHorizon) {
return traverseData.level - 1;
}
// Do frustrum culling
FrustrumCuller& culler = _owner.getFrustrumCuller();
// Do frustrum culling
FrustumCuller& culler = _owner.getFrustumCuller();
if (!culler.isVisible(data, _patch, _owner.ellipsoid())) {
_isVisible = false;
return traverseData.level - 1;
}
// Calculate desired level based on distance
Scalar distance = glm::length(cameraToChunk);
_owner.minDistToCamera = fmin(_owner.minDistToCamera, distance);
// Calculate desired level based on distance
Scalar distance = glm::length(cameraToChunk);
_owner.minDistToCamera = fmin(_owner.minDistToCamera, distance);
Scalar scaleFactor = 100 * minimumGlobeRadius;
Scalar projectedScaleFactor = scaleFactor / distance;
@@ -198,44 +200,44 @@ int ChunkNode::calculateDesiredLevel(
void ChunkNode::split(int depth) {
if (depth > 0 && isLeaf()) {
if (depth > 0 && isLeaf()) {
// Defining short handles for center, halfSize and quarterSize
const Geodetic2& c = _patch.center();
const Geodetic2& hs = _patch.halfSize();
Geodetic2 qs = Geodetic2(0.5 * hs.lat, 0.5 * hs.lon);
// Defining short handles for center, halfSize and quarterSize
const Geodetic2& c = _patch.center();
const Geodetic2& hs = _patch.halfSize();
Geodetic2 qs = Geodetic2(0.5 * hs.lat, 0.5 * hs.lon);
// Subdivide bounds
GeodeticPatch nwBounds = GeodeticPatch(Geodetic2(c.lat + qs.lat, c.lon - qs.lon), qs);
GeodeticPatch neBounds = GeodeticPatch(Geodetic2(c.lat - qs.lat, c.lon - qs.lon), qs);
GeodeticPatch swBounds = GeodeticPatch(Geodetic2(c.lat + qs.lat, c.lon + qs.lon), qs);
GeodeticPatch seBounds = GeodeticPatch(Geodetic2(c.lat - qs.lat, c.lon + qs.lon), qs);
// Subdivide bounds
GeodeticPatch nwBounds = GeodeticPatch(Geodetic2(c.lat + qs.lat, c.lon - qs.lon), qs);
GeodeticPatch neBounds = GeodeticPatch(Geodetic2(c.lat - qs.lat, c.lon - qs.lon), qs);
GeodeticPatch swBounds = GeodeticPatch(Geodetic2(c.lat + qs.lat, c.lon + qs.lon), qs);
GeodeticPatch seBounds = GeodeticPatch(Geodetic2(c.lat - qs.lat, c.lon + qs.lon), qs);
// Create new chunk nodes
_children[Quad::NORTH_WEST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, nwBounds, this));
_children[Quad::NORTH_EAST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, neBounds, this));
_children[Quad::SOUTH_WEST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, swBounds, this));
_children[Quad::SOUTH_EAST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, seBounds, this));
}
// Create new chunk nodes
_children[Quad::NORTH_WEST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, nwBounds, this));
_children[Quad::NORTH_EAST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, neBounds, this));
_children[Quad::SOUTH_WEST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, swBounds, this));
_children[Quad::SOUTH_EAST] = std::unique_ptr<ChunkNode>(new ChunkNode(_owner, seBounds, this));
}
if (depth - 1 > 0) {
for (int i = 0; i < 4; ++i) {
_children[i]->split(depth - 1);
}
}
if (depth - 1 > 0) {
for (int i = 0; i < 4; ++i) {
_children[i]->split(depth - 1);
}
}
}
void ChunkNode::merge() {
for (int i = 0; i < 4; ++i) {
if (_children[i] != nullptr) {
_children[i]->merge();
}
_children[i] = nullptr;
}
for (int i = 0; i < 4; ++i) {
if (_children[i] != nullptr) {
_children[i]->merge();
}
_children[i] = nullptr;
}
}
const ChunkNode& ChunkNode::getChild(Quad quad) const {
return *_children[quad];
return *_children[quad];
}

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@@ -31,66 +31,66 @@
#include <ostream>
#include <modules/globebrowsing/geodetics/geodetic2.h>
#include <modules/globebrowsing/other/patchrenderer.h>
#include <modules/globebrowsing/rendering/patchrenderer.h>
// forward declaration
namespace openspace {
class ChunkLodGlobe;
class ChunkLodGlobe;
}
namespace openspace {
enum Quad {
NORTH_WEST,
NORTH_EAST,
SOUTH_WEST,
SOUTH_EAST
NORTH_WEST,
NORTH_EAST,
SOUTH_WEST,
SOUTH_EAST
};
struct ChunkIndex {
int x, y, level;
std::vector<ChunkIndex> childIndices() const {
return {
{ 2 * x + 0, 2 * y + 0, level + 1 },
{ 2 * x + 1, 2 * y + 0, level + 1 },
{ 2 * x + 0, 2 * y + 1, level + 1 },
{ 2 * x + 1, 2 * y + 1, level + 1 },
};
}
int x, y, level;
std::vector<ChunkIndex> childIndices() const {
return {
{ 2 * x + 0, 2 * y + 0, level + 1 },
{ 2 * x + 1, 2 * y + 0, level + 1 },
{ 2 * x + 0, 2 * y + 1, level + 1 },
{ 2 * x + 1, 2 * y + 1, level + 1 },
};
}
};
class ChunkNode {
public:
ChunkNode(ChunkLodGlobe&, const GeodeticPatch&, ChunkNode* parent = nullptr);
~ChunkNode();
ChunkNode(ChunkLodGlobe&, const GeodeticPatch&, ChunkNode* parent = nullptr);
~ChunkNode();
void split(int depth = 1);
void merge();
void split(int depth = 1);
void merge();
bool isRoot() const;
bool isLeaf() const;
const ChunkNode& getChild(Quad quad) const;
bool isRoot() const;
bool isLeaf() const;
const ChunkNode& getChild(Quad quad) const;
void render(const RenderData& data, ChunkIndex);
void render(const RenderData& data, ChunkIndex);
static int instanceCount;
static int renderedPatches;
static int instanceCount;
static int renderedPatches;
private:
void internalRender(const RenderData& data, ChunkIndex&);
bool internalUpdateChunkTree(const RenderData& data, ChunkIndex&);
bool internalUpdateChunkTree(const RenderData& data, ChunkIndex& traverseData);
/**
Uses horizon culling, frustum culling and distance to camera to determine a
@@ -101,16 +101,16 @@ private:
be safe. This means that if the ellipsoid has high difference between radii,
splitting might accur even though it is not needed.
*/
int calculateDesiredLevel(const RenderData& data, const ChunkIndex& traverseData);
int calculateDesiredLevelAndUpdateIsVisible(
const RenderData& data,
const ChunkIndex& traverseData);
ChunkNode* _parent;
std::unique_ptr<ChunkNode> _children[4];
ChunkLodGlobe& _owner;
GeodeticPatch _patch;
std::unique_ptr<ChunkNode> _children[4];
ChunkLodGlobe& _owner;
GeodeticPatch _patch;
bool _isVisible;
};
} // namespace openspace

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@@ -33,7 +33,7 @@
#include <modules/globebrowsing/meshes/trianglesoup.h>
#include <modules/globebrowsing/meshes/grid.h>
#include <modules/globebrowsing/other/distanceswitch.h>
#include <modules/globebrowsing/other/patchrenderer.h>
#include <modules/globebrowsing/rendering/patchrenderer.h>
#include <modules/globebrowsing/globes/clipmappyramid.h>
namespace ghoul {

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@@ -1,109 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __LATLONPATCH_H__
#define __LATLONPATCH_H__
#include <memory>
#include <glm/glm.hpp>
// open space includes
#include <openspace/rendering/renderable.h>
#include <modules/globebrowsing/geodetics/geodetic2.h>
#include <modules/globebrowsing/geodetics/ellipsoid.h>
#include <modules/globebrowsing/meshes/grid.h>
#include <modules/globebrowsing/meshes/clipmapgrid.h>
#include <modules/globebrowsing/other/frustrumculler.h>
#include <modules/globebrowsing/other/texturetileset.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class LonLatPatch;
class TriangleSoup;
using std::shared_ptr;
using std::unique_ptr;
using ghoul::opengl::ProgramObject;
class PatchRenderer {
public:
PatchRenderer();
~PatchRenderer();
protected:
unique_ptr<ProgramObject> _programObject;
TextureTileSet _tileSet;
};
//////////////////////////////////////////////////////////////////////////////////////
// PATCH RENDERER SUBCLASSES //
//////////////////////////////////////////////////////////////////////////////////////
class LatLonPatchRenderer : public PatchRenderer {
public:
LatLonPatchRenderer(shared_ptr<Grid> grid);
void renderPatch(
const GeodeticPatch& patch,
const RenderData& data,
const Ellipsoid& ellipsoid);
void renderPatch(
const GeodeticPatch& patch,
const RenderData& data,
const Ellipsoid& ellipsoid,
const TileIndex& ti);
private:
shared_ptr<Grid> _grid;
TwmsTileProvider tileProvider;
};
class ClipMapPatchRenderer : public PatchRenderer {
public:
ClipMapPatchRenderer(shared_ptr<ClipMapGrid> grid);
void renderPatch(
const Geodetic2& patchSize,
const RenderData& data,
const Ellipsoid& ellipsoid);
private:
shared_ptr<ClipMapGrid> _grid;
};
} // namespace openspace
#endif // __LATLONPATCH_H__

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@@ -68,7 +68,7 @@ namespace openspace {
std::string fileName = _fileFutureCache.get(hashkey)->filePath;
std::string filePath = "tiles/" + fileName;
std::shared_ptr<Texture> texture = loadAndInitTextureDisk(filePath);
LDEBUG("Downloaded " << fileName);
//LDEBUG("Downloaded " << fileName);
_tileCache.put(hashkey, texture);
}
}

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@@ -23,7 +23,7 @@
****************************************************************************************/
#include <modules/globebrowsing/other/frustrumculler.h>
#include <modules/globebrowsing/rendering/frustumculler.h>
#include <modules/globebrowsing/geodetics/ellipsoid.h>
@@ -36,17 +36,17 @@ namespace openspace {
//////////////////////////////////////////////////////////////////////////////////////
// PATCH RENDERER //
//////////////////////////////////////////////////////////////////////////////////////
FrustrumCuller::FrustrumCuller()
FrustumCuller::FrustumCuller()
{
}
FrustrumCuller::~FrustrumCuller() {
FrustumCuller::~FrustumCuller() {
}
bool FrustrumCuller::isVisible(const RenderData& data, const vec3& point, const glm::vec2& marginScreenSpace) {
bool FrustumCuller::isVisible(const RenderData& data, const vec3& point, const glm::vec2& marginScreenSpace) {
mat4 modelTransform = translate(mat4(1), data.position.vec3());
mat4 viewTransform = data.camera.combinedViewMatrix();
@@ -58,7 +58,7 @@ namespace openspace {
}
bool FrustrumCuller::isVisible(
bool FrustumCuller::isVisible(
const RenderData& data,
const GeodeticPatch& patch,
const Ellipsoid& ellipsoid) {
@@ -90,7 +90,7 @@ namespace openspace {
bool FrustrumCuller::testPoint(const glm::vec2& pointScreenSpace,
bool FrustumCuller::testPoint(const glm::vec2& pointScreenSpace,
const glm::vec2& marginScreenSpace) const
{
@@ -102,7 +102,7 @@ namespace openspace {
}
glm::vec2 FrustrumCuller::transformToScreenSpace(const vec3& point,
glm::vec2 FrustumCuller::transformToScreenSpace(const vec3& point,
const mat4x4& modelViewProjection) const
{
vec4 pointProjectionSpace = modelViewProjection * vec4(point, 1.0f);

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@@ -42,11 +42,11 @@ namespace openspace {
using namespace glm;
class FrustrumCuller {
class FrustumCuller {
public:
FrustrumCuller();
~FrustrumCuller();
FrustumCuller();
~FrustumCuller();
/**
Returns true if the point is inside the view frustrum defined in RenderData.

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@@ -22,7 +22,7 @@
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/other/patchrenderer.h>
#include <modules/globebrowsing/rendering/patchrenderer.h>
#include <modules/globebrowsing/meshes/clipmapgrid.h>

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@@ -31,11 +31,12 @@
// open space includes
#include <openspace/rendering/renderable.h>
#include <modules/globebrowsing/datastructures/latlon.h>
#include <modules/globebrowsing/rendering/grid.h>
#include <modules/globebrowsing/rendering/clipmapgrid.h>
#include <modules/globebrowsing/rendering/frustrumculler.h>
#include <modules/globebrowsing/rendering/texturetileset.h>
#include <modules/globebrowsing/geodetics/geodetic2.h>
#include <modules/globebrowsing/geodetics/ellipsoid.h>
#include <modules/globebrowsing/meshes/grid.h>
#include <modules/globebrowsing/meshes/clipmapgrid.h>
#include <modules/globebrowsing/rendering/frustumculler.h>
#include <modules/globebrowsing/other/texturetileset.h>
namespace ghoul {
namespace opengl {
@@ -47,7 +48,7 @@ namespace opengl {
namespace openspace {
class LonLatPatch;
class Geometry;
class TriangleSoup;
using std::shared_ptr;
using std::unique_ptr;
@@ -63,7 +64,6 @@ namespace openspace {
unique_ptr<ProgramObject> _programObject;
TextureTileSet _tileSet;
};
@@ -76,20 +76,18 @@ namespace openspace {
LatLonPatchRenderer(shared_ptr<Grid> grid);
void renderPatch(
const LatLonPatch& patch,
const GeodeticPatch& patch,
const RenderData& data,
double radius);
const Ellipsoid& ellipsoid);
void renderPatch(
const LatLonPatch& patch,
const GeodeticPatch& patch,
const RenderData& data,
double radius,
const Ellipsoid& ellipsoid,
const TileIndex& ti);
private:
TwmsTileProvider tileProvider;
shared_ptr<Grid> _grid;
TwmsTileProvider tileProvider;
};
@@ -99,12 +97,13 @@ namespace openspace {
ClipMapPatchRenderer(shared_ptr<ClipMapGrid> grid);
void renderPatch(
const LatLon& patchSize,
const Geodetic2& patchSize,
const RenderData& data,
double radius);
private:
const Ellipsoid& ellipsoid);
private:
shared_ptr<ClipMapGrid> _grid;
};
} // namespace openspace
#endif // __LATLONPATCH_H__

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@@ -145,7 +145,7 @@ std::shared_ptr<DownloadManager::FileFuture> DownloadManager::downloadFile(
FILE* fp = fopen(file.path().c_str(), "wb"); // write binary
ghoul_assert(fp != nullptr, "Could not open/create file:\n" << file.path().c_str() << " \nerrno: " << errno);
LDEBUG("Start downloading file: '" << url << "' into file '" << file.path() << "'");
//LDEBUG("Start downloading file: '" << url << "' into file '" << file.path() << "'");
auto downloadFunction = [url, finishedCallback, progressCallback, future, fp]() {
CURL* curl = curl_easy_init();

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@@ -36,15 +36,13 @@
//#include <test_chunknode.inl>
//#include <test_lrucache.inl>
//#include <test_twmstileprovider.inl>
#include <test_ellipsoid.inl>
//#include <test_luaconversions.inl>
//#include <test_powerscalecoordinates.inl>
//#include <test_angle.inl>
//#include <test_latlonpatch.inl>
//#include <test_texturetileset.inl>
//#include <test_gdalwms.inl>
#include <test_gdalwms.inl>
#include <openspace/engine/openspaceengine.h>
#include <openspace/engine/wrapper/windowwrapper.h>

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@@ -45,7 +45,11 @@ class GdalWmsTest : public testing::Test {};
TEST_F(GdalWmsTest, Simple) {
GDALDataset *poDataset;
GDALAllRegister();
std::string res = GDALVersionInfo("format");
std::string testFile = absPath("../data/scene/debugglobe/map_service_configs/TERRA_CR_B143_2016-04-12.wms");
poDataset = (GDALDataset *)GDALOpen(testFile.c_str(), GA_ReadOnly);