Merge branch 'master' into feature/jwst-spice-update

This commit is contained in:
Malin E
2022-05-05 09:35:52 +02:00
22 changed files with 778 additions and 82 deletions

View File

@@ -485,9 +485,9 @@ void ActionDialog::actionRemove() {
for (size_t i = 0; i < _actionData.size(); ++i) {
if (_actionData[i].identifier == action->identifier) {
clearActionFields();
_actionData.erase(_actionData.begin() + i);
delete _actionWidgets.list->takeItem(static_cast<int>(i));
clearActionFields();
_keybindingWidgets.action->clear();
for (const Profile::Action& a : _actionData) {
@@ -661,9 +661,9 @@ void ActionDialog::keybindingRemove() {
if (_keybindingsData[i].key == keybinding->key &&
_keybindingsData[i].action == keybinding->action)
{
clearKeybindingFields();
_keybindingsData.erase(_keybindingsData.begin() + i);
delete _keybindingWidgets.list->takeItem(static_cast<int>(i));
clearKeybindingFields();
return;
}
}

View File

@@ -62,11 +62,11 @@ local createConstellations = function (baseIdentifier, guiPath, constellationfil
BlendMode = "Additive",
Opacity = 0.1
},
Tag = { "ConstellationArtImage", group },
Tag = { "ImageConstellation", group },
GUI = {
Name = name .. " Image",
Path = "/Milky Way/" .. guiPath,
Description = name .. " Constellation Image"
Description = name .. " Image"
}
}
table.insert(genConstellations, aconstellation);
@@ -83,9 +83,9 @@ local show_art = {
Identifier = "constellation_art.show_art",
Name = "Show Constellation Art",
Command = [[
openspace.setPropertyValue("Scene.ConstellationArt*.Renderable.Opacity", 0);
openspace.setPropertyValue("Scene.ConstellationArt*.Renderable.Enabled", true);
openspace.setPropertyValue("Scene.ConstellationArt*.Renderable.Opacity", 0.2, 2);
openspace.setPropertyValue("Scene.ImageConstellation*.Renderable.Opacity", 0);
openspace.setPropertyValue("Scene.ImageConstellation*.Renderable.Enabled", true);
openspace.setPropertyValue("Scene.ImageConstellation*.Renderable.Opacity", 0.2, 2);
]],
Documentation = "Enables and fades up constellation art work",
GuiPath = "/Rendering",
@@ -96,7 +96,7 @@ asset.export("ShowArtAction", show_art)
local hide_art = {
Identifier = "constellation_art.hide_art",
Name = "Hide Constellation Art",
Command = [[openspace.setPropertyValue("Scene.ConstellationArt*.Renderable.Opacity", 0, 2)]],
Command = [[openspace.setPropertyValue("Scene.ImageConstellation*.Renderable.Opacity", 0, 2)]],
Documentation = "Fades out constellation artwork",
GuiPath = "/Rendering",
IsLocal = false
@@ -106,7 +106,7 @@ asset.export("HideArtAction", hide_art)
local disable_art = {
Identifier = "constellation_art.disable_art",
Name = "Disable Constellation Art",
Command = [[openspace.setPropertyValue("Scene.ConstellationArt*.Renderable.Enabled", false)]],
Command = [[openspace.setPropertyValue("Scene.ImageConstellation*.Renderable.Enabled", false)]],
Documentation = "Disable constellation artwork",
GuiPath = "/Rendering",
IsLocal = false
@@ -117,7 +117,7 @@ local show_zodiac_art = {
Identifier = "constellation_art.show_zodiac_art",
Name = "Show Zodiac Art",
Command = [[
openspace.setPropertyValue("Scene.ConstellationArt*.Renderable.Opacity", 0);
openspace.setPropertyValue("Scene.ImageConstellation*.Renderable.Opacity", 0);
openspace.setPropertyValue("{zodiac}.Renderable.Enabled",true);
openspace.setPropertyValue("{zodiac}.Renderable.Opacity", 1, 2);
]],
@@ -142,7 +142,7 @@ local nodes = {}
asset.onInitialize(function ()
local constellationsCSV = images .. "constellation_data.csv"
nodes = createConstellations("ConstellationArt", "Constellation Art", constellationsCSV)
nodes = createConstellations("ImageConstellation", "Constellation Art", constellationsCSV)
for _, n in ipairs(nodes) do
openspace.addSceneGraphNode(n);
end

View File

@@ -0,0 +1,3 @@
asset.require("./sun_earth_2012_fieldlines_enlil")
asset.require("./sun_earth_2012_fieldlines_batsrus")
asset.require("./sun_earth_2012_fieldlines_pfss")

View File

@@ -0,0 +1,153 @@
local transforms = asset.require('scene/solarsystem/planets/earth/magnetosphere/transforms_magnetosphere.asset')
-- Specifying transfer functions
local transferFunctions = asset.syncedResource({
Name = "Fieldlines Transfer Functions",
Type = "HttpSynchronization",
Identifier = "sun_earth_event_july_2012-fieldlines_transferfunctions",
Version = 1
})
-- Specifying transfer functions
local fieldlineData = asset.syncedResource({
Name = "Fieldlines Data",
Type = "HttpSynchronization",
Identifier = "sun_earth_event_july_2012-batsrus",
Version = 1
})
local batsrusTemperatureColorTable = transferFunctions .. "batsrus_temperature.txt"
local batsrusDensityColorTable = transferFunctions .. "batsrus_density.txt"
local batsrusCurrentColorTable = transferFunctions .. "batsrus_current2.txt"
local batsrusVelocityColorTable = transferFunctions .. "batsrus_velocity.txt"
local batsrusTopologyColorTable = transferFunctions .. "batsrus_topology.txt"
local unzippedDataDestination = {
openClosed = fieldlineData .. "magnetic_fieldlines-open_closed",
velocityFlow = fieldlineData .. "velocity_flowlines-upstream",
asherStatic = fieldlineData .. "ashers_static_seeds"
}
local colorRanges = {
{ 0, 100000000 },
{ 0, 60 },
{ -0.015, 0.015 },
{ 150, 900 },
{ 0, 3 },
}
----------------------LUTZ's JULY TRACES-------------------------
local BatsrusJ12OpenClosed = {
Identifier = "FL_BATSRUS_J12_OpenClosed",
Parent = transforms.GSMReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.openClosed,
InputFileType = "Osfls",
Color = { 0.7, 0.4, 0.0, 0.6 }, -- Default color
ColorMethod = "By Quantity", -- Color by Quantity
ColorQuantity = 0, -- Temperature
ColorTablePaths = {
batsrusTemperatureColorTable,
batsrusDensityColorTable,
batsrusCurrentColorTable,
batsrusVelocityColorTable,
batsrusTopologyColorTable,
},
ColorTableRanges = colorRanges,
MaskingEnabled = true,
MaskingQuantity = 4, -- Topology
MaskingRanges = { {2.5, 3.0} }, -- Corresponds to closed fieldlines only
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines BATSRUS J12 Open/Closed",
Path = "/Solar System/Heliosphere"
}
}
--------------------- VELOCITY FLOWLINES ------------------------
local BatsrusJ12FlowLines = {
Identifier = "FL_BATSRUS_J12_FlowLines",
Parent = transforms.GSMReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.velocityFlow,
InputFileType = "Osfls",
ColorMethod = "By Quantity", -- Color by Quantity
ColorQuantity = 3, -- Velocity
Color = { 0.7, 0.4, 0.0, 0.12 }, -- Default color
ColorTablePaths = {
batsrusTemperatureColorTable,
batsrusDensityColorTable,
batsrusCurrentColorTable,
batsrusVelocityColorTable,
batsrusTopologyColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines BATSRUS J12 Flowlines",
Path = "/Solar System/Heliosphere"
}
}
--------------------- Ashers seedpoints ------------------------
local BatsrusAsherStaticSeedsFlowLines = {
Identifier = "FL_BATSRUS_ASHER_STATIC_SSEDS_FlowLines",
Parent = transforms.GSMReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.asherStatic,
Enabled = false,
InputFileType = "Osfls",
ColorTablePaths = {
batsrusTemperatureColorTable,
batsrusDensityColorTable,
batsrusCurrentColorTable,
batsrusVelocityColorTable,
batsrusTopologyColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines BATSRUS Asher Static",
Path = "/Solar System/Heliosphere"
}
}
asset.onInitialize(function ()
if not openspace.directoryExists(unzippedDataDestination.openClosed) then
openspace.printInfo("Extracting " .. "Fieldlines from Batsrus model of 2012 event")
openspace.unzipFile(fieldlineData .. "magnetic_fieldlines-open_closed.zip", unzippedDataDestination.openClosed, true)
end
if not openspace.directoryExists(unzippedDataDestination.velocityFlow) then
openspace.printInfo("Extracting " .. "Fieldlines from Batsrus model of 2012 event")
openspace.unzipFile(fieldlineData .. "velocity_flowlines-upstream.zip", unzippedDataDestination.velocityFlow, true)
end
if not openspace.directoryExists(unzippedDataDestination.asherStatic) then
openspace.printInfo("Extracting " .. "Fieldlines from Batsrus model of 2012 event")
openspace.unzipFile(fieldlineData .. "ashers_static_seeds.zip", unzippedDataDestination.asherStatic, true)
end
openspace.addSceneGraphNode(BatsrusJ12OpenClosed)
openspace.addSceneGraphNode(BatsrusJ12FlowLines)
openspace.addSceneGraphNode(BatsrusAsherStaticSeedsFlowLines)
end)
asset.onDeinitialize(function ()
openspace.removeSceneGraphNode(BatsrusAsherStaticSeedsFlowLines)
openspace.removeSceneGraphNode(BatsrusJ12FlowLines)
openspace.removeSceneGraphNode(BatsrusJ12OpenClosed)
end)
asset.meta = {
Name = "Fieldlines from Batsrus model of 2012 event",
Version = "1.0",
Description = "Magnetic fieldlines from Batsrus model for a 2012 CME event",
Author = "CCMC",
URL = "",
License = "CC-BY"
}

View File

@@ -0,0 +1,228 @@
local transforms = asset.require('scene/solarsystem/sun/transforms_heliosphere.asset')
local transferFunctions = asset.syncedResource({
Name = "Fieldlines Transfer Functions",
Type = "HttpSynchronization",
Identifier = "sun_earth_event_july_2012-fieldlines_transferfunctions",
Version = 1
})
local fieldlineData = asset.syncedResource({
Name = "Fieldlines Data",
Type = "HttpSynchronization",
Identifier = "sun_earth_event_july_2012-enlil",
Version = 1
})
local enlilDensityColorTable = transferFunctions .. "enlil_density.txt"
local enlilVelocityColorTable = transferFunctions .. "kroyw.txt"
local unzippedDataDestination = {
EqPlane011AU1 = fieldlineData .. "011AU_eq_plane_1/",
EqPlane011AU2 = fieldlineData .. "011AU_eq_plane_2/",
Lat4011AU1 = fieldlineData .. "011AU_lat4_1/",
Lat4011AU2 = fieldlineData .. "011AU_lat4_2/",
Earth = fieldlineData .. "earth/",
StereoA = fieldlineData .. "stereoa/"
}
local colorRanges = {
{ 0, 1000000 },
{ 100, 2000 }
}
local ENLILSliceEqPlane11AU1 = {
Identifier = "FL_ENLIL_slice_eqPlane_011AU_1",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.EqPlane011AU1,
InputFileType = "Osfls",
Color = { 0.4, 0.15, 0.4, 0.6 },
ColorMethod = "By Quantity", -- Color by Quantity
ColorQuantity = 1, -- Velocity
ColorTablePaths = {
enlilDensityColorTable,
enlilVelocityColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines ENLIL Slice Equatorial Plane 0.11 AU 1",
Path = "/Solar System/Heliosphere"
}
}
local ENLILSliceEqPlane11AU2 = {
Identifier = "FL_ENLIL_slice_eqPlane_011AU_2",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.EqPlane011AU2,
InputFileType = "Osfls",
Color = { 0.4, 0.15, 0.4, 0.6 },
ColorMethod = "By Quantity", -- Color by Quantity
ColorQuantity = 1, -- Velocity
ColorTablePaths = {
enlilDensityColorTable,
enlilVelocityColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines ENLIL Slice Equatorial Plane 0.11 AU 2",
Path = "/Solar System/Heliosphere"
}
}
local ENLILSliceLat411AU1 = {
Identifier = "FL_ENLIL_slice_lat4_011AU_1",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.Lat4011AU1,
InputFileType = "Osfls",
Color = { 0.4, 0.15, 0.4, 0.6 },
ColorMethod = "By Quantity", -- Color by Quantity
ColorQuantity = 1, -- Velocity
ColorTablePaths = {
enlilDensityColorTable,
enlilVelocityColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines ENLIL Slice Latitude 4 0.11 AU 1",
Path = "/Solar System/Heliosphere"
}
}
local ENLILSliceLat411AU2 = {
Identifier = "FL_ENLIL_slice_lat4_011AU_2",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.Lat4011AU2,
InputFileType = "Osfls",
Color = { 0.4, 0.15, 0.4, 0.6 },
ColorMethod = "By Quantity", -- Color by Quantity
ColorQuantity = 1, -- Velocity
ColorTablePaths = {
enlilDensityColorTable,
enlilVelocityColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines ENLIL Slice Latitude 4 0.11 AU 2",
Path = "/Solar System/Heliosphere"
}
}
local ENLILEarth = {
Identifier = "FL_ENLIL_earth",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.Earth,
InputFileType = "Osfls",
Color = { 1.0, 1.0, 1.0, 0.6 },
ColorTablePaths = {
enlilDensityColorTable,
enlilVelocityColorTable,
},
ColorTableRanges = colorRanges,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines ENLIL Earth",
Path = "/Solar System/Heliosphere"
}
}
local ENLILStereoA = {
Identifier = "FL_ENLIL_stereoa",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = unzippedDataDestination.StereoA,
InputFileType = "Osfls",
Color = { 1.0, 1.0, 1.0, 0.6 },
ColorTablePaths = {
enlilDensityColorTable,
enlilVelocityColorTable,
},
ColorTableRanges = colorRanges,
FlowEnabled = true,
ReversedFlow = true,
ParticleSize = 5,
ParticleSpacing = 25,
FlowSpeed = 25,
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines ENLIL STEREO A",
Path = "/Solar System/Heliosphere"
}
}
asset.onInitialize(function ()
if not openspace.directoryExists(unzippedDataDestination.EqPlane011AU1) then
openspace.printInfo("Extracting " .. "Fieldlines from ENLIL model of 2012 event")
openspace.unzipFile(fieldlineData .. "011AU_eq_plane_1.zip", unzippedDataDestination.EqPlane011AU1, true)
end
if not openspace.directoryExists(unzippedDataDestination.EqPlane011AU2) then
openspace.printInfo("Extracting " .. "Fieldlines from ENLIL model of 2012 event")
openspace.unzipFile(fieldlineData .. "011AU_eq_plane_2.zip", unzippedDataDestination.EqPlane011AU2, true)
end
if not openspace.directoryExists(unzippedDataDestination.Lat4011AU1) then
openspace.printInfo("Extracting " .. "Fieldlines from ENLIL model of 2012 event")
openspace.unzipFile(fieldlineData .. "011AU_lat4_1.zip", unzippedDataDestination.Lat4011AU1, true)
end
if not openspace.directoryExists(unzippedDataDestination.Lat4011AU2) then
openspace.printInfo("Extracting " .. "Fieldlines from ENLIL model of 2012 event")
openspace.unzipFile(fieldlineData .. "011AU_lat4_2.zip", unzippedDataDestination.Lat4011AU2, true)
end
if not openspace.directoryExists(unzippedDataDestination.Earth) then
openspace.printInfo("Extracting " .. "Fieldlines from ENLIL model of 2012 event")
openspace.unzipFile(fieldlineData .. "earth.zip", unzippedDataDestination.Earth, true)
end
if not openspace.directoryExists(unzippedDataDestination.StereoA) then
openspace.printInfo("Extracting " .. "Fieldlines from ENLIL model of 2012 event")
openspace.unzipFile(fieldlineData .. "stereoa.zip", unzippedDataDestination.StereoA, true)
end
openspace.addSceneGraphNode(ENLILSliceEqPlane11AU1)
openspace.addSceneGraphNode(ENLILSliceEqPlane11AU2)
openspace.addSceneGraphNode(ENLILSliceLat411AU1)
openspace.addSceneGraphNode(ENLILSliceLat411AU2)
openspace.addSceneGraphNode(ENLILEarth)
openspace.addSceneGraphNode(ENLILStereoA)
end)
asset.onDeinitialize(function ()
openspace.removeSceneGraphNode(ENLILStereoA)
openspace.removeSceneGraphNode(ENLILEarth)
openspace.removeSceneGraphNode(ENLILSliceLat411AU2)
openspace.removeSceneGraphNode(ENLILSliceLat411AU1)
openspace.removeSceneGraphNode(ENLILSliceEqPlane11AU2)
openspace.removeSceneGraphNode(ENLILSliceEqPlane11AU1)
end)
asset.meta = {
Name = "Fieldlines from ENLIL model of 2012 event",
Version = "1.0",
Description = "Magnetic fieldlines from ENLIL model for a 2012 CME event",
Author = "CCMC",
URL = "",
License = "CC-BY"
}

View File

@@ -0,0 +1,81 @@
local transforms = asset.require('scene/solarsystem/sun/transforms_heliosphere.asset')
local transferFunctions = asset.syncedResource({
Name = "Fieldlines Transfer Functions",
Type = "HttpSynchronization",
Identifier = "sun_earth_event_july_2012-fieldlines_transferfunctions",
Version = 1
})
local fieldlineData = asset.syncedResource({
Name = "Fieldlines Data",
Type = "HttpSynchronization",
Identifier = "sun_earth_event_july_2012-pfss",
Version = 1
})
local pfssTransitionColorTable = transferFunctions .. "pfss_transition.txt"
local pfssTopologyColorTable = transferFunctions .. "pfss_topology.txt"
local pfssBsignColorTable = transferFunctions .. "pfss_bsign.txt"
local PFSSPaths = {
SolarSoft = fieldlineData .. "leilas_solar_soft/"
}
local PFSS = {
Identifier = "FL_PFSS",
Parent = transforms.HEEQ180ReferenceFrame.Identifier,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = PFSSPaths.SolarSoft,
InputFileType = "Osfls",
Color = {0.35, 0.51, 0.875, 0.22},
FlowEnabled = true,
ReversedFlow = true,
FlowColor = { 1, 0.9, 1, 0.74 },
ParticleSize = 5,
ParticleSpacing = 250,
FlowSpeed = 75,
ColorTablePaths = {
pfssTopologyColorTable,
pfssBsignColorTable,
},
ColorTableRanges = {
{ 0, 2 },
{ -1, 1 },
},
LoadAtRuntime = true
},
GUI = {
Name = "Fieldlines PFSS",
Path = "/Solar System/Heliosphere"
}
}
asset.onInitialize(function ()
if not openspace.directoryExists(PFSSPaths.SolarSoft) then
openspace.printInfo("Extracting " .. "Fieldlines from PFSS model of 2012 event")
openspace.unzipFile(fieldlineData .. "leilas_solar_soft.zip", PFSSPaths.SolarSoft, true)
end
openspace.addSceneGraphNode(PFSS)
-- openspace.setPropertyValueSingle("Scene.FL_PFSS.Renderable.FlowEnabled", true)
-- openspace.setPropertyValueSingle("Scene.FL_PFSS.Renderable.Flow.Reversed", true)
--openspace.setPropertyValueSingle("Scene.FL_PFSS.Renderable.Flow.particleSize", 5)
--openspace.setPropertyValueSingle("Scene.FL_PFSS.Renderable.Flow.particleSpacing", 250)
--openspace.setPropertyValueSingle("Scene.FL_PFSS.Renderable.Flow.speed", 75.0)
end)
asset.onDeinitialize(function ()
openspace.removeSceneGraphNode(PFSS)
end)
asset.meta = {
Name = "Fieldlines from PFSS model of 2012 event",
Version = "1.0",
Description = "Magnetic fieldlines from PFSS model for a 2012 CME event",
Author = "CCMC",
URL = "",
License = "CC-BY"
}

View File

@@ -34,14 +34,11 @@ local fieldlines = {
asset.localResource("transferfunctions/density-fieldlines.txt"),
asset.localResource("transferfunctions/velocity-fieldlines.txt")
},
ColorTableMinMax = {
ColorTableRanges = {
{ 0, 1000000 },
{ 100, 2000 }
},
SimulationModel = "mas",
Color = {
Uniform = { 0.0, 0.725, 0.75, 1.0 }
}
},
GUI = {
Path = "/Solar System/Heliosphere/Bastille Day 2000",
@@ -71,7 +68,6 @@ end)
asset.export(fieldlines)
asset.meta = {
Name = "Predictive Science Inc. Fieldlines Bastille Day",
Version = "1.0",

View File

@@ -1,6 +1,5 @@
local transforms = asset.require("./transforms_magnetosphere")
local transferFunction = asset.localResource("./CMR-illuminance2.txt")
local earthAsset = asset.require("scene/solarsystem/planets/earth/earth")
local fieldlinesDirectory = asset.syncedResource({
Name = "Magnetosphere 2012 event",
@@ -12,8 +11,6 @@ local fieldlinesDirectory = asset.syncedResource({
local earthMagnetosphere = {
Identifier = "EarthMagnetosphere",
Parent = transforms.GSMReferenceFrame.Identifier,
-- Grabs a value from earths ellipsoid. 1.05 just to make it somewhat bigger than earth
InteractionSphere = earthAsset.Earth.Renderable.Radii[1] * 1.05,
Renderable = {
Type = "RenderableFieldlinesSequence",
SourceFolder = fieldlinesDirectory,
@@ -22,16 +19,14 @@ local earthMagnetosphere = {
InputFileType = "Osfls", -- OpenSpace Field lines sequence
MaskingEnabled = true,
MaskingQuantity = 5, -- corresponds to "topology"
MaskingRanges = {{-0, 0}},
MaskingRanges = {{-0, 0}}, --closed only
ColorMethod = "By Quantity",
ColorQuantity = 4,
ColorQuantity = 4, -- speed
ColorTableRanges = {{50, 300}},
ColorTablePaths = {transferFunction},
LoadAtRuntime = true,
ScaleToMeters = 1.0,
Color = {
Uniform = { 1.0, 0.725, 0.75, 1.0 }
}
Color = { 1.0, 0.725, 0.75, 0.8 }
},
GUI = {
Path = "/Solar System/Planets/Earth",
@@ -49,7 +44,6 @@ end)
asset.export(earthMagnetosphere)
asset.meta = {
Name = "Static generic magnetosphere of fieldlines",
Version = "1.1",

View File

@@ -24,11 +24,11 @@ local GSMReferenceFrame = {
asset.onInitialize(function()
openspace.addSceneGraphNode(GSMReferenceFrame)
end)
asset.onDeinitialize(function()
openspace.removeSceneGraphNode(GSMReferenceFrame)
end)
asset.export(GSMReferenceFrame)

View File

@@ -28,11 +28,11 @@ local HEEQ180ReferenceFrame = {
asset.onInitialize(function()
openspace.addSceneGraphNode(HEEQ180ReferenceFrame)
end)
asset.onDeinitialize(function()
openspace.removeSceneGraphNode(HEEQ180ReferenceFrame)
end)
asset.export(HEEQ180ReferenceFrame)

View File

@@ -3,7 +3,7 @@ asset.require("./static_server")
local guiCustomization = asset.require("customization/gui")
-- Select which commit hashes to use for the frontend and backend
local frontendHash = "ab0b74ceca72789b31fd2ccf9cc8a1f1cddbea26"
local frontendHash = "cf0c64cfac2642fb05e7d2a076550161f2a112aa"
local dataProvider = "data.openspaceproject.com/files/webgui"
local frontend = asset.syncedResource({

View File

@@ -99,6 +99,7 @@ inline interaction::SessionRecording* sessionRecording;
inline interaction::ShortcutManager* shortcutManager;
inline properties::PropertyOwner* rootPropertyOwner;
inline properties::PropertyOwner* screenSpaceRootPropertyOwner;
inline properties::PropertyOwner* userPropertyOwner;
inline scripting::ScriptEngine* scriptEngine;
inline scripting::ScriptScheduler* scriptScheduler;
inline Profile* profile;

View File

@@ -144,7 +144,7 @@ documentation::Documentation RenderableTrailOrbit::Documentation() {
RenderableTrailOrbit::RenderableTrailOrbit(const ghoul::Dictionary& dictionary)
: RenderableTrail(dictionary)
, _period(PeriodInfo, 0.0, 0.0, 1e9)
, _period(PeriodInfo, 0.0, 0.0, 250.0 * 365.25) // 250 years should be enough I guess
, _resolution(ResolutionInfo, 10000, 1, 1000000)
{
const Parameters p = codegen::bake<Parameters>(dictionary);
@@ -152,10 +152,9 @@ RenderableTrailOrbit::RenderableTrailOrbit(const ghoul::Dictionary& dictionary)
_translation->onParameterChange([this]() { _needsFullSweep = true; });
// Period is in days
using namespace std::chrono;
_period = p.period * duration_cast<seconds>(hours(24)).count();
_period = p.period;
_period.onChange([&] { _needsFullSweep = true; _indexBufferDirty = true; });
_period.setExponent(5.f);
_period.setExponent(3.f);
addProperty(_period);
_resolution = p.resolution;
@@ -368,7 +367,9 @@ RenderableTrailOrbit::UpdateReport RenderableTrailOrbit::updateTrails(
return { false, false, 0 };
}
const double secondsPerPoint = _period / (_resolution - 1);
using namespace std::chrono;
double periodSeconds = _period * duration_cast<seconds>(hours(24)).count();
const double secondsPerPoint = periodSeconds / (_resolution - 1);
// How much time has passed since the last permanent point
const double delta = data.time.j2000Seconds() - _lastPointTime;
@@ -486,7 +487,9 @@ void RenderableTrailOrbit::fullSweep(double time) {
_lastPointTime = time;
const double secondsPerPoint = _period / (_resolution - 1);
using namespace std::chrono;
const double periodSeconds = _period * duration_cast<seconds>(hours(24)).count();
const double secondsPerPoint = periodSeconds / (_resolution - 1);
// starting at 1 because the first position is a floating current one
for (int i = 1; i < _resolution; ++i) {
const glm::vec3 p = _translation->position({ {}, Time(time), Time(0.0) });

View File

@@ -70,7 +70,7 @@ namespace {
"Color Table/Transfer Function to use for 'By Quantity' coloring."
};
constexpr openspace::properties::Property::PropertyInfo ColorUniformInfo = {
"Uniform",
"Color",
"Uniform Line Color",
"The uniform color of lines shown when 'Color Method' is set to 'Uniform'."
};
@@ -105,9 +105,9 @@ namespace {
"Valid radial range. [Min, Max]"
};
constexpr openspace::properties::Property::PropertyInfo FlowColorInfo = {
"Color",
"Color",
"Color of particles."
"FlowColor",
"Flow Color",
"Color of particles flow direction indication."
};
constexpr openspace::properties::Property::PropertyInfo FlowEnabledInfo = {
"FlowEnabled",
@@ -197,6 +197,9 @@ namespace {
// Set to true if you are streaming data during runtime
std::optional<bool> loadAtRuntime;
// [[codegen::verbatim(ColorUniformInfo.description)]]
std::optional<glm::vec4> color [[codegen::color()]];
// A list of paths to transferfunction .txt files containing color tables
// used for colorizing the fieldlines according to different parameters
std::optional<std::vector<std::string>> colorTablePaths;
@@ -215,6 +218,21 @@ namespace {
// would be traveling
std::optional<bool> flowEnabled;
// [[codegen::verbatim(FlowColorInfo.description)]]
std::optional<glm::vec4> flowColor;
// [[codegen::verbatim(FlowReversedInfo.description)]]
std::optional<bool> reversedFlow;
// [[codegen::verbatim(FlowParticleSizeInfo.description)]]
std::optional<int> particleSize;
// [[codegen::verbatim(FlowParticleSpacingInfo.description)]]
std::optional<int> particleSpacing;
// [[codegen::verbatim(FlowSpeedInfo.description)]]
std::optional<int> flowSpeed;
// [[codegen::verbatim(MaskingEnabledInfo.description)]]
std::optional<bool> maskingEnabled;
@@ -380,16 +398,29 @@ RenderableFieldlinesSequence::RenderableFieldlinesSequence(
"{} contains no {} files", sourcePath.string(), fileTypeString
));
}
_extraVars = p.extraVariables.value_or(_extraVars);
_flowEnabled = p.flowEnabled.value_or(_flowEnabled);
_flowColor = p.flowColor.value_or(_flowColor);
_flowReversed = p.reversedFlow.value_or(_flowReversed);
_flowParticleSize = p.particleSize.value_or(_flowParticleSize);
_flowParticleSpacing = p.particleSpacing.value_or(_flowParticleSpacing);
_flowSpeed = p.flowSpeed.value_or(_flowSpeed);
_lineWidth = p.lineWidth.value_or(_lineWidth);
_manualTimeOffset = p.manualTimeOffset.value_or(_manualTimeOffset);
_modelStr = p.simulationModel.value_or(_modelStr);
_seedPointDirectory = p.seedPointDirectory.value_or(_seedPointDirectory);
_maskingEnabled = p.maskingEnabled.value_or(_maskingEnabled);
_maskingQuantityTemp = p.maskingQuantity.value_or(_maskingQuantityTemp);
_colorTablePaths = p.colorTablePaths.value_or(_colorTablePaths);
if (p.colorTablePaths.has_value()) {
_colorTablePaths = p.colorTablePaths.value();
}
else {
// Set a default color table, just in case the (optional) user defined paths are
// corrupt or not provided
_colorTablePaths.push_back(FieldlinesSequenceModule::DefaultTransferFunctionFile);
}
_colorUniform = p.color.value_or(_colorUniform);
_colorMethod.addOption(static_cast<int>(ColorMethod::Uniform), "Uniform");
_colorMethod.addOption(static_cast<int>(ColorMethod::ByQuantity), "By Quantity");
@@ -442,12 +473,18 @@ RenderableFieldlinesSequence::RenderableFieldlinesSequence(
}
void RenderableFieldlinesSequence::initialize() {
// Set a default color table, just in case the (optional) user defined paths are
// corrupt or not provided
_colorTablePaths.push_back(FieldlinesSequenceModule::DefaultTransferFunctionFile);
_transferFunction = std::make_unique<TransferFunction>(
absPath(_colorTablePaths[0]).string()
);
}
void RenderableFieldlinesSequence::initializeGL() {
// Setup shader program
_shaderProgram = global::renderEngine->buildRenderProgram(
"FieldlinesSequence",
absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/fieldlinessequence_vs.glsl"),
absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/fieldlinessequence_fs.glsl")
);
// Extract source file type specific information from dictionary
// & get states from source
@@ -489,17 +526,7 @@ void RenderableFieldlinesSequence::initialize() {
computeSequenceEndTime();
setModelDependentConstants();
setupProperties();
}
void RenderableFieldlinesSequence::initializeGL() {
// Setup shader program
_shaderProgram = global::renderEngine->buildRenderProgram(
"FieldlinesSequence",
absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/fieldlinessequence_vs.glsl"),
absPath("${MODULE_FIELDLINESSEQUENCE}/shaders/fieldlinessequence_fs.glsl")
);
glGenVertexArrays(1, &_vertexArrayObject);
glGenBuffers(1, &_vertexPositionBuffer);
@@ -631,6 +658,7 @@ void RenderableFieldlinesSequence::setupProperties() {
// Each quantity should have its own color table and color table range
// no more, no less
_colorTablePaths.resize(nExtraQuantities, _colorTablePaths.back());
_colorTablePath = _colorTablePaths[0];
_colorTableRanges.resize(nExtraQuantities, _colorTableRanges.back());
_maskingRanges.resize(nExtraQuantities, _maskingRanges.back());
}
@@ -641,7 +669,6 @@ void RenderableFieldlinesSequence::setupProperties() {
// Set defaults
_colorQuantity = _colorQuantityTemp;
_colorQuantityMinMax = _colorTableRanges[_colorQuantity];
_colorTablePath = _colorTablePaths[0];
_maskingQuantity = _maskingQuantityTemp;
_maskingMinMax = _maskingRanges[_colorQuantity];
@@ -660,7 +687,6 @@ void RenderableFieldlinesSequence::definePropertyCallbackFunctions() {
_colorTablePath.onChange([this]() {
_transferFunction->setPath(_colorTablePath);
_colorTablePaths[_colorQuantity] = _colorTablePath;
});
_colorQuantityMinMax.onChange([this]() {
@@ -819,7 +845,7 @@ std::unordered_map<std::string, std::vector<glm::vec3>>
continue;
}
std::ifstream seedFile(spFile.path());
std::ifstream seedFile(seedFilePath);
if (!seedFile.good()) {
LERROR(fmt::format("Could not open seed points file '{}'", seedFilePath));
outMap.clear();
@@ -848,7 +874,7 @@ std::unordered_map<std::string, std::vector<glm::vec3>>
std::string name = seedFilePath.substr(0, lastIndex); // remove file extention
size_t dateAndTimeSeperator = name.find_last_of('_');
std::string time = name.substr(dateAndTimeSeperator + 1, name.length());
std::string date = name.substr(dateAndTimeSeperator - 8, 8); //8 for yyyymmdd
std::string date = name.substr(dateAndTimeSeperator - 8, 8); // 8 for yyyymmdd
std::string dateAndTime = date + time;
// add outVec as value and time stamp as int as key
@@ -953,10 +979,7 @@ void RenderableFieldlinesSequence::render(const RenderData& data, RendererTasks&
textureUnit.activate();
_transferFunction->bind(); // Calls update internally
_shaderProgram->setUniform("colorTable", textureUnit);
_shaderProgram->setUniform(
"colorTableRange",
_colorTableRanges[_colorQuantity]
);
_shaderProgram->setUniform("colorTableRange", _colorTableRanges[_colorQuantity]);
}
if (_maskingEnabled) {
@@ -994,7 +1017,7 @@ void RenderableFieldlinesSequence::render(const RenderData& data, RendererTasks&
#endif
glMultiDrawArrays(
GL_LINE_STRIP, //_drawingOutputType,
GL_LINE_STRIP,
_states[_activeStateIndex].lineStart().data(),
_states[_activeStateIndex].lineCount().data(),
static_cast<GLsizei>(_states[_activeStateIndex].lineStart().size())
@@ -1048,7 +1071,7 @@ void RenderableFieldlinesSequence::update(const UpdateData& data) {
}
else {
// Not in interval => set everything to false
_activeTriggerTimeIndex = -1;
_activeTriggerTimeIndex = -1;
mustLoadNewStateFromDisk = false;
needUpdate = false;
}

View File

@@ -92,7 +92,6 @@ private:
std::filesystem::path _seedPointDirectory;
// optional except when using json input
std::string _modelStr;
fls::Model thismodel;
// Used for 'runtime-states'. True when loading a new state from disk on another
// thread.

View File

@@ -54,8 +54,8 @@ uniform vec2 domainLimR;
// Inputs
layout(location = 0) in vec3 in_position; // Should be provided in meters
layout(location = 1) in float in_color_scalar; // The extra value used to color lines. Location must correspond to _VA_COLOR in renderablefieldlinessequence.h
layout(location = 2) in float in_masking_scalar; // The extra value used to mask out parts of lines. Location must correspond to _VA_MASKING in renderablefieldlinessequence.h
layout(location = 1) in float in_color_scalar; // The extra value used to color lines.
layout(location = 2) in float in_masking_scalar; // The extra value used to mask out parts of lines.
// These should correspond to the enum 'ColorMethod' in renderablefieldlinesequence.cpp
const int uniformColor = 0;

View File

@@ -371,21 +371,24 @@ RenderableOrbitalKepler::RenderableOrbitalKepler(const ghoul::Dictionary& dict)
const Parameters p = codegen::bake<Parameters>(dict);
_path = p.path;
_path.onChange(_reinitializeTrailBuffers);
addProperty(_opacity);
_segmentQuality = static_cast<unsigned int>(p.segmentQuality);
_segmentQuality.onChange(_reinitializeTrailBuffers);
addProperty(_segmentQuality);
_appearance.lineColor = p.color;
_appearance.lineFade = p.trailFade.value_or(20.f);
_appearance.lineWidth = p.lineWidth.value_or(2.f);
addPropertySubOwner(_appearance);
_path = p.path;
_path.onChange(_reinitializeTrailBuffers);
addProperty(_path);
_startRenderIdx = p.startRenderIdx.value_or(0);
_sizeRender = p.renderSize.value_or(0u);
}
void RenderableOrbitalKepler::initializeGL() {

View File

@@ -145,10 +145,13 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
Dataset res;
int nDataValues = 0;
int currentLineNumber = 0;
std::string line;
// First phase: Loading the header information
while (std::getline(file, line)) {
currentLineNumber++;
// Ignore empty line or commented-out lines
if (line.empty() || line[0] == '#') {
continue;
@@ -280,6 +283,7 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
// std::getline, we'd miss the first data value line
bool isFirst = true;
while (isFirst || std::getline(file, line)) {
currentLineNumber++;
isFirst = false;
// Ignore empty line or commented-out lines
@@ -316,24 +320,39 @@ Dataset loadFile(std::filesystem::path path, SkipAllZeroLines skipAllZeroLines)
allZero &= (entry.position == glm::vec3(0.0));
if (!str.good()) {
// Need to subtract one of the line number here as we increase the current
// line count in the beginning of the while loop we are currently in
throw ghoul::RuntimeError(fmt::format(
"Error loading position information out of data line {} in file {}. "
"Value was not a number",
res.entries.size(), path
currentLineNumber - 1, path
));
}
entry.data.resize(nDataValues);
std::stringstream valueStream;
for (int i = 0; i < nDataValues; i += 1) {
str >> entry.data[i];
allZero &= (entry.data[i] == 0.0);
std::string value;
str >> value;
if (value == "nan" || value == "NaN") {
entry.data[i] = std::numeric_limits<float>::quiet_NaN();
}
else {
valueStream.clear();
valueStream.str(value);
valueStream >> entry.data[i];
if (!str.good()) {
throw ghoul::RuntimeError(fmt::format(
"Error loading data value {} out of data line {} in file {}. "
"Value was not a number",
i, res.entries.size(), path
));
allZero &= (entry.data[i] == 0.0);
if (valueStream.fail()) {
// Need to subtract one of the line number here as we increase the
// current line count in the beginning of the while loop we are
// currently in
throw ghoul::RuntimeError(fmt::format(
"Error loading data value {} out of data line {} in file {}. "
"Value was not a number",
i, currentLineNumber - 1, path
));
}
}
}

View File

@@ -98,6 +98,7 @@ namespace {
sizeof(interaction::SessionRecording) +
sizeof(properties::PropertyOwner) +
sizeof(properties::PropertyOwner) +
sizeof(properties::PropertyOwner) +
sizeof(scripting::ScriptEngine) +
sizeof(scripting::ScriptScheduler) +
sizeof(Profile);
@@ -345,6 +346,14 @@ void create() {
screenSpaceRootPropertyOwner = new properties::PropertyOwner({ "ScreenSpace" });
#endif // WIN32
#ifdef WIN32
userPropertyOwner = new (currentPos) properties::PropertyOwner({ "UserProperties" });
ghoul_assert(userPropertyOwner, "No userPropertyOwner");
currentPos += sizeof(properties::PropertyOwner);
#else // ^^^ WIN32 / !WIN32 vvv
userPropertyOwner = new properties::PropertyOwner({ "UserProperties" });
#endif // WIN32
#ifdef WIN32
scriptEngine = new (currentPos) scripting::ScriptEngine;
ghoul_assert(scriptEngine, "No scriptEngine");
@@ -375,7 +384,6 @@ void initialize() {
rootPropertyOwner->addPropertySubOwner(global::moduleEngine);
navigationHandler->setPropertyOwner(global::rootPropertyOwner);
// New property subowners also have to be added to the ImGuiModule callback!
rootPropertyOwner->addPropertySubOwner(global::navigationHandler);
rootPropertyOwner->addPropertySubOwner(global::interactionMonitor);
@@ -390,6 +398,8 @@ void initialize() {
rootPropertyOwner->addPropertySubOwner(global::luaConsole);
rootPropertyOwner->addPropertySubOwner(global::dashboard);
rootPropertyOwner->addPropertySubOwner(global::userPropertyOwner);
syncEngine->addSyncable(global::scriptEngine);
}

View File

@@ -28,7 +28,7 @@ namespace {
[[codegen::luawrap]] bool isFlying() {
using namespace openspace;
bool hasFinished = global::navigationHandler->pathNavigator().hasFinished();
return hasFinished;
return !hasFinished;
}
// Continue playing a paused camera path.

View File

@@ -879,6 +879,8 @@ scripting::LuaLibrary Scene::luaLibrary() {
"Returns a list of property identifiers that match the passed regular "
"expression"
},
codegen::lua::AddCustomProperty,
codegen::lua::RemoveCustomProperty,
codegen::lua::AddSceneGraphNode,
codegen::lua::RemoveSceneGraphNode,
codegen::lua::RemoveSceneGraphNodesFromRegex,

View File

@@ -22,6 +22,36 @@
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/engine/globals.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/matrix/dmat2property.h>
#include <openspace/properties/matrix/dmat3property.h>
#include <openspace/properties/matrix/dmat4property.h>
#include <openspace/properties/matrix/mat2property.h>
#include <openspace/properties/matrix/mat3property.h>
#include <openspace/properties/matrix/mat4property.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/doubleproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/scalar/longproperty.h>
#include <openspace/properties/scalar/shortproperty.h>
#include <openspace/properties/scalar/uintproperty.h>
#include <openspace/properties/scalar/ulongproperty.h>
#include <openspace/properties/scalar/ushortproperty.h>
#include <openspace/properties/vector/dvec2property.h>
#include <openspace/properties/vector/dvec3property.h>
#include <openspace/properties/vector/dvec4property.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/properties/vector/ivec3property.h>
#include <openspace/properties/vector/ivec4property.h>
#include <openspace/properties/vector/uvec2property.h>
#include <openspace/properties/vector/uvec3property.h>
#include <openspace/properties/vector/uvec4property.h>
#include <openspace/properties/vector/vec2property.h>
#include <openspace/properties/vector/vec3property.h>
#include <openspace/properties/vector/vec4property.h>
namespace {
template <class T>
@@ -917,6 +947,157 @@ namespace {
return is;
}
template <typename T>
void createCustomProperty(openspace::properties::Property::PropertyInfo info,
std::optional<std::string> onChange)
{
T* p = new T(info);
if (onChange.has_value()) {
p->onChange(
[p, script = *onChange]() {
using namespace ghoul::lua;
LuaState s;
openspace::global::scriptEngine->initializeLuaState(s);
ghoul::lua::push(s, p->value());
lua_setglobal(s, "value");
ghoul::lua::runScript(s, script);
}
);
}
openspace::global::userPropertyOwner->addProperty(p);
}
[[codegen::luawrap]] void addCustomProperty(std::string identifier, std::string type,
std::optional<std::string> guiName,
std::optional<std::string> description,
std::optional<std::string> onChange)
{
using namespace openspace;
if (identifier.empty()) {
throw ghoul::lua::LuaError("Identifier must not empty");
}
if (global::userPropertyOwner->hasProperty(identifier)) {
throw ghoul::lua::LuaError(fmt::format(
"Failed to register property '{}' since a user-defined property with that "
"name already exists",
identifier
));
}
// @TODO (abock, 2022-05-01) These if statements here are a bit gnarly since it
// requires us to update them as soon as we add a new property type. It would be nicer
// to have a factory function for this but right now this is the only place where that
// factory would be used.
const char* gui =
guiName.has_value() && !guiName->empty() ?
guiName->c_str() :
identifier.c_str();
properties::Property::PropertyInfo info = {
identifier.c_str(),
gui,
description.has_value() ? description->c_str() : ""
};
if (type == "DMat2Property") {
createCustomProperty<properties::DMat2Property>(info, std::move(onChange));
}
else if (type == "DMat3Property") {
createCustomProperty<properties::DMat3Property>(info, std::move(onChange));
}
else if (type == "DMat4Property") {
createCustomProperty<properties::DMat4Property>(info, std::move(onChange));
}
else if (type == "Mat2Property") {
createCustomProperty<properties::Mat2Property>(info, std::move(onChange));
}
else if (type == "Mat3Property") {
createCustomProperty<properties::Mat3Property>(info, std::move(onChange));
}
else if (type == "Mat4Property") {
createCustomProperty<properties::Mat4Property>(info, std::move(onChange));
}
else if (type == "BoolProperty") {
createCustomProperty<properties::BoolProperty>(info, std::move(onChange));
}
else if (type == "DoubleProperty") {
createCustomProperty<properties::DoubleProperty>(info, std::move(onChange));
}
else if (type == "FloatProperty") {
createCustomProperty<properties::FloatProperty>(info, std::move(onChange));
}
else if (type == "IntProperty") {
createCustomProperty<properties::IntProperty>(info, std::move(onChange));
}
else if (type == "LongProperty") {
createCustomProperty<properties::LongProperty>(info, std::move(onChange));
}
else if (type == "ShortProperty") {
createCustomProperty<properties::ShortProperty>(info, std::move(onChange));
}
else if (type == "UIntProperty") {
createCustomProperty<properties::UIntProperty>(info, std::move(onChange));
}
else if (type == "ULongProperty") {
createCustomProperty<properties::ULongProperty>(info, std::move(onChange));
}
else if (type == "UShortProperty") {
createCustomProperty<properties::UShortProperty>(info, std::move(onChange));
}
else if (type == "DVec2Property") {
createCustomProperty<properties::DVec2Property>(info, std::move(onChange));
}
else if (type == "DVec3Property") {
createCustomProperty<properties::DVec3Property>(info, std::move(onChange));
}
else if (type == "DVec4Property") {
createCustomProperty<properties::DVec4Property>(info, std::move(onChange));
}
else if (type == "IVec2Property") {
createCustomProperty<properties::IVec2Property>(info, std::move(onChange));
}
else if (type == "IVec3Property") {
createCustomProperty<properties::IVec3Property>(info, std::move(onChange));
}
else if (type == "IVec4Property") {
createCustomProperty<properties::IVec4Property>(info, std::move(onChange));
}
else if (type == "UVec2Property") {
createCustomProperty<properties::UVec2Property>(info, std::move(onChange));
}
else if (type == "UVec3Property") {
createCustomProperty<properties::UVec3Property>(info, std::move(onChange));
}
else if (type == "UVec4Property") {
createCustomProperty<properties::UVec4Property>(info, std::move(onChange));
}
else if (type == "Vec2Property") {
createCustomProperty<properties::Vec2Property>(info, std::move(onChange));
}
else if (type == "Vec3Property") {
createCustomProperty<properties::Vec3Property>(info, std::move(onChange));
}
else if (type == "Vec4Property") {
createCustomProperty<properties::Vec4Property>(info, std::move(onChange));
}
}
[[codegen::luawrap]] void removeCustomProperty(std::string identifier) {
using namespace openspace;
properties::Property* p = global::userPropertyOwner->property(identifier);
if (p) {
global::userPropertyOwner->removeProperty(p);
delete p;
}
else {
throw ghoul::lua::LuaError(fmt::format(
"Could not find user-defined property '{}'", identifier
));
}
}
} // namespace
#include "scene_lua_codegen.cpp"