Alexander Bock
820e90eab4
Happy new year
2025-01-14 16:21:08 +01:00
Alexander Bock
f0342e43e8
Adapting to SGCT changes ( #3488 )
2025-01-14 14:17:50 +01:00
Alexander Bock
6e29d898cf
Update copyright header
2024-02-06 15:53:24 +01:00
Alexander Bock
80e2aaf564
Remove whitespaces at the end of files, ' and - characters
2023-04-05 16:58:45 +02:00
Alexander Bock
4f4764209f
Happy new year
2023-01-02 11:19:33 +01:00
Alexander Bock
c1252902c7
More Code Cleanup ( #2192 )
...
* Harmonizing ( and ) in function calls
* static const -> constexpr
* Fix compile issue
* Unify shader tab size
* Add _fs and _vs to shaders
* Harmonize spacing
2022-07-26 11:22:41 +02:00
Alexander Bock
d7d279ea16
Happy new year
2022-01-01 12:32:55 +01:00
Alexander Bock
7004c02b86
Happy new year
2021-01-02 15:26:51 +01:00
Alexander Bock
43851899c7
Cleanup of more copyright headers
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Add debug groups and object names to the OpenGL objects in the framebuffer renderer
2020-02-13 14:59:13 +01:00
Jonathas Costa
60813e3209
Final version with volume depth interpolation.
2019-11-26 11:06:39 -05:00
Jonathas Costa
caa02ca20a
Clean up. Added the raycasting number of steps as a slider for user's control.
2019-11-12 17:19:23 -05:00
Jonathas Costa
0fce6a8d26
Super-fast volume (aka Downscaled Volume Rendering).
2019-11-10 14:17:23 -05:00
Jonathas Costa
b591af3c2a
Initial tests for performance improvements.
2019-10-11 18:11:22 -04:00
Emil Axelsson
67757a903c
Cleanup raycasting
2019-09-10 15:25:48 +02:00
Jonathas Costa
799d9e8cdf
Changes in volume rendering for FXAA.
2019-08-19 16:16:20 -04:00
Jonathas Costa
e1ef84fb16
Merge branch 'feature/milkyway-galaxy' into integration/FXAA_Vol_Milkway
2019-08-19 15:41:54 -04:00
Jonathas Costa
15d6586e06
Get rid of MSAA GUI and updated framebuffer volume rendering (need more tests here).
2019-08-19 14:31:28 -04:00
eriksunden
a9fd242386
Fixed boundary artifacts in general for volume rendering. Look and feel of rendering is now very nice. Also the stars fade nicely now.
2019-08-19 14:16:36 +02:00
Alexander Bock
f990aaf01c
Copyright header cleanup
2019-05-16 16:56:56 -06:00
Alexander Bock
a881eef156
Cleanup in Renderers
2018-04-22 09:15:42 +00:00
Emil Axelsson
d64a0df5f6
Feature/thesis work merge ( #566 )
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Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Alexander Bock
e7b08e1e25
Cleanup copyright information in shaders
2017-07-18 16:24:57 -04:00
Emil Axelsson
17cc48621a
Fix inside volume rendering crash on certain platforms
2017-03-02 18:20:05 +01:00
Emil Axelsson
bf0d5528d0
Resolve some A-buffer related shader issues
2017-03-02 18:20:05 +01:00
Emil Axelsson
cb3ff96e1a
Pass window size as uniform instead of shader program constant. Fixes #143
2016-10-28 10:26:23 +02:00
Emil Axelsson
8771a238d3
improve galaxy rendering
2016-06-08 15:00:03 +02:00
Emil Axelsson
1901166640
improved galaxy rendering
2016-06-03 11:16:57 +02:00
Emil Axelsson
ebe10a29b5
Volume rendering compatible with abuffer and framebuffer renderers
2016-03-21 16:40:24 +01:00