Commit Graph

13 Commits

Author SHA1 Message Date
Alexander Bock
096363fd06 Make constructors explicit 2025-02-05 23:22:32 +01:00
Alexander Bock
820e90eab4 Happy new year 2025-01-14 16:21:08 +01:00
Alexander Bock
203cff04cc Make use of the new uniform cache method that uses the variable names as uniform names (#3217) 2024-04-30 08:12:33 +02:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Emma Broman
aac510f860 Make it possible to individually set the base radius for RenderablePrism shape
The prism can now be a cone, a pyramid, or any other weird shape that you might want!
2022-05-20 17:24:24 +02:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Malin Ejdbo
31b834dbb2 Address PR comments 2021-05-31 15:34:54 +02:00
Malin Ejdbo
52a9e23fa9 Add Lua function that returns the worldPosition of a scenegraph node 2021-05-19 11:41:05 +02:00
Malin Ejdbo
3e2a1c98fb Add property to change the number of lines connecting the prism shape 2021-05-12 16:29:00 +02:00
Malin Ejdbo
9efb95ce78 Correct RenderablePrism rendering 2021-05-12 15:15:45 +02:00
Malin Ejdbo
085f2ecf60 Fix rendering of RenderablePrism 2021-05-10 13:54:19 +02:00
Malin Ejdbo
19c845b422 Add initial version of RenderablePrism 2021-05-07 16:53:13 +02:00