Commit Graph

27 Commits

Author SHA1 Message Date
Malin Ejdbo
80eba3bdd9 Address PR comments 2021-05-20 13:44:45 +02:00
Malin Ejdbo
08118ba7bb Add initial support for SpaceMouse as joystick input 2021-04-23 10:52:31 +02:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
88f546ca7d Add property to disable joystickinput
Set that property to false by default to disable stray joystick input (closes #1370)
2020-11-16 11:36:16 +01:00
Alexander Bock
f1fe2f197b General code cleanup 2020-04-14 15:48:58 +02:00
Alexander Bock
b09b936293 Add property to disable all mouse input (closes #1022) 2020-02-12 21:19:01 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
24ce773da9 Update GLM version
Correctly initialize all values as they are no longer default-initialized
2020-02-10 00:09:31 +01:00
Emil Axelsson
98079cea3c Feature/get navigation state (#1001)
Implement lua function getNavigationState
2019-10-30 14:26:53 +01:00
liuloppan
78eb673611 Feature/gui for touch (#967)
Merging in feature gui for touch. Enable touch module to run.
Currently only run on development mode with the "touch" scene.
2019-09-18 23:49:51 +02:00
Alexander Bock
f2a0cb18b0 Feature/websocketnavigation (#882)
* Upgrade JSON Library
* Added support for navigation based on websocket communication
2019-07-31 11:07:25 +02:00
Emil Axelsson
f43bcadee3 Feature/navigation state (#930)
* Replace setCameraState with setNavigationState + equivalents
* Add documentation and verification of NavigationState-related interfaces
* Documentation and verification fixes
* Change reference frame behavior
* Scene fixes
* Replace earthrise recording with navigation state and time
2019-07-16 13:13:33 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Emil Axelsson
2e71eaa4cb Feature/anchor and aim (#799)
Introduce the ability to navigate using an anchor and aim.
Example use: Set spacecraft as anchor and planet as aim to always look down at a planet, while followin the spacecraft in its orbit.
2019-02-19 18:46:58 +01:00
Gene Payne
b671ad35e6 Feature/session recording (#737)
* In progress with new version of session recording

* Session recording coding pass for both record and playback, not building yet.

* Working on getting first build of prototype

* Code changes to get playback working with all 3 timing modes

* Fixing session recording interactions with the timemanager

* Bug fixes for newly discovered timing issues, mothballing recording of timing updates

* Fixed camera jitter issue

* Updated new reference to latest ghoul

* Got session recording/playback working with changes made in master

* Added threshold for differences in camera movement as criteria for saving to recording file

* Added support for binary file for session recording/playback

* Minor changes with handling timeManager keyframes in playback

* New timeline structure & keyframes specific to session recording

* Fixed bug with fixed-script size

* Switched to new timeline specific to session recording, bug fixes, currently debugging camera position & rotation

* Formatting changes only

* Fixed scripts not working after timeline change

* Add session recording test scene

* Fixed problem with re-running the same playback multiple times

* Fixed problems with camera interpolation

* Fixed detection of camera playback finishing, and improved camera interpolation

* Added comments for interface of externInteraction include

* Fixed view frustum culling issues in session playback due to not appropiate camera scaling. Also made function in datamessagestructures to read and write this data to streams.

* Added camera scaling fix to code that supports Ascii format

* Added startPlayback default command for playing back while forcing simulation time to match the recording

* Fixed camera jump in sessionRecording after playback finished. Cleanup in playback of camera to re-use same functionality in keyframenavigator.

* Superb fix to sessionRecording. Realized focusNode of globalNavigationHandler needed to be activly update when camera change for either position of camera to be accurate or for rendered objects to be calculated without precision issues. Can now achieve a correct playback, even close to chunks/renderable, which was not possible before.

* sessionRecording cleanup, fixed all warnings and renamed files to lowercase to match current standards.

* Added error handling for bad input playback filename, protection from corrupted playback file

* Implemented code review changes on pull request #737 for sessionRecording
2018-11-01 18:24:10 -06:00
Emil Axelsson
43e115d651 Add shortcut to change focus interpolation time (#707)
Closes #707
2018-09-03 01:50:47 -04:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
db66084ad8 Fix warnings and coding style issues 2018-04-21 08:27:20 -04:00
Alexander Bock
3810209365 Issue/451 (#595)
* Add ability for Joystick input
* Change location of LuaConsole files
2018-04-20 16:12:18 -04:00
Emil Axelsson
a85eddff4e Clean up lua stack and weak pointers 2018-02-09 16:44:34 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
afa1d6d33e Add strict test for whitespace at end of line
More work on coding style
2017-11-09 23:47:51 -05:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
0e9edaeb12 Fix byte order mark commits
Update Ghoul
2017-07-17 15:54:00 -04:00
Alexander Bock
4dba552fd1 Started switching OpenSpace projects to nested namespaces
Various cleanups
2017-07-15 20:01:55 -04:00
Kalle Bladin
2e4f31ded8 Interaction Updates (#353)
* Interaction speed is not dependent on framerate

* Split up interaction code in files and perform smooth interpolation when changing focus

* Abstract interaction code in to functions.

* Interpolation time is dependent on angle to focus node.

* Use correct delta time when interpolating

* Fix bug regarding decomposition of camera rotation.

* Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid.

* Do not always rotate with object. Depending on distance

* Remove interaction depth below ellipsoid. Now able to interact without renderable

* Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight

* Remove GlobeBrowsingInteractionMode

* Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode.

* Move properties from interaction handler to orbital navigator

* Use smooth step for follow rotation interpolator

* Rename KeyframeInteractionMode to KeyframeNavigator

* Rename files

* Clean up.

* Separate mousestate from orbitalnavigator

* Clean up

* Split keybindingmanager from interactionhandler interactionhandler

* Rename interactionhandler to navigationhandler

* Rename files

* Clean up

* Take back usage of gotochunk and gotogeo

* Rename lua library navigation

* Move functionality from navigationhandler to keyframenavigator

* Update scripts for navigation

* Comment code

* Clean up

* Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe.

* Update jenkins file to remove build folder before building.

* Fix error in jenkins script

* Update jenkins file

* Update jenkins file

* Revert jenkins file

* I hope this makes Jenkins happy.

* Line endings God damnit

* Line endings

* Clean up

* Fix compilation issue

* Take back default scene.

* Fix indentation

* Move functions goToGeo and goToChunk to GlobeBrowsingModule.

* Include algorithm for std::find

* Remove auto and other clean up
2017-07-14 17:17:17 +02:00