Commit Graph

89 Commits

Author SHA1 Message Date
Emma Broman
6e6f425a0a Issue/3337 Custom UI group ordering (#3363)
* remove code for controlling group sorting in ImGui

We only use this for debug and the sorting here is no longer relevant

* Add feature to add custom ordering to UI groups

* Tiny cleanup

* Add numerical ordering for night sky planets

* Update Lua function name and create an event when ordering updated

* Set top-level ordering

* Add function documentation

* Add a custom ordering that previously was hardcoded in UI

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Rename GUI ordering function

* Update GUI hash

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-22 16:51:28 +02:00
Alexander Bock
2759c00e4b Pass through the code to address clang-tidy linting (#3083) 2024-03-17 00:58:50 +01:00
Alexander Bock
b77e03dce2 Some general cleanup 2024-03-04 13:03:40 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Alexander Bock
902da116e7 Remove interesting times (closes #2991) 2024-01-09 15:34:54 +01:00
Alexander Bock
7db7c40841 Doxygen style overhaul (#2954)
Reformatting the existing Doxygen comments to be unified
2023-11-20 23:39:17 +01:00
Alexander Bock
4ee078502b Doxygen (#2953)
* Update Doxygen and add new CSS file
* Remove Doxygen warnings
2023-11-19 16:35:14 +01:00
Emma Broman
4de3713107 Add a central function to create an identifier from string, and also expose it through Lua 2023-04-03 11:40:19 +02:00
Alexander Bock
a711591c09 Update Doxygen (#2537)
* Modernizing Doxygen
* Remove warnings for Doxygen
2023-03-06 23:41:24 +01:00
Alexander Bock
26d5ed0a08 Add the ability to pass a script to the setPropertyValue function that is called after interpolation has finished 2023-01-22 14:45:56 +01:00
Alexander Bock
2926250be9 Add function to return a list of all tags 2023-01-21 21:02:02 +01:00
Alexander Bock
59a8a006ee Correctly deinitialize scenegraph nodes that are added at runtime 2023-01-21 16:52:14 +01:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
6249fa6d89 Collection of a number of changes (#2286)
* Cleanup Property code
* Remove NOLINT statements
* Return Property class types as string_view
* Remove getStringValue function
* Simplify string value retrieval
* Ensure that image paths in the ImageSequenceTileProvider are sorted (closes #2205)
* Some cleanup of OpenSpaceEngine
* Cleanup documentation
* Some more cleanup of engine classes
* Some more cleanup
* Update SGCT repository
* Use new Jenkins node identifiers as the old method broke with update
2022-10-30 12:54:14 +01:00
Alexander Bock
9b1143f02f Ubuntu 22.04 and GCC11 fixes (#2163)
* Update CEF version
* Update Ghoul
* Update SGCT
* Update codegen
* Remove warnings happening on Ubuntu 22.04 with GCC 11
* AppleClang warning fixes
* Compile fix for Ubuntu and MacOS
* Add Qt 6.2.3 to the CMAKE_PREFIX_PATH
2022-06-28 00:46:01 +02:00
Gene Payne
4f5b2fdb0d Issue/2121 : SessionRecording wildcard and syntax improvements 2022-06-23 17:47:54 -06:00
Alexander Bock
3844df20c9 Feature/codegen lua (#1906)
Adapting Lua functions to new codegen functionality
Improve the documentation itself
Add some styling to generated documentation
Have parameter names for Lua-defined Lua function documentation

Co-authored-by: Emma Broman <emma.broman@liu.se>
2022-03-21 09:05:37 +01:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
GPayne
a2a8f93ba5 Moved string bracket trim function to ghoul library 2021-10-07 16:10:00 -06:00
GPayne
c36ea36a43 Code review changes 2021-10-07 00:26:29 -06:00
GPayne
80546313fd Fixed handling of strings with quotes or brackets, and better table push 2021-10-03 21:03:32 -06:00
GPayne
9464530cdd Changes to get lua table entries working using variant type 2021-10-01 16:44:20 -06:00
GPayne
450b101cd5 Adding support for lua table as a possible profile properties value 2021-09-28 20:35:53 -06:00
GPayne
a4d84d8703 Code review changes on new profile initialization 2021-09-16 23:11:02 -06:00
GPayne
51f6c9d45b Rearranged profile initializations and verified that all init correctly 2021-09-12 21:05:00 -06:00
GPayne
284c68f952 Finished support for modules and markInterestingNodes 2021-09-08 09:21:56 -06:00
GPayne
cd50c3e4cf Working non-assetized initializations for profile sections besides modules and interesting nodes 2021-09-07 21:55:44 -06:00
GPayne
14af0e5a93 Time manager uses simulated application time during playback-with-frames 2021-07-11 14:43:54 -06:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
25247c7a37 Create SceneGraphNodes in memory pool 2020-08-05 10:46:16 +02:00
Alexander Bock
e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
Alexander Bock
5a41084027 Add loading of meta information from assets 2020-05-05 00:29:46 +02:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Micah Acinapura
1149a61dce resurrecting consolidated documentation (#897)
* Resurrecting consolidated documentation, lots to improve still but better then before
2019-06-03 06:19:45 -06:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock
8ddc794cda Feature/alex is flying (#729)
* Correctly specify maximum text sizes for grids
 * Use StaticScale transformations in grids and remove fixed radius
 * Fix Verifier to let grids accept non-integer min and max sizes
 * Add a new scale that changes it's value based on the current time and a reference time
 * Add a proper radiosphere that grows in real time (closes #728)
 * Add default globe customization folders to the assets (closes #724)
 * Add new dashboarditem that shows the current camera velocity (closes #702)
 * Add ability to add interesting times to a scene (closes #715)
 * Reenable keybindings gui element
 * Add ShortcutManager
 * Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes #710)
2018-10-08 03:00:35 -04:00
Emil Axelsson
902e3e6dac Feature/time interpolation (#669)
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
2018-07-13 11:07:35 +02:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
4041bbb935 Cleanup (#600)
* General Code Cleanup
 * Add check for TABs to check_style_guide.py
 * Removing warnings
2018-04-19 13:27:15 -04:00
Alexander Bock
ae7e22dfe0 Adapt to typesafe ghoul::Boolean parameters 2018-03-30 13:03:17 -04:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Alexander Bock
737e82584a Issue/24 (#549)
* Implemented property animation mechanism
 * Added easing functions to Ghoul and make them usable in animation
 * Make sure that we don't leave properties around if SceneGraphNodes are deleted
 * Adding opacity settings to base renderables
2018-03-13 10:35:10 -04:00
Emil Axelsson
4675554471 One Property Tree (#500)
* Organize properties in one single property tree
* Update scenes to work with one property tree. Fix documentation issues.
2018-03-06 16:59:06 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Emil Axelsson
09182c9274 Cleanup code 2017-12-19 11:48:30 +01:00
Emil Axelsson
ff317d4b2f Show loading screen when loading assets 2017-12-18 11:55:14 +01:00
Emil Axelsson
df259f6d02 Multithreaded scene initialization 2017-12-17 17:34:46 +01:00
Emil Axelsson
79581c8556 Add lua function to set camera state without loading from file 2017-12-06 14:58:14 +01:00
Emil Axelsson
d16efef3d9 Automatically initialize assets 2017-12-05 16:01:59 +01:00