Commit Graph

74 Commits

Author SHA1 Message Date
Emma Broman
eb1cfec7bd Renderable property info walkthrough/cleanup (#3226)
A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions.

* Start rephrasing propertyinfos for more consistency

* Update eclipse cone propertyinfos

* Update `RenderableFov` property infos and group colors in UI

* `RenderableGalaxy` and `RenderableGlobe`

* Update more descriptions

* Moore descriptions

* Update docs for `RenderableShadowCylinder` and add properties

* `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`)

* `RnederableSphericalGrid`, and update line width info of other types, for consistency

* `RenderableStars` and `RenderableTimeVaryingSphere`

* Update more propertyinfos

* Fix inconsistent mentioning of true/false

* change some phrasings for increased consistency

* Update Renderbin description to include Sticker bin and remove extra property

* Rename `OutlineWeight` -> `OutlineWidth`

* Extend description about enable depth test for models

* Clarify what relative values mean for `RenderableNodeArrow`

* Elaborate on `RenderableLabel` size property

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
2024-05-20 09:24:40 +02:00
Alexander Bock
203cff04cc Make use of the new uniform cache method that uses the variable names as uniform names (#3217) 2024-04-30 08:12:33 +02:00
Alexander Bock
78b3b4fb2e Adding periods to the description texts 2024-04-23 22:33:17 +02:00
Alexander Bock
4328476d26 Use more filesystem::path where applicable 2024-04-06 23:55:59 +02:00
Alexander Bock
2759c00e4b Pass through the code to address clang-tidy linting (#3083) 2024-03-17 00:58:50 +01:00
Alexander Bock
d67cabf578 Coding style update 2024-02-06 16:34:12 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Malin E
ce789fcd22 Feature/matrix maintenance (#2875)
* Split RenderableSphere class into a local and an online sphere

* Make the video sphere derive from the regular sphere

* Make RenderableTimeVaryingSphere derive from RenderableSphere

* Some clean up

* Add general functions for renderable matrix calculations

* Make RenderableSphere and Plane use them

* Fix an issue with the RenderablePlane shader

* Make one function that returns all three types of render matrices

* Make more Renderables use the general matric calculation function

* Make more Renderable use the general matrix function

* Simplify alternative transforms for matrix calculations

* Small clean-up

* Update RenderableModel (again) to use new transform functions

* Make calc all matrix function to return tuple

* Update some more places
2023-09-21 14:22:36 +02:00
Alexander Bock
ca916877b2 Adapt the visibility settings for all properties 2023-04-15 09:33:31 +02:00
Alexander Bock
7565a91196 Cleanup lambda expressions and directly address Fadeable properties when adding properties 2023-04-12 23:20:53 +02:00
Alexander Bock
79ad5776cc CMake cleanup (#2489)
* CMake Cleanup
* Warning suppression with CEF
* Use SGCT tinyxml in skybrowser for now
* Disable warnings about missing field initializers
2023-02-05 23:24:12 +01:00
Alexander Bock
b3fcfc75ec No longer do recursive lookups of Dictionarys when keys have dots in them (closes #2302) 2023-01-26 22:51:44 +01:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
6249fa6d89 Collection of a number of changes (#2286)
* Cleanup Property code
* Remove NOLINT statements
* Return Property class types as string_view
* Remove getStringValue function
* Simplify string value retrieval
* Ensure that image paths in the ImageSequenceTileProvider are sorted (closes #2205)
* Some cleanup of OpenSpaceEngine
* Cleanup documentation
* Some more cleanup of engine classes
* Some more cleanup
* Update SGCT repository
* Use new Jenkins node identifiers as the old method broke with update
2022-10-30 12:54:14 +01:00
Alexander Bock
163ac4dcef Cleanup of mostly asset files
- Fixes for all files
 - constexpr cleanup
 - Cosmetic changes
 - Remove punctuation from the end of messages
2022-07-28 17:21:59 +02:00
Alexander Bock
9cc4c595a8 Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Alexander Bock
bbc20062db Remove legacy geometry specification from RenderablePlanetProjection (closes 1967) (#2181)
* Remove planet geometry and simplespheregeometry
* Fix RenderablePlanetProjection specification
2022-07-15 21:47:29 +02:00
Alexander Bock
8b74493d96 Removing the asset_helper file (#1868)
- Remove the asset_helper file and call the onInitialize and onDeinitialize functions directly
 - Small compile fix on Windows
 - Removes the need for the registerIdentifierWithMeta function by automatically doing that for all asset.export statements
 - Allow the passing of either identifiers (as before) or entire tables to the removeSceneGraphNode, removeScreenSpaceRenderable, deleteLayer, removeAction, and export methods. In that case, the Identifier key from the table is extracted and used instead
2022-02-01 23:44:36 +01:00
Emma Broman
c2755b8633 Documentation updates (closes #1846)
* Add some missing renderables
* Tiny refactor of documentation identifiers and log category keys
2022-01-20 09:16:05 +01:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
76b9c7587b Adapt to explicit specifcation of texture size (#1794)
* Adapt to explicit specifcation of texture size
2021-12-26 19:19:04 +01:00
Alexander Bock
4a860fb01d Some code facelifting 2021-10-14 10:31:46 +02:00
Alexander Bock
63cbf270ee Adapt to changes in codegen that require specifying the identifier in the codegen::doc function 2021-05-25 23:10:12 +02:00
Alexander Bock
c3ba532bdb Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
 * Various code cleanup
2021-05-25 14:08:33 +02:00
Alexander Bock
92432caed2 Adapt to changes in Ghoul that made absPath return a std::filesystem::path instead of a std::string 2021-05-17 00:23:15 +02:00
Emma Broman
804444e267 Simplify Property code (#1575)
* Remove the PropertyDelegate

* Remove some unused and redundant property types

* Use helper functions for Lua/Json conversion

* Solve a bug in SelectionProperty that occurred when re-setting options

* General simplification and refactoring of the code
2021-05-04 09:32:29 +02:00
Alexander Bock
612b9bbc7f Moving more documentation to use codegen (#1549)
- Make use of more codegen in more classes
- Fix verifier for Color4Verifier
2021-03-29 21:50:26 +02:00
Alexander Bock
88122d1dbb Adapt to new Ghoul; fix previously undetected errors in uniform setting 2021-02-11 14:44:13 +01:00
Alexander Bock
6d821d4f91 Feature/codegen (#1480)
* Add the ability to automatically generate code to extract values out of a Dictionary (see https://github.com/openspace/codegen for more information on how to use this)
* Applied this technique to a large number of cases in the codebase
* Don't add _codegen files to the repository

Co-authored-by: Emma Broman <emma.broman@liu.se>
2021-02-09 09:12:43 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
5e29145395 Coding style cleanup 2020-02-14 19:37:06 +01:00
Alexander Bock
81fda6c8db Update Ghoul repository
Adapt to changes in Ghoul
2020-02-12 00:01:24 +01:00
Alexander Bock
c8799dcc80 Cherrypick remaining changes from the feature/catch2 branch sans the big switch to SGCT 3.0 2020-02-11 00:21:42 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
24ce773da9 Update GLM version
Correctly initialize all values as they are no longer default-initialized
2020-02-10 00:09:31 +01:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock
9f57d80541 Check_style fixes 2018-09-01 21:57:36 -04:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
f55828198f Adapt to UniformCache changes when updating uniform locations (closes #648) 2018-07-19 17:46:21 -04:00
Alexander Bock
0774348fc2 General cleanup
Adapt to changes in Ghoul
Make use of TextureManager
Jenkins compile fix
2018-07-19 14:43:53 -04:00
Alexander Bock
d0f3e5507a Code cleanup
Remove warnings from multiresvolume module
2018-07-13 16:02:42 -04:00
Emil Axelsson
902e3e6dac Feature/time interpolation (#669)
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
2018-07-13 11:07:35 +02:00
Alexander Bock
99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathas Costa
64d84f3b10 Requested changes for merging. Part I. 2018-04-20 19:00:00 -04:00
Jonathas Costa
535a8dd668 Merged Master. 2018-04-20 10:18:46 -04:00