Commit Graph

636 Commits

Author SHA1 Message Date
Alexander Bock
01f0a864dc Yet more cleanup of Asset-related files 2020-05-06 20:33:27 +02:00
Alexander Bock
5a41084027 Add loading of meta information from assets 2020-05-05 00:29:46 +02:00
Alexander Bock
5e29145395 Coding style cleanup 2020-02-14 19:37:06 +01:00
Alexander Bock
126f2ac4cf Check for selfinclusion of assets (closes #1032)
Make sure that OpenSpace doesn't crash when bailing out early
2020-02-11 14:09:14 +01:00
Alexander Bock
c8799dcc80 Cherrypick remaining changes from the feature/catch2 branch sans the big switch to SGCT 3.0 2020-02-11 00:21:42 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
49c793d976 Update Ghoul version
Add initial Tracy profiling macros
2020-02-10 14:50:41 +01:00
Alexander Bock
8a8748daaa Small fixes 2020-01-27 22:17:08 +01:00
GPayne
f682352b53 Merging with master 2020-01-27 09:14:35 -07:00
Mikael Pettersson
4e75b161db Feature/internal touchhandling (#1038)
* Removal of dead code and compiler warnings

* Added basic internal touch

This commit only adds the description-shell of the touch implementation

* Added callbacks and first WIP of internal touch

Makes use of the TouchInput/TouchInputs class in the TouchModule.
Internally we cache the TouchInputs as an input deque and utilizes it
for motion-vectors.
This commit has bugs and issues, which will be worked upon.

* Happy new year!

Bumped year on branch-local files

* Improvements to internal touch

Almost reached feature-parity with tuio-handled touch events

- Added most of the touch-logic to touchinteraction
- Added helper functions to new TouchInput/TouchInputs classes

* Naming changes to touch interface

* Translate TUIO to TouchInput

This commit translates TUIO messages to an internal TouchInput structure
while still trying to keep feature parity.
Removed TUIO-dependencies from many files.
Changed behavior on tuioear to lock-swap its content.

* Minor cleanup and fixes

- Should fix touch roll
- Simplified some functions

* Build fix

* Use internal touch in webgui

- Added consume-logic to touch callbacks
- Constrained touch-input to either webgui or 3D application as mouse is
  - This fixes some flaws with previous implementation,
    such as ghost inputs

- Initialize touchmodule through init-functions rather than constructor

* Cleanup of comments

* Simplified touch classes

Added timestamp through constructor meaning no more sprinkled timestamps
Renamed TouchInputs to TouchInputHolder for clarity
Added helper functions to the Holder to see if it holds an input
Remade addInput as tryAddInput which return true on successful insertion
+ other cleanup

* Code style cleanup and tweaks

Removed avoidable zero-comparison for code clarity
Cleanup of code style

* Added comments to DirectInputSolver

Clarifying the use of the DirectInputSolver.

* Changes for coding style
Change SGCT version to make it checkout-able

* Clarify magic bitmask

* const -> constexpr const for magic bitmasks

Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2020-01-13 08:27:13 +01:00
GPayne
1ac68f8236 Fixed profile parser so it gets the profile input file first 2020-01-10 15:22:26 -07:00
GPayne
3ef1b8d511 Fixes to allow using temp directory for profile-to-asset conversion 2020-01-03 12:31:20 -07:00
GPayne
797c674f12 Moved profile-to-asset conversion to openspaceengine and using temp dir 2019-12-20 14:12:25 -07:00
liuloppan
da8beff8e9 Feature/interaction monitor (#999)
* interaction monitor first commit

* Renaming some member variables with underscore

* Interaction monitor registering mouse events and touch events

* Added setIdleTime

* Adding to CMakeLists

* Moved interactionmoitor.cpp to correct locatioN

* Cleanup after review. Removed interaction type string and fixed indentation

* Changed documentation description

* Renamed hasNewWebInput to processNewWebInput

* Some cleanup

* Rename registerInteraction to markInteraction
Add markInteraction calls to mouse and keyboard event sin OpenSpaceEngine
2019-10-30 13:18:46 +01:00
Emil Axelsson
a25106886b Cancel version check when application closes 2019-08-23 14:19:24 +02:00
Alexander Bock
8ce9fde91b Enable the user to specify a custom temporary folder to keep the OS's temp folder clean
Change the configuration file to point the temp folder into the OpenSpace folder
Update Ghoul to not overwrite default font files (closes #944)
2019-08-22 15:37:08 +02:00
Alexander Bock
87ce1925b9 Fixing issue displaying negative numbers when download sizes are bigger than 2 GB (closes #925) 2019-07-31 11:46:20 +02:00
Alexander Bock
f2a0cb18b0 Feature/websocketnavigation (#882)
* Upgrade JSON Library
* Added support for navigation based on websocket communication
2019-07-31 11:07:25 +02:00
Alexander Bock
0426367572 Allow the user to abort the loading screen through ESC (closes #668) 2019-07-30 15:22:31 +02:00
Alexander Bock
8f112fa219 Compile and runtime fixes when running in Debug
Do not crash if ScreenSpaceLocalImage does not exist
Add ability to specify identifier/name when adding screenspace items in the UI
2019-07-22 14:14:12 +02:00
Emil Axelsson
f43bcadee3 Feature/navigation state (#930)
* Replace setCameraState with setNavigationState + equivalents
* Add documentation and verification of NavigationState-related interfaces
* Documentation and verification fixes
* Change reference frame behavior
* Scene fixes
* Replace earthrise recording with navigation state and time
2019-07-16 13:13:33 +02:00
Alexander Bock
d0c04cfc6b Various code cleanup 2019-06-18 10:47:15 +02:00
Alexander Bock
8f6520ea8f Feature/offline rendering (#906)
* Added functionality of saving out screenshots (with fixed FPS) from a recorded session during playback.
 * Test of feature to request if all data is ready to be rendered, primary used in GlobeBrowsing. Need to go over how chunkTiles are set to OK (some are never OK..).
 * Estimated having working request of checking if chunks with correct level have their color and height data loaded and ready to be rendered. Will re-enable frames saving and try making a movie.
 * Created adaptive LOD factor based on available/unavailable tile data (such that we don't run a lot of iterations with asking for a pile of data that does not fit in the tile cache).
 * Made it able to specify tile cache size in configurastion file. Renamed other Cache value to WMSCache, as we have the TileCache as well.
 * Fix for when focus node has nor renderable, when checking for if dersired data has been loaded. Should probably check all renderable/planets anyway, not just a focus object.
2019-06-18 10:15:35 +02:00
Micah Acinapura
1149a61dce resurrecting consolidated documentation (#897)
* Resurrecting consolidated documentation, lots to improve still but better then before
2019-06-03 06:19:45 -06:00
Alexander Bock
a894e2cf5a Turn fade-in value into a property and move away from dedicated fadeIn, fadeOut methods (closes #869) 2019-05-22 22:08:54 -06:00
Emil Axelsson
c08805745b Feature/check latest version (#876)
* Log latest version information
2019-05-20 16:13:56 -06:00
Alexander Bock
595cbc4bcf Feature/cleanup (#837)
* Style guide fixes
* Various cleanups
* Update SGCT
2019-05-03 13:27:43 +02:00
Emil Axelsson
53e07d90e1 Feature/documentation topic (#822)
- Implement documentation topic that can be used to query documentation using the network API.
- Implement a way to pass arguments to lua scripts using json (rather than formatting entire lua string clientside)
- Implement ability to attach callback to lua script executions
- Implement abillity to transport return values from lua scripts back to network API clients.
- Do not initialize server interface on slave nodes.
- Implement Dictionary -> json converter using nlohmann json library
2019-04-03 10:30:28 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Emil Axelsson
6b28bac054 Fix anchor-and-aim related errors 2019-03-04 22:59:06 +01:00
Emil Axelsson
2e71eaa4cb Feature/anchor and aim (#799)
Introduce the ability to navigate using an anchor and aim.
Example use: Set spacecraft as anchor and planet as aim to always look down at a planet, while followin the spacecraft in its orbit.
2019-02-19 18:46:58 +01:00
Emil Axelsson
f60371bdbc Pass on modifier keys to CEF for mouse events (#790)
* Update sgct
* Pass on modifier keys to CEF for mouse events
2019-02-04 15:14:51 +01:00
Emil Axelsson
1632c09af3 Coordinate Axes
* Add coordinate axes renderable
 * Add debug helper
 * Add example asset
 * Fix bug with dynamic loading of assets. (#763)
2018-11-13 08:09:14 -05:00
Emil Axelsson
7181de4673 Feature/webgui ops (#723)
* Update node packages, download nodejs in build process, start server from openspace process
  * Patch CEF cmake automatically
  * Build webserver automatically
  * Work on CMake for WebBrowser, Webgui and CefWebGui
  * Map key modifiers to CEF
  * Smooth time interpolation in webgui
  * Automatically focus on search field in filter lists
  * Move webgui code to external repositories
  * Use asset system to distribute webgui
  * Remove webgui from main repository
  * Add support for right click in webgui and improve timetopic
  * Resolve cmake policy warning
  * Add relative time interpolation to lua interface
  * Sanitize json error message before logging error. Workaround for #736
  * Added gui properties to scene graph nodes
  * Add version topic
  * Add shortcuttopic
  * Add ability to disable rendering of cefwebgui
  * Don't do message loop work if there is no browser.
  * Set correct path to nodejs on unix
  * Message loop work in presync
  * modifications for shortcuts in gui, added names for shortcuts
  * Set properties via lua scripts
  * Allow gui grouping for shortcuts
  * Add gui paths keybindings
  * Blocking keyboard callbacks when webgui has keyboard focus in an editable field
  * Allow disabling of WebBrowser and CefWebGui
  * Make it possible to hide GUI
  * Get rid of redundant dashboard items if web gui is used
  * Hide WebGUI on slave nodes
  * Hide WebGUI on main rendering window if a GUI window exists
 * Enable WebGUI on default unless it is overwritten in the openspace.cfg
  * Add guiName for propery owners in socket api
2018-11-05 20:45:38 -05:00
Alexander Bock
cf593bd060 Adapt to removal of Singleton 2018-11-05 14:17:42 -05:00
Gene Payne
b671ad35e6 Feature/session recording (#737)
* In progress with new version of session recording

* Session recording coding pass for both record and playback, not building yet.

* Working on getting first build of prototype

* Code changes to get playback working with all 3 timing modes

* Fixing session recording interactions with the timemanager

* Bug fixes for newly discovered timing issues, mothballing recording of timing updates

* Fixed camera jitter issue

* Updated new reference to latest ghoul

* Got session recording/playback working with changes made in master

* Added threshold for differences in camera movement as criteria for saving to recording file

* Added support for binary file for session recording/playback

* Minor changes with handling timeManager keyframes in playback

* New timeline structure & keyframes specific to session recording

* Fixed bug with fixed-script size

* Switched to new timeline specific to session recording, bug fixes, currently debugging camera position & rotation

* Formatting changes only

* Fixed scripts not working after timeline change

* Add session recording test scene

* Fixed problem with re-running the same playback multiple times

* Fixed problems with camera interpolation

* Fixed detection of camera playback finishing, and improved camera interpolation

* Added comments for interface of externInteraction include

* Fixed view frustum culling issues in session playback due to not appropiate camera scaling. Also made function in datamessagestructures to read and write this data to streams.

* Added camera scaling fix to code that supports Ascii format

* Added startPlayback default command for playing back while forcing simulation time to match the recording

* Fixed camera jump in sessionRecording after playback finished. Cleanup in playback of camera to re-use same functionality in keyframenavigator.

* Superb fix to sessionRecording. Realized focusNode of globalNavigationHandler needed to be activly update when camera change for either position of camera to be accurate or for rendered objects to be calculated without precision issues. Can now achieve a correct playback, even close to chunks/renderable, which was not possible before.

* sessionRecording cleanup, fixed all warnings and renamed files to lowercase to match current standards.

* Added error handling for bad input playback filename, protection from corrupted playback file

* Implemented code review changes on pull request #737 for sessionRecording
2018-11-01 18:24:10 -06:00
Alexander Bock
f630944fd8 Feature/minvr (#744)
* Move SGCT external library from ext/sgct to apps/OpenSpace/ext/sgct
 * Remove all GLFW dependencies from openspace-core
 * Add MinVR dependency
 * Add new executable OpenSpace-MinVR that uses MinVR instead of SGCT
2018-10-29 22:10:35 -04:00
Alexander Bock
4cfedf0f65 Update Ghoul repository
Prevent reference after delete of the scene when deinitializing the OpenSpaceEngine
2018-10-20 13:34:34 +02:00
Alexander Bock
4ed9fec9f9 Remove Clang warnings 2018-09-25 12:23:55 -04:00
Alexander Bock
c03ddf76cc Remove external control callback 2018-09-17 15:13:54 -04:00
Alexander Bock
583c5b1866 MacOS fixes
Update Milkyway textures to use png instead of pbm
Update Exoplanets to use png instead of pbm
2018-09-05 16:08:11 -04:00
Alexander Bock
f429959bba Register path tokens before the sgct configuration is loaded 2018-09-02 12:08:50 -04:00
Alexander Bock
24ef67afa0 Add helper methods to quickly render boxes (finalizing and #closes 696) 2018-09-02 02:18:40 -04:00
Alexander Bock
35855de9f5 Remove warnings 2018-09-01 21:48:53 -04:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
c287c03fe8 Update Ghoul
Adapt to glbindings changes
2018-08-29 17:32:53 -04:00
Alexander Bock
1f7b482efa Add Lua functions to print cluster id (closes #704) 2018-08-28 13:58:32 -04:00
Alexander Bock
8acddf74a9 Show current and total file size for each download (closes #705) 2018-08-28 13:45:42 -04:00
Alexander Bock
67dd887e52 Render text informing of ongoing shutdown (#696) 2018-08-24 03:15:55 -06:00
Alexander Bock
4d901b688b Make it possible to not load an asset on default and later load it at runtime (closes #694) 2018-08-24 02:34:55 -06:00