Erik Broberg
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0bdb22cc3a
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Refactor: CPU to GPU mapping of all Layer data
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2016-10-24 12:22:23 +02:00 |
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Erik Broberg
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bfbd331cdf
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Intermediate commit: Pre gpu layer refactorization
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2016-10-21 15:19:59 +02:00 |
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Erik Broberg
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1df163a3b9
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Intermediate commit: Mapping ChunkTilePiles between CPU and GPU. Height not working
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2016-10-21 13:49:44 +02:00 |
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Erik Broberg
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fd6dd16417
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Intermediate commit: pre shader refactorization
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2016-10-20 18:54:44 +02:00 |
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Erik Broberg
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2af1731583
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Simple mapping of structs on CPU to GPU. See gpuChunkTilePile
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2016-10-20 10:17:40 +02:00 |
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Erik Broberg
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ee9bb36a06
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TileProviderManager -> LayerManager. Fix shader recompilation bug
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2016-10-19 16:10:56 +02:00 |
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Erik Broberg
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69a0c58c32
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TileProviderManager caches active providers
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2016-10-19 13:35:42 +02:00 |
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kalbl
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7f62bd7206
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Create namespace globebrowsing.
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2016-10-18 15:40:27 +02:00 |
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kalbl
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cc37f2515d
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Remove unnecessary string comparison.
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2016-10-17 16:09:51 +02:00 |
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kalbl
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670497c16d
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Update file structure in globebrowsing
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2016-10-15 13:22:22 +02:00 |
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kalbl
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2f13b9e9f4
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Simplify the ability to add more per layer settings and move layered rendering src files to separate folder.
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2016-10-15 03:04:09 +02:00 |
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