Jonathas Costa
3c5f4afc3f
Super duper bloom.
2019-07-13 16:54:44 -04:00
Jonathas Costa
6b5ce52173
Merged master. It broke the bloom filter.
2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2
Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up).
2019-06-19 20:14:34 -04:00
Alexander Bock
bb3db7ada7
Feature/jenkins fix ( #816 )
...
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Jonathas Costa
3f90e0eb30
Improved speed. Fixed bloom. Enabled mipmap based tmo again.
2019-02-21 17:01:11 -05:00
Jonathas Costa
f7d2f065d1
Added faster TMO by mipmapping. Added image control, histogram, etc.
2019-02-15 11:42:15 -05:00
Jonathas Costa
74220828bc
More control over bloom filter.
2019-01-11 15:21:24 -05:00
Jonathas Costa
88ad250c85
Copied changes from old HDR branch to new one.
2019-01-10 14:17:29 -05:00
Alexander Bock
9f1c4e847d
Feature/globals ( #690 )
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* Move global objects out of OpenSpaceEngine
* General cleanup of main.cpp
* Add default_joystick asset to all scenes
* No longer suppress mouse interaction on slave nodes
* Window delegate uses function pointers rather than subclassing
* Fix for false overwriting of ImGUI configuration file
* Change default color and tilt angle of fisheye rendering
* Restructured performance manager
* Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
8d44b74db4
Conditionally compile ABuffer Renderer ( closes #509 )
2018-06-26 17:16:25 -04:00
Alexander Bock
4952f8f977
Code cleanup branch ( #618 )
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* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
a881eef156
Cleanup in Renderers
2018-04-22 09:15:42 +00:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Alexander Bock
c9a3c68f19
Fix style guide issues
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Update Ghoul repository
2017-12-29 19:18:06 +01:00
Jonathas Costa
73354e87d8
Removed pointer from renderer.
2017-12-21 11:11:50 -05:00
Alexander Bock
db668b5342
Some changes to PR #432
2017-12-18 16:25:02 -05:00
Jonathas Costa
61b2c82b92
Improved code.
2017-12-15 13:21:14 -05:00
Jonathas Costa
0264a3026c
Merged master into NewAtmosphere.
2017-11-15 18:12:58 -05:00
Alexander Bock
758e26789c
More coding style conformance
2017-11-11 11:25:49 -05:00
Alexander Bock
afa1d6d33e
Add strict test for whitespace at end of line
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More work on coding style
2017-11-09 23:47:51 -05:00
Jonathas Costa
929bd9ae05
Merged.
2017-11-09 15:46:46 -05:00
Alexander Bock
b50b52d351
Cleanup for coding style
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Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
80f5706049
Remove warnings on Clang
2017-11-07 09:19:45 -06:00
Jonathas Costa
45df1d498a
Fixed ATM acne after changing the MSAA patterns.
2017-11-02 15:05:32 -04:00
Jonathas Costa
698bb25342
Access to the number of samples in msaa.
2017-10-25 15:05:33 -04:00
Jonathas Costa
2d0da72a50
Merged master into atm.
2017-08-16 12:00:28 -04:00
Alexander Bock
c275b2f833
Feature/cmake cleanup ( #381 )
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* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31 )
* Cleaning up CMake files
* Restructure application specification
* Add parameter for library mode to all modules
* Add functions to handle global variable state
* Misc/remove warnings (#383 )
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00
Jonathas Costa
20003d5b32
Merged master into NewAtmosphere.
2017-07-21 15:02:24 -04:00
Alexander Bock
6a198c5d93
Started some warning cleanup
2017-07-14 14:21:01 -04:00
Jonathas Costa
39b90863d6
Fixed HDR controls for multiple atm's.
2017-07-11 14:52:59 -04:00
Jonathas Costa
18d8612a8a
Initial implementation of multiple ATM's (still missing frustum culling and other small details).
2017-07-10 17:21:33 -04:00
Emil Axelsson
d7cd3a01a5
Merge branch 'develop' of github.com:OpenSpace/OpenSpace into pr/kameleonvolume
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Conflicts:
src/engine/openspaceengine.cpp
2017-03-03 18:08:29 +01:00
Alexander Bock
fb67e805ac
Various cleanup
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Add script that counts the number of includes
2017-03-02 19:50:05 -05:00
Emil Axelsson
686fec4f9d
Add Spice kernels for Mercury and Saturn magnetosphere rendering, implement inside volume rendering for kameleon volumes
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Conflicts:
data/scene/mercury/mercury.mod
data/scene/saturn/saturn/saturn.mod
2017-03-02 18:20:02 +01:00
Alexander Bock
6d9dc2bfeb
Fixed include guards
...
Removed unused writeToTexture file
2017-02-09 19:12:21 -05:00
Alexander Bock
94e3e11188
Update copyright header to 2017
...
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
d139dd2d22
Clean include guards in OpenSpace core
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Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
e3d5a9ca38
Cleaned up Doxygen
...
Removed Doxygen warnings
Documented Property specializations (closing #10 )
2016-09-05 17:01:32 +02:00
Emil Axelsson
8771a238d3
improve galaxy rendering
2016-06-08 15:00:03 +02:00
Emil Axelsson
1901166640
improved galaxy rendering
2016-06-03 11:16:57 +02:00
Emil Axelsson
7db9bf0d98
start on experimental hybrid renderer
2016-04-26 10:20:54 +02:00
Alexander Bock
906470f28e
Untabify the rest of the source files
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Update Ghoul repository
2016-04-18 20:14:29 +02:00
Emil Axelsson
80fe89dbc8
change interfaces from pointer to reference
2016-03-23 14:00:40 +01:00
Emil Axelsson
ebe10a29b5
Volume rendering compatible with abuffer and framebuffer renderers
2016-03-21 16:40:24 +01:00
Emil Axelsson
73cf15beb6
- Add currentDrawBufferResolution method in WindowWrapper
...
- Base renderer resolution on draw buffer resolution instead of window res
- Obtain number of aa samples from config file, instead of hard coding to
eight samples
2016-02-09 10:46:51 +01:00
Alexander Bock
d0f4ab6f60
Removing Jenkins warnings
2016-02-05 23:28:45 +01:00
Emil Axelsson
a6a9537b6c
Merge with antialiased abuffer
2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1
refactor abuffer and add msaa support. volumes temporarily disabled.
2016-02-02 11:30:27 +01:00