Alexander Bock
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4f4764209f
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Happy new year
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2023-01-02 11:19:33 +01:00 |
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Alexander Bock
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12bb47c71e
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Recalculate chunk bounding boxes when the settings of a heightlayer change (closes #2096)
* Correctly calculate Offset when negative numbers are involved
* Adds tile index layer for the Moon
* Remove empty spaces
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2022-11-07 15:45:54 +01:00 |
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Alexander Bock
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c1252902c7
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More Code Cleanup (#2192)
* Harmonizing ( and ) in function calls
* static const -> constexpr
* Fix compile issue
* Unify shader tab size
* Add _fs and _vs to shaders
* Harmonize spacing
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2022-07-26 11:22:41 +02:00 |
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Alexander Bock
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d7d279ea16
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Happy new year
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2022-01-01 12:32:55 +01:00 |
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Alexander Bock
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c3ba532bdb
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Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
* Various code cleanup
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2021-05-25 14:08:33 +02:00 |
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Alexander Bock
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7004c02b86
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Happy new year
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2021-01-02 15:26:51 +01:00 |
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Alexander Bock
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d8e9db76a3
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Update the copyright header to 2020
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2020-02-10 21:51:01 +01:00 |
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Alexander Bock
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76240c3edd
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Coding style updates
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2020-01-11 21:07:38 +01:00 |
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Alexander Bock
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fdfad19476
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Coding style fixes
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2019-12-16 11:27:53 +01:00 |
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Jonathas Costa
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d4ad7c3394
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Improved performance. Clean up.
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2019-10-11 17:17:06 -04:00 |
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Jonathas Costa
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ab076fd3d2
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Added shadow and ring components to Globebrowsing and shaders for shadows.
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2019-10-08 16:38:12 -04:00 |
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