Commit Graph

138 Commits

Author SHA1 Message Date
Jonathas Costa
2e751d0c66 Improved final image quality. Enabled automatic bloom. Fixed inverse HDR. 2019-07-14 18:01:49 -04:00
Jonathas Costa
3c5f4afc3f Super duper bloom. 2019-07-13 16:54:44 -04:00
Jonathas Costa
e3775849a3 Even faster bloom. 2019-07-13 16:21:20 -04:00
Jonathas Costa
470a6d56d5 Faster bloom. 2019-07-13 15:39:31 -04:00
Jonathas Costa
420879c28b Fixed and Improved ping pong. 2019-07-03 09:43:55 -04:00
Jonathas Costa
db1dc5b1bb Changed ATM to ping pong. Geometry queue had a bad performance. 2019-07-02 21:44:46 -04:00
Jonathas Costa
f3e972790b Fixed bloom. Improved performance. 2019-06-27 22:00:19 -04:00
Jonathas Costa
6b5ce52173 Merged master. It broke the bloom filter. 2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2 Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up). 2019-06-19 20:14:34 -04:00
Jonathas Costa
368292aba6 Fixed global fade-out. (#867) 2019-05-18 11:17:53 -06:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Jonathas Costa
26e55cab90 Fixing tmo by mipmapping. 2019-02-26 15:47:08 -05:00
Jonathas Costa
0502197336 Improved memory consumption and performance. Added default parameters. 2019-02-25 10:02:25 -05:00
Jonathas Costa
3f90e0eb30 Improved speed. Fixed bloom. Enabled mipmap based tmo again. 2019-02-21 17:01:11 -05:00
Jonathas Costa
def560d943 Clean up hdr code and added better controls. Disabled histogram and global/local operators. 2019-02-19 16:57:44 -05:00
Jonathas Costa
f7d2f065d1 Added faster TMO by mipmapping. Added image control, histogram, etc. 2019-02-15 11:42:15 -05:00
Jonathas Costa
a49fcb3e53 Fixed texture scale for HDR. 2019-01-14 14:30:51 -05:00
Jonathas Costa
74220828bc More control over bloom filter. 2019-01-11 15:21:24 -05:00
Jonathas Costa
88ad250c85 Copied changes from old HDR branch to new one. 2019-01-10 14:17:29 -05:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
edc75c562c Use correct uniform name 2018-07-20 11:11:30 -04:00
Alexander Bock
f55828198f Adapt to UniformCache changes when updating uniform locations (closes #648) 2018-07-19 17:46:21 -04:00
Alexander Bock
8dce177d33 Remove more warnings on Jenkins 2018-07-05 14:40:54 -04:00
Emil Axelsson
ec89a5a4f9 Fix bugs in volumetric rendering 2018-07-03 19:17:25 +02:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathan Grangien
16cd95590d Add missing absPath calls in framebufferrenderer 2018-05-16 14:21:48 -04:00
Jonathas Costa
26c65915d4 Fixed double initialization of font renderer and fixed bug in the msaa sampling pattern creation. 2018-05-14 15:03:09 -04:00
Jonathas Costa
f7dcc9c941 Merged master into StereoATM 2018-05-14 13:23:47 -04:00
Alexander Bock
a881eef156 Cleanup in Renderers 2018-04-22 09:15:42 +00:00
Jonathas Costa
87d1072712 Requested changes for merging. Part V. 2018-04-20 21:11:01 -04:00
Jonathas Costa
cd95ebb213 Requested changes for merging. Part IV. 2018-04-20 19:56:17 -04:00
Jonathas Costa
908ade3215 Requested changes for merging. Part III. 2018-04-20 19:21:37 -04:00
Jonathas Costa
535a8dd668 Merged Master. 2018-04-20 10:18:46 -04:00
Alexander Bock
4041bbb935 Cleanup (#600)
* General Code Cleanup
 * Add check for TABs to check_style_guide.py
 * Removing warnings
2018-04-19 13:27:15 -04:00
Alexander Bock
ae7e22dfe0 Adapt to typesafe ghoul::Boolean parameters 2018-03-30 13:03:17 -04:00
Emil Axelsson
402cd19fb8 Fix bug with atmosphere rendering offset after minimizing window 2018-03-29 17:19:24 +02:00
Emil Axelsson
2eae7ac26d Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/PerformanceATM_and_Stereo 2018-03-20 13:45:15 +01:00
Emil Axelsson
d64a0df5f6 Feature/thesis work merge (#566)
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
Jonathas Costa
785d0ad294 Changes in framebuffer and atm code fixing wrong merge (still need clean up). 2018-03-19 12:29:05 -04:00
Alexander Bock
df68ab557d * Rudimentary fix to make side_by_side stereo work in master
* Fix Triton asset file
 * Display an error if no Property matches a regex in setPropertyValue
 * Correct user-facing name for some Moon assets
 * Add fade in and fade out helping functions
 * Reenable label fading in New Horizons
 * Added GUI hint to hide uninteresting nodes
 * Set Hidden Hint on barycenter nodes
2018-03-17 16:54:42 -04:00
Jonathas Costa
d34244ddca Fixed merging between PerformanceATM and Stereo. 2018-03-14 14:56:51 -04:00
Jonathas Costa
cc81c125b4 Merged with problems. 2018-03-14 14:43:16 -04:00
Jonathas Costa
1b9622c7dd Improved performance in shaders and transformations. 2018-03-01 16:24:20 -05:00
Alexander Bock
35fd2f79a8 Include additional performance measurement hooks into the Framebufferenderer 2018-02-28 09:07:26 -05:00
Emil Axelsson
5a23a3e93f Fix atmosphere stereo bugs 2018-02-19 22:11:12 +01:00
Emil Axelsson
0f7ca1790f Do not clear the default fbo in framebuffer renderer. Already handled by SGCT. 2018-02-19 14:22:57 +01:00
Emil Axelsson
499879c84e Start to implement stereo support with adaptive stereoscopic depth 2018-02-14 15:05:52 +01:00
Emil Axelsson
4c2f72226f Performance Optimizations (#450)
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
47233b8e6f Make use of UniformCache in many Renderables and switch from setUniform(const std::string&, ...) to setUniform(GLint, ...) in those cases 2017-12-31 17:31:10 -05:00