Commit Graph

467 Commits

Author SHA1 Message Date
Emil Axelsson
402cd19fb8 Fix bug with atmosphere rendering offset after minimizing window 2018-03-29 17:19:24 +02:00
Emil Axelsson
2eae7ac26d Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/PerformanceATM_and_Stereo 2018-03-20 13:45:15 +01:00
Emil Axelsson
d64a0df5f6 Feature/thesis work merge (#566)
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
Jonathas Costa
721bdfa752 Merged. 2018-03-16 15:17:13 -04:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Jonathas Costa
cc81c125b4 Merged with problems. 2018-03-14 14:43:16 -04:00
Jonathas Costa
1feb3ea771 Merge branch 'master' into feature/PerformanceATM 2018-03-13 16:51:51 -04:00
Alexander Bock
737e82584a Issue/24 (#549)
* Implemented property animation mechanism
 * Added easing functions to Ghoul and make them usable in animation
 * Make sure that we don't leave properties around if SceneGraphNodes are deleted
 * Adding opacity settings to base renderables
2018-03-13 10:35:10 -04:00
Alexander Bock
c5c95a5640 Introduce property to toggle dashboard globally (closes #545) 2018-03-08 03:04:57 -05:00
Jonathas Costa
d7183ad362 Added uniform caching. 2018-03-01 16:48:05 -05:00
Jonathas Costa
1b9622c7dd Improved performance in shaders and transformations. 2018-03-01 16:24:20 -05:00
Alexander Bock
9a00f38e09 Feature/jenkins warnings (#538)
* Remove warnings from Jenkins
 * Improve Jenkins behavior
2018-02-28 08:41:55 -05:00
Alexander Bock
58f79a8851 Issue/518 (#529)
* Adding ScreenSpaceSpout object to display spout textures in screen space
 * Enable the clearing of option properties
 * Fix crash in ScreenSpaceImageLocal specification
 * Split RenderablePlane into RenderablePlaneImageLocal and RenderablePlaneImageOnline
 * Add RenderablePlane Spout
 * Rename Texture parameter in ScreenSpaceImageOnline into URL

Closes #518
2018-02-23 13:24:35 -05:00
Alexander Bock
475a9f6937 Hide the overlay information on slave nodes 2018-02-15 10:37:49 -05:00
Emil Axelsson
499879c84e Start to implement stereo support with adaptive stereoscopic depth 2018-02-14 15:05:52 +01:00
Emil Axelsson
001dea3a62 Add resource synchronization percentage to loading screen 2018-01-11 09:41:39 +01:00
Emil Axelsson
4c2f72226f Performance Optimizations (#450)
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
4d58a2ae98 Render On-Screne Dashboard also for non-linear projections 2018-01-01 13:17:32 -05:00
Alexander Bock
47233b8e6f Make use of UniformCache in many Renderables and switch from setUniform(const std::string&, ...) to setUniform(GLint, ...) in those cases 2017-12-31 17:31:10 -05:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
cc178d03f3 Remove clang warnings
Update SGCT repository
2017-12-29 19:47:33 +01:00
Alexander Bock
c9a3c68f19 Fix style guide issues
Update Ghoul repository
2017-12-29 19:18:06 +01:00
Alexander Bock
1ddde4b6e1 Merge commit 'a9661f681e115ebed096f5d25343dc99aad0f33f' into feature/data-management
# Conflicts:
#	data/scene/default.scene
#	data/scene/digitaluniverse/abell/abell.mod
#	data/scene/digitaluniverse/backgroundradiation/backgroundradiation.mod
#	data/scene/digitaluniverse/constellations/constellations.mod
#	data/scene/digitaluniverse/grids/grids.mod
#	data/scene/digitaluniverse/quasars/quasars.mod
#	data/scene/digitaluniverse/sloandss/sloandss.mod
#	data/scene/digitaluniverse/tully/tully.data
#	data/scene/digitaluniverse/tully/tully.mod
#	data/scene/earth/earth.mod
#	data/scene/grids/grids.mod
#	data/scene/mars/mars.mod
#	data/scene/milkyway/digitaluniverse/digitaluniverse.mod
#	data/scene/moon/moon.mod
#	data/scene/satellites/tle/geo.txt
#	data/scene/satellites/tle/gps-ops.txt
#	data/scene/satellites/tle/stations.txt
#	modules/imgui/src/renderproperties.cpp
#	modules/sync/ext/libtorrent
#	openspace.cfg
#	src/rendering/renderengine.cpp
2017-12-27 19:39:40 +01:00
Jonathas Costa
73354e87d8 Removed pointer from renderer. 2017-12-21 11:11:50 -05:00
Alexander Bock
db668b5342 Some changes to PR #432 2017-12-18 16:25:02 -05:00
Emil Axelsson
90243cf388 Improve loading screen 2017-12-18 15:00:57 +01:00
Jonathas Costa
61b2c82b92 Improved code. 2017-12-15 13:21:14 -05:00
Jonathas Costa
eead4b7f25 Merged master into NewAtmosphere. 2017-12-14 15:55:27 -05:00
Alexander Bock
167222c814 Feature/dashboard (#431)
Merging Dashboard branch that introduces the Dashboard, DashboardItem and moves most of the screen rendering code into a component-based layout that can also be displayed as a screenspace renderable

* Add Onscreen Dashboard
  * Add Dashboard class
  * Add DashboardItem classes and subclasses
  * Added font and fontsize customization to dashboarditems
  * Add default dashboard specifications to all scenes
  * Add tests.scene to test dashboard items
  * Add configuration options to DashboardItemDistance
  * Fix distance conversion to correctly use singular or plural values
  * Make DashboardItems unique when adding them to a dashboard
  * Correctly position test with different font sizes
  * Add Dashboard Item that enables spacing between other items
  * Add performance measurement to dashboard rendering
  * Add method to DashboardItemDistance that computes distance to surface
  * Add DashboardItemAngle that computes and prints the angle between three objects
  * Add DashboardItemInstruments that shows the instruments on New Horizons
  * Add ability to OpenSpaceModules to return a list of Luascripts defined by child objects
  * Make it possible for ScreenSpaceDashboard to work with its own dashboard or the main one
2017-12-13 17:11:54 -05:00
Jonathas Costa
5eb11cfc49 Merged master into NewAtmosphere. 2017-12-07 11:31:51 -05:00
Jonathas Costa
a797c2b6db Merged master into NewAtmosphere 2017-12-01 17:13:04 -05:00
Alexander Bock
87b4ec03eb Display error message on loading screen in case of catastrophic scene loading (closes #423) 2017-11-30 21:49:39 -05:00
Alexander Bock
38338725b9 Strict coding style adherence 2017-11-26 14:57:26 -05:00
Alexander Bock
8e0fde947d Cleanup ScreenSpaceFramebuffer (fix orientation issue)
Add Dashboard for on-screen information (#closes 201)
2017-11-26 14:46:54 -05:00
Jonathas Costa
6363fc0bb2 Added missing include and merged master into NewAtmosphere. 2017-11-25 22:39:18 -05:00
Alexander Bock
026f51735b Show distance from current focus object
Add conversions for time and space to show distance and delta time in manageable units
Remove warnings
Add deinitializeGL call to Renderengine
2017-11-25 18:30:13 -05:00
Jonathas Costa
0264a3026c Merged master into NewAtmosphere. 2017-11-15 18:12:58 -05:00
Alexander Bock
f227767492 Merge remote-tracking branch 'origin/master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
2017-11-12 10:50:11 -05:00
Alexander Bock
758e26789c More coding style conformance 2017-11-11 11:25:49 -05:00
Alexander Bock
7e4bb0b2c6 Merge branch 'master' into feature/loadingscreen-refactor 2017-11-09 22:49:07 -06:00
Alexander Bock
afa1d6d33e Add strict test for whitespace at end of line
More work on coding style
2017-11-09 23:47:51 -05:00
Jonathas Costa
929bd9ae05 Merged. 2017-11-09 15:46:46 -05:00
Alexander Bock
0015cbb6f6 Finalize the loadingscreen before initializing GL part of the scene
Correctly use screen aspect ratio to render the loading screen box
2017-11-09 12:47:28 -05:00
Alexander Bock
dc85ee6cd7 Highlight nodes if they have an error 2017-11-09 10:51:07 -05:00
Alexander Bock
acdfefe46d Merge branch 'master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/base/rendering/renderabletrailorbit.h
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	modules/digitaluniverse/rendering/renderablepoints.cpp
#	modules/galaxy/rendering/renderablegalaxy.cpp
#	modules/galaxy/rendering/renderablegalaxy.h
#	modules/kameleonvolume/rendering/renderablekameleonvolume.cpp
#	modules/kameleonvolume/rendering/renderablekameleonvolume.h
#	modules/spacecraftinstruments/rendering/renderablefov.h
#	modules/spacecraftinstruments/rendering/renderableplaneprojection.h
#	modules/toyvolume/rendering/renderabletoyvolume.cpp
#	modules/toyvolume/rendering/renderabletoyvolume.h
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
#	modules/volume/rendering/renderabletimevaryingvolume.h
2017-11-08 19:10:59 -06:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
80f5706049 Remove warnings on Clang 2017-11-07 09:19:45 -06:00
Alexander Bock
bc4e0e4af0 Refactor item overlap and add standoff distance 2017-11-06 11:02:58 -06:00
Alexander Bock
dc9831b6a6 Add progress bar to the loading screen
Add configuration options to customize the loading screen
2017-11-05 14:49:46 -05:00
Alexander Bock
6ecb180ac0 Some more work on rendering loading screen information 2017-11-04 11:12:22 -04:00