Kalle Bladin
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101795aa00
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Group layer categories in gui.
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2016-06-17 10:52:44 -04:00 |
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Kalle Bladin
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627b8e635b
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Activated texture layers can be set from mod file.
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2016-06-14 14:00:21 -04:00 |
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Kalle Bladin
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0b7ce79e80
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Collapse layer category rendering code in to for loop.
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2016-06-14 00:20:37 -04:00 |
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Kalle Bladin
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164e133ce9
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Update tileprovidermanager to loop through texture categories.
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2016-06-13 22:17:15 -04:00 |
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Kalle Bladin
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b5f1a09b8c
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Cache uniform IDs upon recompiling of shader programs. Renaming of uniforms in shader code.
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2016-06-13 18:57:18 -04:00 |
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Kalle Bladin
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92c468426b
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Add night texture dataset
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2016-06-08 22:48:53 -04:00 |
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Kalle Bladin
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3980aeff57
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Add the layer types water mask, nighttexture, and overlay as well as the option to toggle atmosphere.
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2016-06-08 21:30:19 -04:00 |
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Kalle Bladin
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ec22683568
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Use spice ephemeris for renderable globe. Still not considering rotation in rendering.
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2016-06-07 22:47:05 -04:00 |
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Kalle Bladin
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7ec7bbecea
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Remove OpenStreetMap dataset from debugglobe
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2016-06-06 17:43:34 -04:00 |
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Erik Broberg
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113c37203b
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Add some temporal wms configs
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2016-06-06 12:28:02 -04:00 |
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Erik Broberg
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babad53a63
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Add temporal GDAL dataset
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2016-06-05 20:26:14 -04:00 |
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Erik Broberg
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5156071361
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Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
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2016-06-05 18:43:01 -04:00 |
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Kalle Bladin
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cc31082eff
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Add more layers to debugglobe.
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2016-06-03 14:39:02 -04:00 |
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Erik Broberg
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678e91816b
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Setup a simple working demo with TemporalTileProvider as a TileProvider
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2016-06-02 14:00:11 -04:00 |
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Kalle Bladin
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c241448007
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Enable blending between ties of different levels to avoid some of the poping artifacts.
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2016-06-01 20:47:07 -04:00 |
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Kalle Bladin
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0202828c73
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Layers can be turned on and off during runtime and shaders will be recompiled accordingly.
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2016-05-31 19:26:42 -04:00 |
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Kalle Bladin
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118dfe32f8
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Number of segments per patch can be set from mod file.
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2016-05-27 14:05:50 -04:00 |
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Erik Broberg
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3bb2161a09
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1 Thread for Tile loading, allowing MaxConnections concurrent connections per RasterIO
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2016-05-23 18:26:25 -04:00 |
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Erik Broberg
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bfb8e1a92d
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Added functionality for fetching tile using GDALAsyncReader. Not working yet, so requests are still serial
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2016-05-19 21:23:46 -04:00 |
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Kalle Bladin
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039c5293c2
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Render several texture layers on top of each other with more datasets.
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2016-05-17 16:54:21 -04:00 |
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Kalle Bladin
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daf1b5873e
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Rendering using many layers.
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2016-05-16 20:48:23 -04:00 |
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Kalle Bladin
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2909d120e5
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Try a new dataset for color texture.
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2016-05-16 10:27:57 -04:00 |
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Erik Broberg
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b63f427cff
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Fixed bug in GdalDataConverter<T>::geodeticToPixel which caused some tile texture data to be read and displayed incorrectly
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2016-05-07 00:10:23 -04:00 |
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Kalle Bladin
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004f7c6185
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Temporary solution to problem with too small tiles.
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2016-05-05 19:32:59 -04:00 |
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Kalle Bladin
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6de208721d
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Separate shader files.
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2016-05-04 13:19:46 -04:00 |
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Kalle Bladin
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6f4e39cc7d
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Generalize gdaldataconverter so it can handle any data type.
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2016-05-03 16:00:29 -04:00 |
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Kalle Bladin
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81b2c69284
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Solve merge conflict in texturetilesety
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2016-05-02 11:44:55 -04:00 |
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Kalle Bladin
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1e352b7826
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Testing simple global heightmapping using color textures.
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2016-05-02 11:19:16 -04:00 |
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Erik Broberg
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3a3038e862
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Carving out cachable geodetic tiles from GDAL datasets
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2016-05-02 11:13:41 -04:00 |
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Kalle Bladin
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2df2d25305
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Use dictionary to set radii of globe.
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2016-04-28 22:07:45 -04:00 |
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Kalle Bladin
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78339e909c
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Load TWMS using GDAL. Iimage is flipped in y direction and the reading is not general enough yet.
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2016-04-27 23:21:42 -04:00 |
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Erik Broberg
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e6195486ae
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GDAL trying opening WMS config file
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2016-04-25 16:01:09 -04:00 |
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Erik Broberg
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299cd27f2c
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Fixed bug Camera (view rot matrix had translation components) and structured Camera code
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2016-04-14 12:47:12 -04:00 |
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kbladin
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506c624a73
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Created new scene with a debug globe in the center.
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2016-04-05 15:37:10 -04:00 |
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