Commit Graph

53 Commits

Author SHA1 Message Date
Alexander Bock
428f488bb6 Add documentation to Ephemeris classes
Remove unused "Reference" specification from mod files
Add osirisrex files to gitgnore
Make Ephemeris values into properties
2016-09-20 19:24:14 +02:00
Kalle Bladin
b072a54a79 Update lodearth and lodmars to new scenegraph structure. Also fix bug in scenegraphnode that caused wrong positioning. 2016-08-17 22:36:32 -04:00
Erik Broberg
964953da89 Use stripped out debug scene 2016-08-17 18:17:25 -04:00
Kalle Bladin
1d9aab6e63 Remove datasets from debugglobe.mod 2016-07-15 18:57:03 -04:00
nusic
c2488b6d8a Add ChunkIndexTileProvider to dynamically render chunk indices on tiles 2016-07-13 13:43:12 -04:00
Kalle
6e827e4337 Change back scene to use debug globe. 2016-07-12 15:01:54 -04:00
Kalle
916916f82b Fix bug that caused change in camera direction when switching between interaction mode. 2016-07-12 14:52:00 -04:00
Erik Broberg
1d94dfeb1b Prep presentation 2016-07-11 16:53:02 -04:00
Kalle
36531a42af Solve merge conflict from previous filter. 2016-07-08 19:26:29 -04:00
Kalle
a51d5db43a Clean up in gebugglobe.mod 2016-07-08 13:50:48 -04:00
Kalle
3985dea808 Height map overlay working but needs to be used for height sampling on cpu. 2016-07-08 12:42:41 -04:00
Kalle
fd05a88419 Create new layer category heightmap overlay used for local datasets with alpha channel. 2016-07-07 20:59:02 -04:00
Erik Broberg
7ebd4f55b6 No-overview datasets use virtual overview to downsample write region. Ensure tiles have even number of pixels 2016-07-06 11:57:20 -04:00
Erik Broberg
060a22242d No-overview datasets use virtual overview to downsample write region. Ensure tiles have even number of pixels 2016-07-06 11:57:20 -04:00
Erik Broberg
3e2166e145 Add moon height and color WMS 2016-07-05 21:44:05 -04:00
Erik Broberg
a868864354 Add moon height and color WMS 2016-07-05 21:44:05 -04:00
Erik Broberg
ec3d5ff073 Add Mercurius wms and restructure map service configs 2016-07-05 19:20:17 -04:00
Erik Broberg
4edaab710e Add Mercurius wms and restructure map service configs 2016-07-05 19:20:17 -04:00
Kalle
3f1f5be712 Globe browsing interaction mode follows the rotation of the globe. 2016-07-01 12:46:16 -04:00
Kalle
3c7d1e22fc Globe browsing interaction mode follows the rotation of the globe. 2016-07-01 12:46:16 -04:00
Erik Broberg
5030465bb8 Add a local test texture and a new TileProvider severing a single tile 2016-06-29 15:18:25 -04:00
Erik Broberg
1d856151ed Implement and use factory pattern for TileProvider instantiation 2016-06-29 13:47:11 -04:00
Erik Broberg
072a97ee10 Make TileProviders default to disabled if unspecified in mode file 2016-06-29 12:41:36 -04:00
Kalle Bladin
e5ccf185cd Remove rotation state variables from interaction mode and enable more freely local rotation. 2016-06-28 22:28:56 -04:00
Kalle Bladin
ce72f57183 Minimum camera height above surface is now configurable. 2016-06-27 18:46:35 -04:00
Kalle Bladin
627f00faba Generalize tile fetching to consider datasets without overviews. 2016-06-27 16:17:10 -04:00
Kalle Bladin
5e8018b715 Limit camera to not go below the ground in globebrowsing interaction mode. 2016-06-21 22:57:12 -04:00
Kalle Bladin
1ab25d5845 Add new layer category grayscale overlay and use it for mars ctx global map. 2016-06-21 12:26:52 -04:00
Kalle Bladin
db675d3993 Add Mars datasets. 2016-06-20 19:33:20 -04:00
Kalle Bladin
627b8e635b Activated texture layers can be set from mod file. 2016-06-14 14:00:21 -04:00
Kalle Bladin
0b7ce79e80 Collapse layer category rendering code in to for loop. 2016-06-14 00:20:37 -04:00
Kalle Bladin
164e133ce9 Update tileprovidermanager to loop through texture categories. 2016-06-13 22:17:15 -04:00
Kalle Bladin
b5f1a09b8c Cache uniform IDs upon recompiling of shader programs. Renaming of uniforms in shader code. 2016-06-13 18:57:18 -04:00
Kalle Bladin
3980aeff57 Add the layer types water mask, nighttexture, and overlay as well as the option to toggle atmosphere. 2016-06-08 21:30:19 -04:00
Kalle Bladin
ec22683568 Use spice ephemeris for renderable globe. Still not considering rotation in rendering. 2016-06-07 22:47:05 -04:00
Kalle Bladin
7ec7bbecea Remove OpenStreetMap dataset from debugglobe 2016-06-06 17:43:34 -04:00
Erik Broberg
113c37203b Add some temporal wms configs 2016-06-06 12:28:02 -04:00
Erik Broberg
5156071361 Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing 2016-06-05 18:43:01 -04:00
Kalle Bladin
cc31082eff Add more layers to debugglobe. 2016-06-03 14:39:02 -04:00
Erik Broberg
678e91816b Setup a simple working demo with TemporalTileProvider as a TileProvider 2016-06-02 14:00:11 -04:00
Kalle Bladin
c241448007 Enable blending between ties of different levels to avoid some of the poping artifacts. 2016-06-01 20:47:07 -04:00
Kalle Bladin
0202828c73 Layers can be turned on and off during runtime and shaders will be recompiled accordingly. 2016-05-31 19:26:42 -04:00
Kalle Bladin
118dfe32f8 Number of segments per patch can be set from mod file. 2016-05-27 14:05:50 -04:00
Erik Broberg
3bb2161a09 1 Thread for Tile loading, allowing MaxConnections concurrent connections per RasterIO 2016-05-23 18:26:25 -04:00
Erik Broberg
bfb8e1a92d Added functionality for fetching tile using GDALAsyncReader. Not working yet, so requests are still serial 2016-05-19 21:23:46 -04:00
Kalle Bladin
039c5293c2 Render several texture layers on top of each other with more datasets. 2016-05-17 16:54:21 -04:00
Kalle Bladin
daf1b5873e Rendering using many layers. 2016-05-16 20:48:23 -04:00
Kalle Bladin
004f7c6185 Temporary solution to problem with too small tiles. 2016-05-05 19:32:59 -04:00
Kalle Bladin
6de208721d Separate shader files. 2016-05-04 13:19:46 -04:00
Kalle Bladin
1e352b7826 Testing simple global heightmapping using color textures. 2016-05-02 11:19:16 -04:00