Commit Graph

55 Commits

Author SHA1 Message Date
Christian Adamsson
44d5cad17b Rendering lines with flow 2020-07-08 14:16:34 +02:00
Christian Adamsson
a00402b61a Merge conflict solved 2020-07-03 15:31:54 +02:00
Christian Adamsson
5f1388b64b Renderingmethod with lines and flow, selection of interesting streams 2020-07-03 15:29:54 +02:00
Emilie
88c5794ee5 Added size scaling and color table as one enhance method
Added size scaling and color table as one enhance method, fixed issue with drawing lines instead of node skipping. Moved legend.
2020-07-03 11:52:50 +02:00
Christian Adamsson
6286b0e219 Added option to change triggertimes for Streamnodes frames 2020-07-03 10:52:20 +02:00
Christian Adamsson
109d415bb6 Cleanup and restructuring code into functions 2020-07-02 14:44:11 +02:00
Emilie
aa3e1270c3 Fixed indentation for content to be kept within 90 columns 2020-07-02 14:07:12 +02:00
Christian Adamsson
2858f190b4 Added another method to enhance visualisation close to Earth 2020-07-02 12:32:59 +02:00
Emilie
1109b7d23b Fixed asset to show cut planes 2020-07-01 16:05:26 +02:00
Christian Adamsson
be2f6f085c Cleanup and refactoring 2020-07-01 15:39:29 +02:00
Christian Adamsson
40d1da6cf1 Added different methods for rendering nodes close to Earth 2020-07-01 13:23:58 +02:00
Emilie
b4d413338a Added functionality to color specific nodes close to Earth
with different color tables
2020-07-01 11:38:43 +02:00
Emilie
e89104641a node size dependent on Earth position fixed + moved legend 2020-06-30 15:29:29 +02:00
Christian Adamsson
a99aebc295 Rendering outlines on points 2020-06-30 15:23:30 +02:00
Christian Adamsson
03a8821a33 Cleanup and added basic filtering based on streamnumber 2020-06-30 15:21:04 +02:00
Emilie
64eface23c node size dependent on Earth position fixed 2020-06-30 11:18:50 +02:00
Christian Adamsson
824c3bcc9e Binarycache files creation for Energy levels >100MeV 2020-06-30 10:49:15 +02:00
Christian Adamsson
6a2c9db77b Nodesize dependent on earthposition, not working properly 2020-06-29 15:14:00 +02:00
Christian Adamsson
3ed3b51a6c Cache pipeline fixed 2020-06-29 11:45:49 +02:00
Christian Adamsson
c82f47301b Start of implementing nodesize dependent on distance from earth 2020-06-29 11:10:44 +02:00
Emilie
b0e22389f0 Code refactoring
(Load files excluded)
2020-06-29 11:00:10 +02:00
Christian Adamsson
33ac2e4f2b Added scripts and keybinds for looping the stream nodes simulation 2020-06-26 15:26:09 +02:00
Christian Adamsson
5764a2c823 Cleanup of code 2020-06-25 14:57:26 +02:00
Christian Adamsson
975d96a164 Binary files now saved/loaded from cache folder
You can also specify version if you have new changed and want to write new cachefiles
2020-06-25 14:50:19 +02:00
Christian Adamsson
77d1cb9c63 Improved cached binary format with vec3 instead of separated axis 2020-06-25 13:38:05 +02:00
Christian Adamsson
588e319332 Fixed so that all the information is cached in binaryformat 2020-06-25 00:07:22 +02:00
Christian Adamsson
00358eafe3 Saving states to binary cache files implemented, needs work 2020-06-24 16:19:08 +02:00
Christian Adamsson
bdde3c9a1e Binary cache files basic structure implemented not working right now 2020-06-23 14:56:33 +02:00
Christian Adamsson
e355eb07d5 Created basic structure for writing and loading in binary cached files 2020-06-22 18:38:08 +02:00
Emilie
1d3383a19b Fixed issue with glPointSize to only influence streams. Also added the ability to change the sizes of the nodes depending on the flux value with regards to a threshold. 2020-06-22 18:35:42 +02:00
Christian Adamsson
106a1e4e8e Implemented Skipping vertexes by Nodeindex, uniform, by radius and flux 2020-06-22 16:59:36 +02:00
Emilie
2063664426 Added property and functions to change alpha value depending on flux 2020-06-22 16:39:26 +02:00
Christian Adamsson
21403780c9 Setting default values 2020-06-18 15:30:23 +02:00
Emilie
8c72f5bb28 Added color table range and possibility to filter by z-axis 2020-06-18 15:21:50 +02:00
Christian Adamsson
d0ac7574e6 Changed property names 2020-06-18 15:02:57 +02:00
Christian Adamsson
35e0b5967a Added flux scaling method in gui and shader 2020-06-18 11:52:25 +02:00
Emilie
07c44c57a6 Normalize flux value and changed color table 2020-06-17 16:52:53 +02:00
Emilie
dbce010979 Auto stash before merge of "thesis/2020/radiation" and "origin/thesis/2020/radiation"
Added functions + lookup table for when coloring with flux values
2020-06-17 16:18:58 +02:00
Christian Adamsson
321df50128 improvements with datahandling and rendering
Can now store every state in vectors and update smoothly both with filtering and colouring.
2020-06-17 15:10:32 +02:00
Christian Adamsson
18289d0dfd Loading in states into ram memory, skipping x amount of nodes
Added functionality for loading in state and nodes. Also changed coloring and filtering a bit.
2020-06-16 17:03:40 +02:00
Christian Adamsson
2eb3ad83a5 Small update for testing with Emilie 2020-06-16 09:28:44 +02:00
Christian Adamsson
575003f794 Specific streams, different vertex color mode, correct representation 2020-06-16 00:46:01 +02:00
Emilie
25cac26eb1 Fixed loading issue with buffers 2020-06-15 11:47:53 +02:00
Emilie
01d7f7ade4 Added property for color mode + swapping theta and phi value 2020-06-15 09:39:10 +02:00
Emilie
4c0970436e Added functions to be able to filter nodes 2020-06-10 13:40:18 +02:00
Christian Adamsson
fa5effec72 Created functionality for updating depending on time 2020-06-09 15:35:20 +02:00
Emilie
0c7ac24081 Added functions for flux value threshold 2020-06-09 15:25:17 +02:00
Christian Adamsson
afc95a248c Added nodesize property to scale nodes 2020-06-08 17:22:52 +02:00
Emilie
c33adb33ab Drawing points instead of strips 2020-06-08 16:40:48 +02:00
Christian Adamsson
84ba046cdf Tried with float vs double conversion, positionof render still not fixed 2020-06-05 16:41:53 +02:00