Commit Graph

743 Commits

Author SHA1 Message Date
Alexander Bock
494188371b Automatically abort ongoing shutdown when interacting with the mouse or the keyboard (closes #2393) 2023-02-01 12:50:35 +01:00
Alexander Bock
d52c5dd0d9 Cleanup code with designated initializer lists 2023-01-22 23:01:32 +01:00
Alexander Bock
59a8a006ee Correctly deinitialize scenegraph nodes that are added at runtime 2023-01-21 16:52:14 +01:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Emma Broman
53f6c8cbeb Add property to disable all mouse input in OpenSpace engine (#2361)
Solves problem with double inputs when using touch interaction
2022-12-16 14:07:22 +01:00
Alexander Bock
6249fa6d89 Collection of a number of changes (#2286)
* Cleanup Property code
* Remove NOLINT statements
* Return Property class types as string_view
* Remove getStringValue function
* Simplify string value retrieval
* Ensure that image paths in the ImageSequenceTileProvider are sorted (closes #2205)
* Some cleanup of OpenSpaceEngine
* Cleanup documentation
* Some more cleanup of engine classes
* Some more cleanup
* Update SGCT repository
* Use new Jenkins node identifiers as the old method broke with update
2022-10-30 12:54:14 +01:00
Alexander Bock
524b78f5d2 Add the ability to disablee keybindings (closes #2238) 2022-10-14 11:24:44 +02:00
Alexander Bock
664eb60f4f Increase the compile times by including more precompiled headers (#2217)
* Define WIN32_LEAN_AND_MEAN and VC_EXTRALEAN globally
* Use forked version of TUIO, some more work on precompiled headers
* Improvements for the Kameleon module
2022-08-26 16:32:21 +02:00
Emma Broman
0cc5704b6a Add isGuiWindow check for mouse and keyboard callbacks
Fix interaction problems when hovering/clicking with the mouse in a non-GUI window, when having a setup with more than one window (e.g. the single_gui.json setup)

Previously, clicking with the mouse in the rendering window without the GUI also triggered mouse clicks in all the other windows, including the GUI windows. This was disturbing for interaction in the single_gui setup

Now, the GUI modules check to see if the clicked window is actually an interaction window
2022-08-05 11:41:10 +02:00
Alexander Bock
163ac4dcef Cleanup of mostly asset files
- Fixes for all files
 - constexpr cleanup
 - Cosmetic changes
 - Remove punctuation from the end of messages
2022-07-28 17:21:59 +02:00
Alexander Bock
9cc4c595a8 Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Alexander Bock
9f53433073 Request the current version later in the initialization after the operating system has been detected (#2186) 2022-07-19 10:35:27 +02:00
Emma Broman
db36b2dec5 Fix navigation state not loading correctly from profile (closes #2143)
Note that the anchor should be used as a reference frame per default. Also, it should always be used, if possible. We have quite some problems when using other reference frames

PR: #2175
2022-07-04 15:02:06 +02:00
Ylva Selling
6a3cdb172f Merge remote-tracking branch 'origin/master' into feature/properties-visibility 2022-06-29 08:52:22 -04:00
Alexander Bock
14306e59de Add Lua function that returns information about the current OpenSpace version (closes #2136) 2022-06-29 10:24:53 +02:00
Alexander Bock
343615ab52 Move the Lua Console updating into the actual postSyncPreDraw function so that it gets called accuratly when GUI windows are present (closes #2141) 2022-06-20 15:52:33 +02:00
Ylva Selling
7e7f4740f2 Remove onChange functions that sets visibility depending on type 2022-05-23 14:21:51 -04:00
Ylva Selling
0fa317d96f Fixes to comments on pull request 2022-05-17 11:40:19 -04:00
Ylva Selling
e1bda38529 Make imGUI listen to OpenSpaceEngine properties for visibility for properties and for scene graph nodes 2022-05-12 12:11:00 -04:00
Ylva Selling
0824b59d77 Move properties for visibility from CefWebGui to OpenSpaceEngine 2022-05-12 10:11:25 -04:00
Ylva Selling
9d583dafe9 Make Engine a Property Owner 2022-05-12 10:10:14 -04:00
Ylva Selling
785084c318 Add developer lua script that sets property visibility to "Developer" if an environment variable called "OPENSPACE_DEVELOPER" is set 2022-05-11 14:31:41 -04:00
Alexander Bock
82b0b1fd87 Fix bug when selecting a default profile when a user profile with the same name exists (closes #2074). Make it possible to specifiy a full path to a profile in the openspace.cfg file 2022-05-05 15:54:52 -07:00
Alexander Bock
d360f2ae59 Address Visual Studio analyzer warnings 2022-04-12 00:58:11 +02:00
Alexander Bock
5fc5ce318a Set default values for starting time and start camera (closes #1981) 2022-04-08 16:05:56 +02:00
Alexander Bock
3844df20c9 Feature/codegen lua (#1906)
Adapting Lua functions to new codegen functionality
Improve the documentation itself
Add some styling to generated documentation
Have parameter names for Lua-defined Lua function documentation

Co-authored-by: Emma Broman <emma.broman@liu.se>
2022-03-21 09:05:37 +01:00
Alexander Bock
2d7e8f9967 Pass information about the operating system to the version reporter script (#1865) 2022-03-18 15:19:02 +01:00
Emma Broman
d0fcec569c Address stability problems for camera paths and make them more useful in general
* Change spline curve parameter interval from [0,1] to [0,nSegments], for slightly increased precision
* Use linear paths whenever precision isn't enough/paths are too long (and traverse linear paths differently, to make them less depending on the distance)
* Remove OrbitalNavigator.LinearFlight and instead add "Zoom to" helper functions (closes #1837 )
* Add check to prevent triggering awkward short paths, for example when flying to the current target or to the same geo position twice
* Refactor speed code and handle speed when path is shorter than start+closeup distance
* Add easing to speed dampening
* Add topic for engine mode (to be used for UI later)
* Cleaner log when creating paths (some previous info messages are now debug messages)

Related PR: OpenSpace/OpenSpace-WebGuiFrontend#70
2022-02-25 08:49:19 +01:00
Alexander Bock
e8072495ec Feature/warnings (#1885)
Remove many warnings from MSVC, Clang, and GCC
2022-02-16 18:33:12 +01:00
Alexander Bock
40ed640bc8 Simplify the function signature of the FactoryManager function 2022-02-12 00:55:15 +01:00
Emma Broman
f45b782234 Remove all remaining virtual property related code 2022-02-10 14:28:15 +01:00
Emma Broman
91b0581d39 Introduce engine modes to handle Camera path and session recording transitions
* Clarifies which system is control over time and camera at what time
* Fixes #1845
* Prevent invalid switching between session recoring and camera path playback
* Some cleanup, mosly of SessionRecording and NavigationHandler. Also, remove ExternInteraction and some other unused/nonexisting functions
2022-02-03 16:08:21 +01:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
debcb43ade Feature/assets (#1784)
General overhaul of the Asset loading system
2021-12-19 18:04:01 +01:00
Alexander Bock
55ee3d2785 Remove the user data from the Lua function definition 2021-11-04 16:27:54 +01:00
Malin E
fc4c3f1cfa Merge branch 'master' into feature/animation-fixes
* Resolve conflicts in scene.cpp
2021-10-14 14:23:24 +02:00
Alexander Bock
76dd45e5ce Event System (#1741)
* Add implementation of the EventEngine to handle global event chains
* Add properties to SceneGraphNodes to determine two distance radii for camera-based events
2021-10-11 21:53:00 +02:00
Malin E
e2c592e049 WIP: Add groups to scriptScheduler
* NOTE: This breaks the backwards scripts
2021-10-08 19:17:06 +02:00
GPayne
990835d7cd Fix for crash if profile has no camera entry 2021-10-06 16:05:07 -06:00
GPayne
3e1b198c38 Restored mistakenly-deleted call to updateScene 2021-09-20 09:19:46 -06:00
GPayne
a4d84d8703 Code review changes on new profile initialization 2021-09-16 23:11:02 -06:00
GPayne
51f6c9d45b Rearranged profile initializations and verified that all init correctly 2021-09-12 21:05:00 -06:00
GPayne
284c68f952 Finished support for modules and markInterestingNodes 2021-09-08 09:21:56 -06:00
GPayne
cd50c3e4cf Working non-assetized initializations for profile sections besides modules and interesting nodes 2021-09-07 21:55:44 -06:00
GPayne
194741d136 Reverted to combining assets into combined init followed by post-init 2021-08-25 00:02:45 -06:00
GPayne
4016180b8c Replaced engine init single asset call with separate profile conversions 2021-08-22 22:48:44 -06:00
GPayne
52e4f75b32 Separate profile conversion to assets into sections 2021-08-20 15:56:41 -06:00
Alexander Bock
34985f64a6 Feature/keybindings (#1708)
* Add action manager to handle actions in replacement of keyboard shortcuts
* Implement new Action concept
* Remove the shortcutscomponent as it is no longer needed
* Update profile version from 1.0 to 1.1
* Add action dialog
* Restructure of key specification in keys.h
* Remove solid field-of-view keybind from the newhorizons profile as the setting no longer exists
2021-08-18 10:58:20 +02:00
Emma Broman
bfe25c311b Merge branch 'master' into thesis/2019/camera-paths
# Conflicts:
#	src/rendering/abufferrenderer.cpp
2021-08-09 15:21:08 +02:00
Alexander Bock
dfca605d63 Add the optional ability to print a stacktrace with an OpenGL error (closes #1700) 2021-07-30 15:37:03 +02:00