Commit Graph

21 Commits

Author SHA1 Message Date
Alexander Bock
43851899c7 Cleanup of more copyright headers
Add debug groups and object names to the OpenGL objects in the framebuffer renderer
2020-02-13 14:59:13 +01:00
Jonathas Costa
60813e3209 Final version with volume depth interpolation. 2019-11-26 11:06:39 -05:00
Jonathas Costa
caa02ca20a Clean up. Added the raycasting number of steps as a slider for user's control. 2019-11-12 17:19:23 -05:00
Jonathas Costa
0fce6a8d26 Super-fast volume (aka Downscaled Volume Rendering). 2019-11-10 14:17:23 -05:00
Jonathas Costa
b591af3c2a Initial tests for performance improvements. 2019-10-11 18:11:22 -04:00
Emil Axelsson
67757a903c Cleanup raycasting 2019-09-10 15:25:48 +02:00
Jonathas Costa
799d9e8cdf Changes in volume rendering for FXAA. 2019-08-19 16:16:20 -04:00
Jonathas Costa
e1ef84fb16 Merge branch 'feature/milkyway-galaxy' into integration/FXAA_Vol_Milkway 2019-08-19 15:41:54 -04:00
Jonathas Costa
15d6586e06 Get rid of MSAA GUI and updated framebuffer volume rendering (need more tests here). 2019-08-19 14:31:28 -04:00
eriksunden
a9fd242386 Fixed boundary artifacts in general for volume rendering. Look and feel of rendering is now very nice. Also the stars fade nicely now. 2019-08-19 14:16:36 +02:00
Alexander Bock
f990aaf01c Copyright header cleanup 2019-05-16 16:56:56 -06:00
Alexander Bock
a881eef156 Cleanup in Renderers 2018-04-22 09:15:42 +00:00
Emil Axelsson
d64a0df5f6 Feature/thesis work merge (#566)
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
e7b08e1e25 Cleanup copyright information in shaders 2017-07-18 16:24:57 -04:00
Emil Axelsson
17cc48621a Fix inside volume rendering crash on certain platforms 2017-03-02 18:20:05 +01:00
Emil Axelsson
bf0d5528d0 Resolve some A-buffer related shader issues 2017-03-02 18:20:05 +01:00
Emil Axelsson
cb3ff96e1a Pass window size as uniform instead of shader program constant. Fixes #143 2016-10-28 10:26:23 +02:00
Emil Axelsson
8771a238d3 improve galaxy rendering 2016-06-08 15:00:03 +02:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Emil Axelsson
ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00