* Physically-based star rendering.
* New Tully Pic Galaxies speck file w/o Milky Way
* Removed PSC from stars rendering.
* Avoiding extra calculations during shading.
* Removed bug in billboard maximum size code.
* New method to get the current viewport resolution. Used e.g. when rendering stereo side-by-side configuration.
* Same as stereo stars.
* Improved configuration.
* Stars camera orientation.
* Separated changes in billboards.
* Adde min size control.
* Setting minimum size.
* Changed eye position. Changed data array nome inside shaders to a more accurate representation of the data.
* Billboards reflecting actual stars sizes.
* Scaling stars size based on luminosity, Abs Mag and size.
* Rendering to a texture instead of fragment calculation for each star.
* Added default parameters, new configurations and updated parameters.
* Updated speck file handling to reflect a more general specification.
* Added apparent magnitude from the speck files.
* Set correct star values values for Apogee and Galah
* Changed position from vec4 to vec3 to save GPU memory.
* Fade fixes
* Clean up RenderableSphere. Add orientation properties.
* Sane defaults for Digital Universe
* Clean up New Horizons related code
* Add basic scene
* Add ability to initialize rotation as quaternion and mat3
* Adapt legacy code to new Renderable interface
* Add ability to position screen space renderables in 3D
* Independent face camera setting
* More intuitive local rotation
* Cleanup
* Introduce global and master rotation. Remove DisableSceneOnMaster. Revisit screenspace renderables.
* Improve cmake errors
* Calling doMessageLoopWork more often to increase gui performance
* Introduce frequent callbacks
* Restructure browser update callbacks
* Cleanup cef speedup
* Add flag to toggle updating browser between renderable calls
* CEF should not be used in single process mode
* Update CEF version
* Postbuild step for finding framework from web helper
* Load libcef dynamically to fix issue with CEF update
* Only include dynamic library loader on mac
* Improve keyboard mapping support on MacOS
* Add arrow keys
* Rename manifest
* Fix bug with missing blinking cursor in text fields
* Bump minimum cmake version
* CEF fixes: Runtime and correct helper path
* Be true to actual sandbox compatibility specified by CEF
* Cleanup
Introduce the ability to navigate using an anchor and aim.
Example use: Set spacecraft as anchor and planet as aim to always look down at a planet, while followin the spacecraft in its orbit.
* Add Adam Aslegård's module that renders Gaia mission stars
* Add module for Gaia mission
* Add CCfits and cfitsio submodules and the implemented fitsfilereader module from the OpenSpace-sun-earth-event branch
* Add a TaskRunner to read from a fits file
* Adding ability to render other data values from Star speck files
* Add new method to OptionProperty to take vector of options
* Make it possible to change the speck file at runtime
* Include viridis color lut
* Add Apogee and Galah datasets
* Make it possible to filter stars by other data values
* Add ability to statically filter data values
* Update node packages, download nodejs in build process, start server from openspace process
* Patch CEF cmake automatically
* Build webserver automatically
* Work on CMake for WebBrowser, Webgui and CefWebGui
* Map key modifiers to CEF
* Smooth time interpolation in webgui
* Automatically focus on search field in filter lists
* Move webgui code to external repositories
* Use asset system to distribute webgui
* Remove webgui from main repository
* Add support for right click in webgui and improve timetopic
* Resolve cmake policy warning
* Add relative time interpolation to lua interface
* Sanitize json error message before logging error. Workaround for #736
* Added gui properties to scene graph nodes
* Add version topic
* Add shortcuttopic
* Add ability to disable rendering of cefwebgui
* Don't do message loop work if there is no browser.
* Set correct path to nodejs on unix
* Message loop work in presync
* modifications for shortcuts in gui, added names for shortcuts
* Set properties via lua scripts
* Allow gui grouping for shortcuts
* Add gui paths keybindings
* Blocking keyboard callbacks when webgui has keyboard focus in an editable field
* Allow disabling of WebBrowser and CefWebGui
* Make it possible to hide GUI
* Get rid of redundant dashboard items if web gui is used
* Hide WebGUI on slave nodes
* Hide WebGUI on main rendering window if a GUI window exists
* Enable WebGUI on default unless it is overwritten in the openspace.cfg
* Add guiName for propery owners in socket api