benpm
757849ffb2
moved bloom into postDraw() stage
2025-08-13 22:38:10 -06:00
benpm
f00027fa45
Merge remote-tracking branch 'origin/master' into feature/postprocessing-effects
2025-08-13 15:20:27 -06:00
benpm
204a929fe7
Set ignore uniform location warning for global and local renderers in RenderableGlobe
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Fixes #3770
2025-08-13 15:12:50 -06:00
Alexander Bock
19e9e2c1fb
Adapt to new compile option style and fix warnings ( #3773 )
2025-08-12 14:19:45 +02:00
Alexander Bock
389842f76c
Adjust coding style
2025-08-05 20:43:44 +02:00
benpm
019f4fe23c
attempt to improve brightness of sun to breach thresholding in flare shader
2025-08-05 11:34:36 -06:00
hn-88
9965143f0a
Adding arm64 architecture support for NodeJS ( #3765 )
2025-08-05 17:15:16 +02:00
Alexander Bock
2892b60d62
More user-friendly name for the default properties in a GeoJSON
2025-08-05 14:36:29 +02:00
benpm
719203f814
WIP, giving postprocessingrenderer the right input tex
2025-07-29 17:19:04 -06:00
benpm
6e02f4dc53
Merge remote-tracking branch 'origin/master' into feature/postprocessing-effects
2025-07-29 15:06:55 -06:00
benpm
a0c1fd7c7c
fixed local renderer broken due to missing uniform (oops)
2025-07-29 15:02:16 -06:00
Alexander Bock
02f2814834
Fix compile issue for MinVR ( closes #2813 )
2025-07-28 14:18:07 +02:00
Alexander Bock
231cd48ac2
No longer warn when trying to MRF cache local image files
2025-07-28 11:53:04 +02:00
Alexander Bock
6aec8e9338
Remove explicit name for versions
2025-07-25 09:19:52 +02:00
Benjamin Mastripolito
474e7a7ae8
Merge pull request #3749 from OpenSpace/feature/hd-ring-shadow
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Higher quality rings and ring shadows, resolves #3656
2025-07-24 14:42:25 -06:00
Benjamin Mastripolito
ddb275fc2b
Update modules/globebrowsing/shaders/advanced_rings_fs.glsl
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2025-07-24 14:41:15 -06:00
Alexander Bock
ebc6fbef11
Support relative paths in GeoJSON SpriteTexture ( #3761 )
2025-07-23 15:18:32 +02:00
Alexander Bock
703b109ebe
Remove RenderPass from RingsComponent as it is no longer needed
2025-07-23 14:51:58 +02:00
benpm
f27aa9471f
Enable postprocessing module and update related rendering logic (WIP)
2025-07-22 17:37:31 -06:00
benpm
06964eeca7
some changes to postprocessing module get things building. not working yet
2025-07-21 18:34:17 -06:00
benpm
5a198d9e91
Merge remote-tracking branch 'origin/master' into feature/postprocessing-effects
2025-07-21 16:17:33 -06:00
Emma Broman
9f98259a63
Fix min and max values of RenderableModel transform matrix ( closes #3746 )
2025-07-21 16:51:42 +02:00
benpm
4a143df2f4
fixed OpenGL error on first draw of globe
2025-07-17 17:03:03 -06:00
benpm
eb36590d98
fixed openGL api errors and warnings, removed unused shadow mapping code from globe renderer
2025-07-17 16:53:54 -06:00
benpm
e623e38638
applying more suggestions from code review
2025-07-17 12:33:40 -06:00
Arohdin
0bcfc7790f
Fade slider fix for RenderableGalaxy
2025-07-17 14:39:39 +02:00
Alexander Bock
ac37762af8
Fix compile issue with GCC15 ( closes #3732 )
2025-07-16 13:30:51 +02:00
Andreas Engberg
4dffe7c7b2
Add camera view direction to camera topic ( #3741 )
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* Add camera view direction to camera topic
* Add subsolar coordinates to topic
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
Co-authored-by: Ylva Selling <ylva.selling@gmail.com >
2025-07-16 13:21:12 +02:00
Benjamin Mastripolito
c7bbca9a81
Apply suggestions from code review
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2025-07-14 20:10:54 -06:00
benpm
b8bd4928c3
Merge remote-tracking branch 'origin/master' into feature/hd-ring-shadow
2025-07-11 03:23:38 -06:00
benpm
f653706480
fixed the ring transparency being used incorrectly, minor visual improvements
2025-07-11 03:21:21 -06:00
benpm
a7f67d10cc
minor cleanup to ring shadow shader setup code
2025-07-11 01:55:52 -06:00
benpm
5416b45bd0
improving shadow visual quality by applying additional factor based on angle to light source
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see issue #3656
2025-07-10 18:02:51 -06:00
benpm
8cfce2a0f1
shadow looking pretty good! code needs cleanup and stuff tho
2025-07-09 16:32:14 -06:00
benpm
ca8bdf86a6
WIP: getting a more or less correct ring texture coordinate!
2025-07-09 15:01:21 -06:00
Adam Rohdin
4306387f69
Faster rendering for renderableOrbitalKepler ( #3739 )
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* Faster rendering for renderableOrbitalKepler
- Computes relevant vertices on CPU rather than filtering all vertices on the GPU
- Removes geometry shader for trails rendering
- Changed GUI name of RenderingMode "Points+Trails" to "Points and Trails"
2025-07-09 11:33:27 +02:00
benpm
92d42925b4
wip
2025-07-08 13:27:10 -06:00
Alexander Bock
cceb5f25dd
Remove enabled property from the video module
2025-07-08 17:44:26 +02:00
Alexander Bock
1b9f6b8f28
Disable caching for exoplanet textures that are based on images to prevent warnings when enabling MRF caching
2025-07-08 17:39:54 +02:00
Alexander Bock
909d3a2ad1
Make ContiguousMode an AdvancedUser property
2025-07-08 17:26:09 +02:00
Malin Ejdbo
08ea83a82c
Fix crash in planets sonification when no planets have been added
2025-07-07 11:08:06 +02:00
benpm
92fa66c7fe
removed the isReady() call from globe ring tex bind
2025-07-04 09:19:22 -07:00
Alexander Bock
3be7628531
Disable uniform location errors for globes when they only have a single solid color ( closes #3728 )
2025-07-02 17:09:25 +02:00
benpm
7f563d5125
fixed shader ready check for globe rings component
2025-07-01 01:49:07 -06:00
benpm
fd5c126e15
first attempt. doesn't build :P
2025-06-24 19:33:51 -06:00
ElonOlsson
8fe73e98f8
tiny doc change
2025-06-24 11:13:25 -04:00
Alexander Bock
c7cf970941
Fix incorrect name for RenderablePlaneSpout
2025-06-21 14:42:06 +02:00
Alexander Bock
6189a61a1e
Fix the documentation for the RenderablePlaneSpout and RenderableSphereSpout
2025-06-21 14:29:34 +02:00
Emma Broman
b6d3704439
Update GuiHash and Backend hash to fix issues with routing
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And fix an outdated comment
2025-06-18 17:14:46 +02:00
Ylva Selling
35332384b7
Change frontend endpoint to gui ( #3717 )
2025-06-16 19:34:14 +02:00