Commit Graph

217 Commits

Author SHA1 Message Date
Joakim Kilby
5c1946d4f2 make follow-rotation mode an absolute value
instead of proportional to interaction sphere of anchor node.
can be overridden by a node if one so wishes.
2024-08-30 10:42:46 +02:00
Alexander Bock
16484dc295 Doxygen cleanup and moving functions in SceneGraphNodes 2024-08-28 11:50:39 +02:00
Emma Broman
cca2f7e272 Add possiblity to sort SGNs in GUI based on numerical value (#3340)
* Add possiblity to sort SGNs in GUI based on numerical value

And apply to grids

* Fix mistake in docs

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Rename Order -> Ordering and remove unused getter functions

* Update GUI hash to match the UI changes

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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2024-07-17 09:54:59 +02:00
Alexander Bock
78b3b4fb2e Adding periods to the description texts 2024-04-23 22:33:17 +02:00
Emma Broman
19f0f707dc Issue/2174 - Show items with no GUI tag in asset in the GUI (#3133)
* Always add GUI properties, even if tag is not in the asset

To make objects wihtout GUI tag be included in the UI

* Hide the hover circle, to clean up scene menu list a little

* set root node gui hidden property to true

* Properly add the gui properties for all scene graph nodes (even root)

* Update GUI hash
2024-04-03 09:23:49 +02:00
Emma Broman
3f8bff5a62 General performance improvements (#3142)
* Adding some Tracy zones
* Move point cloud dataset loading to initialize function to speed up startup 
* Switch order of operations in memoryaware tile cache to speed up startup
* Move point cloud dataset loading to initialize function
* Add more Zone Scoped and rearrange SDSS loading
* More speed up

---------

Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2024-03-28 01:10:07 +01:00
Alexander Bock
3ba346a227 Remove fmt::format and replace with std::format 2024-03-24 20:19:14 +01:00
Alexander Bock
2759c00e4b Pass through the code to address clang-tidy linting (#3083) 2024-03-17 00:58:50 +01:00
Alexander Bock
b77e03dce2 Some general cleanup 2024-03-04 13:03:40 +01:00
Alexander Bock
d67cabf578 Coding style update 2024-02-06 16:34:12 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Emma Broman
b41c48861b Add property for actual bounding and interaction sphere value (#2967)
* Add property for actual bounding and interaction sphere value

* Apply suggestions from code review (no "Read Only" in name)

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2023-12-01 10:00:42 +01:00
Emma Broman
4ebdd58c97 Improve rendering of debug spheres (#2849)
Render in sticker, remove triangle mesh to make it easier to see if one sphere is inside the other, and add a description of which sphere is which
2023-08-11 09:45:50 +02:00
Alexander Bock
bde840ad03 Remove a bunch of compiler warnings
* Remove compile warnings
* Coding style fix
2023-05-16 11:59:28 +02:00
Alexander Bock
ca916877b2 Adapt the visibility settings for all properties 2023-04-15 09:33:31 +02:00
Ylva Selling
3ff6169771 Merge remote-tracking branch 'origin/master' into feature/documentation-overhaul
# Conflicts:
#	src/scripting/scriptengine.cpp
2023-04-12 17:37:28 -04:00
Ylva Selling
bd5f1380c5 Add specific type to propertyowners 2023-03-16 10:32:37 -04:00
Alexander Bock
23ee2ee5da Add new verifier to handle identifiers and update codegen to be able to use them (closes #2522) 2023-03-11 13:18:12 +01:00
Emma Broman
4a50c4cbc0 Double renderbins for renderables (#2520) 2023-03-08 10:59:32 +01:00
Alexander Bock
375e5c6561 Tracy Update (#2534)
* Update the Tracy repository
* Update submodules
2023-03-01 11:48:21 -07:00
Emma Broman
352c9dd5ec Touch module code cleanup (#2465)
* Remove unused feature that allowed us to "pick" nodes using touch (it didn't really work and had some nasty hardcoded and costly implementation). Fixes Touch interaction picking refactor #1041

* General refactoring of code and removing redundant code

* Make touch markers prettier (change default color and smoothen edges)

* Add module property to control which renderable types are "directly touchable"

* Add SGN property to control which individual nodes are "directly touchable" ("SupportsDirectInteraction")

* Fix stuttering when zooming in closer than the orbitalnavigator allows
2023-02-14 13:55:24 +01:00
Emma Broman
997c022357 Update GUI hash to fix broken Focus menu search (closes #2466)
Also make it obvious that gui hidden property is false per edfault
2023-02-01 18:15:43 +01:00
Alexander Bock
3b06b53187 Provide error message if a GuiPath does not start with / ; Automatically add / in the Profile editor. Default initialize all paths to / (closes #2318) 2023-01-28 22:38:00 +01:00
Alexander Bock
00a63e528f Always add Gui properties for SceneGraphNodes; Initialize GuiPath with / 2023-01-26 21:16:46 +01:00
Alexander Bock
d52c5dd0d9 Cleanup code with designated initializer lists 2023-01-22 23:01:32 +01:00
Alexander Bock
a2a1554c9a Small cleanup of property documentation 2023-01-09 00:11:58 +01:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Emma Broman
f48b5f4cd5 Fix problem with interaction sphere of SGNs without renderables being unused (closes #2399) (#2413)
* Use given interaction sphere value for scenegraphnodes without a renderable (closes #2399)

* Remove (previously unused) interaction sphere value for ISS
2022-12-16 13:53:56 +01:00
Emma Broman
80c0ed8d92 Fix explicit bounding sphere form assets being ignored (closes #1899)
Note that the override values are still set correctly due to the properties' onchange callbacks
2022-12-13 18:00:28 +01:00
Alexander Bock
6249fa6d89 Collection of a number of changes (#2286)
* Cleanup Property code
* Remove NOLINT statements
* Return Property class types as string_view
* Remove getStringValue function
* Simplify string value retrieval
* Ensure that image paths in the ImageSequenceTileProvider are sorted (closes #2205)
* Some cleanup of OpenSpaceEngine
* Cleanup documentation
* Some more cleanup of engine classes
* Some more cleanup
* Update SGCT repository
* Use new Jenkins node identifiers as the old method broke with update
2022-10-30 12:54:14 +01:00
Alexander Bock
a4e3af700c Add option to break on floating point exceptions 2022-08-01 14:29:45 +02:00
Alexander Bock
163ac4dcef Cleanup of mostly asset files
- Fixes for all files
 - constexpr cleanup
 - Cosmetic changes
 - Remove punctuation from the end of messages
2022-07-28 17:21:59 +02:00
Alexander Bock
9cc4c595a8 Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Emma Broman
4ee75b37f5 Fix reach and approach factor min/max values and make logaritmic
Prevents errors from the UI
2022-04-26 12:17:05 +02:00
Alexander Bock
01cf8a9d9c Move the launcher image synchronization from base -> base_blank and move the trail actions from base_blank -> base 2022-04-26 08:48:50 +02:00
Alexander Bock
02adcf570e Add a hidden "Fade" property that modifies the effective opacity to enable other functionality (closes #1970) 2022-04-05 23:53:33 +02:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
76dd45e5ce Event System (#1741)
* Add implementation of the EventEngine to handle global event chains
* Add properties to SceneGraphNodes to determine two distance radii for camera-based events
2021-10-11 21:53:00 +02:00
Emma Broman
1912f8f08b Avoid non-supported ranges for exponential slider (#1672)
* Warn if setExponent is called with an invalid minmax range

* Disable bounding and interaction sphere exponent, to suppress warning
2021-07-02 08:11:37 +02:00
Emma Broman
1695937749 Feature/numeric slider updates (#1609)
* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties

* Add MinMaxRange ViewOption for Vec2 properties

* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)

* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)

* Add comments for some assets that have labels that are not working correctly


Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )
2021-05-28 17:00:55 +02:00
Alexander Bock
63cbf270ee Adapt to changes in codegen that require specifying the identifier in the codegen::doc function 2021-05-25 23:10:12 +02:00
Alexander Bock
9b1f733deb Fix issue that prevented default-constructed transformations from being registered as PropertyOwners 2021-05-08 20:18:18 +02:00
Emma Broman
d7bd50362e Fix interaction sphere UI bug 2021-05-06 17:04:56 +02:00
Alexander Bock
2aa540a112 Feature/interactionsphere (#1561)
* Add ability to render the bounding sphere as a debug option
* Separate boundingsphere and interactionspheres
* Correctly compute BoundingSpheres for more renderables (RenderablePlanesCloud, RenderableOrbitalKepler)
2021-04-26 13:13:36 +02:00
Alexander Bock
612b9bbc7f Moving more documentation to use codegen (#1549)
- Make use of more codegen in more classes
- Fix verifier for Color4Verifier
2021-03-29 21:50:26 +02:00
Alexander Bock
6d821d4f91 Feature/codegen (#1480)
* Add the ability to automatically generate code to extract values out of a Dictionary (see https://github.com/openspace/codegen for more information on how to use this)
* Applied this technique to a large number of cases in the codebase
* Don't add _codegen files to the repository

Co-authored-by: Emma Broman <emma.broman@liu.se>
2021-02-09 09:12:43 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Micah
f617331c33 update to solarsystem for description on scene graph node. added earth observing trails for planets 2020-10-08 23:39:30 -04:00