Commit Graph

66 Commits

Author SHA1 Message Date
Elon
9a4d41871b smooth movement, but position offset due to precision errors. Clean up in shaders 2019-05-29 16:17:35 -06:00
Elon
bba24a70f9 corrected datatype of timeOffset to make smooth movement in orbits 2019-05-24 15:41:10 -06:00
Elon
80ed465607 positions now work, but pause at vertex 2019-05-23 16:55:44 -06:00
Jonathan Fransson
8e107beeec orbit render modifications, unfinished 2019-05-23 11:39:40 -06:00
Elon
abf686ddf6 line fade now works useing float for orbit and period 2019-05-02 14:52:34 -06:00
Elon
8a0a589e0f merging 2019-04-30 14:57:45 -06:00
Elon
847d222f28 merging 2019-04-30 14:51:11 -06:00
Jonathan Fransson
1e07fe4b5a moved fade calculations to frag shader 2019-04-30 14:49:35 -06:00
Jonathan Fransson
c967ddb544 merge 2019-04-30 14:33:17 -06:00
Emil Axelsson
3be6b92bad Double to float in shaders. Fixes in asset handling of satellites. 2019-04-30 17:44:37 +02:00
Elon
19a2bbfc7a orbits are not rotating 2019-04-29 16:17:50 -06:00
Elon
f1792ee41c merge 2019-04-29 09:29:24 -06:00
Elon
2b92413b15 - 2019-04-29 09:26:54 -06:00
Jonathan Fransson
f621c06963 Fade almost done, issue with reading some data to the shader 2019-04-26 11:57:47 -06:00
Elon
f21edec80d trying to figure out how to fade lines 2019-04-24 17:12:07 -06:00
Jonathan Fransson
6083d52b52 merge 2019-04-17 14:26:10 -06:00
Jonathan Fransson
81b8113cf4 New debris data 2019-04-17 14:22:53 -06:00
Elon
20fdc00527 orbits rendered proporly 2019-04-16 17:48:50 -06:00
Jonathan Fransson
44a2bd7bc5 Merge 2019-04-15 12:13:41 -06:00
Jonathan Fransson
9df2a8ae22 merge 2019-04-15 12:07:02 -06:00
Elon
f064b540a9 merge 2019-04-12 18:03:56 -06:00
Elon
8b694e7464 All debris rendered as one scene graph node 2019-04-12 17:59:55 -06:00
Jonathan Fransson
76959c4a35 Rendering issues 2019-04-12 12:01:29 -06:00
Jonathan Fransson
66ab6527fa glDrawElement issues 2019-04-11 15:19:48 -06:00
Jonathan Fransson
71881c59e1 merge 2019-04-10 14:18:28 -06:00
Jonathan Fransson
2ec20e546b merge 2019-04-10 14:16:19 -06:00
Elon
98790eddec pre rebase 2019-04-10 14:07:15 -06:00
Elon
0b10bd69be mergeing elonsTest with renderableSatellites 2019-04-10 14:06:34 -06:00
Elon
f248c42ab1 appearance 2019-04-10 13:42:43 -06:00
Elon
5979a59d6a appearance 2019-03-27 10:33:52 -06:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Emil Axelsson
0d2935c43b Feature/gaia mission merge (#766)
* Add Adam Aslegård's module that renders Gaia mission stars
 * Add module for Gaia mission
 * Add CCfits and cfitsio submodules and the implemented fitsfilereader module from the OpenSpace-sun-earth-event branch
 * Add a TaskRunner to read from a fits file
2018-11-20 18:19:08 -05:00
Alexander Bock
3d90ea194a Feature/other data star renderer (#770)
* Adding ability to render other data values from Star speck files
 * Add new method to OptionProperty to take vector of options
 * Make it possible to change the speck file at runtime
 * Include viridis color lut
 * Add Apogee and Galah datasets
 * Make it possible to filter stars by other data values
 * Add ability to statically filter data values
2018-11-20 11:53:20 -05:00
Emil Axelsson
bff4646d9f Temporarily disable (broken) stereoscopy for renderablestars 2018-11-20 10:12:40 +01:00
Jonathas Costa
959dfa8ede Temporarilly moved star's rendering back to original one in order to avoid unkown night sky for non-stereo users. 2018-05-14 14:16:15 -04:00
Jonathas Costa
c50c563787 New stars for stereo rendering. 2018-03-21 18:38:28 -04:00
Emil Axelsson
656bd0e89e Star rendering: stereo support + remove psc 2018-02-15 19:04:50 +01:00
Jonathas Costa
d4e9438fd9 Fixed issue 435. 2018-02-12 11:35:32 -05:00
Emil Axelsson
d569b8235e Fix height mapping bugs in renderable planet 2018-01-16 17:07:45 +01:00
Emil Axelsson
4c2f72226f Performance Optimizations (#450)
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
47233b8e6f Make use of UniformCache in many Renderables and switch from setUniform(const std::string&, ...) to setUniform(GLint, ...) in those cases 2017-12-31 17:31:10 -05:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Jonathas Costa
88803ab3c5 Fixed bug in renderablestars and added support for Sun as a simple star. 2017-11-10 18:07:25 -05:00
Alexander Bock
50fd9309ba Merge branch 'master' into feature/NewAtmosphere
# Conflicts:
#	src/rendering/renderengine.cpp
2017-10-24 15:30:22 -04:00
Alexander Bock
1c2622248c Remove unused shaders 2017-10-24 03:35:41 -07:00
Jonathas Costa
637e74a9dc Merged master into NewAtmosphere. 2017-10-19 14:23:06 -04:00
Alexander Bock
7377d63794 Clean up digitaluniverse data folder
Add mod files
Add Moon WAC wms file
2017-10-17 21:36:54 -04:00
Jonathas Costa
2d0da72a50 Merged master into atm. 2017-08-16 12:00:28 -04:00
Alexander Bock
cedd8adf0d Remove const qualifier from shaders as it causes shaders to not compile on Mac 2017-08-03 12:05:58 -04:00
Jonathas Costa
20003d5b32 Merged master into NewAtmosphere. 2017-07-21 15:02:24 -04:00