* Add possibility to capture, edit & replay camera-keyframes
* fix compilation on non-windows systems
* use cbegin/cend instead of std::views
* Coding style adaptions
* Member variable names
* add Keyframe struct, fix pr suggestions
* add function to remove keyframes
* add lua function to fetch keyframes
* Update lua documentation
* add constexpr keys for json entries
* Add log info messages, input checks and general pr suggestions
* update comments to doxygen style
* batch of pr suggestions
* add jump to keyframe function
* update docs
---------
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
* Remove unused shortcut manager
* Add events for adding and removing actions
* Publish event when an action is added
* Add get_action event to shortcut topic which sends requested action to the topic
* Add better comments to events
* Publish event action removed when removing an action
* Rename actions to shortcuts in the json object
* Remove subscriptions and rename action to shortcut
Add the ability to add user-defined properties using a new `openspace.addCustomProperty` function that takes an identifier and a type and creates a new property of that type. The new property is then available under `UserProperties.<identifier>`
* Add implementation of the EventEngine to handle global event chains
* Add properties to SceneGraphNodes to determine two distance radii for camera-based events
* Add action manager to handle actions in replacement of keyboard shortcuts
* Implement new Action concept
* Remove the shortcutscomponent as it is no longer needed
* Update profile version from 1.0 to 1.1
* Add action dialog
* Restructure of key specification in keys.h
* Remove solid field-of-view keybind from the newhorizons profile as the setting no longer exists
* Cleaner handling of global state
* Prevent Lua memory corruption (closes#982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
* interaction monitor first commit
* Renaming some member variables with underscore
* Interaction monitor registering mouse events and touch events
* Added setIdleTime
* Adding to CMakeLists
* Moved interactionmoitor.cpp to correct locatioN
* Cleanup after review. Removed interaction type string and fixed indentation
* Changed documentation description
* Renamed hasNewWebInput to processNewWebInput
* Some cleanup
* Rename registerInteraction to markInteraction
Add markInteraction calls to mouse and keyboard event sin OpenSpaceEngine
- Implement documentation topic that can be used to query documentation using the network API.
- Implement a way to pass arguments to lua scripts using json (rather than formatting entire lua string clientside)
- Implement ability to attach callback to lua script executions
- Implement abillity to transport return values from lua scripts back to network API clients.
- Do not initialize server interface on slave nodes.
- Implement Dictionary -> json converter using nlohmann json library
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* In progress with new version of session recording
* Session recording coding pass for both record and playback, not building yet.
* Working on getting first build of prototype
* Code changes to get playback working with all 3 timing modes
* Fixing session recording interactions with the timemanager
* Bug fixes for newly discovered timing issues, mothballing recording of timing updates
* Fixed camera jitter issue
* Updated new reference to latest ghoul
* Got session recording/playback working with changes made in master
* Added threshold for differences in camera movement as criteria for saving to recording file
* Added support for binary file for session recording/playback
* Minor changes with handling timeManager keyframes in playback
* New timeline structure & keyframes specific to session recording
* Fixed bug with fixed-script size
* Switched to new timeline specific to session recording, bug fixes, currently debugging camera position & rotation
* Formatting changes only
* Fixed scripts not working after timeline change
* Add session recording test scene
* Fixed problem with re-running the same playback multiple times
* Fixed problems with camera interpolation
* Fixed detection of camera playback finishing, and improved camera interpolation
* Added comments for interface of externInteraction include
* Fixed view frustum culling issues in session playback due to not appropiate camera scaling. Also made function in datamessagestructures to read and write this data to streams.
* Added camera scaling fix to code that supports Ascii format
* Added startPlayback default command for playing back while forcing simulation time to match the recording
* Fixed camera jump in sessionRecording after playback finished. Cleanup in playback of camera to re-use same functionality in keyframenavigator.
* Superb fix to sessionRecording. Realized focusNode of globalNavigationHandler needed to be activly update when camera change for either position of camera to be accurate or for rendered objects to be calculated without precision issues. Can now achieve a correct playback, even close to chunks/renderable, which was not possible before.
* sessionRecording cleanup, fixed all warnings and renamed files to lowercase to match current standards.
* Added error handling for bad input playback filename, protection from corrupted playback file
* Implemented code review changes on pull request #737 for sessionRecording
* Correctly specify maximum text sizes for grids
* Use StaticScale transformations in grids and remove fixed radius
* Fix Verifier to let grids accept non-integer min and max sizes
* Add a new scale that changes it's value based on the current time and a reference time
* Add a proper radiosphere that grows in real time (closes#728)
* Add default globe customization folders to the assets (closes#724)
* Add new dashboarditem that shows the current camera velocity (closes#702)
* Add ability to add interesting times to a scene (closes#715)
* Reenable keybindings gui element
* Add ShortcutManager
* Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes#710)
* Move global objects out of OpenSpaceEngine
* General cleanup of main.cpp
* Add default_joystick asset to all scenes
* No longer suppress mouse interaction on slave nodes
* Window delegate uses function pointers rather than subclassing
* Fix for false overwriting of ImGUI configuration file
* Change default color and tilt angle of fisheye rendering
* Restructured performance manager
* Simplify screenshot handling