Commit Graph

135 Commits

Author SHA1 Message Date
Alexander Bock
e7cad060c2 Adapt to coding style 2023-08-11 20:58:41 +02:00
Alexander Bock
59d51a365f Prevent crash when no shadow caster is available 2023-07-31 13:39:35 +02:00
Alexander Bock
61a69490fb Add the ability to specify the angular size of the Sun in the atmosphere 2023-07-12 10:49:50 +02:00
Ylva Selling
e89bef0203 Address comments on PR and make code more readable 2023-06-13 16:10:06 -04:00
Ylva Selling
08523695dd Fix crash from dereferencing a null ptr 2023-06-12 11:41:19 -04:00
Ylva Selling
96823b848f Add function that calculates eclipse shadows 2023-06-09 16:18:46 -04:00
Alexander Bock
5abbe9dcd9 Add the ability to fade the atmosphere (closes #2700) 2023-05-17 11:00:39 +02:00
Alexander Bock
375e5c6561 Tracy Update (#2534)
* Update the Tracy repository
* Update submodules
2023-03-01 11:48:21 -07:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
c1252902c7 More Code Cleanup (#2192)
* Harmonizing ( and ) in function calls
* static const -> constexpr
* Fix compile issue
* Unify shader tab size
* Add _fs and _vs to shaders
* Harmonize spacing
2022-07-26 11:22:41 +02:00
Alexander Bock
9cc4c595a8 Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Alexander Bock
1833894264 Only print the error for missing shadow caster once (closes #1594) 2022-03-18 14:24:36 +01:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
4a860fb01d Some code facelifting 2021-10-14 10:31:46 +02:00
Alexander Bock
c96764aa1c Remove Clang warnings 2021-07-30 14:56:55 +02:00
Alexander Bock
817621617e Check for nan in camera setting (closes #1686), add tracy zones to atmosphere rendering 2021-07-23 14:17:16 +02:00
Alexander Bock
d38968a5ad Don't accidentally delete someone elses VBO and VAO (closes #1694) 2021-07-23 11:51:48 +02:00
Alexander Bock
e994e900ee Feature/intel atmosphere (#1691)
* Add object names to atmosphere textures
* Fix for rendering atmospheres on Intel chips
* General cleanup of the atmosphere rendering code to make a it more modular
2021-07-22 20:42:21 +02:00
Alexander Bock
20aa307ece Feature/sun position atmosphere (#1673)
* General atmosphere cleanup
* Make sun projection originate from Sun position instead of SSB (closes #1695)
2021-07-01 15:27:09 +02:00
Malin Ejdbo
4dce07032a Fix some small issues 2021-06-11 08:45:38 +02:00
Malin Ejdbo
41c53d262d Switch use of Spice id SUN to SSB where SSB is parent 2021-06-10 13:30:47 +02:00
Alexander Bock
6cf6e450fb Address MacOS compile issues, make ISS model scene graph node visible 2021-05-25 17:50:31 +02:00
Alexander Bock
c3ba532bdb Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
 * Various code cleanup
2021-05-25 14:08:33 +02:00
Alexander Bock
ccdc5a5dc3 Feature/filesystem cleanup (#1587)
* Adapting to the changes in Ghoul
* First step of moving filesystem functions to std
* Remove persistence flag from cachemanager
2021-05-16 20:26:49 +02:00
Alexander Bock
2ca7101b6c Actually make use of the model matrix in the atmosphere radius calculation for determining whether it should be culled (closes #1465) 2021-05-08 21:25:35 +02:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
ad8af3ffeb Feature/CMake (#1443)
General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
  * Add openspace-core as a subdirectory
  * Move handle_modules functionality into modules/CMakeLists.txt
  * Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
  * Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
  * Build Spice multithreaded and as static library
  * Remove dependency from core to module-webbrowser
  * Remove unused dependency from kameleon
  * Remove additional unnecessary dependencies
  * Cleanup volume/kameleon/kameleonvolume modules
  * Fix visibility issues. Restrict include paths
  * Compile kameleon in parallel
* Other cleanup
  * Only copy CEF files from one target (hard-coded to OpenSpace right now)
  * Remove unused instrumentation code
  * Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
  * Removing compiler and cppcheck warnings
  * Turn almost all includes into non-system includes
  * Don't warn on deprecrated copy
* Updated submodules
2020-12-28 18:26:57 +01:00
Alexander Bock
86bb19d81c Feature/warnings (#1425)
* Remove MSVC, GCC, Clang compiler warnings
* Remove cppcheck warnings
2020-12-07 23:43:05 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
af6e15da40 Merge remote-tracking branch 'origin/master' into feature/openglstatecache
# Conflicts:
#	ext/ghoul
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	src/util/screenlog.cpp
2020-09-04 14:02:17 +02:00
Alexander Bock
2cca451898 Coding style adaptations
Adapt to changes in Ghoul
2020-08-25 13:47:03 +02:00
Jonathas Costa
f0c397d6be Merged maste. Changed code in multiple places to have the new memory pool working on linux (experimental yet). 2020-08-20 15:34:40 -04:00
Alexander Bock
88b6fdd9fe Add more Tracy markers in different renderables 2020-08-18 12:58:40 +02:00
Alexander Bock
a553f3eeff Remove optimization pragma 2020-08-07 15:46:34 +02:00
Alexander Bock
ca728a2f35 Remove some dynamic memory allocation from deferred atmosphere caster 2020-08-07 15:03:27 +02:00
Jonathas Costa
393fbdca3d OpenGL State Caching. 2020-07-31 15:59:28 -04:00
Alexander Bock
fb69d81a7a Coding style fixes 2020-07-07 13:18:41 +02:00
Jonathas Costa
b60c6cd116 Added scaling properties to eclipses. 2020-07-01 13:13:04 -04:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
24ce773da9 Update GLM version
Correctly initialize all values as they are no longer default-initialized
2020-02-10 00:09:31 +01:00
Alexander Bock
207db3c824 Remove PowerScaledCoordinates and rename PowerScaledSphere to Sphere (closes #4) 2019-12-27 23:29:28 +01:00
Jonathas Costa
482631aa54 Fixed failed merging of master. 2019-07-31 15:05:52 -04:00
Alexander Bock
e9fdd31c56 Feature/flying fixes (#924)
* Removing various warnings
 * Fix the rendering of the touchbar on Mac
 * More warnings
 * Add ghoul deinitialize
 * Update SGCT repository
2019-07-04 09:28:42 +02:00
Jonathas Costa
6b5ce52173 Merged master. It broke the bloom filter. 2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2 Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up). 2019-06-19 20:14:34 -04:00
Emil Axelsson
a75bb5a5ae Fix atmosphere stereo problem 2019-06-19 18:31:07 +02:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00