Alexander Bock
ff72e47f7b
Move to use postfix increment only
2025-09-07 16:56:59 +02:00
Alexander Bock
8f12fa045f
Remove explicit GL reporting from RenderableGaiaStars
2025-09-07 15:17:36 +02:00
Alexander Bock
685af84339
Adjust properties to new capitalization rules
2025-09-07 15:13:45 +02:00
Alexander Bock
ca8508087f
Correctly download ARM-version of CEF when on a Windows ARM architecture
2025-08-31 16:26:20 +02:00
Anders Lundkvist
527ef205c9
Fix todays sun fieldline color inconsistency during time changes ( #3786 )
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* Fix fieldline color inconsistency during time changes
2025-08-28 09:53:18 -04:00
benpm
7604b3dae9
fixes #3779 by properly disabling ring shadows when rings are disabled
2025-08-19 13:24:53 -06:00
Alexander Bock
f341310419
Fix issue with the TileProviderByLevel example when no name is specified
2025-08-15 17:50:47 +02:00
Adam Rohdin
559190d7d7
Some rework for renderableTrailTrajectory ( #3742 )
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Removed feature sweepChunk.
The feature was implemented for version 0.19.0 as an iterative way to calculate renderableTrailTrajectory.
However, due to the function not being active by default, and due multithreading being on the horizon for SPICE2, this code is now removed.
- Removed SweepChunk feature
- Added toggle for Accurate Trail Points (in asset: AccurateTrail)
- Changed min number of accurate points from 0 to 2
- Removed max vertices ceiling
- Fixed issue where number of vertices were not calculated properly
- Fixed point size rendering issue for RenderableTrail
- Changed start/end time for voyager 1 & 2
- Updated description for SampleInterval and TimeStampSubsampleFactor to be more clear
- Moved full sweep pass from update function to new updateBuffer function
- Fixed trail rendering issue when time is exact same as start time of a trail
2025-08-15 09:59:08 +02:00
benpm
204a929fe7
Set ignore uniform location warning for global and local renderers in RenderableGlobe
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Fixes #3770
2025-08-13 15:12:50 -06:00
Alexander Bock
19e9e2c1fb
Adapt to new compile option style and fix warnings ( #3773 )
2025-08-12 14:19:45 +02:00
Alexander Bock
389842f76c
Adjust coding style
2025-08-05 20:43:44 +02:00
hn-88
9965143f0a
Adding arm64 architecture support for NodeJS ( #3765 )
2025-08-05 17:15:16 +02:00
Alexander Bock
2892b60d62
More user-friendly name for the default properties in a GeoJSON
2025-08-05 14:36:29 +02:00
benpm
a0c1fd7c7c
fixed local renderer broken due to missing uniform (oops)
2025-07-29 15:02:16 -06:00
Alexander Bock
02f2814834
Fix compile issue for MinVR ( closes #2813 )
2025-07-28 14:18:07 +02:00
Alexander Bock
231cd48ac2
No longer warn when trying to MRF cache local image files
2025-07-28 11:53:04 +02:00
Alexander Bock
6aec8e9338
Remove explicit name for versions
2025-07-25 09:19:52 +02:00
Benjamin Mastripolito
474e7a7ae8
Merge pull request #3749 from OpenSpace/feature/hd-ring-shadow
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Higher quality rings and ring shadows, resolves #3656
2025-07-24 14:42:25 -06:00
Benjamin Mastripolito
ddb275fc2b
Update modules/globebrowsing/shaders/advanced_rings_fs.glsl
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2025-07-24 14:41:15 -06:00
Alexander Bock
ebc6fbef11
Support relative paths in GeoJSON SpriteTexture ( #3761 )
2025-07-23 15:18:32 +02:00
Alexander Bock
703b109ebe
Remove RenderPass from RingsComponent as it is no longer needed
2025-07-23 14:51:58 +02:00
Emma Broman
9f98259a63
Fix min and max values of RenderableModel transform matrix ( closes #3746 )
2025-07-21 16:51:42 +02:00
benpm
4a143df2f4
fixed OpenGL error on first draw of globe
2025-07-17 17:03:03 -06:00
benpm
eb36590d98
fixed openGL api errors and warnings, removed unused shadow mapping code from globe renderer
2025-07-17 16:53:54 -06:00
benpm
e623e38638
applying more suggestions from code review
2025-07-17 12:33:40 -06:00
Arohdin
0bcfc7790f
Fade slider fix for RenderableGalaxy
2025-07-17 14:39:39 +02:00
Alexander Bock
ac37762af8
Fix compile issue with GCC15 ( closes #3732 )
2025-07-16 13:30:51 +02:00
Andreas Engberg
4dffe7c7b2
Add camera view direction to camera topic ( #3741 )
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* Add camera view direction to camera topic
* Add subsolar coordinates to topic
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
Co-authored-by: Ylva Selling <ylva.selling@gmail.com >
2025-07-16 13:21:12 +02:00
Benjamin Mastripolito
c7bbca9a81
Apply suggestions from code review
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2025-07-14 20:10:54 -06:00
benpm
b8bd4928c3
Merge remote-tracking branch 'origin/master' into feature/hd-ring-shadow
2025-07-11 03:23:38 -06:00
benpm
f653706480
fixed the ring transparency being used incorrectly, minor visual improvements
2025-07-11 03:21:21 -06:00
benpm
a7f67d10cc
minor cleanup to ring shadow shader setup code
2025-07-11 01:55:52 -06:00
benpm
5416b45bd0
improving shadow visual quality by applying additional factor based on angle to light source
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see issue #3656
2025-07-10 18:02:51 -06:00
benpm
8cfce2a0f1
shadow looking pretty good! code needs cleanup and stuff tho
2025-07-09 16:32:14 -06:00
benpm
ca8bdf86a6
WIP: getting a more or less correct ring texture coordinate!
2025-07-09 15:01:21 -06:00
Adam Rohdin
4306387f69
Faster rendering for renderableOrbitalKepler ( #3739 )
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* Faster rendering for renderableOrbitalKepler
- Computes relevant vertices on CPU rather than filtering all vertices on the GPU
- Removes geometry shader for trails rendering
- Changed GUI name of RenderingMode "Points+Trails" to "Points and Trails"
2025-07-09 11:33:27 +02:00
benpm
92d42925b4
wip
2025-07-08 13:27:10 -06:00
Alexander Bock
cceb5f25dd
Remove enabled property from the video module
2025-07-08 17:44:26 +02:00
Alexander Bock
1b9f6b8f28
Disable caching for exoplanet textures that are based on images to prevent warnings when enabling MRF caching
2025-07-08 17:39:54 +02:00
Alexander Bock
909d3a2ad1
Make ContiguousMode an AdvancedUser property
2025-07-08 17:26:09 +02:00
Malin Ejdbo
08ea83a82c
Fix crash in planets sonification when no planets have been added
2025-07-07 11:08:06 +02:00
benpm
92fa66c7fe
removed the isReady() call from globe ring tex bind
2025-07-04 09:19:22 -07:00
Alexander Bock
3be7628531
Disable uniform location errors for globes when they only have a single solid color ( closes #3728 )
2025-07-02 17:09:25 +02:00
benpm
7f563d5125
fixed shader ready check for globe rings component
2025-07-01 01:49:07 -06:00
benpm
fd5c126e15
first attempt. doesn't build :P
2025-06-24 19:33:51 -06:00
ElonOlsson
8fe73e98f8
tiny doc change
2025-06-24 11:13:25 -04:00
Alexander Bock
c7cf970941
Fix incorrect name for RenderablePlaneSpout
2025-06-21 14:42:06 +02:00
Alexander Bock
6189a61a1e
Fix the documentation for the RenderablePlaneSpout and RenderableSphereSpout
2025-06-21 14:29:34 +02:00
Emma Broman
b6d3704439
Update GuiHash and Backend hash to fix issues with routing
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And fix an outdated comment
2025-06-18 17:14:46 +02:00
Ylva Selling
35332384b7
Change frontend endpoint to gui ( #3717 )
2025-06-16 19:34:14 +02:00