Erik Broberg
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6f953ecdfb
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Flush tile request queue every X frame. Currently set to every 60 frame
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2016-05-16 13:12:52 -04:00 |
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Erik Broberg
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276375a799
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Added gui bool for toggling merge cullable chuch nodes, and made culling view frustum static
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2016-05-13 19:53:45 -04:00 |
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Erik Broberg
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ca968b8589
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Added AABB class, doing frustum culling based screen space AABB based on chunks 8 extreme points (min/max height per corner)
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2016-05-13 15:15:08 -04:00 |
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Kalle Bladin
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1e37e62bdc
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Solve merge conflict.
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2016-05-11 11:02:03 -04:00 |
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Kalle Bladin
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2cde44c822
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Debugging culling and tree splitting
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2016-05-11 10:56:37 -04:00 |
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Erik Broberg
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ef11f45e38
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Avoid unused calculations in Chunk update. Patches are 100x100
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2016-05-10 21:31:24 -04:00 |
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Kalle Bladin
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9d1b6a33b6
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Add class horizonculler and fix for explicit opengl types.
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2016-05-09 23:19:49 -04:00 |
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