Alexander Bock
76b9c7587b
Adapt to explicit specifcation of texture size ( #1794 )
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* Adapt to explicit specifcation of texture size
2021-12-26 19:19:04 +01:00
Alexander Bock
d32af9117a
Code style cleanup
2021-12-10 17:31:01 +01:00
Alexander Bock
55ee3d2785
Remove the user data from the Lua function definition
2021-11-04 16:27:54 +01:00
ElonOlsson
d7f9c1a124
merge with master
2021-10-14 11:07:01 -04:00
Alexander Bock
4a860fb01d
Some code facelifting
2021-10-14 10:31:46 +02:00
Alexander Bock
76dd45e5ce
Event System ( #1741 )
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* Add implementation of the EventEngine to handle global event chains
* Add properties to SceneGraphNodes to determine two distance radii for camera-based events
2021-10-11 21:53:00 +02:00
ElonOlsson
03371c6cdb
Merge branch 'master' into thesis/2020/radiation
2021-10-05 14:52:38 -04:00
Emma Broman
821e746c1a
Fix RenderablePlaneImageOnline not updating size on property change
2021-10-04 10:23:11 +02:00
ElonOlsson
0737ae1834
last polishing questionmark
2021-09-24 13:08:10 -04:00
ElonOlsson
f46d37e67b
small fixes and polishing
2021-09-22 16:14:07 -04:00
ElonOlsson
9d503ff86e
Merge branch 'master' into thesis/2020/radiation
2021-09-17 11:06:15 -04:00
Gene Payne
1c0b7c347a
String-to-path fix for linux build
2021-09-14 15:45:39 -06:00
ElonOlsson
423d854615
Merge branch 'master' into thesis/2020/radiation
2021-09-13 18:23:33 -04:00
ElonOlsson
505215964a
more pr comments fixed
2021-09-10 17:11:44 -04:00
ElonOlsson
cd4ebd7532
more pr comment edits
2021-09-08 10:40:56 -04:00
ElonOlsson
70424290b7
some edits from PR comments
2021-09-08 09:50:58 -04:00
ElonOlsson
f4b2c08d55
back side cull face bug fixed
2021-09-02 11:54:21 -04:00
ElonOlsson
4e6323cd8f
just a few changes. Bug of cutplanes backside not showing up detected when sun is activated
2021-08-27 10:01:57 -04:00
ElonOlsson
8a63c15383
nothing
2021-08-24 15:08:14 -04:00
ElonOlsson
4411e0150b
now shows first img of sequence before sequence if enabled instead of random img
2021-08-24 15:07:07 -04:00
Alexander Bock
b649509bf0
Feature/model shader ( #1723 )
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* Add support for RenderableModel to take custom shader code
* Added example to highlight usage
2021-08-24 10:45:19 +02:00
ElonOlsson
21633a20c2
PR fixes, rotation corrected
2021-08-23 10:26:28 -04:00
Alexander Bock
db472030de
GCC warnings ( #1725 )
2021-08-21 11:42:44 +02:00
Alexander Bock
b2d12476dd
Correctly specify the model size of the Apollo capsules ( closes #1718 )
2021-08-20 12:43:47 +02:00
Alexander Bock
af617d1d10
Feature/lua function cleanup ( #1719 )
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General cleanup of Lua functions and handling of variable extract from a Lua state
2021-08-19 16:02:14 +02:00
ElonOlsson
743e2452f8
merge master to thesis branch
2021-08-16 15:23:49 -04:00
elonolsson
5686f2b7ed
test for PAT credential
2021-08-13 16:19:51 -04:00
elon
9c2086170b
easily fixed comments on PR
2021-08-13 15:39:13 -04:00
Emma Broman
bfe25c311b
Merge branch 'master' into thesis/2019/camera-paths
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# Conflicts:
# src/rendering/abufferrenderer.cpp
2021-08-09 15:21:08 +02:00
Alexander Bock
c96764aa1c
Remove Clang warnings
2021-07-30 14:56:55 +02:00
Alexander Bock
c4bddacfeb
Remove nonfunctioning ABufferRenderer from RenderEngine
2021-07-30 12:01:07 +02:00
Alexander Bock
309bce2e30
Fix DebugAxis helper; Increase the sensitivity to prevent loss of color in debug axis ( closes #1560 )
2021-07-28 14:49:29 +02:00
Emma Broman
16173d7afe
Merge branch 'master' into thesis/2019/camera-paths and resolve conflicts
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# Conflicts:
# modules/globebrowsing/globebrowsingmodule.cpp
# modules/globebrowsing/globebrowsingmodule_lua.inl
2021-07-09 15:43:17 +02:00
Emma Broman
85e7c6a146
A few exponential slider updates
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* Add exponent to RenderableTrail period and resolution
* Lower exponent of stereoscopic depth slider, to give better control
2021-07-07 14:29:38 +02:00
Alexander Bock
87da9a27ab
Feature/path normalization ( #1674 )
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* Path normalization (making sure there are fewer cases of '"..."'
* Using more std::filesystem::path instead of std::string
* Update Ghoul
2021-07-01 23:46:22 +02:00
Emma Broman
8063b54fb8
Merge branch 'master' into thesis/2019/camera-paths
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# Conflicts:
# src/navigation/navigationhandler.cpp
2021-06-23 16:31:14 +02:00
Emma Broman
77bdfaefd6
Move camera path code into core and refactor navigation code a bit
2021-06-23 09:12:36 +02:00
ElonOlsson
7689cf1f65
master merge
2021-06-16 18:22:57 -04:00
Alexander Bock
a69b636dea
Global sweep to cleanup the handling of floating point numbers and glm default initialization
2021-06-16 23:09:49 +02:00
Alexander Bock
3272bc4ebc
Fix issue with compiling on Debug
2021-06-14 15:34:29 +02:00
Malin Ejdbo
573ebe5ed5
Add boundingSphere for RenderablePrism
2021-06-11 09:39:32 +02:00
Malin Ejdbo
257d3f8538
Update model bounding sphere to account for parent scale, closes #1630
2021-06-04 10:16:48 +02:00
Malin Ejdbo
59b3048c87
Remove posincrement
2021-05-31 16:26:51 +02:00
Malin Ejdbo
23abfa5ee3
Adjust labels
2021-05-31 16:19:25 +02:00
Malin Ejdbo
9f7b8aa32b
Merge branch 'master' into feature/jwst
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* Resolve conflict
2021-05-31 15:45:10 +02:00
Malin Ejdbo
31b834dbb2
Address PR comments
2021-05-31 15:34:54 +02:00
Emma Broman
a40e110fe9
Reduce risk of font rendering errors from user interaction ( #1206 hotfix) ( #1616 )
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* Allways load all glyphs immediately for GlobeLabelsComponent, to avoid errors on font loading
* Unify used font sizes, to avoid filling font atlas (especially for globes, as we now load all glyphs immediately)
* Make font size properties read-only, to prevent users from triggering these errors during runtime
2021-05-31 10:46:21 +02:00
Alexander Bock
744ba0dc9b
Feature/side by side ( #1613 )
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* Make atmosphere, raycasting, and trails work with side_by_side stereo
2021-05-28 23:31:10 +02:00
Emma Broman
1695937749
Feature/numeric slider updates ( #1609 )
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* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties
* Add MinMaxRange ViewOption for Vec2 properties
* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)
* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)
* Add comments for some assets that have labels that are not working correctly
Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )
2021-05-28 17:00:55 +02:00
Malin Ejdbo
0a1c842345
Some clean up
2021-05-28 13:26:47 +02:00