Kalle Bladin
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0202828c73
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Layers can be turned on and off during runtime and shaders will be recompiled accordingly.
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2016-05-31 19:26:42 -04:00 |
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Erik Broberg
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8844775a1f
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TileProviderManager owns a common thread pool for all TileProviders
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2016-05-20 13:20:46 -04:00 |
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Erik Broberg
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bfb8e1a92d
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Added functionality for fetching tile using GDALAsyncReader. Not working yet, so requests are still serial
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2016-05-19 21:23:46 -04:00 |
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Kalle Bladin
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039c5293c2
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Render several texture layers on top of each other with more datasets.
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2016-05-17 16:54:21 -04:00 |
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Kalle Bladin
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47fa0efed8
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Solve problems with building on OSX.
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2016-05-08 21:46:28 -04:00 |
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Kalle Bladin
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3a947a9e18
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New class TileProviderManager has control over tileproviders shared between different renderables.
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2016-05-03 20:05:31 -04:00 |
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