Commit Graph

252 Commits

Author SHA1 Message Date
Jonathas Costa f7cddbad7f Fixed background exposure controls. 2017-07-24 22:34:41 -04:00
Jonathas Costa 1962f4f4d5 Fixed intermittent glitches. 2017-07-21 16:44:35 -04:00
Jonathas Costa 20003d5b32 Merged master into NewAtmosphere. 2017-07-21 15:02:24 -04:00
Jonathas Costa 372d720a50 Removed few warnings. 2017-07-20 10:44:22 -04:00
Alexander Bock e7b08e1e25 Cleanup copyright information in shaders 2017-07-18 16:24:57 -04:00
Jonathas Costa 39b90863d6 Fixed HDR controls for multiple atm's. 2017-07-11 14:52:59 -04:00
Jonathas Costa 18d8612a8a Initial implementation of multiple ATM's (still missing frustum culling and other small details). 2017-07-10 17:21:33 -04:00
Jonathas Costa 5685b2183d Changed G-Buffer. 2017-06-02 12:29:09 -04:00
Jonathas Costa 0cd56d776c Merged master into NewAtmosphere. 2017-05-24 16:53:34 -04:00
Kalle Bladin 28bdf4eb32 Fix OSX issues 2017-05-18 13:57:11 +02:00
Alexander Bock 70aeaeaed5 Added missing line ending 2017-05-17 11:32:41 -04:00
Alexander Bock 65d284efc7 More work on LuaConsole
Don't have the console consume function keys
2017-05-16 16:13:52 -04:00
Alexander Bock 38e2521743 Some more work on new LuaConsole
Add Inconsolata font
2017-05-16 14:47:44 -04:00
Alexander Bock 2c54e3675d Some more work on the LuaConsole 2017-05-15 14:34:35 -04:00
Jonathas Costa 587d5c8d75 Initial merging of ATM with Globebrowsing. Still missing code. 2017-05-12 16:46:12 -04:00
Jonathas Costa fc0dbbf42b Changed div by multi -> performance optimization. 2017-03-30 16:10:09 -04:00
Jonathas Costa 9001eb0f96 Merged develop branch into NewAtmosphere branch. 2017-03-30 15:59:20 -04:00
Jonathas Costa 79726f70c8 Rewrite atmosphere all shaders. Add documentation and improve code. Fixed bugs. 2017-03-30 12:21:33 -04:00
Emil Axelsson b32c416615 Improvements from code review 2017-03-03 17:39:23 +01:00
Emil Axelsson 17cc48621a Fix inside volume rendering crash on certain platforms 2017-03-02 18:20:05 +01:00
Emil Axelsson bf0d5528d0 Resolve some A-buffer related shader issues 2017-03-02 18:20:05 +01:00
Jonathas Costa 3c4bf23317 Merged develop into NewAtmosphere branch. 2017-02-27 15:02:02 -05:00
Alexander Bock 94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Jonathas Costa b179c707e7 Merged develop into NewAtmosphere temporary code. 2017-01-31 14:28:51 -05:00
Jonathas Costa 1bbced144e Mutiple updates to Atmosphere debugging and rendering. 2016-12-15 15:30:25 -05:00
Emil Axelsson 9b5e6f0000 Remove unused shaders for postRender pass 2016-12-14 14:23:26 +01:00
Alexander Bock c7809cb6cf Some initial work to make OpenGL 3.3 work
Make OpenSpace not crash if the FontRenderer shader cannot be compiled
2016-10-29 16:55:02 +02:00
Emil Axelsson cb3ff96e1a Pass window size as uniform instead of shader program constant. Fixes #143 2016-10-28 10:26:23 +02:00
Emil Axelsson d0ec7ac735 render trails with additive blending 2016-08-25 16:32:27 +02:00
Alexander Bock 0cefde84d2 Fix shader compile error for inside volume raycasting 2016-06-17 18:30:39 +02:00
Emil Axelsson fa1bf5873f fix fisheye rendering bug 2016-06-15 10:41:47 +02:00
Emil Axelsson 8771a238d3 improve galaxy rendering 2016-06-08 15:00:03 +02:00
Emil Axelsson 1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Emil Axelsson 432a29314c fix bugs in galaxy rendering 2016-05-20 14:34:03 +02:00
Emil Axelsson 7e7d27446c volumetric galaxy rendering 2016-05-20 11:01:01 +02:00
Emil Axelsson f8007266e8 Merge branch 'feature/hybrid-renderer' into feature/galaxy 2016-05-19 15:25:10 +02:00
Alexander Bock 29187fdf52 Removing quadFrag, singlepassraycaster and twopassraycaster shaders 2016-05-01 13:24:59 +02:00
Alexander Bock eb4904fc17 Moving pscstandard shader into base 2016-05-01 13:21:57 +02:00
Alexander Bock 14b06d7e32 Removing pointcloud and postFX shaders 2016-05-01 13:21:34 +02:00
Alexander Bock cfb895e2e9 Move fboPass shader into NewHorizons module 2016-05-01 13:14:36 +02:00
Alexander Bock 3fbff9c0a3 Remove unused files 2016-05-01 13:14:19 +02:00
Alexander Bock 6daf8cb6a0 Move nighttexture shader into base module 2016-05-01 13:08:30 +02:00
Emil Axelsson 7db9bf0d98 start on experimental hybrid renderer 2016-04-26 10:20:54 +02:00
Alexander Bock 4b4a7805c2 Fix the image orientation in the FBO passing for planetprojection 2016-04-20 15:44:06 +02:00
Alexander Bock c14aa7b11b Fix inverted texture problem
- Change texture indices of PowerScaledSphere
- Change texture generation in FBOBass for projections
- Updated NewHorizons to download unflipped texture
- Use new Ghoul version
2016-04-20 14:28:11 +02:00
Alexander Bock 906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Emil Axelsson 4ff0205eae bring in support for multiresolution volume rendering 2016-04-11 16:56:44 +02:00
kalbl 86debebdd9 Fix compilation errors for OSX. 2016-03-30 15:20:20 -04:00
Michael Nilsson 2ca5d52fa3 fix for linux 2016-03-28 11:25:04 -04:00
Emil Axelsson 55660846f1 Add missing copyright statements 2016-03-21 17:04:10 +01:00