Commit Graph

137 Commits

Author SHA1 Message Date
Alexander Bock
2aa540a112 Feature/interactionsphere (#1561)
* Add ability to render the bounding sphere as a debug option
* Separate boundingsphere and interactionspheres
* Correctly compute BoundingSpheres for more renderables (RenderablePlanesCloud, RenderableOrbitalKepler)
2021-04-26 13:13:36 +02:00
Alexander Bock
e88650f22c Tiny coding style fixups 2021-03-27 23:49:02 +01:00
Micah Acinapura
4a51c3dce7 prevent renderbin change for overlay renderables (#1519)
* prevent renderbin change for overlay renderables

* Fix line length

Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2021-03-08 15:31:56 -05:00
Alexander Bock
6d821d4f91 Feature/codegen (#1480)
* Add the ability to automatically generate code to extract values out of a Dictionary (see https://github.com/openspace/codegen for more information on how to use this)
* Applied this technique to a large number of cases in the codebase
* Don't add _codegen files to the repository

Co-authored-by: Emma Broman <emma.broman@liu.se>
2021-02-09 09:12:43 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
caf125c592 Some more work on this 2020-08-09 11:21:25 +02:00
Alexander Bock
696bc31861 Moving over more allocations to the memory pool 2020-08-05 11:19:09 +02:00
Alexander Bock
e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
Emma Broman
c65806d464 Update opacity property description in renderable base class 2020-07-08 15:54:11 +02:00
Jonathas Costa
607a13da31 Added new Renderbin PostDeferredTransparency and PreDeferredTransparency. Fixed trails definitions when needed and satellites too. 2020-06-30 12:05:07 -04:00
Jonathas Costa
e64f557bb4 Proposed solution. 2020-06-29 15:58:04 -04:00
Micah Acinapura
6db7d503a3 Linux fixes clang (#1216)
* Changes to work on Linux.

* Multiple small fixes for Linux.

* Changes to have trails working on Linux again.

* Bring back AA Trail Lines on Linux.

* Included new branch with correction in cfitsio library linking.

* Updated SGCT.

* Changes to work on Linux.

* Remove extra #endif

* Changes to compile in Clang on Linux.

* Other fixes.

* Bring back some of the changes lost and updated clang building commands.

* requiring 10.15 for sgct, upadating sgct

Co-authored-by: Jonathas <jon.costa@gmail.com>
Co-authored-by: Tom Schober <tom@tomschober.com>
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2020-06-25 18:55:20 -04:00
Alexander Bock
5e29145395 Coding style cleanup 2020-02-14 19:37:06 +01:00
Alexander Bock
c8799dcc80 Cherrypick remaining changes from the feature/catch2 branch sans the big switch to SGCT 3.0 2020-02-11 00:21:42 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
49c793d976 Update Ghoul version
Add initial Tracy profiling macros
2020-02-10 14:50:41 +01:00
Jonathas Costa
607451e04b Changes to fix Dawn scene. 2020-01-27 17:23:05 -05:00
liuloppan
78eb673611 Feature/gui for touch (#967)
Merging in feature gui for touch. Enable touch module to run.
Currently only run on development mode with the "touch" scene.
2019-09-18 23:49:51 +02:00
Jonathas Costa
0f09c36aa2 Bring back changes for transparency and added new error protection for big components. 2019-07-15 10:31:08 -04:00
Alexander Bock
8f6520ea8f Feature/offline rendering (#906)
* Added functionality of saving out screenshots (with fixed FPS) from a recorded session during playback.
 * Test of feature to request if all data is ready to be rendered, primary used in GlobeBrowsing. Need to go over how chunkTiles are set to OK (some are never OK..).
 * Estimated having working request of checking if chunks with correct level have their color and height data loaded and ready to be rendered. Will re-enable frames saving and try making a movie.
 * Created adaptive LOD factor based on available/unavailable tile data (such that we don't run a lot of iterations with asking for a pile of data that does not fit in the tile cache).
 * Made it able to specify tile cache size in configurastion file. Renamed other Cache value to WMSCache, as we have the TileCache as well.
 * Fix for when focus node has nor renderable, when checking for if dersired data has been loaded. Should probably check all renderable/planets anyway, not just a focus object.
2019-06-18 10:15:35 +02:00
Micah Acinapura
0eabffe752 exposed renderable type to gui, fixed path for milkyway items (#866)
* exposed renderable type to gui, fixed path for miklyway items
* Changes to session recording topic
* Update webgui
2019-05-18 17:00:31 +02:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Emil Axelsson
2e71eaa4cb Feature/anchor and aim (#799)
Introduce the ability to navigate using an anchor and aim.
Example use: Set spacecraft as anchor and planet as aim to always look down at a planet, while followin the spacecraft in its orbit.
2019-02-19 18:46:58 +01:00
Emil Axelsson
c58ae52735 Breaking change: Change property owner identifier renderable to Renderable 2018-11-06 14:58:11 -05:00
Alexander Bock
99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathas Costa
64d84f3b10 Requested changes for merging. Part I. 2018-04-20 19:00:00 -04:00
Jonathas Costa
535a8dd668 Merged Master. 2018-04-20 10:18:46 -04:00
Alexander Bock
34987e9f85 Prevent floating point over- and underflows; specifically when interpolating the camera position (closes #575) 2018-04-10 15:04:41 -04:00
Jonathas Costa
721bdfa752 Merged. 2018-03-16 15:17:13 -04:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Jonathas Costa
7b99519ec4 Merge branch 'master' into feature/PerformanceATM_and_Stereo 2018-03-15 10:58:51 -04:00
Jonathas Costa
cc81c125b4 Merged with problems. 2018-03-14 14:43:16 -04:00
Alexander Bock
2bfab657f3 Various small fixes 2018-03-14 13:13:23 -04:00
Alexander Bock
737e82584a Issue/24 (#549)
* Implemented property animation mechanism
 * Added easing functions to Ghoul and make them usable in animation
 * Make sure that we don't leave properties around if SceneGraphNodes are deleted
 * Adding opacity settings to base renderables
2018-03-13 10:35:10 -04:00
Alexander Bock
f38c26eff0 Remove warnings 2018-03-12 22:31:01 +01:00
Alexander Bock
a3c849843f Feature/new formatting (#547)
* Change to new logging format (closes #542)
 * Adds a screenshots folder that uses the application startup time
 * Creating focus nodes for VRT files if the info files contain location information
 * Fix issue with removing virtual properties
 * Add a method for returning the cartesian coordinates for a geolocation on a planet
2018-03-07 18:10:32 -05:00
Emil Axelsson
499879c84e Start to implement stereo support with adaptive stereoscopic depth 2018-02-14 15:05:52 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
a631b7e0a3 Making most logger categories constexpr 2017-12-11 23:46:34 -05:00
Alexander Bock
f227767492 Merge remote-tracking branch 'origin/master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
2017-11-12 10:50:11 -05:00
Alexander Bock
758e26789c More coding style conformance 2017-11-11 11:25:49 -05:00
Alexander Bock
78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00
Alexander Bock
b26db7548b Allow setting the default enabled state for renderables 2017-10-19 23:20:43 -04:00
Emil Axelsson
ea5382c028 Volume conversion and rendering (#350)
Add volume rendering features
 - Improve task runner
 - Improve reading from CDF files
 - Basic time varying volume rendering
 - Fix scaling bug in RenderableToyVolume
2017-09-22 12:03:23 +02:00
Alexander Bock
c275b2f833 Feature/cmake cleanup (#381)
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31)
* Cleaning up CMake files
  * Restructure application specification
  * Add parameter for library mode to all modules
  * Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00
Alexander Bock
8a62e6e791 Add description to PropertyOwner 2017-08-01 17:05:52 -04:00