Emil Axelsson
b4c170648a
Minor cleanup
2019-09-24 11:18:59 +02:00
Kollberg
3c35c8d246
Merged with master branch, date of master branch 4/9/2019
2019-09-06 08:14:55 -04:00
Sovanny Huy
d45c167b95
Auto stash before merge of "thesis/2019/spaceweather-stream" and "origin/thesis/2019/spaceweather-stream"
2019-08-28 16:37:25 -04:00
Alexander Bock
157c653afc
Moved the volume.asset from customization to scene/milkyway/milkyway/volume.asset
...
Make the Galaxy volume a default
Small changes here and there
2019-08-23 16:36:43 +02:00
Kollberg
8e76c5648b
Added check to suntexturemanager, to see if the server is online(has to be made general in the future, currently specific with the local server)
2019-08-21 13:01:27 -04:00
Jonathas Costa
33ce712e3a
Fixed Model rendering to work with the new HDR.
2019-08-20 15:34:48 -04:00
Emil Axelsson
904811f60d
Small cleanup
2019-08-13 11:28:33 +02:00
Jonathas Costa
3a0b5f0c15
Changed rendering order back for orbits and other improvements.
2019-08-01 12:20:36 -04:00
Jonathas Costa
a6b90991b2
Merging Master
2019-07-22 16:47:58 -04:00
Jonathas Costa
6b5ce52173
Merged master. It broke the bloom filter.
2019-06-19 20:47:37 -04:00
Kollberg
6d9c4db8e1
Added a check to only apply a texture once that timeframe has been passed
2019-06-07 16:01:18 -04:00
Sovanny Huy
a165f9ea77
some renderloop testing
2019-05-15 14:55:11 -04:00
Sovanny Huy
5f2d9e9d00
tried using 3d textures
...
to store different timesteps. but couldn't figure out how to sample the 3rd dimension
2019-05-14 22:01:46 -04:00
Emil Axelsson
50ff2d96d2
Cleanup for Spheres and PSC ( #827 )
...
* Fade fixes
* Clean up RenderableSphere. Add orientation properties.
* Sane defaults for Digital Universe
* Clean up New Horizons related code
* Add basic scene
* Add ability to initialize rotation as quaternion and mat3
* Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Emil Axelsson
e78121febc
Feature/screenspace renderables ( #830 )
...
* Add ability to position screen space renderables in 3D
* Independent face camera setting
* More intuitive local rotation
* Cleanup
* Introduce global and master rotation. Remove DisableSceneOnMaster. Revisit screenspace renderables.
2019-04-24 13:34:01 +02:00
Alexander Bock
bb3db7ada7
Feature/jenkins fix ( #816 )
...
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Jonathas Costa
88ad250c85
Copied changes from old HDR branch to new one.
2019-01-10 14:17:29 -05:00
Emil Axelsson
1632c09af3
Coordinate Axes
...
* Add coordinate axes renderable
* Add debug helper
* Add example asset
* Fix bug with dynamic loading of assets. (#763 )
2018-11-13 08:09:14 -05:00
Emil Axelsson
6007f1d70d
Feature/model lighting ( #670 )
...
* Fix NH texture and add lighting options
* Add missing comma
* Light sources: work in progress.
* Add light sources
* Remove unused values
* Add types to documentation
* Add light sources to various missions
* Code cleanup based on review
2018-07-13 09:01:43 +02:00
Alexander Bock
a881eef156
Cleanup in Renderers
2018-04-22 09:15:42 +00:00
Jonathas Costa
d5af5aab5d
Fixed interaction of trail points with ATM. ( #602 )
...
* Fixed interaction of trail points with ATM.
* Added fix from SunEarh day.
2018-04-20 22:47:17 -04:00
Jonathas Costa
206ff69e41
Fixed normals. ( #553 )
2018-03-14 13:18:19 -04:00
Alexander Bock
737e82584a
Issue/24 ( #549 )
...
* Implemented property animation mechanism
* Added easing functions to Ghoul and make them usable in animation
* Make sure that we don't leave properties around if SceneGraphNodes are deleted
* Adding opacity settings to base renderables
2018-03-13 10:35:10 -04:00
Jonathas Costa
95e0cf478d
Added support to G-Buffer. ( #532 )
2018-02-26 21:11:22 -05:00
Emil Axelsson
4c2f72226f
Performance Optimizations ( #450 )
...
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
ebf99b3d0d
Small changes in Imageplane color and AssetLoader
2018-01-01 09:52:44 -05:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Alexander Bock
db668b5342
Some changes to PR #432
2017-12-18 16:25:02 -05:00
Jonathas Costa
d116d1c28e
Added g-buffer for DU renderables and for grid renderables.
2017-10-30 11:56:59 -04:00
Alexander Bock
50fd9309ba
Merge branch 'master' into feature/NewAtmosphere
...
# Conflicts:
# src/rendering/renderengine.cpp
2017-10-24 15:30:22 -04:00
Alexander Bock
1c2622248c
Remove unused shaders
2017-10-24 03:35:41 -07:00
Jonathas Costa
d36e32e560
Merged master into NewAtmosphere.
2017-10-17 20:14:41 -04:00
Alexander Bock
aa969795cc
Factor ScreenSpaceImage into separate classes for local loading and online download ( closes #296 )
2017-10-10 14:16:55 -04:00
Jonathas Costa
2d0da72a50
Merged master into atm.
2017-08-16 12:00:28 -04:00
Alexander Bock
cedd8adf0d
Remove const qualifier from shaders as it causes shaders to not compile on Mac
2017-08-03 12:05:58 -04:00
Alexander Bock
dfce5a0aad
Fix the missing wms files for Earth, Mars, Moon, and Mercury
...
Fix the spherical grid
2017-07-28 01:38:32 -04:00
Alexander Bock
19f8e30813
Change RenderableModel "Rotation.ModelTransform" to "ModelTransform"
...
Add Property descriptions to the documentation file
Remove update method from StaticTranslation
Remove spelling error in RenderableGlobe
Remove rotation from renderablemodel projection
Fix setting the Origin through the GUI
Reorder Optional and documentation arguments for DocumentationEntry, and making Optional a non-optional argument
2017-07-27 00:22:17 -04:00
Jonathas Costa
20003d5b32
Merged master into NewAtmosphere.
2017-07-21 15:02:24 -04:00
Alexander Bock
e661324002
Remove style guide errors
...
Add missing newline errors
2017-07-21 11:52:25 -04:00
Alexander Bock
77b15724b5
More shader cleanup
...
Remove dedicated logs folder
Change openspaceengine to create logs folder automatically
2017-07-19 15:44:30 -04:00
Alexander Bock
88265a469d
Cleanup of shader code
2017-07-19 01:27:01 -04:00
Alexander Bock
e7b08e1e25
Cleanup copyright information in shaders
2017-07-18 16:24:57 -04:00
Alexander Bock
35636890da
Various fixes for the New Horizons scene
...
- Fix transparency issue making the New Horizons module invisible
- Fix the offsets of the instruments on board New Horizons
- Fix the missing projections occurred by switching the radius specifications from PSC to regular coordinates
- Update the accurate kernel usage
2017-07-14 18:53:40 -04:00
Jonathas Costa
ff48f24c96
Adding satellites with ATM.
2017-07-11 17:46:15 -04:00
Jonathas Costa
5685b2183d
Changed G-Buffer.
2017-06-02 12:29:09 -04:00
Jonathas Costa
6f987cbba2
Enabled G-Buffer for Trails.
2017-05-29 00:36:52 -04:00
Jonathas Costa
c1799560ba
Enabled G-Buffer for Milkway.
2017-05-29 00:36:00 -04:00
Jonathas Costa
8d6fcf6635
Merged master into NewAtmopshere branch.
2017-05-01 11:33:54 -04:00
Alexander Bock
78c109012a
Fix shader compiler error with screenspace renderable
2017-04-17 18:36:29 -04:00
Jonathas Costa
9001eb0f96
Merged develop branch into NewAtmosphere branch.
2017-03-30 15:59:20 -04:00