Alexander Bock
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94e3e11188
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Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
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2017-02-06 18:02:01 -05:00 |
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Alexander Bock
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777e6c628f
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Change tabs to spaces
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2016-12-03 01:21:54 +01:00 |
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Kalle Bladin
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1be12333ad
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Update renderable path to fade away with distance
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2016-08-17 16:58:53 -04:00 |
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Kalle Bladin
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fb87842b1b
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Update path rendering to higher precision.
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2016-08-08 22:35:37 -04:00 |
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Alexander Bock
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906470f28e
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Untabify the rest of the source files
Update Ghoul repository
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2016-04-18 20:14:29 +02:00 |
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Alexander Bock
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f266f0bcee
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Updated copyright header
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2016-02-05 22:47:37 +01:00 |
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Emil Axelsson
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d4ff8119d1
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refactor abuffer and add msaa support. volumes temporarily disabled.
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2016-02-02 11:30:27 +01:00 |
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Alexander Bock
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72ba616414
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Merge branch 'develop' into feature/remote_redesign
Conflicts:
modules/base/shaders/path_fs.glsl
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2015-07-07 20:31:01 +02:00 |
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Alexander Bock
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9e06b612a7
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Remove the unused location declarations in the shader to make OpenSpace compatible with OpenGL 4.0
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2015-07-07 11:17:56 +02:00 |
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Alexander Bock
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003a438602
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Removed while loops from path_vs that caused driver issues with big w values
Removed error that caused the postDraw method not to be called on slave nodes
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2015-07-04 15:41:43 +02:00 |
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Alexander Bock
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ca7dcd4762
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Move shaders into their correct modules
Add path determination to modules that automatically sets correct path resolve tokens
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2015-05-21 15:17:38 +02:00 |
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