Commit Graph

94 Commits

Author SHA1 Message Date
Alexander Bock
38338725b9 Strict coding style adherence 2017-11-26 14:57:26 -05:00
Alexander Bock
f227767492 Merge remote-tracking branch 'origin/master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
2017-11-12 10:50:11 -05:00
Alexander Bock
758e26789c More coding style conformance 2017-11-11 11:25:49 -05:00
Alexander Bock
acdfefe46d Merge branch 'master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/base/rendering/renderabletrailorbit.h
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	modules/digitaluniverse/rendering/renderablepoints.cpp
#	modules/galaxy/rendering/renderablegalaxy.cpp
#	modules/galaxy/rendering/renderablegalaxy.h
#	modules/kameleonvolume/rendering/renderablekameleonvolume.cpp
#	modules/kameleonvolume/rendering/renderablekameleonvolume.h
#	modules/spacecraftinstruments/rendering/renderablefov.h
#	modules/spacecraftinstruments/rendering/renderableplaneprojection.h
#	modules/toyvolume/rendering/renderabletoyvolume.cpp
#	modules/toyvolume/rendering/renderabletoyvolume.h
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
#	modules/volume/rendering/renderabletimevaryingvolume.h
2017-11-08 19:10:59 -06:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00
Alexander Bock
eaca6c7487 Add SceneLicense information to the Scene
Add documentation generator to SceneLicense
2017-10-23 18:11:09 -07:00
Alexander Bock
97445f4f9f Add Scaling, Rotation, and Translation that is based on evaluation of Lua scripts 2017-10-23 14:43:25 -07:00
Alexander Bock
bb5f4d4381 Rename GuiGrouping to GuiPath
Add GuiPath to existing scenegraph nodes
Add option to toggle tree representation
Add caption font to UI
2017-10-13 13:08:59 -04:00
Alexander Bock
ebd506975c Added initial scenegraph node grouping support 2017-10-13 00:17:28 -04:00
Alexander Bock
c275b2f833 Feature/cmake cleanup (#381)
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31)
* Cleaning up CMake files
  * Restructure application specification
  * Add parameter for library mode to all modules
  * Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00
Alexander Bock
31377466ba Remove return values from initialize and deinitialize functions 2017-07-28 17:51:25 -04:00
Alexander Bock
0e9edaeb12 Fix byte order mark commits
Update Ghoul
2017-07-17 15:54:00 -04:00
Alexander Bock
4dba552fd1 Started switching OpenSpace projects to nested namespaces
Various cleanups
2017-07-15 20:01:55 -04:00
Kalle Bladin
2e4f31ded8 Interaction Updates (#353)
* Interaction speed is not dependent on framerate

* Split up interaction code in files and perform smooth interpolation when changing focus

* Abstract interaction code in to functions.

* Interpolation time is dependent on angle to focus node.

* Use correct delta time when interpolating

* Fix bug regarding decomposition of camera rotation.

* Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid.

* Do not always rotate with object. Depending on distance

* Remove interaction depth below ellipsoid. Now able to interact without renderable

* Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight

* Remove GlobeBrowsingInteractionMode

* Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode.

* Move properties from interaction handler to orbital navigator

* Use smooth step for follow rotation interpolator

* Rename KeyframeInteractionMode to KeyframeNavigator

* Rename files

* Clean up.

* Separate mousestate from orbitalnavigator

* Clean up

* Split keybindingmanager from interactionhandler interactionhandler

* Rename interactionhandler to navigationhandler

* Rename files

* Clean up

* Take back usage of gotochunk and gotogeo

* Rename lua library navigation

* Move functionality from navigationhandler to keyframenavigator

* Update scripts for navigation

* Comment code

* Clean up

* Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe.

* Update jenkins file to remove build folder before building.

* Fix error in jenkins script

* Update jenkins file

* Update jenkins file

* Revert jenkins file

* I hope this makes Jenkins happy.

* Line endings God damnit

* Line endings

* Clean up

* Fix compilation issue

* Take back default scene.

* Fix indentation

* Move functions goToGeo and goToChunk to GlobeBrowsingModule.

* Include algorithm for std::find

* Remove auto and other clean up
2017-07-14 17:17:17 +02:00
Kalle Bladin
f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00
Matthew Territo
0a1101d0e4 Missing Destructors: Issue #307 (#308)
* Adding empty destructor for Scene.

* RenderEngine Destructor empty/no longer default

* Create empty ~ScreenLog
2017-05-18 10:13:20 +02:00
Alexander Bock
f4ad2ce4c2 More include file cleanup 2017-05-15 15:27:59 -04:00
Alexander Bock
5ebf2a4913 Rename Documented to DocumentationGenerator 2017-05-11 18:16:30 -04:00
Alexander Bock
d597750398 Some more refactoring of the documentation feature 2017-05-11 13:56:06 -04:00
Alexander Bock
0ff91e896b Fix style guide check
Fix style guide in files
2017-04-24 15:31:32 -04:00
Emil Axelsson
4b38b33e18 Clean up code for planet radius and bounding sphere calculation (#289)
- Remove some power scaled coordaintes.
- Remove spice dependency from sphere geometry.
- Remove dead code.
2017-04-18 09:58:27 +02:00
Emil Axelsson
5589de995b Feature/domecasting (#288)
* Improve dome casting feature. Add basic GUI for domecasting.

* Reenable remote scripting from Lua console. Add more settings and debug information for domecasting.

* Do not try to reconnect to parallel connection forever

* Fix interpolation bug for dome casting with globe browsing interaction mode

* Show parallel connection properties in correct GUI

* Fix bug for dome casting with globe browsing interaction mode. Add property for time tolerance.

* Update header file

* Clean up dome casting code

* Remove obsolete lua functions from ParallelConnection.
2017-04-13 23:16:00 +02:00
Gene Payne
4a312c70b8 Merge branch 'master' into feature/grouping 2017-04-13 11:23:15 -06:00
Alexander Bock
bef337c0eb Minor various fixes 2017-04-12 14:21:02 -04:00
Emil Axelsson
a108ee1f8a Fix requests from code review 2017-04-04 14:25:39 +02:00
GPayne
ae2cb222b0 Switched to using propertyowners in grouping, and group/tag name in group syntax 2017-03-21 11:35:09 -06:00
Emil Axelsson
f3931551bd Clean up scene loading 2017-03-16 17:06:33 +01:00
Emil Axelsson
ca6348194e Clean up scene loading 2017-03-14 13:40:18 +01:00
Emil Axelsson
92df9caf5a Clean up scene loading 2017-03-07 16:33:56 +01:00
Emil Axelsson
7da999c332 Merge branch 'develop' of github.com:OpenSpace/OpenSpace into pr/scenegraph-refactor
Conflicts:
	include/openspace/engine/openspaceengine.h
	src/engine/openspaceengine.cpp
	src/engine/settingsengine.cpp
	src/engine/syncengine.cpp
	src/interaction/interactionhandler.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
	src/scene/scenegraph.cpp
	src/scene/scenegraphnode.cpp
	tests/test_scenegraphloader.inl
2017-03-07 10:57:50 +01:00
Alexander Bock
1689dc4047 Move the PropertyOwner name specification into the constructor and adjust accordingly 2017-03-02 18:25:13 -05:00
Alexander Bock
2f2fa3b031 Update Ghoul repository to have the factory return unique_ptrs
Adjust accordingly
2017-03-01 22:03:48 -05:00
Alexander Bock
4e52f27f9e Remove Dictionary include with forward declarations 2017-03-01 19:20:00 -05:00
Alexander Bock
8fd60ce8e6 - Remove documentation.h include and replace with forward declaration
- Move Documentation struct into documentation namespace
2017-03-01 18:13:15 -05:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
4751ce36c4 Refactor scene graph: Move scene loading to separate class. 2016-12-30 17:08:50 +01:00
Emil Axelsson
ad3921fda5 Remove unused postRender method for scene graph nodes and renderables 2016-12-14 14:14:53 +01:00
Alexander Bock
d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
fe436748bf Implementing Translation classes for Keplerian elements as well as two-line element formats (#172) 2016-12-02 15:05:49 +01:00
Alexander Bock
683fc8ee53 Pr/trails (#170)
* Implement new RenderableTrails as abstract base class
  - Implement RenderableTrailsOrbit and RenderableTrailsTrajectory as concrete instances
Remove old RenderableTrails and RenderableTrailsNew classes
Adapt mod files to the new structure

* Addressed Pull Request comments
2016-11-23 10:35:46 +01:00
Alexander Bock
ed4b8c9fa8 Store Translation, Rotation, and Scaling Performance measurements
If no special sorting is requested in Performance GUI, sort by name
2016-10-28 12:52:54 +02:00
Alexander Bock
4b9bed3b21 Make Translation, Rotation, and Scaling available as Properties in SceneGraphNode 2016-10-28 11:52:44 +02:00
Alexander Bock
db4524d2ac - Restructure Rotation classes to make the base class store the rotation to remove an additional virtual function
- Add Matrix verifiers
- Add documentation to StaticRotation and SpiceRotation
2016-10-26 16:47:42 +02:00
Emil Axelsson
ea1ca95df9 improve look and feel of scenegraph node property documentation 2016-09-29 13:58:18 +02:00
Alexander Bock
7ddccd8172 Rename Ephemeris files to Translation 2016-09-26 13:49:17 +02:00
Alexander Bock
a688a1eee9 Rename Ephemeris to Translation 2016-09-26 13:34:22 +02:00
Alexander Bock
428f488bb6 Add documentation to Ephemeris classes
Remove unused "Reference" specification from mod files
Add osirisrex files to gitgnore
Make Ephemeris values into properties
2016-09-20 19:24:14 +02:00
Alexander Bock
329986c0c6 Merge branch 'develop' into feature/globebrowsing
Conflicts:
	modules/base/scale/staticscale.cpp
	modules/base/scale/staticscale.h
	modules/globebrowsing/meshes/trianglesoup.h
	modules/globebrowsing/tile/tiledataset.cpp
	modules/newhorizons/shaders/renderableModelProjection_fs.glsl
	src/interaction/interactionhandler.cpp
	src/rendering/renderengine.cpp
	src/scene/scenegraphnode.cpp
2016-09-20 15:52:01 +02:00
Alexander Bock
8867b3439f Add central location for the core to register documentations
Add documentation to ScreenSpaceRenderable
Add documentation to Ephemeris
Add documentation to Rotation
2016-09-19 14:03:42 +02:00